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  3. [T6] [RELEASE] (ZM/MP) Sounded

[T6] [RELEASE] (ZM/MP) Sounded

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
black ops 2modssoundbo2 zombiesfunny
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  • GOLD3N 4RMundefined Offline
    GOLD3N 4RMundefined Offline
    GOLD3N 4RM
    replied to hindercanrun on last edited by GOLD3N 4RM
    #4

    hindercanrun Yes, it is for Both ZM and MP.

    I've forgotten to mention this, but mistakes have been corrected.

    1 Reply Last reply
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    • GOLD3N 4RMundefined Offline
      GOLD3N 4RMundefined Offline
      GOLD3N 4RM
      wrote on last edited by GOLD3N 4RM
      #5

      Heads Up: I also plan to include a new main menu adjustment or renaming the title names for example, the name of the demo viewer in Black Ops II is currently defaulted to Default. I wish to rename that to either Treyarch Editor or something different.

      1 Reply Last reply
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      • hindercanrunundefined Offline
        hindercanrunundefined Offline
        hindercanrun
        wrote on last edited by
        #6

        That should be pretty easy

        GOLD3N 4RMundefined 1 Reply Last reply
        1
        • GOLD3N 4RMundefined Offline
          GOLD3N 4RMundefined Offline
          GOLD3N 4RM
          replied to hindercanrun on last edited by
          #7

          hindercanrun It will be.

          1 Reply Last reply
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          • GOLD3N 4RMundefined Offline
            GOLD3N 4RMundefined Offline
            GOLD3N 4RM
            wrote on last edited by GOLD3N 4RM
            #8

            Links are now posted on credits.

            hindercanrunundefined 1 Reply Last reply
            1
            • hindercanrunundefined Offline
              hindercanrunundefined Offline
              hindercanrun
              replied to GOLD3N 4RM on last edited by
              #9

              @TheeGamerMaster I’ve got an early version of the BO2 Zombies main menu music.. it’s like a combination of BO1s and BO2s.. so it’s like a remix

              GOLD3N 4RMundefined 1 Reply Last reply
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              • GOLD3N 4RMundefined Offline
                GOLD3N 4RMundefined Offline
                GOLD3N 4RM
                replied to hindercanrun on last edited by
                #10

                hindercanrun Interesting.

                1 Reply Last reply
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                • GOLD3N 4RMundefined Offline
                  GOLD3N 4RMundefined Offline
                  GOLD3N 4RM
                  wrote on last edited by GOLD3N 4RM
                  #11

                  Update 2.0 has finally released! Update 3.0 includes some new Ambience SFX.
                  It will also include more updated quotes and even some round music transitions on Mob of The Dead.

                  I changed Updates to Pre-Releases/Versions. I didn't like updates being from 1.0 >>> 2.0, so I went with 1.0 >>> 1.1.

                  1 Reply Last reply
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                  • GOLD3N 4RMundefined Offline
                    GOLD3N 4RMundefined Offline
                    GOLD3N 4RM
                    replied to GhostRider0125 on last edited by GOLD3N 4RM
                    #12

                    GhostRider0125 Topic is planned to be released by next month.

                    Current Progress:

                    General: Done

                    Multiplayer: Done

                    TranZit: Done

                    Die Rise: Done

                    NukeTown Zombies: Done

                    Mob of The Dead: Done

                    Buried: 98%

                    Origins: 89%

                    GhostRider0125undefined 1 Reply Last reply
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                    • GhostRider0125undefined Offline
                      GhostRider0125undefined Offline
                      GhostRider0125
                      replied to GOLD3N 4RM on last edited by
                      #13

                      GOLD3N 4RM thats hella sick dude amazing how much you have done just dont make it take all your time of the day😁👍

                      GOLD3N 4RMundefined 1 Reply Last reply
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                      • GOLD3N 4RMundefined Offline
                        GOLD3N 4RMundefined Offline
                        GOLD3N 4RM
                        replied to GhostRider0125 on last edited by
                        #14

                        GhostRider0125 At this point, I'm dedicated.

                        GhostRider0125undefined 1 Reply Last reply
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                        • GhostRider0125undefined Offline
                          GhostRider0125undefined Offline
                          GhostRider0125
                          replied to GOLD3N 4RM on last edited by
                          #15

                          GOLD3N 4RM welp good luck Soldier 🤜

                          1 Reply Last reply
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                          • SludgeFestundefined Offline
                            SludgeFestundefined Offline
                            SludgeFest
                            wrote on last edited by
                            #16

                            Not sure if im missing something here but I dont have Pluto_t6_full_game folder. Is that one i need to make and just stuff the contents in or? Just gonna put the sounds in the soundaliaslists for now.

                            GOLD3N 4RMundefined 1 Reply Last reply
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                            • GOLD3N 4RMundefined Offline
                              GOLD3N 4RMundefined Offline
                              GOLD3N 4RM
                              replied to SludgeFest on last edited by
                              #17

                              SludgeFest For whatever folder your Black Ops 2 game folder is, just place the contents of sound.zip inside the "sound" folder.

                              1 Reply Last reply
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                              • RealElementalundefined Offline
                                RealElementalundefined Offline
                                RealElemental
                                wrote on last edited by
                                #18

                                How do you revert the changes made back to the original?

                                1 Reply Last reply
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                                • FaZe Flickundefined Offline
                                  FaZe Flickundefined Offline
                                  FaZe Flick
                                  wrote on last edited by
                                  #19

                                  GOLD3N 4RM are you able to do sound/audio files for bo1?

                                  G0LD3N 4RMundefined 1 Reply Last reply
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                                  • GhostRider0125undefined Offline
                                    GhostRider0125undefined Offline
                                    GhostRider0125
                                    wrote on last edited by
                                    #20

                                    can you make a minute vid of the sounds included please?😁

                                    1 Reply Last reply
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                                    • G0LD3N 4RMundefined Offline
                                      G0LD3N 4RMundefined Offline
                                      G0LD3N 4RM
                                      replied to FaZe Flick on last edited by G0LD3N 4RM
                                      #21

                                      FaZe Flick

                                      After looking at this comment for a second time, I can say that I am planning on making a prequel, but first I have to see if BO1 is supported for that.

                                      Update: BO1 is supported. Right now I would've been in the process of making this mod, but simply due to the fact that most of my replacement files planned for BO1 are 44.1kHZ while the requirement for them is 48kHZ, I might have to take a bit longer on the project figuring out how to convert the files to the correct sample rate on this.

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                                      • FaZe Flickundefined Offline
                                        FaZe Flickundefined Offline
                                        FaZe Flick
                                        wrote on last edited by
                                        #22

                                        you got this g, cook

                                        1 Reply Last reply
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                                        • FaZe Flickundefined Offline
                                          FaZe Flickundefined Offline
                                          FaZe Flick
                                          wrote on last edited by
                                          #23

                                          i just crashed when the smr showed up in box. I have no idea why knowing that in the bio of these custom sounds for the most recent version it says smr has special sound

                                          G0LD3N 4RMundefined 1 Reply Last reply
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