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Perma Perks 2023?

Scheduled Pinned Locked Moved BO2 Client Support
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  • TechInATux Offline
    TechInATux Offline
    TechInATux
    wrote on last edited by
    #1

    I would pay anyone to re-create a script to bring back Perma-Perks for BO2 Zombies Ideally all maps but if not the main 3, (Tranzit, Buried, Die Rise). Or let me know if it is still possible to add them? And Any easy way to get shotgun rank with blue eyes script would be nice 🙂 Played enough of this game to lose them.

    Appreciate it,
    Tech

    1 Reply Last reply
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    • Resxt Offline
      Resxt Offline
      Resxt
      Plutonium Staff
      wrote on last edited by
      #2

      For the rank you can use a mod menu

      TechInATux 1 Reply Last reply
      0
      • Resxt Resxt

        For the rank you can use a mod menu

        TechInATux Offline
        TechInATux Offline
        TechInATux
        wrote on last edited by
        #3

        Resxt Can I get a link and tutorial for that?

        Cheers Boss

        Resxt 1 Reply Last reply
        0
        • TechInATux TechInATux

          Resxt Can I get a link and tutorial for that?

          Cheers Boss

          Resxt Offline
          Resxt Offline
          Resxt
          Plutonium Staff
          wrote on last edited by
          #4

          @Tech-In-A-Tux use search
          https://forum.plutonium.pw/search?term=mod menu&in=titles&matchWords=all&categories[]=23&sortBy=relevance&sortDirection=desc&showAs=posts

          1 Reply Last reply
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          • TechInATux Offline
            TechInATux Offline
            TechInATux
            wrote on last edited by
            #5

            Awesome thanks! how about PermaPerks?

            gijoebo 1 Reply Last reply
            0
            • dontknowletspl Offline
              dontknowletspl Offline
              dontknowletspl
              wrote on last edited by
              #6

              Added this to my discord channel while back. Here it is for anyone else whos looking for easy shotgun rank.

              Copy to text editor and save with .gsc extension and move the file to
              %Localappdata%\Plutonium\storage\t6\scripts\zm

              #include maps\mp\_utility;
              #include common_scripts\utility;
              #include maps\mp\gametypes\_hud_util;
              #include maps\mp\gametypes\_hud_message;
              #include maps\mp\zombies\_zm_weapons;
              #include maps\mp\zombies\_zm_utility; 
              
              init()
              {
                  level thread onPlayerConnect();
              }
              
              onPlayerConnect()
              {
              	level endon("end_game");
                  for(;;)
                  {
                      level waittill("connected", player);
                      player thread onspawn();
              	}
              }
              
              onspawn()
              {
                  self endon("disconnect");
              	level endon("end_game");
                  self waittill("spawned_player");
                  flag_wait("initial_blackscreen_passed");
                  wait 3;
                  self thread shotgunrank();
              }
              
              shotgunrank()
              {
              	self maps\mp\zombies\_zm_stats::set_client_stat("kills", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("perks_drank", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("headshots", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("melee_kills", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("grenade_kills", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("doors_purchased", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("distance_traveled", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("hits", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("gibs", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("head_gibs", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("WINS", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("nuke_pickedup", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("insta_kill_pickedup", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("full_ammo_pickedup", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("double_points_pickedup", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("meat_stink_pickedup", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("carpenter_pickedup", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("fire_sale_pickedup", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("use_magicbox", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("use_pap", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("pap_weapon_grabbed", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("boards", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("grabbed_from_magicbox", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_armorvest_drank", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_quickrevive_drank", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_rof_drank", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_fastreload_drank", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_flakjacket_drank", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_additionalprimaryweapon_drank", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_longersprint_drank", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_deadshot_drank", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_scavenger_drank", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_finalstand_drank", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_grenadepulldeath_drank", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_nomotionsensor", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("ballistic_knives_pickedup", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("wallbuy_weapons_purchased", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("_drank", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("claymores_planted", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("claymores_pickedup", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("ammo_purchased", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("upgraded_ammo_purchased", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("power_turnedon", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("planted_buildables_pickedup", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("buildables_built", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("time_played_total", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("weighted_rounds_played", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("contaminations_given", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("zdogs_killed", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("zdog_rounds_finished", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("screecher_minigames_won", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("screechers_killed", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("screecher_teleporters_used", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("avogadro_defeated", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("pers_boarding", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("pers_revivenoperk", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("pers_multikill_headshots", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("pers_cash_back_bought", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("pers_cash_back_prone", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("pers_insta_kill", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("pers_insta_kill_stabs", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("pers_jugg", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("pers_carpenter", 1000000);
              	self maps\mp\zombies\_zm_stats::set_client_stat("zteam", 1000000);
              	self iprintlnbold("^5Shotgun Rank Recieved");
              }
              
              TechInATux 1 Reply Last reply
              0
              • TechInATux Offline
                TechInATux Offline
                TechInATux
                wrote on last edited by
                #7

                anything for perma perks? cheers

                1 Reply Last reply
                0
                • dontknowletspl dontknowletspl

                  Added this to my discord channel while back. Here it is for anyone else whos looking for easy shotgun rank.

                  Copy to text editor and save with .gsc extension and move the file to
                  %Localappdata%\Plutonium\storage\t6\scripts\zm

                  #include maps\mp\_utility;
                  #include common_scripts\utility;
                  #include maps\mp\gametypes\_hud_util;
                  #include maps\mp\gametypes\_hud_message;
                  #include maps\mp\zombies\_zm_weapons;
                  #include maps\mp\zombies\_zm_utility; 
                  
                  init()
                  {
                      level thread onPlayerConnect();
                  }
                  
                  onPlayerConnect()
                  {
                  	level endon("end_game");
                      for(;;)
                      {
                          level waittill("connected", player);
                          player thread onspawn();
                  	}
                  }
                  
                  onspawn()
                  {
                      self endon("disconnect");
                  	level endon("end_game");
                      self waittill("spawned_player");
                      flag_wait("initial_blackscreen_passed");
                      wait 3;
                      self thread shotgunrank();
                  }
                  
                  shotgunrank()
                  {
                  	self maps\mp\zombies\_zm_stats::set_client_stat("kills", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("perks_drank", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("headshots", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("melee_kills", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("grenade_kills", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("doors_purchased", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("distance_traveled", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("hits", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("gibs", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("head_gibs", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("WINS", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("nuke_pickedup", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("insta_kill_pickedup", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("full_ammo_pickedup", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("double_points_pickedup", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("meat_stink_pickedup", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("carpenter_pickedup", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("fire_sale_pickedup", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("use_magicbox", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("use_pap", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("pap_weapon_grabbed", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("boards", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("grabbed_from_magicbox", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_armorvest_drank", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_quickrevive_drank", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_rof_drank", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_fastreload_drank", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_flakjacket_drank", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_additionalprimaryweapon_drank", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_longersprint_drank", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_deadshot_drank", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_scavenger_drank", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_finalstand_drank", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_grenadepulldeath_drank", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("specialty_nomotionsensor", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("ballistic_knives_pickedup", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("wallbuy_weapons_purchased", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("_drank", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("claymores_planted", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("claymores_pickedup", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("ammo_purchased", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("upgraded_ammo_purchased", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("power_turnedon", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("planted_buildables_pickedup", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("buildables_built", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("time_played_total", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("weighted_rounds_played", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("contaminations_given", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("zdogs_killed", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("zdog_rounds_finished", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("screecher_minigames_won", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("screechers_killed", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("screecher_teleporters_used", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("avogadro_defeated", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("pers_boarding", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("pers_revivenoperk", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("pers_multikill_headshots", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("pers_cash_back_bought", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("pers_cash_back_prone", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("pers_insta_kill", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("pers_insta_kill_stabs", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("pers_jugg", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("pers_carpenter", 1000000);
                  	self maps\mp\zombies\_zm_stats::set_client_stat("zteam", 1000000);
                  	self iprintlnbold("^5Shotgun Rank Recieved");
                  }
                  
                  TechInATux Offline
                  TechInATux Offline
                  TechInATux
                  wrote on last edited by
                  #8

                  dontknowletspl Is there a way to get permanet blue shotgun eyes boss?

                  dontknowletspl 1 Reply Last reply
                  0
                  • TechInATux TechInATux

                    dontknowletspl Is there a way to get permanet blue shotgun eyes boss?

                    dontknowletspl Offline
                    dontknowletspl Offline
                    dontknowletspl
                    wrote on last edited by
                    #9

                    TechInATux The script give shotgun rank with blue eyes if you keep it in the install folder

                    TechInATux 1 Reply Last reply
                    0
                    • dontknowletspl dontknowletspl

                      TechInATux The script give shotgun rank with blue eyes if you keep it in the install folder

                      TechInATux Offline
                      TechInATux Offline
                      TechInATux
                      wrote on last edited by
                      #10

                      dontknowletspl where do I put it? exact location pls 🙂

                      1 Reply Last reply
                      0
                      • Anglea Offline
                        Anglea Offline
                        Anglea
                        wrote on last edited by
                        #11

                        Perma Perks, short for Permanent Perks, refer to special abilities or enhancements in certain video games, typically first-person shooters like Call of Duty: Black Ops II. These perks, once earned or achieved through gameplay, persist across different matches or game sessions, providing players with ongoing advantages such as increased health, faster movement, or improved weapon handling.

                        1 Reply Last reply
                        0
                        • TechInATux TechInATux

                          Awesome thanks! how about PermaPerks?

                          gijoebo Offline
                          gijoebo Offline
                          gijoebo
                          wrote on last edited by
                          #12

                          TechInATux i just use teh_bandit script it gives perma perks by starting custom game (high round fix)
                          https://forum.plutonium.pw/topic/15658/release-zombies-scripts-for-competitive-players

                          1 Reply Last reply
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                          • Klugger Offline
                            Klugger Offline
                            Klugger
                            wrote on last edited by
                            #13

                            Not playing since they revoked the ability to keep Perma perks, you can still get them but it is temporary.

                            1 Reply Last reply
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