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  3. my mods collectados since 2012 (updated)(03-10-2023)add weapons skin(complete)105%

my mods collectados since 2012 (updated)(03-10-2023)add weapons skin(complete)105%

Scheduled Pinned Locked Moved MW3 Modding Releases & Resources
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  • neroZzero-2035undefined Offline
    neroZzero-2035undefined Offline
    neroZzero-2035
    wrote on last edited by
    #28

    updated the collection 3.10.2023
    *i remove glossy gloves except sas ,
    Ā *acr pink as optional ,
    *5 optional replace the gold skin input in rar file you need select and extract the inside into the game folder
    *i add 2 optional normal skins for you can replace them by overwrite the files inside z_hud_blue.iwd
    *i fix and delete the flag that are in carepackage box
    *i remove the edited flags textures for dom mode flags

    • i delete functions i was add inside z_svr_bots.iwd mod as it caused crash on demlation mode
    1 Reply Last reply
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    • Darth_Kanetakerundefined Offline
      Darth_Kanetakerundefined Offline
      Darth_Kanetaker
      wrote on last edited by
      #29

      Great work, but I want to have the weapons back as they were originally. Supposedly inside one of the .RAR files there is a folder called "Old SKin BackUps", I use it and I don't see any changes in at least these 3 weapons: SCAR-L, AK-74u and the MP7, in addition to the silencer. Where could I get the original files please? Thank You

      neroZzero-2035undefined 1 Reply Last reply
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      • Darth_Kanetakerundefined Darth_Kanetaker

        Great work, but I want to have the weapons back as they were originally. Supposedly inside one of the .RAR files there is a folder called "Old SKin BackUps", I use it and I don't see any changes in at least these 3 weapons: SCAR-L, AK-74u and the MP7, in addition to the silencer. Where could I get the original files please? Thank You

        neroZzero-2035undefined Offline
        neroZzero-2035undefined Offline
        neroZzero-2035
        wrote on last edited by
        #30

        Darth_Kanetaker hello , thank you for your comment , open z_hud_blue.iwd and scroll down search for files started with

        weapon_
        

        and delete the weapon skins that you dont want this z_hud_blue.iwd file includes only weapons skins and gloves , you can also check my old comments and check links for other gloves you can download and overwrite the files in z_hud_blue.iwd to any gloves you get from internet or weapon skins
        try keep the weapon files end with _nml these files for background metal texture you can also delete them if you dont want metal textures

        regards

        Darth_Kanetakerundefined 1 Reply Last reply
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        • neroZzero-2035undefined neroZzero-2035

          Darth_Kanetaker hello , thank you for your comment , open z_hud_blue.iwd and scroll down search for files started with

          weapon_
          

          and delete the weapon skins that you dont want this z_hud_blue.iwd file includes only weapons skins and gloves , you can also check my old comments and check links for other gloves you can download and overwrite the files in z_hud_blue.iwd to any gloves you get from internet or weapon skins
          try keep the weapon files end with _nml these files for background metal texture you can also delete them if you dont want metal textures

          regards

          Darth_Kanetakerundefined Offline
          Darth_Kanetakerundefined Offline
          Darth_Kanetaker
          wrote on last edited by Darth_Kanetaker
          #31

          neroZzero-2035 Thank you very much for your answer. I'm going to try these changes.
          Besides, another concern of mine is that some maps appear with themes and night skies; How do I get these maps to have a daytime setting again? While in other maps the changes you made are perfect.

          Thank You 😃

          Another question: What about those files that start with "~weapon"?? Do they influence something or not? Since I see several of them within said "hud_blue" file.

          neroZzero-2035undefined 2 Replies Last reply
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          • Darth_Kanetakerundefined Darth_Kanetaker

            neroZzero-2035 Thank you very much for your answer. I'm going to try these changes.
            Besides, another concern of mine is that some maps appear with themes and night skies; How do I get these maps to have a daytime setting again? While in other maps the changes you made are perfect.

            Thank You 😃

            Another question: What about those files that start with "~weapon"?? Do they influence something or not? Since I see several of them within said "hud_blue" file.

            neroZzero-2035undefined Offline
            neroZzero-2035undefined Offline
            neroZzero-2035
            wrote on last edited by
            #32

            Darth_Kanetaker
            hi again, simply remove z_night.iwd iff you dont want night sky box
            also download
            MW3+Sky+Customizer.rar
            scroll up you will find it in the main post this software will give you optional skyboxes for any mw3 maps dlc mw3 maps included
            also if you dont want night time vision , just edit vision folder

            1 Reply Last reply
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            • neroZzero-2035undefined Offline
              neroZzero-2035undefined Offline
              neroZzero-2035
              wrote on last edited by
              #33

              yes ~weapon give another type of texture for weapons these file includes same weapons skins you can remove them also about skybox , just use MW3+Sky+Customizer.rar software and target game files to locate you can simply select any sky you like its about 15 optional sky types

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              • Darth_Kanetakerundefined Darth_Kanetaker

                neroZzero-2035 Thank you very much for your answer. I'm going to try these changes.
                Besides, another concern of mine is that some maps appear with themes and night skies; How do I get these maps to have a daytime setting again? While in other maps the changes you made are perfect.

                Thank You 😃

                Another question: What about those files that start with "~weapon"?? Do they influence something or not? Since I see several of them within said "hud_blue" file.

                neroZzero-2035undefined Offline
                neroZzero-2035undefined Offline
                neroZzero-2035
                wrote on last edited by
                #34

                Darth_Kanetaker you have good skin and want add texture for it !right
                let us say your skin name is weapon_g36_col.iwi right dont edit anything on it ,
                you need to do download
                these two iwi files
                https://mega.nz/file/mhA3zJiC#GEifD6NOS4972UxNtOu0JX3mvbBE5BSbFKR1XsLcdqI

                weapon_renameme_nml.iwi
                ~weapon_renameme_spec-rgb&we~54b1b60a.iwi

                make the first file name like this

                weapon_g36_nml.iwi
                and
                ~weapon_renameme_spec-rgb&we~54b1b60a.iwi
                to
                ~weapon_g36_iw5_spc-rgb&weapo~0ece2fd9.iwi
                after edit name put them inside images folder that are inside z_hud_blue.iwd file open it by winrar or z7

                note: make sure not edit name for your original weapon_g36_col.iwi
                u only need to replace weapon_g36_nml.iwi and the other one started with ~

                Darth_Kanetakerundefined 2 Replies Last reply
                0
                • neroZzero-2035undefined neroZzero-2035

                  Darth_Kanetaker you have good skin and want add texture for it !right
                  let us say your skin name is weapon_g36_col.iwi right dont edit anything on it ,
                  you need to do download
                  these two iwi files
                  https://mega.nz/file/mhA3zJiC#GEifD6NOS4972UxNtOu0JX3mvbBE5BSbFKR1XsLcdqI

                  weapon_renameme_nml.iwi
                  ~weapon_renameme_spec-rgb&we~54b1b60a.iwi

                  make the first file name like this

                  weapon_g36_nml.iwi
                  and
                  ~weapon_renameme_spec-rgb&we~54b1b60a.iwi
                  to
                  ~weapon_g36_iw5_spc-rgb&weapo~0ece2fd9.iwi
                  after edit name put them inside images folder that are inside z_hud_blue.iwd file open it by winrar or z7

                  note: make sure not edit name for your original weapon_g36_col.iwi
                  u only need to replace weapon_g36_nml.iwi and the other one started with ~

                  Darth_Kanetakerundefined Offline
                  Darth_Kanetakerundefined Offline
                  Darth_Kanetaker
                  wrote on last edited by
                  #35

                  neroZzero-2035 Thak you very much for the help 😃

                  1 Reply Last reply
                  0
                  • neroZzero-2035undefined neroZzero-2035

                    Darth_Kanetaker you have good skin and want add texture for it !right
                    let us say your skin name is weapon_g36_col.iwi right dont edit anything on it ,
                    you need to do download
                    these two iwi files
                    https://mega.nz/file/mhA3zJiC#GEifD6NOS4972UxNtOu0JX3mvbBE5BSbFKR1XsLcdqI

                    weapon_renameme_nml.iwi
                    ~weapon_renameme_spec-rgb&we~54b1b60a.iwi

                    make the first file name like this

                    weapon_g36_nml.iwi
                    and
                    ~weapon_renameme_spec-rgb&we~54b1b60a.iwi
                    to
                    ~weapon_g36_iw5_spc-rgb&weapo~0ece2fd9.iwi
                    after edit name put them inside images folder that are inside z_hud_blue.iwd file open it by winrar or z7

                    note: make sure not edit name for your original weapon_g36_col.iwi
                    u only need to replace weapon_g36_nml.iwi and the other one started with ~

                    Darth_Kanetakerundefined Offline
                    Darth_Kanetakerundefined Offline
                    Darth_Kanetaker
                    wrote on last edited by
                    #36

                    neroZzero-2035 In the case of the DOME map, how do I return only its textures to the original?

                    neroZzero-2035undefined 1 Reply Last reply
                    0
                    • Darth_Kanetakerundefined Darth_Kanetaker

                      neroZzero-2035 In the case of the DOME map, how do I return only its textures to the original?

                      neroZzero-2035undefined Offline
                      neroZzero-2035undefined Offline
                      neroZzero-2035
                      wrote on last edited by
                      #37

                      Darth_Kanetaker from this file z_doom_texture.iwd , i dont know what the exact file to remove the dome texture try delete one by one until you find it also this file include bricks , and let me know what the file you delete cause i also want to know

                      Darth_Kanetakerundefined 1 Reply Last reply
                      0
                      • neroZzero-2035undefined neroZzero-2035

                        Darth_Kanetaker from this file z_doom_texture.iwd , i dont know what the exact file to remove the dome texture try delete one by one until you find it also this file include bricks , and let me know what the file you delete cause i also want to know

                        Darth_Kanetakerundefined Offline
                        Darth_Kanetakerundefined Offline
                        Darth_Kanetaker
                        wrote on last edited by
                        #38

                        neroZzero-2035 Screenshot_161.png In itself I only left those files, so the map practically looks like the original but cleaner and sharper.

                        neroZzero-2035undefined 1 Reply Last reply
                        0
                        • Darth_Kanetakerundefined Darth_Kanetaker

                          neroZzero-2035 Screenshot_161.png In itself I only left those files, so the map practically looks like the original but cleaner and sharper.

                          neroZzero-2035undefined Offline
                          neroZzero-2035undefined Offline
                          neroZzero-2035
                          wrote on last edited by
                          #39

                          Darth_Kanetaker what these files for end with _col.iw and me_sidewalk1

                          Darth_Kanetakerundefined 1 Reply Last reply
                          0
                          • neroZzero-2035undefined neroZzero-2035

                            Darth_Kanetaker what these files for end with _col.iw and me_sidewalk1

                            Darth_Kanetakerundefined Offline
                            Darth_Kanetakerundefined Offline
                            Darth_Kanetaker
                            wrote on last edited by Darth_Kanetaker
                            #40

                            neroZzero-2035 "me_sidewalk1" It is the floor with gray barks where the tank and the vehicles are. But I don't know about files with " _col.iw"

                            Separately, I have another concern and it is whether there is a way to correct, replace or improve the sound of the weapons in MW3. Since there are some weapons that sound better in other versions of CoD, in real life, or in movies (for example: The Model 1887 in Terminator 2).

                            Additionally, I noticed that some phrases warning about certain activated killstreaks (example: "Friendly Chopper" instead of "Friendly Cobra") have been changed. In that case, it would be very cool if you could give more impact to the "the enemy have Juggernaut" alert, adding that intimidating sound of the MW2 juggernauts in the background.

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