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Perma Perks 2023?

Scheduled Pinned Locked Moved BO2 Client Support
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  • Resxtundefined Offline
    Resxtundefined Offline
    Resxt Plutonium Staff
    wrote on last edited by
    #2

    For the rank you can use a mod menu

    TechInATuxundefined 1 Reply Last reply
    0
    • TechInATuxundefined Offline
      TechInATuxundefined Offline
      TechInATux
      replied to Resxt on last edited by
      #3

      Resxt Can I get a link and tutorial for that?

      Cheers Boss

      Resxtundefined 1 Reply Last reply
      0
      • Resxtundefined Offline
        Resxtundefined Offline
        Resxt Plutonium Staff
        replied to TechInATux on last edited by
        #4

        @Tech-In-A-Tux use search
        https://forum.plutonium.pw/search?term=mod menu&in=titles&matchWords=all&categories[]=23&sortBy=relevance&sortDirection=desc&showAs=posts

        1 Reply Last reply
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        • TechInATuxundefined Offline
          TechInATuxundefined Offline
          TechInATux
          wrote on last edited by
          #5

          Awesome thanks! how about PermaPerks?

          gijoeboundefined 1 Reply Last reply
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          • dontknowletsplundefined Offline
            dontknowletsplundefined Offline
            dontknowletspl
            wrote on last edited by
            #6

            Added this to my discord channel while back. Here it is for anyone else whos looking for easy shotgun rank.

            Copy to text editor and save with .gsc extension and move the file to
            %Localappdata%\Plutonium\storage\t6\scripts\zm

            #include maps\mp\_utility;
            #include common_scripts\utility;
            #include maps\mp\gametypes\_hud_util;
            #include maps\mp\gametypes\_hud_message;
            #include maps\mp\zombies\_zm_weapons;
            #include maps\mp\zombies\_zm_utility; 
            
            init()
            {
                level thread onPlayerConnect();
            }
            
            onPlayerConnect()
            {
            	level endon("end_game");
                for(;;)
                {
                    level waittill("connected", player);
                    player thread onspawn();
            	}
            }
            
            onspawn()
            {
                self endon("disconnect");
            	level endon("end_game");
                self waittill("spawned_player");
                flag_wait("initial_blackscreen_passed");
                wait 3;
                self thread shotgunrank();
            }
            
            shotgunrank()
            {
            	self maps\mp\zombies\_zm_stats::set_client_stat("kills", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("perks_drank", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("headshots", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("melee_kills", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("grenade_kills", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("doors_purchased", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("distance_traveled", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("hits", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("gibs", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("head_gibs", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("WINS", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("nuke_pickedup", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("insta_kill_pickedup", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("full_ammo_pickedup", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("double_points_pickedup", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("meat_stink_pickedup", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("carpenter_pickedup", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("fire_sale_pickedup", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("use_magicbox", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("use_pap", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("pap_weapon_grabbed", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("boards", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("grabbed_from_magicbox", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_armorvest_drank", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_quickrevive_drank", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_rof_drank", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_fastreload_drank", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_flakjacket_drank", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_additionalprimaryweapon_drank", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_longersprint_drank", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_deadshot_drank", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_scavenger_drank", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_finalstand_drank", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_grenadepulldeath_drank", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_nomotionsensor", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("ballistic_knives_pickedup", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("wallbuy_weapons_purchased", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("_drank", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("claymores_planted", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("claymores_pickedup", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("ammo_purchased", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("upgraded_ammo_purchased", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("power_turnedon", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("planted_buildables_pickedup", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("buildables_built", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("time_played_total", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("weighted_rounds_played", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("contaminations_given", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("zdogs_killed", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("zdog_rounds_finished", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("screecher_minigames_won", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("screechers_killed", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("screecher_teleporters_used", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("avogadro_defeated", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("pers_boarding", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("pers_revivenoperk", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("pers_multikill_headshots", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("pers_cash_back_bought", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("pers_cash_back_prone", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("pers_insta_kill", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("pers_insta_kill_stabs", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("pers_jugg", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("pers_carpenter", 1000000);
            	self maps\mp\zombies\_zm_stats::set_client_stat("zteam", 1000000);
            	self iprintlnbold("^5Shotgun Rank Recieved");
            }
            
            TechInATuxundefined 1 Reply Last reply
            0
            • TechInATuxundefined Offline
              TechInATuxundefined Offline
              TechInATux
              wrote on last edited by
              #7

              anything for perma perks? cheers

              1 Reply Last reply
              0
              • TechInATuxundefined Offline
                TechInATuxundefined Offline
                TechInATux
                replied to dontknowletspl on last edited by
                #8

                dontknowletspl Is there a way to get permanet blue shotgun eyes boss?

                dontknowletsplundefined 1 Reply Last reply
                0
                • dontknowletsplundefined Offline
                  dontknowletsplundefined Offline
                  dontknowletspl
                  replied to TechInATux on last edited by
                  #9

                  TechInATux The script give shotgun rank with blue eyes if you keep it in the install folder

                  TechInATuxundefined 1 Reply Last reply
                  0
                  • TechInATuxundefined Offline
                    TechInATuxundefined Offline
                    TechInATux
                    replied to dontknowletspl on last edited by
                    #10

                    dontknowletspl where do I put it? exact location pls 🙂

                    1 Reply Last reply
                    0
                    • Angleaundefined Offline
                      Angleaundefined Offline
                      Anglea
                      wrote on last edited by
                      #11

                      Perma Perks, short for Permanent Perks, refer to special abilities or enhancements in certain video games, typically first-person shooters like Call of Duty: Black Ops II. These perks, once earned or achieved through gameplay, persist across different matches or game sessions, providing players with ongoing advantages such as increased health, faster movement, or improved weapon handling.

                      1 Reply Last reply
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                      • gijoeboundefined Offline
                        gijoeboundefined Offline
                        gijoebo
                        replied to TechInATux on last edited by
                        #12

                        TechInATux i just use teh_bandit script it gives perma perks by starting custom game (high round fix)
                        https://forum.plutonium.pw/topic/15658/release-zombies-scripts-for-competitive-players

                        1 Reply Last reply
                        0
                        • Kluggerundefined Offline
                          Kluggerundefined Offline
                          Klugger
                          wrote on last edited by
                          #13

                          Not playing since they revoked the ability to keep Perma perks, you can still get them but it is temporary.

                          1 Reply Last reply
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