[Release] Honey Badger from Ghosts (IW6)
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When using as a mod on a dedicated server, the weapon is placed in some class by default?
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Kalitos if you use the mod.ff file, it will replace the ACR.
if you use the mod2.ff, you'll have to give iw5_honeybadger_mp to players using GSC or implement a custom menu so that they can select the gun off of it.
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Insane man. Loved that weapon.
Now I love you even more -
noice more guns for mw3
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When displaying the feed, that error jumps.Additional. I am using "mod2.ff" in private game. Copied to "mods/iw5_honeybadger_mp" as "mod.ff" along with the ".iwd" file.
The error is when the weapon model should be shown in the feed. -
These backward weapon ports from Honey Badgers to MW3 on Plutonium and Honey Badgers to BO2 on Redacted is wild. Soon, Zombies will form to MW3 as well.
Modding truly has advanced to say the least.
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Sorry im stupid, im new to this, can you explain more in details in how to install it, because i dont a mod folders and i just want to play private match i dont care if it replaces de ACR, tank you, sorry for bad inglish
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Cesar_Vidz If you don't have a mods folder, make one yourself inside of storage/iw5
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what a great mod , please add ak47 and mp5 from black ops 1 if you can
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hello , i already own mod.ff file for other mod , so how i can run this mod for public matches
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neroZzero-2035 Plutonium only allows one "mod.ff" to run, unless you modify and combine both mods into a single file.
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Kalitos thank you for fast replay , how i can combine two .ff files and extract ff files i use yuri gloves as .ff mod i wish i can add these gloves to spetnaz team only without caused crash on outpost map
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neroZzero-2035 Oh, I can't help you with that. I don't know.
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hello @Mane8288 arkaden map not loaded, stuck on "awaiting connection..0.." please check
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@Mane8288 Hi, and you can somehow cut out only the sound of weapons from this mod and throw it to me.
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Can you please make a video on how to install it? Im so dumb lol