Perma Perks 2023?
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I would pay anyone to re-create a script to bring back Perma-Perks for BO2 Zombies Ideally all maps but if not the main 3, (Tranzit, Buried, Die Rise). Or let me know if it is still possible to add them? And Any easy way to get shotgun rank with blue eyes script would be nice Played enough of this game to lose them.
Appreciate it,
Tech -
For the rank you can use a mod menu
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Resxt Can I get a link and tutorial for that?
Cheers Boss
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Awesome thanks! how about PermaPerks?
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Added this to my discord channel while back. Here it is for anyone else whos looking for easy shotgun rank.
Copy to text editor and save with .gsc extension and move the file to
%Localappdata%\Plutonium\storage\t6\scripts\zm
#include maps\mp\_utility; #include common_scripts\utility; #include maps\mp\gametypes\_hud_util; #include maps\mp\gametypes\_hud_message; #include maps\mp\zombies\_zm_weapons; #include maps\mp\zombies\_zm_utility; init() { level thread onPlayerConnect(); } onPlayerConnect() { level endon("end_game"); for(;;) { level waittill("connected", player); player thread onspawn(); } } onspawn() { self endon("disconnect"); level endon("end_game"); self waittill("spawned_player"); flag_wait("initial_blackscreen_passed"); wait 3; self thread shotgunrank(); } shotgunrank() { self maps\mp\zombies\_zm_stats::set_client_stat("kills", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("perks_drank", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("headshots", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("melee_kills", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("grenade_kills", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("doors_purchased", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("distance_traveled", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("hits", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("gibs", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("head_gibs", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("WINS", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("nuke_pickedup", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("insta_kill_pickedup", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("full_ammo_pickedup", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("double_points_pickedup", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("meat_stink_pickedup", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("carpenter_pickedup", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("fire_sale_pickedup", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("use_magicbox", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("use_pap", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("pap_weapon_grabbed", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("boards", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("grabbed_from_magicbox", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("specialty_armorvest_drank", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("specialty_quickrevive_drank", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("specialty_rof_drank", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("specialty_fastreload_drank", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("specialty_flakjacket_drank", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("specialty_additionalprimaryweapon_drank", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("specialty_longersprint_drank", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("specialty_deadshot_drank", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("specialty_scavenger_drank", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("specialty_finalstand_drank", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("specialty_grenadepulldeath_drank", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("specialty_nomotionsensor", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("ballistic_knives_pickedup", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("wallbuy_weapons_purchased", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("_drank", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("claymores_planted", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("claymores_pickedup", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("ammo_purchased", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("upgraded_ammo_purchased", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("power_turnedon", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("planted_buildables_pickedup", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("buildables_built", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("time_played_total", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("weighted_rounds_played", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("contaminations_given", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("zdogs_killed", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("zdog_rounds_finished", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("screecher_minigames_won", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("screechers_killed", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("screecher_teleporters_used", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("avogadro_defeated", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("pers_boarding", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("pers_revivenoperk", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("pers_multikill_headshots", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("pers_cash_back_bought", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("pers_cash_back_prone", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("pers_insta_kill", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("pers_insta_kill_stabs", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("pers_jugg", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("pers_carpenter", 1000000); self maps\mp\zombies\_zm_stats::set_client_stat("zteam", 1000000); self iprintlnbold("^5Shotgun Rank Recieved"); }
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anything for perma perks? cheers
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dontknowletspl Is there a way to get permanet blue shotgun eyes boss?
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TechInATux The script give shotgun rank with blue eyes if you keep it in the install folder
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dontknowletspl where do I put it? exact location pls
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Perma Perks, short for Permanent Perks, refer to special abilities or enhancements in certain video games, typically first-person shooters like Call of Duty: Black Ops II. These perks, once earned or achieved through gameplay, persist across different matches or game sessions, providing players with ongoing advantages such as increased health, faster movement, or improved weapon handling.
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TechInATux i just use teh_bandit script it gives perma perks by starting custom game (high round fix)
https://forum.plutonium.pw/topic/15658/release-zombies-scripts-for-competitive-players -
Not playing since they revoked the ability to keep Perma perks, you can still get them but it is temporary.