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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • GerardS0406undefined GerardS0406

    Black Ops II Cold War Mod

    Not recommended for servers
    https://www.youtube.com/watch?v=SWrggKpV_LQ

    Description
    This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

    bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

    Features

    • Cold War Armor System

      • 3 Levels of Armor
      • Can be purchased at Arsenal with Salvage
      • Damage from enemies reduced.
    • Cold War Health System

      • Players
        • Players now always have a regen delay (4.5 seconds)
        • Players have a slow regen speed (~75 Health/second)
        • Zombies hit for less damage on lower rounds
      • Zombies
        • Health values can be found in spreadsheet at bottom of post
        • Health cap at round 55 of 60k.
    • Cold War Perks

      • Quick Revive
        • Revive Teammates Faster
        • Faster Health Regen Delay (2.5 seconds)
        • Faster Health Regen (~240 Health/Second)
        • After teammate revived, both players gain a temporary speed boost
      • Double Tap (Replaces Death Perception)
        • Increased Fire Rate
        • Chance for a bullet to do Double Damage
        • Gain 20% more looted Salvage and High-Grade Salvage
      • Speed Cola
        • Increased Reload Speed
        • Swap Weapons Faster
        • Field Upgrades Charge Faster
        • Box Settles faster
      • Juggernog
        • Increases Player Health
        • Reduces effects from special zombies/Lava
        • Player's Armor Durability is Increased
        • Player not downed on lethal hit. Armor is taken, health set to 1.
      • Stamin-Up
        • Sprint Faster
        • No Fall Damage
      • Mule Kick
        • Player able to hold 3 weapons
        • Stowed weapons will reload slowly
        • Small chance zombies will drop ammo on death.
        • Mule Kick weapon will return on repurchase
      • Deadshot
        • ADS will lock to enemy's head
        • Initial Headshot Damage is Doubled
        • Increased Headshot Damage
      • PHD Flopper
        • Immune to explosive damage
        • Flopping will create an explosion
        • Falling a great height will create an explosion
      • Tombstone
        • Will enter a shadowed form when downed where player can revive self
        • Will drop a "Tombstone" on death to pickup items on respawn.
        • Player will only lose Tombstone on down.
      • Elemental Pop
        • Chance to use an Ammo Mod
          • Thunder Wall
          • Train Go Boom
          • Brain Rot
          • And more...
        • Reload will send an electric shock around player stunning zombies.
        • Equipment and melee can activate Elemental Pop
      • General Perk Features
        • Price of Perks increase based on amount of perks owned
        • Wunderfizz will give a Random Perk, costs same as regular perk price.
    • Cold War Field Upgrades

      • Ring of Fire
        • Player Damage Increased 5x
        • Ammo taken from Stock instead of Magazine
        • Burn effect has a small chance to insta-kill
        • Ring Duration increases longer player is inside
      • Aether Shroud
        • Player is invisible to enemies for 8 seconds
        • Player gains a movement speed boost while shrouded
        • Weapon instantly reloaded
      • Healing Aura
        • Player and allies instantly healed to full health on activation
        • Player and allies gain a regenerative healing effect lasting 10 seconds
        • Revives all downed allies
      • Frenzied Guard
        • Activation repairs Armor to full
        • Enemies killed repair 10% of armor
        • Normal enemies explode after hitting player
        • Duration of 15 seconds
      • Energy Mine
        • Creates a mine of energy that detonates on proximity of enemies
        • Large size of blast
        • Mine detonates 3 times in rapid succession
    • Cold War Salvage System

      • Zombies have a chance to drop salvage
      • Salvage can be used at Arsenal to upgrade weapons or equip armor
      • Salvage Drop Rates can be found in spreadsheet at bottom of post
    • Cold War Weapon Tier System

      • 5 Tiers for Non-Wonder Weapons
        • Common (Spawn Weapon Only)
        • Uncommon
        • Rare
        • Epic
        • Legendary
      • Weapons can be upgraded with salvage at Arsenal
      • Weapons can be Pack a Punched 3 times
      • Weapon damage by tier can be found in the spreadsheet at bottom of post.
    • Cold War Mystery Box

      • Weapon chances can be found in the spreadsheet at bottom of post.
      • Wonder Weapons have higher chance as game progresses.
    • Cold War Dynamic Wallbuys

      • Every 5 rounds, wallbuys have a chance to increase in tier.
    • Cold War Drop System

      • Zombies will drop salvage periodically
      • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
    • Cold War Ammo Boxes

      • Ammo Boxes are spread around maps
      • Cost depends on Pack a Punch level of weapon
        • 250 Non-Paped
        • 1000 First Pap
        • 2500 Second Pap
        • 5000 Third Pap
        • 10000 Wonder Weapon
    • Cold War Exfil

      • Cold War Exfil
      • Available every 5 rounds after round 10
      • Found near/in spawn on every map
    • Cold War HUD

      • Fully remade BO2 HUD to replicate Cold War's HUD
    • Cold War Rampage Inducer

      • set cw_rampage_inducer 1 (1 for true, 0 for false)
    • Miscellaneous Features

      • Carpenter Repairs Armor Fully
      • Max Ammo restores ammo in Stock and Magazine
      • Hitmarkers
      • 2 self-revives in Solo
      • Unlimited Sprint
      • Shield Removed
    • Extra Feature

      • Create Custom Field Upgrades! Follow outline in github.

    Not included features from Cold War:

    • Sliding: Wouldn't be very fun on a server with lag.
    • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

    Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

    PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

    Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
    Source code will be released after bug fixes.

    Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
    Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

    Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

    Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

    A Black Ops 1 version is in development that will be more like Cold War! ❤


    Custom Easter Eggs - Solved by
    ??? - N/A

    Solo Origins Speedruns
    Base EE% - GerardS0406 - 4h35m (can't beat that)
    Rampage Inducer Base EE% - N/A
    ??? EE% - N/A
    Rampage Inducer ??? EE% - N/A

    Sentient Odin% - Angelobeta - Infinite


    Credits:
    GerardS0406

    GameyTrack115undefined Offline
    GameyTrack115undefined Offline
    GameyTrack115
    wrote on last edited by
    #321

    This mod is amazing heres my gameplay - https://www.youtube.com/watch?v=pxEFYv9bDO0&t=608s

    1 Reply Last reply
    0
    • GerardS0406undefined GerardS0406

      Black Ops II Cold War Mod

      Not recommended for servers
      https://www.youtube.com/watch?v=SWrggKpV_LQ

      Description
      This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

      bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

      Features

      • Cold War Armor System

        • 3 Levels of Armor
        • Can be purchased at Arsenal with Salvage
        • Damage from enemies reduced.
      • Cold War Health System

        • Players
          • Players now always have a regen delay (4.5 seconds)
          • Players have a slow regen speed (~75 Health/second)
          • Zombies hit for less damage on lower rounds
        • Zombies
          • Health values can be found in spreadsheet at bottom of post
          • Health cap at round 55 of 60k.
      • Cold War Perks

        • Quick Revive
          • Revive Teammates Faster
          • Faster Health Regen Delay (2.5 seconds)
          • Faster Health Regen (~240 Health/Second)
          • After teammate revived, both players gain a temporary speed boost
        • Double Tap (Replaces Death Perception)
          • Increased Fire Rate
          • Chance for a bullet to do Double Damage
          • Gain 20% more looted Salvage and High-Grade Salvage
        • Speed Cola
          • Increased Reload Speed
          • Swap Weapons Faster
          • Field Upgrades Charge Faster
          • Box Settles faster
        • Juggernog
          • Increases Player Health
          • Reduces effects from special zombies/Lava
          • Player's Armor Durability is Increased
          • Player not downed on lethal hit. Armor is taken, health set to 1.
        • Stamin-Up
          • Sprint Faster
          • No Fall Damage
        • Mule Kick
          • Player able to hold 3 weapons
          • Stowed weapons will reload slowly
          • Small chance zombies will drop ammo on death.
          • Mule Kick weapon will return on repurchase
        • Deadshot
          • ADS will lock to enemy's head
          • Initial Headshot Damage is Doubled
          • Increased Headshot Damage
        • PHD Flopper
          • Immune to explosive damage
          • Flopping will create an explosion
          • Falling a great height will create an explosion
        • Tombstone
          • Will enter a shadowed form when downed where player can revive self
          • Will drop a "Tombstone" on death to pickup items on respawn.
          • Player will only lose Tombstone on down.
        • Elemental Pop
          • Chance to use an Ammo Mod
            • Thunder Wall
            • Train Go Boom
            • Brain Rot
            • And more...
          • Reload will send an electric shock around player stunning zombies.
          • Equipment and melee can activate Elemental Pop
        • General Perk Features
          • Price of Perks increase based on amount of perks owned
          • Wunderfizz will give a Random Perk, costs same as regular perk price.
      • Cold War Field Upgrades

        • Ring of Fire
          • Player Damage Increased 5x
          • Ammo taken from Stock instead of Magazine
          • Burn effect has a small chance to insta-kill
          • Ring Duration increases longer player is inside
        • Aether Shroud
          • Player is invisible to enemies for 8 seconds
          • Player gains a movement speed boost while shrouded
          • Weapon instantly reloaded
        • Healing Aura
          • Player and allies instantly healed to full health on activation
          • Player and allies gain a regenerative healing effect lasting 10 seconds
          • Revives all downed allies
        • Frenzied Guard
          • Activation repairs Armor to full
          • Enemies killed repair 10% of armor
          • Normal enemies explode after hitting player
          • Duration of 15 seconds
        • Energy Mine
          • Creates a mine of energy that detonates on proximity of enemies
          • Large size of blast
          • Mine detonates 3 times in rapid succession
      • Cold War Salvage System

        • Zombies have a chance to drop salvage
        • Salvage can be used at Arsenal to upgrade weapons or equip armor
        • Salvage Drop Rates can be found in spreadsheet at bottom of post
      • Cold War Weapon Tier System

        • 5 Tiers for Non-Wonder Weapons
          • Common (Spawn Weapon Only)
          • Uncommon
          • Rare
          • Epic
          • Legendary
        • Weapons can be upgraded with salvage at Arsenal
        • Weapons can be Pack a Punched 3 times
        • Weapon damage by tier can be found in the spreadsheet at bottom of post.
      • Cold War Mystery Box

        • Weapon chances can be found in the spreadsheet at bottom of post.
        • Wonder Weapons have higher chance as game progresses.
      • Cold War Dynamic Wallbuys

        • Every 5 rounds, wallbuys have a chance to increase in tier.
      • Cold War Drop System

        • Zombies will drop salvage periodically
        • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
      • Cold War Ammo Boxes

        • Ammo Boxes are spread around maps
        • Cost depends on Pack a Punch level of weapon
          • 250 Non-Paped
          • 1000 First Pap
          • 2500 Second Pap
          • 5000 Third Pap
          • 10000 Wonder Weapon
      • Cold War Exfil

        • Cold War Exfil
        • Available every 5 rounds after round 10
        • Found near/in spawn on every map
      • Cold War HUD

        • Fully remade BO2 HUD to replicate Cold War's HUD
      • Cold War Rampage Inducer

        • set cw_rampage_inducer 1 (1 for true, 0 for false)
      • Miscellaneous Features

        • Carpenter Repairs Armor Fully
        • Max Ammo restores ammo in Stock and Magazine
        • Hitmarkers
        • 2 self-revives in Solo
        • Unlimited Sprint
        • Shield Removed
      • Extra Feature

        • Create Custom Field Upgrades! Follow outline in github.

      Not included features from Cold War:

      • Sliding: Wouldn't be very fun on a server with lag.
      • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

      Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

      PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

      Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
      Source code will be released after bug fixes.

      Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
      Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

      Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

      Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

      A Black Ops 1 version is in development that will be more like Cold War! ❤


      Custom Easter Eggs - Solved by
      ??? - N/A

      Solo Origins Speedruns
      Base EE% - GerardS0406 - 4h35m (can't beat that)
      Rampage Inducer Base EE% - N/A
      ??? EE% - N/A
      Rampage Inducer ??? EE% - N/A

      Sentient Odin% - Angelobeta - Infinite


      Credits:
      GerardS0406

      BeJamundefined Offline
      BeJamundefined Offline
      BeJam
      wrote on last edited by
      #322

      GerardS0406 cold war PHD is PHD slider

      1 Reply Last reply
      0
      • Rip_Luciferundefined Offline
        Rip_Luciferundefined Offline
        Rip_Lucifer
        wrote on last edited by
        #323

        reviving this. if anyone is good at scripting, is it possible to take the perk gsc (i think that is the one that allows the perk buyable that allows to get all of bo2 perks on any map) and make it as its own stand alone script? it would be nice to use perks such as phd, mule kick, electric charry (doubt vultures aid will work), and stamin up on other maps! such as mule kick, phd, and stamin up on mob, mule kick on tranzit, nuke town. stuff like that.

        1 Reply Last reply
        0
        • Chunkychungaundefined Offline
          Chunkychungaundefined Offline
          Chunkychunga
          wrote on last edited by Chunkychunga
          #324

          I've been playing with this mod and it's amazing and I installed custom perk shaders and it seems to work only for the perks that are actually supposed to be on the map and the extra ones default to the cold war per icons. For example for Nuketown I believe its just q revive, speed, jug and double and those do use my custom icon while phd and others since their weren't originally there it goes with the CW design. I was just wondering if there's a simple way to change that if possible?

          Z3NlTH-Dr4G0Nundefined 1 Reply Last reply
          0
          • Cawldwinkundefined Offline
            Cawldwinkundefined Offline
            Cawldwink
            wrote on last edited by
            #325

            I remember there being a comment or mention on bo1 cold war mod like this one. can som1 link me to it?

            1 Reply Last reply
            0
            • GerardS0406undefined GerardS0406

              Black Ops II Cold War Mod

              Not recommended for servers
              https://www.youtube.com/watch?v=SWrggKpV_LQ

              Description
              This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

              bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

              Features

              • Cold War Armor System

                • 3 Levels of Armor
                • Can be purchased at Arsenal with Salvage
                • Damage from enemies reduced.
              • Cold War Health System

                • Players
                  • Players now always have a regen delay (4.5 seconds)
                  • Players have a slow regen speed (~75 Health/second)
                  • Zombies hit for less damage on lower rounds
                • Zombies
                  • Health values can be found in spreadsheet at bottom of post
                  • Health cap at round 55 of 60k.
              • Cold War Perks

                • Quick Revive
                  • Revive Teammates Faster
                  • Faster Health Regen Delay (2.5 seconds)
                  • Faster Health Regen (~240 Health/Second)
                  • After teammate revived, both players gain a temporary speed boost
                • Double Tap (Replaces Death Perception)
                  • Increased Fire Rate
                  • Chance for a bullet to do Double Damage
                  • Gain 20% more looted Salvage and High-Grade Salvage
                • Speed Cola
                  • Increased Reload Speed
                  • Swap Weapons Faster
                  • Field Upgrades Charge Faster
                  • Box Settles faster
                • Juggernog
                  • Increases Player Health
                  • Reduces effects from special zombies/Lava
                  • Player's Armor Durability is Increased
                  • Player not downed on lethal hit. Armor is taken, health set to 1.
                • Stamin-Up
                  • Sprint Faster
                  • No Fall Damage
                • Mule Kick
                  • Player able to hold 3 weapons
                  • Stowed weapons will reload slowly
                  • Small chance zombies will drop ammo on death.
                  • Mule Kick weapon will return on repurchase
                • Deadshot
                  • ADS will lock to enemy's head
                  • Initial Headshot Damage is Doubled
                  • Increased Headshot Damage
                • PHD Flopper
                  • Immune to explosive damage
                  • Flopping will create an explosion
                  • Falling a great height will create an explosion
                • Tombstone
                  • Will enter a shadowed form when downed where player can revive self
                  • Will drop a "Tombstone" on death to pickup items on respawn.
                  • Player will only lose Tombstone on down.
                • Elemental Pop
                  • Chance to use an Ammo Mod
                    • Thunder Wall
                    • Train Go Boom
                    • Brain Rot
                    • And more...
                  • Reload will send an electric shock around player stunning zombies.
                  • Equipment and melee can activate Elemental Pop
                • General Perk Features
                  • Price of Perks increase based on amount of perks owned
                  • Wunderfizz will give a Random Perk, costs same as regular perk price.
              • Cold War Field Upgrades

                • Ring of Fire
                  • Player Damage Increased 5x
                  • Ammo taken from Stock instead of Magazine
                  • Burn effect has a small chance to insta-kill
                  • Ring Duration increases longer player is inside
                • Aether Shroud
                  • Player is invisible to enemies for 8 seconds
                  • Player gains a movement speed boost while shrouded
                  • Weapon instantly reloaded
                • Healing Aura
                  • Player and allies instantly healed to full health on activation
                  • Player and allies gain a regenerative healing effect lasting 10 seconds
                  • Revives all downed allies
                • Frenzied Guard
                  • Activation repairs Armor to full
                  • Enemies killed repair 10% of armor
                  • Normal enemies explode after hitting player
                  • Duration of 15 seconds
                • Energy Mine
                  • Creates a mine of energy that detonates on proximity of enemies
                  • Large size of blast
                  • Mine detonates 3 times in rapid succession
              • Cold War Salvage System

                • Zombies have a chance to drop salvage
                • Salvage can be used at Arsenal to upgrade weapons or equip armor
                • Salvage Drop Rates can be found in spreadsheet at bottom of post
              • Cold War Weapon Tier System

                • 5 Tiers for Non-Wonder Weapons
                  • Common (Spawn Weapon Only)
                  • Uncommon
                  • Rare
                  • Epic
                  • Legendary
                • Weapons can be upgraded with salvage at Arsenal
                • Weapons can be Pack a Punched 3 times
                • Weapon damage by tier can be found in the spreadsheet at bottom of post.
              • Cold War Mystery Box

                • Weapon chances can be found in the spreadsheet at bottom of post.
                • Wonder Weapons have higher chance as game progresses.
              • Cold War Dynamic Wallbuys

                • Every 5 rounds, wallbuys have a chance to increase in tier.
              • Cold War Drop System

                • Zombies will drop salvage periodically
                • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
              • Cold War Ammo Boxes

                • Ammo Boxes are spread around maps
                • Cost depends on Pack a Punch level of weapon
                  • 250 Non-Paped
                  • 1000 First Pap
                  • 2500 Second Pap
                  • 5000 Third Pap
                  • 10000 Wonder Weapon
              • Cold War Exfil

                • Cold War Exfil
                • Available every 5 rounds after round 10
                • Found near/in spawn on every map
              • Cold War HUD

                • Fully remade BO2 HUD to replicate Cold War's HUD
              • Cold War Rampage Inducer

                • set cw_rampage_inducer 1 (1 for true, 0 for false)
              • Miscellaneous Features

                • Carpenter Repairs Armor Fully
                • Max Ammo restores ammo in Stock and Magazine
                • Hitmarkers
                • 2 self-revives in Solo
                • Unlimited Sprint
                • Shield Removed
              • Extra Feature

                • Create Custom Field Upgrades! Follow outline in github.

              Not included features from Cold War:

              • Sliding: Wouldn't be very fun on a server with lag.
              • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

              Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

              PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

              Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
              Source code will be released after bug fixes.

              Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
              Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

              Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

              Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

              A Black Ops 1 version is in development that will be more like Cold War! ❤


              Custom Easter Eggs - Solved by
              ??? - N/A

              Solo Origins Speedruns
              Base EE% - GerardS0406 - 4h35m (can't beat that)
              Rampage Inducer Base EE% - N/A
              ??? EE% - N/A
              Rampage Inducer ??? EE% - N/A

              Sentient Odin% - Angelobeta - Infinite


              Credits:
              GerardS0406

              Staaarrkkundefined Offline
              Staaarrkkundefined Offline
              Staaarrkk
              wrote on last edited by
              #326

              GerardS0406 when I install this mod, I cannot join my friends. It just does the common "Unable to join game session" error and it only happens when I use this mod

              1 Reply Last reply
              0
              • Superluminalundefined Offline
                Superluminalundefined Offline
                Superluminal
                wrote on last edited by
                #327

                wish this mod was still being updated juggernog stops working after going down in motd

                1 Reply Last reply
                0
                • Chunkychungaundefined Chunkychunga

                  I've been playing with this mod and it's amazing and I installed custom perk shaders and it seems to work only for the perks that are actually supposed to be on the map and the extra ones default to the cold war per icons. For example for Nuketown I believe its just q revive, speed, jug and double and those do use my custom icon while phd and others since their weren't originally there it goes with the CW design. I was just wondering if there's a simple way to change that if possible?

                  Z3NlTH-Dr4G0Nundefined Offline
                  Z3NlTH-Dr4G0Nundefined Offline
                  Z3NlTH-Dr4G0N
                  wrote on last edited by Z3NlTH-Dr4G0N
                  #328

                  Chunkychunga Yes, I found out how to change these perk icons. The files are in the images folder and are named as follows:
                  1)hud_obit_ballistic_knife and hud_obit_grenade_round for StaminUp (don't know why there are two but whatever)
                  2)hud_us_grenade for PHDFlopper
                  3)hud_obit_hatchet for QuickRevive
                  4)hud_obit_knife for Tombstone
                  5)hud_obit_death_crush for Deadshot
                  6)hud_obit_death_falling for MuleKick
                  7)hud_obit_death_suicide for ElectricCherry (aka elemental pop)

                  Simply rename the perk file you want to the corresponding name above (don't change the .iwi extension) and replace the stock files in the images folder)

                  Edit: Also make sure to put the original perk files in the images folder before you rename them so that you can get the custom perk icon for maps that do have said perks available by default

                  1 Reply Last reply
                  0
                  • danimc830undefined Offline
                    danimc830undefined Offline
                    danimc830
                    wrote on last edited by
                    #329

                    i need help ,I have been banned just for creating my account, I don't even have an antivirus, the program is newly installed, I need an administrator

                    1 Reply Last reply
                    0
                    • Jeezuzundefined Offline
                      Jeezuzundefined Offline
                      Jeezuz
                      wrote on last edited by
                      #330
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • GerardS0406undefined GerardS0406

                        yassoboufy Hasn't anyone taught you to not use fast_restart with mods? 😉
                        Use map_restart 😄

                        Sudezzzundefined Offline
                        Sudezzzundefined Offline
                        Sudezzz
                        wrote on last edited by
                        #331

                        GerardS0406 What is the difference???

                        1 Reply Last reply
                        0
                        • www.google.comundefined Offline
                          www.google.comundefined Offline
                          www.google.com
                          wrote on last edited by
                          #332

                          cool😀

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                          • dieguete32undefined Offline
                            dieguete32undefined Offline
                            dieguete32
                            wrote on last edited by
                            #333

                            but like graphics, textures and all that stuff have been modifyed and updated to what it would look like in cold war???

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                            • MissGuilaundefined Offline
                              MissGuilaundefined Offline
                              MissGuila
                              wrote on last edited by
                              #334

                              update plz 😞

                              GerardS0406undefined 1 Reply Last reply
                              2
                              • MissGuilaundefined MissGuila

                                update plz 😞

                                GerardS0406undefined Offline
                                GerardS0406undefined Offline
                                GerardS0406
                                VIP
                                wrote on last edited by
                                #335

                                MissGuila why do you need an update?

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                                0
                                • GerardS0406undefined GerardS0406

                                  Black Ops II Cold War Mod

                                  Not recommended for servers
                                  https://www.youtube.com/watch?v=SWrggKpV_LQ

                                  Description
                                  This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                                  bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                                  Features

                                  • Cold War Armor System

                                    • 3 Levels of Armor
                                    • Can be purchased at Arsenal with Salvage
                                    • Damage from enemies reduced.
                                  • Cold War Health System

                                    • Players
                                      • Players now always have a regen delay (4.5 seconds)
                                      • Players have a slow regen speed (~75 Health/second)
                                      • Zombies hit for less damage on lower rounds
                                    • Zombies
                                      • Health values can be found in spreadsheet at bottom of post
                                      • Health cap at round 55 of 60k.
                                  • Cold War Perks

                                    • Quick Revive
                                      • Revive Teammates Faster
                                      • Faster Health Regen Delay (2.5 seconds)
                                      • Faster Health Regen (~240 Health/Second)
                                      • After teammate revived, both players gain a temporary speed boost
                                    • Double Tap (Replaces Death Perception)
                                      • Increased Fire Rate
                                      • Chance for a bullet to do Double Damage
                                      • Gain 20% more looted Salvage and High-Grade Salvage
                                    • Speed Cola
                                      • Increased Reload Speed
                                      • Swap Weapons Faster
                                      • Field Upgrades Charge Faster
                                      • Box Settles faster
                                    • Juggernog
                                      • Increases Player Health
                                      • Reduces effects from special zombies/Lava
                                      • Player's Armor Durability is Increased
                                      • Player not downed on lethal hit. Armor is taken, health set to 1.
                                    • Stamin-Up
                                      • Sprint Faster
                                      • No Fall Damage
                                    • Mule Kick
                                      • Player able to hold 3 weapons
                                      • Stowed weapons will reload slowly
                                      • Small chance zombies will drop ammo on death.
                                      • Mule Kick weapon will return on repurchase
                                    • Deadshot
                                      • ADS will lock to enemy's head
                                      • Initial Headshot Damage is Doubled
                                      • Increased Headshot Damage
                                    • PHD Flopper
                                      • Immune to explosive damage
                                      • Flopping will create an explosion
                                      • Falling a great height will create an explosion
                                    • Tombstone
                                      • Will enter a shadowed form when downed where player can revive self
                                      • Will drop a "Tombstone" on death to pickup items on respawn.
                                      • Player will only lose Tombstone on down.
                                    • Elemental Pop
                                      • Chance to use an Ammo Mod
                                        • Thunder Wall
                                        • Train Go Boom
                                        • Brain Rot
                                        • And more...
                                      • Reload will send an electric shock around player stunning zombies.
                                      • Equipment and melee can activate Elemental Pop
                                    • General Perk Features
                                      • Price of Perks increase based on amount of perks owned
                                      • Wunderfizz will give a Random Perk, costs same as regular perk price.
                                  • Cold War Field Upgrades

                                    • Ring of Fire
                                      • Player Damage Increased 5x
                                      • Ammo taken from Stock instead of Magazine
                                      • Burn effect has a small chance to insta-kill
                                      • Ring Duration increases longer player is inside
                                    • Aether Shroud
                                      • Player is invisible to enemies for 8 seconds
                                      • Player gains a movement speed boost while shrouded
                                      • Weapon instantly reloaded
                                    • Healing Aura
                                      • Player and allies instantly healed to full health on activation
                                      • Player and allies gain a regenerative healing effect lasting 10 seconds
                                      • Revives all downed allies
                                    • Frenzied Guard
                                      • Activation repairs Armor to full
                                      • Enemies killed repair 10% of armor
                                      • Normal enemies explode after hitting player
                                      • Duration of 15 seconds
                                    • Energy Mine
                                      • Creates a mine of energy that detonates on proximity of enemies
                                      • Large size of blast
                                      • Mine detonates 3 times in rapid succession
                                  • Cold War Salvage System

                                    • Zombies have a chance to drop salvage
                                    • Salvage can be used at Arsenal to upgrade weapons or equip armor
                                    • Salvage Drop Rates can be found in spreadsheet at bottom of post
                                  • Cold War Weapon Tier System

                                    • 5 Tiers for Non-Wonder Weapons
                                      • Common (Spawn Weapon Only)
                                      • Uncommon
                                      • Rare
                                      • Epic
                                      • Legendary
                                    • Weapons can be upgraded with salvage at Arsenal
                                    • Weapons can be Pack a Punched 3 times
                                    • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                                  • Cold War Mystery Box

                                    • Weapon chances can be found in the spreadsheet at bottom of post.
                                    • Wonder Weapons have higher chance as game progresses.
                                  • Cold War Dynamic Wallbuys

                                    • Every 5 rounds, wallbuys have a chance to increase in tier.
                                  • Cold War Drop System

                                    • Zombies will drop salvage periodically
                                    • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                                  • Cold War Ammo Boxes

                                    • Ammo Boxes are spread around maps
                                    • Cost depends on Pack a Punch level of weapon
                                      • 250 Non-Paped
                                      • 1000 First Pap
                                      • 2500 Second Pap
                                      • 5000 Third Pap
                                      • 10000 Wonder Weapon
                                  • Cold War Exfil

                                    • Cold War Exfil
                                    • Available every 5 rounds after round 10
                                    • Found near/in spawn on every map
                                  • Cold War HUD

                                    • Fully remade BO2 HUD to replicate Cold War's HUD
                                  • Cold War Rampage Inducer

                                    • set cw_rampage_inducer 1 (1 for true, 0 for false)
                                  • Miscellaneous Features

                                    • Carpenter Repairs Armor Fully
                                    • Max Ammo restores ammo in Stock and Magazine
                                    • Hitmarkers
                                    • 2 self-revives in Solo
                                    • Unlimited Sprint
                                    • Shield Removed
                                  • Extra Feature

                                    • Create Custom Field Upgrades! Follow outline in github.

                                  Not included features from Cold War:

                                  • Sliding: Wouldn't be very fun on a server with lag.
                                  • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                                  Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                                  PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

                                  Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                                  Source code will be released after bug fixes.

                                  Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                                  Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                                  Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                                  Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                                  A Black Ops 1 version is in development that will be more like Cold War! ❤


                                  Custom Easter Eggs - Solved by
                                  ??? - N/A

                                  Solo Origins Speedruns
                                  Base EE% - GerardS0406 - 4h35m (can't beat that)
                                  Rampage Inducer Base EE% - N/A
                                  ??? EE% - N/A
                                  Rampage Inducer ??? EE% - N/A

                                  Sentient Odin% - Angelobeta - Infinite


                                  Credits:
                                  GerardS0406

                                  Fugitivequndefined Offline
                                  Fugitivequndefined Offline
                                  Fugitiveq
                                  wrote on last edited by
                                  #336

                                  GerardS0406 how do I turn it off? i love the mod but I kind of want to switch between them

                                  1 Reply Last reply
                                  0
                                  • MarioGames67undefined Offline
                                    MarioGames67undefined Offline
                                    MarioGames67
                                    wrote on last edited by
                                    #337

                                    i can't use the skill, i hold the "F" or "V" but nothing happens

                                    GerardS0406undefined 1 Reply Last reply
                                    0
                                    • MarioGames67undefined MarioGames67

                                      i can't use the skill, i hold the "F" or "V" but nothing happens

                                      GerardS0406undefined Offline
                                      GerardS0406undefined Offline
                                      GerardS0406
                                      VIP
                                      wrote on last edited by
                                      #338

                                      MarioGames67 have to hold both Use and Melee at the same time.

                                      Atysundefined 1 Reply Last reply
                                      0
                                      • topgohioundefined Offline
                                        topgohioundefined Offline
                                        topgohio
                                        wrote on last edited by
                                        #339

                                        hi yo test

                                        1 Reply Last reply
                                        0
                                        • Darky__undefined Offline
                                          Darky__undefined Offline
                                          Darky__
                                          wrote on last edited by
                                          #340

                                          sliding included?

                                          1 Reply Last reply
                                          0
                                          Reply
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