[Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!
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I just finished organizing an entire weapons list for myself so I figured I might as well throw it on the forums to help out anyone that may need it as a resource. Enjoy!
Here is a download link if you would like to keep a copy for later use: GitHub
MULTIPLAYER WEAPONS:
//SMG: mp7_mp pdw57_mp vector_mp insas_mp qcw05_mp evoskorpion_mp peacekeeper_mp //Assault Rifle: tar21_mp type95_mp sig556_mp sa58_mp hk416_mp scar_mp saritch_mp xm8_mp an94_mp //Shotgun: 870mcs_mp saiga12_mp ksg_mp srm1216_mp //LMG: mk48_mp qbb95_mp lsat_mp hamr_mp //SNIPER: svu_mp dsr50_mp ballista_mp as50_mp //PISTOL: kard_dw_mp fnp45_dw_mp fiveseven_dw_mp judge_dw_mp beretta93r_dw_mp fiveseven_mp fnp45_mp beretta93r_mp judge_mp kard_mp //LAUNCHER: m32_mp smaw_mp fhj18_mp usrpg_mp //SPECIAL: knife_mp knife_held_mp minigun_mp riotshield_mp crossbow_mp knife_ballistic_mp //BOMB: briefcase_bomb_mp briefcase_bomb_defuse_mp //MAP SPECIFIC: vcs_controller_mp //NukeTown 2025 //NADES & EQUIPMENT: //lethal: frag_grenade_mp sticky_grenade_mp hatchet_mp bouncingbetty_mp satchel_charge_mp claymore_mp //tactical: concussion_grenade_mp willy_pete_mp sensor_grenade_mp emp_grenade_mp proximity_grenade_aoe_mp proximity_grenade_mp pda_hack_mp flash_grenade_mp trophy_system_mp tactical_insertion_mp //MISC: none defaultweapon_mp scavenger_item_mp scavenger_item_hack_mp explosive_bolt_mp smoke_center_mp destructible_car_mp explodable_barrel_mp dogs_mp dog_bite_mp //KILLSTREAKS: cobra_20mm_mp inventory_supplydrop_mp supplydrop_mp ai_tank_drone_rocket_mp ai_tank_drone_gun_mp killstreak_ai_tank_mp inventory_ai_tank_drop_mp ai_tank_drop_mp radar_mp counteruav_mp radardirection_mp emp_mp cobra_20mm_comlink_mp heli_gunner_rockets_mp littlebird_guard_minigun_mp helicopter_comlink_mp helicopter_guard_mp helicopter_player_gunner_mp chopper_minigun_mp inventory_minigun_mp inventory_m32_mp missile_drone_projectile_mp inventory_missile_drone_mp missile_drone_mp missile_swarm_projectile_mp missile_swarm_mp planemortar_mp rc_car_weapon_mp rcbomb_mp remote_missile_missile_mp remote_missile_bomblet_mp remote_missile_mp remote_mortar_missile_mp remote_mortar_mp qrdrone_turret_mp killstreak_qrdrone_mp straferun_gun_mp straferun_rockets_mp straferun_mp auto_gun_turret_mp microwave_turret_mp killstreak_remote_turret_mp autoturret_mp turret_drop_mp microwaveturret_mp microwaveturret_drop_mp //PERKS: self clearperks(); self setperk("specialty_additionalprimaryweapon"); self setperk("specialty_armorpiercing"); self setperk("specialty_armorvest"); self setperk("specialty_bulletaccuracy"); self setperk("specialty_bulletdamage"); self setperk("specialty_bulletflinch"); self setperk("specialty_bulletpenetration"); self setperk("specialty_deadshot"); self setperk("specialty_delayexplosive"); self setperk("specialty_detectexplosive"); self setperk("specialty_disarmexplosive"); self setperk("specialty_earnmoremomentum"); self setperk("specialty_explosivedamage"); self setperk("specialty_extraammo"); self setperk("specialty_fallheight"); self setperk("specialty_fastads"); self setperk("specialty_fastequipmentuse"); self setperk("specialty_fastladderclimb"); self setperk("specialty_fastmantle"); self setperk("specialty_fastmeleerecovery"); self setperk("specialty_fastreload"); self setperk("specialty_fasttoss"); self setperk("specialty_fastweaponswitch"); self setperk("specialty_finalstand"); self setperk("specialty_fireproof"); self setperk("specialty_flakjacket"); self setperk("specialty_flashprotection"); self setperk("specialty_gpsjammer"); self setperk("specialty_grenadepulldeath"); self setperk("specialty_healthregen"); self setperk("specialty_holdbreath"); self setperk("specialty_immunecounteruav"); self setperk("specialty_immuneemp"); self setperk("specialty_immunemms"); self setperk("specialty_immunenvthermal"); self setperk("specialty_immunerangefinder"); self setperk("specialty_killstreak"); self setperk("specialty_longersprint"); self setperk("specialty_loudenemies"); self setperk("specialty_marksman"); self setperk("specialty_movefaster"); self setperk("specialty_nomotionsensor"); self setperk("specialty_noname"); self setperk("specialty_nottargetedbyairsupport"); self setperk("specialty_nokillstreakreticle"); self setperk("specialty_nottargettedbysentry"); self setperk("specialty_pin_back"); self setperk("specialty_pistoldeath"); self setperk("specialty_proximityprotection"); self setperk("specialty_quickrevive"); self setperk("specialty_quieter"); self setperk("specialty_reconnaissance"); self setperk("specialty_rof"); self setperk("specialty_scavenger"); self setperk("specialty_showenemyequipment"); self setperk("specialty_stunprotection"); self setperk("specialty_shellshock"); self setperk("specialty_sprintrecovery"); self setperk("specialty_showonradar"); self setperk("specialty_stalker"); self setperk("specialty_twogrenades"); self setperk("specialty_twoprimaries"); self setperk("specialty_unlimitedsprint");
ZOMBIES WEAPONS (SORTED BY MAP)
╔══════════════════════════════════════════════════════════════════════════════════════════════════════════ ║ ║ B U R I E D W E A P O N S L I S T ║ ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════ /*═══════════════════════ === Snipers === ═══════════════════════*/ //DSR50 dsr50_zm dsr50_upgraded_zm //BARRETT barretm82_zm barretm82_upgraded_zm //SVU svu_zm svu_upgraded_zm /*═══════════════════════ === SMG === ═══════════════════════*/ //AK74u ak74u_zm ak74u_upgraded_zm //MP5k mp5k_zm mp5k_upgraded_zm //PDW-57 pdw57_zm pdw57_upgraded_zm /*═══════════════════════ === AR=== ═══════════════════════*/ //FN FAL fnfal_zm fnfal_upgraded_zm //M14 m14_zm m14_upgraded_zm //SMR saritch_zm saritch_upgraded_zm //M16 m16_zm m16_gl_upgraded_zm //TAR-21 tar21_zm tar21_upgraded_zm //GL TAR-21 gl_tar21_zm //GALIL galil_zm galil_upgraded_zm //AN-94 an94_zm an94_upgraded_zm /*═══════════════════════ === SHOTGUN === ═══════════════════════*/ //R870-MCS 870mcs_zm 870mcs_upgraded_zm //OLYMPIA rottweil72_zm rottweil72_upgraded_zm //S-12 saiga12_zm saiga12_upgraded_zm //M1216 srm1216_zm srm1216_upgraded_zm /*═══════════════════════ === LMG === ═══════════════════════*/ //LSAT lsat_zm lsat_upgraded_zm //HAMR hamr_zm, hamr_upgraded_zm /*═══════════════════════ === PISTOLS === ═══════════════════════*/ //M1911 m1911_zm m1911_upgraded_zm //REMINGTON NEW MODEL ARMY rnma_zm rnma_upgraded_zm //EXECUTIONER judge_zm judge_upgraded_zm //KAP-40 kard_zm kard_upgraded_zm //FIVE-SEVEN fiveseven_zm fiveseven_upgraded_zm //FIVE-SEVEN DUAL-WIELD fivesevendw_zm fivesevendw_upgraded_zm //B23R beretta93r_zm beretta93r_upgraded_zm /*═══════════════════════ === LAUNCHER === ═══════════════════════*/ //RPG usrpg_zm usrpg_upgraded_zm //WAR MACHINE m32_zm m32_upgraded_zm /*════════════════════════════════════════════════════ ==== SPECIALS ==== ════════════════════════════════════════════════════*/ //BALLISTIC KNIFE knife_ballistic_zm knife_ballistic_upgraded_zm //BALLISTIC BOWIE knife_ballistic_bowie_zm knife_ballistic_bowie_upgraded_zm //BALLISTIC KNIFE NO MELEE knife_ballistic_no_melee_zm knife_ballistic_no_melee_upgraded_zm /*═══════════════════════ === WONDER WEAPONS === ═══════════════════════*/ //RAY GUN ray_gun_zm ray_gun_upgraded_zm //RAY GUN MARK-II raygun_mark2_zm raygun_mark2_upgraded_zm //PARALYZER slowgun_zm slowgun_upgraded_zm /*═══════════════════════ === EQUIPMENT === ═══════════════════════*/ //MONKEY BOMBS cymbal_monkey_zm //FRAGS frag_grenade_zm //CLAYMORES claymore_zm //TIME BOMB time_bomb_zm /*═══════════════════════ === MELEE=== ═══════════════════════*/ //BOWIE KNIFE bowie_knife_zm //GALVA KNUCKLES tazer_knuckles_zm //DEFAULT KNIFE knife_zm /*═══════════════════════ === BUILDABLES=== ═══════════════════════*/ //TURBINE equip_turbine_zm //TRAMPLESTEAM equip_springpad_zm //SUBWOOFER equip_subwoofer_zm //HEADCHOPPER equip_headchopper_zm /*═══════════════════════ === PERKS === ═══════════════════════*/ //JUGGERNOG specialty_armorvest zombie_perk_bottle_jugg //QUICK REVIVE specialty_quickrevive zombie_perk_bottle_revive //SPEED COLA specialty_fastreload zombie_perk_bottle_sleight //DOUBLE TAP specialty_rof zombie_perk_bottle_doubletap //STAMINUP specialty_longersprint zombie_perk_bottle_marathon //MULE KICK specialty_additionalprimaryweapon zombie_perk_bottle_additionalprimaryweapon //VULTURE-AID specialty_nomotionsensor zombie_perk_bottle_vulture /*═══════════════════════ === MISC === ═══════════════════════*/ zombie_knuckle_crack chalk_draw_zm syrette_zm zombie_bowie_flourish zombie_tazer_flourish p6_anim_zm_magic_box ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════ ║ ║ D I E R I S E W E A P O N S L I S T ║ ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════ /*═══════════════════════ === Snipers === ═══════════════════════*/ //DSR50 dsr50_zm dsr50_upgraded_zm //BARRETT barretm82_zm barretm82_upgraded_zm //SVU svu_zm svu_upgraded_zm /*═══════════════════════ === SMG === ═══════════════════════*/ //CHICOM qcw05_zm qcw05_upgraded_zm //AK74u ak74u_zm ak74u_upgraded_zm //MP5k mp5k_zm mp5k_upgraded_zm //PDW-57 pdw57_zm pdw57_upgraded_zm /*═══════════════════════ === AR=== ═══════════════════════*/ //FN FAL fnfal_zm fnfal_upgraded_zm //M14 m14_zm m14_upgraded_zm //SMR saritch_zm saritch_upgraded_zm //M16 m16_zm m16_gl_upgraded_zm //TAR-21 tar21_zm tar21_upgraded_zm //GL TAR-21 gl_tar21_zm //TYPE-25 type95_zm type95_upgraded_zm //GALIL galil_zm galil_upgraded_zm //AN-94 an94_zm an94_upgraded_zm //M8A1 xm8_zm xm8_upgraded_zm /*═══════════════════════ === SHOTGUN === ═══════════════════════*/ //R870-MCS 870mcs_zm 870mcs_upgraded_zm //OLYMPIA rottweil72_zm rottweil72_upgraded_zm //S-12 saiga12_zm saiga12_upgraded_zm //M1216 srm1216_zm srm1216_upgraded_zm /*═══════════════════════ === LMG === ═══════════════════════*/ //RPD rpd_zm rpd_upgraded_zm //HAMR hamr_zm, hamr_upgraded_zm /*═══════════════════════ === PISTOLS === ═══════════════════════*/ //M1911 m1911_zm m1911_upgraded_zm //PYHTON python_zm python_upgraded_zm //EXECUTIONER judge_zm judge_upgraded_zm //KAP-40 kard_zm kard_upgraded_zm //FIVE-SEVEN fiveseven_zm fiveseven_upgraded_zm //FIVE-SEVEN DUAL-WIELD fivesevendw_zm fivesevendw_upgraded_zm //B23R beretta93r_zm beretta93r_upgraded_zm /*═══════════════════════ === LAUNCHER === ═══════════════════════*/ //RPG usrpg_zm usrpg_upgraded_zm //WAR MACHINE m32_zm m32_upgraded_zm /*═══════════════════════ === SPECIAL === ═══════════════════════*/ //BALLISTIC KNIFE knife_ballistic_zm knife_ballistic_upgraded_zm //BALLISTIC BOWIE knife_ballistic_bowie_zm knife_ballistic_bowie_upgraded_zm //BALLISTIC KNIFE NO MELEE knife_ballistic_no_melee_zm knife_ballistic_no_melee_upgraded_zm /*═══════════════════════ === WONDER WEAPONS === ═══════════════════════*/ //RAY GUN ray_gun_zm ray_gun_upgraded_zm //RAY GUN MARK-II raygun_mark2_zm raygun_mark2_upgraded_zm //SLIQUIFIER slipgun_zm slipgun_upgraded_zm /*═══════════════════════ === EQUIPMENT === ═══════════════════════*/ //MONKEY BOMBS cymbal_monkey_zm //SEMTEX sticky_grenade_zm //FRAGS frag_grenade_zm //CLAYMORES claymore_zm /*═══════════════════════ === MELEE=== ═══════════════════════*/ //DEFAULT KNIFE knife_zm //BOWIE KNIFE bowie_knife_zm //GALVA KNUCKLES tazer_knuckles_zm /*═══════════════════════ === BUILDABLES=== ═══════════════════════*/ //TRAMPLESTEAM equip_springpad_zm /*═══════════════════════ === PERKS === ═══════════════════════*/ //JUGGERNOG specialty_armorvest zombie_perk_bottle_jugg //QUICK REVIVE specialty_quickrevive zombie_perk_bottle_revive //SPEED COLA specialty_fastreload zombie_perk_bottle_sleight //DOUBLE TAP specialty_rof zombie_perk_bottle_doubletap //STAMINUP specialty_longersprint zombie_perk_bottle_marathon //MULE KICK specialty_additionalprimaryweapon zombie_perk_bottle_additionalprimaryweapon //WHO'S WHO? specialty_finalstand zombie_perk_bottle_whoswho /*═══════════════════════ === MISC === ═══════════════════════*/ zombie_knuckle_crack zombie_bowie_flourish zombie_tazer_flourish syrette_zm p6_anim_zm_magic_box ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════ ║ ║ M O B O F T H E D E A D W E A P O N S L I S T ║ ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════ /*═══════════════════════ === Snipers === ═══════════════════════*/ //DSR50 dsr50_zm dsr50_upgraded_zm //BARRETT barretm82_zm barretm82_upgraded_zm //SVU svu_zm svu_upgraded_zm /*═══════════════════════ === SMG === ═══════════════════════*/ //THOMPSON thompson_zm thompson_upgraded_zm //MP5k mp5k_zm mp5k_upgraded_zm //PDW-57 pdw57_zm pdw57_upgraded_zm //UZI uzi_zm uzi_upgraded_zm /*═══════════════════════ === AR=== ═══════════════════════*/ //FN FAL fnfal_zm fnfal_upgraded_zm //M14 m14_zm m14_upgraded_zm //TAR-21 tar21_zm tar21_upgraded_zm //GL TAR-21 gl_tar21_zm //GALIL galil_zm galil_upgraded_zm //AK-47 ak47_zm ak47_upgraded_zm /*════════════════════════════════════════════════════ ==== SHOTGUNS ==== ═══════════════════════════════════════════════════*/ //R870-MCS 870mcs_zm 870mcs_upgraded_zm //OLYMPIA rottweil72_zm rottweil72_upgraded_zm //S-12 saiga12_zm saiga12_upgraded_zm //M1216 srm1216_zm srm1216_upgraded_zm /*═══════════════════════ === LMG === ═══════════════════════*/ //LSAT lsat_zm lsat_upgraded_zm //DEATH MACHINE minigun_alcatraz_zm minigun_alcatraz_upgraded_zm /*═══════════════════════ === PISTOLS === ═══════════════════════*/ //M1911 m1911_zm m1911_upgraded_zm //EXECUTIONER judge_zm judge_upgraded_zm //FIVE-SEVEN fiveseven_zm fiveseven_upgraded_zm //FIVE-SEVEN DUAL-WIELD fivesevendw_zm fivesevendw_upgraded_zm //B23R beretta93r_zm beretta93r_upgraded_zm /*═══════════════════════ === LAUNCHER === ═══════════════════════*/ //RPG usrpg_zm usrpg_upgraded_zm //WAR MACHINE m32_zm m32_upgraded_zm /*════════════════════════════════════════════════════ ==== SPECIALS ==== ════════════════════════════════════════════════════*/ //BALLISTIC KNIFE knife_ballistic_zm knife_ballistic_upgraded_zm //BALLISTIC BOWIE knife_ballistic_bowie_zm knife_ballistic_bowie_upgraded_zm //BALLISTIC KNIFE NO MELEE knife_ballistic_no_melee_zm knife_ballistic_no_melee_upgraded_zm /*═══════════════════════ === WONDER WEAPONS === ═══════════════════════*/ //RAY GUN ray_gun_zm ray_gun_upgraded_zm //RAY GUN MARK-II raygun_mark2_zm raygun_mark2_upgraded_zm //BLUNDERGAT blundergat_zm blundergat_upgraded_zm //ACIDGAT blundersplat_zm blundersplat_upgraded_zm /*═══════════════════════ === EQUIPMENT === ═══════════════════════*/ //SMOKES willy_pete_zm //SEMTEX sticky_grenade_zm //FRAGS frag_grenade_zm //CLAYMORES claymore_zm //TOMAHAWK bouncing_tomahawk_zm upgraded_tomahawk_zm /*═══════════════════════ === MELEE=== ═══════════════════════*/ //DEFAULT KNIFE knife_zm knife_zm_alcatraz //SPOON spoon_zm_alcatraz //SPORK spork_zm_alcatraz /*═══════════════════════ === BUILDABLES=== ═══════════════════════*/ //RIOT SHIELD alcatraz_shield_zm /*═══════════════════════ === PERKS === ═══════════════════════*/ //JUGGERNOG specialty_armorvest zombie_perk_bottle_jugg //SPEED COLA specialty_fastreload zombie_perk_bottle_sleight //DOUBLE TAP specialty_rof zombie_perk_bottle_doubletap //ELECTRIC CHERRY specialty_grenadepulldeath zombie_perk_bottle_cherry //DEADSHOT specialty_ads_zombies zombie_perk_bottle_deadshot /*═══════════════════════ === MISC === ═══════════════════════*/ zombie_knuckle_crack falling_hands_zm lightning_hands_zm syrette_zm syrette_afterlife_zm p6_anim_zm_magic_box tower_trap_zm tower_trap_upgraded_zm zombie_tomahawk_flourish ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════ ║ ║ T R A N S I T W E A P O N S L I S T ║ ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════ /*═══════════════════════ === Snipers === ═══════════════════════*/ //DSR50 dsr50_zm dsr50_upgraded_zm //BARRETT barretm82_zm barretm82_upgraded_zm /*═══════════════════════ === SMG === ═══════════════════════*/ //CHICOM qcw05_zm qcw05_upgraded_zm //AK74u ak74u_zm ak74u_upgraded_zm //MP5k mp5k_zm mp5k_upgraded_zm //PDW-57 pdw57_zm pdw57_upgraded_zm /*═══════════════════════ === AR=== ═══════════════════════*/ //FN FAL fnfal_zm fnfal_upgraded_zm //M14 m14_zm m14_upgraded_zm //SMR saritch_zm saritch_upgraded_zm //M16 m16_zm m16_gl_upgraded_zm //TAR-21 tar21_zm tar21_upgraded_zm //GL TAR-21 gl_tar21_zm //TYPE-25 type95_zm type95_upgraded_zm //GALIL galil_zm galil_upgraded_zm //M8A1 xm8_zm xm8_upgraded_zm /*════════════════════════════════════════════════════ ==== SHOTGUNS ==== ═══════════════════════════════════════════════════*/ //R870-MCS 870mcs_zm 870mcs_upgraded_zm //OLYMPIA rottweil72_zm rottweil72_upgraded_zm //S-12 saiga12_zm saiga12_upgraded_zm //M1216 srm1216_zm srm1216_upgraded_zm /*═══════════════════════ === LMG === ═══════════════════════*/ //RPD rpd_zm rpd_upgraded_zm //HAMR hamr_zm, hamr_upgraded_zm /*═══════════════════════ === PISTOLS === ═══════════════════════*/ //M1911 m1911_zm m1911_upgraded_zm //PYHTON python_zm python_upgraded_zm //EXECUTIONER judge_zm judge_upgraded_zm //KAP-40 kard_zm kard_upgraded_zm //FIVE-SEVEN fiveseven_zm fiveseven_upgraded_zm //FIVE-SEVEN DUAL-WIELD fivesevendw_zm fivesevendw_upgraded_zm //B23R beretta93r_zm beretta93r_upgraded_zm /*═══════════════════════ === LAUNCHER === ═══════════════════════*/ //RPG usrpg_zm usrpg_upgraded_zm //WAR MACHINE m32_zm m32_upgraded_zm /*════════════════════════════════════════════════════ ==== SPECIALS ==== ════════════════════════════════════════════════════*/ //BALLISTIC KNIFE knife_ballistic_zm knife_ballistic_upgraded_zm //BALLISTIC BOWIE knife_ballistic_bowie_zm knife_ballistic_bowie_upgraded_zm //BALLISTIC KNIFE NO MELEE knife_ballistic_no_melee_zm knife_ballistic_no_melee_upgraded_zm /*═══════════════════════ === WONDER WEAPONS === ═══════════════════════*/ //RAY GUN ray_gun_zm ray_gun_upgraded_zm //RAY GUN MARK-II raygun_mark2_zm raygun_mark2_upgraded_zm /*═══════════════════════ === EQUIPMENT === ═══════════════════════*/ //MONKEY BOMBS cymbal_monkey_zm //SEMTEX sticky_grenade_zm //FRAGS frag_grenade_zm //CLAYMORES claymore_zm //EMPs emp_grenade_zm /*═══════════════════════ === MELEE=== ═══════════════════════*/ //DEFAULT KNIFE knife_zm //BOWIE KNIFE bowie_knife_zm //GALVA KNUCKLES tazer_knuckles_zm /*═══════════════════════ === BUILDABLES=== ═══════════════════════*/ //TURBINE equip_turbine_zm //RIOT SHIELD riotshield_zm //JETGUN jetgun_zm //ELECTRIC TRAP equip_electrictrap_zm //TURRET? equip_turret_zm /*═══════════════════════ === PERKS === ═══════════════════════*/ //JUGGERNOG specialty_armorvest zombie_perk_bottle_jugg //QUICK REVIVE specialty_quickrevive zombie_perk_bottle_revive //SPEED COLA specialty_fastreload zombie_perk_bottle_sleight //DOUBLE TAP specialty_rof zombie_perk_bottle_doubletap //STAMINUP specialty_longersprint zombie_perk_bottle_marathon //TOMBSTONE specialty_scavenger zombie_perk_bottle_tombstone /*═══════════════════════ === MISC === ═══════════════════════*/ zombie_knuckle_crack zombie_bowie_flourish zombie_tazer_flourish screecher_arms_zm syrette_zm p6_anim_zm_magic_box ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════ ║ ║ O R I G I N S W E A P O N S L I S T ║ ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════ /*═══════════════════════ === Snipers === ═══════════════════════*/ //DSR50 dsr50_zm dsr50_upgraded_zm //BALLISTA ballista_zm ballista_upgraded_zm /*═══════════════════════ === SMG === ═══════════════════════*/ //CHICOM qcw05_zm qcw05_upgraded_zm //THOMPSON thompson_zm thompson_upgraded_zm //AK74u ak74u_zm ak74u_upgraded_zm ak74u_extclip_zm ak74u_extclip_upgraded_zm //PDW-57 pdw57_zm pdw57_upgraded_zm //MP-40 mp40_zm mp40_upgraded_zm mp40_stalker_zm mp40_stalker_upgraded_zm //SKORPION evoskorpion_zm evoskorpion_upgraded_zm /*═══════════════════════ === AR=== ═══════════════════════*/ //FN FAL fnfal_zm fnfal_upgraded_zm //M14 m14_zm m14_upgraded_zm //MP-44 mp44_zm mp44_upgraded_zm //TYPE-25 type95_zm type95_upgraded_zm //GALIL galil_zm galil_upgraded_zm //SCAR-H scar_zm scar_upgraded_zm /*═══════════════════════ === SHOTGUN === ═══════════════════════*/ //R870-MCS 870mcs_zm 870mcs_upgraded_zm //KSG ksg_zm ksg_upgraded_zm //M1216 srm1216_zm srm1216_upgraded_zm /*═══════════════════════ === LMG === ═══════════════════════*/ //MG-08 mg08_zm mg08_upgraded_zm //HAMR hamr_zm, hamr_upgraded_zm /*═══════════════════════ === PISTOLS === ═══════════════════════*/ //MAUSER c96_zm c96_upgraded_zm //PYHTON python_zm python_upgraded_zm //KAP-40 kard_zm kard_upgraded_zm //FIVE-SEVEN fiveseven_zm fiveseven_upgraded_zm //FIVE-SEVEN DUAL-WIELD fivesevendw_zm fivesevendw_upgraded_zm //B23R beretta93r_zm beretta93r_upgraded_zm beretta93r_extclip_zm beretta93r_extclip_upgraded_zm /*═══════════════════════ === LAUNCHER === ═══════════════════════*/ //WAR MACHINE m32_zm m32_upgraded_zm /*═══════════════════════ === WONDER WEAPONS === ═══════════════════════*/ //RAY GUN ray_gun_zm ray_gun_upgraded_zm //RAY GUN MARK-II raygun_mark2_zm raygun_mark2_upgraded_zm //FIRE STAFF staff_fire_zm staff_fire_upgraded_zm //ICE STAFF staff_water_zm staff_water_upgraded_zm staff_water_zm_cheap //WIND STAFF staff_air_zm staff_air_upgraded_zm //LIGHTNING STAFF staff_lightning_zm staff_lightning_upgraded_zm //STAFF REVIVE staff_revive_zm /*═══════════════════════ === EQUIPMENT === ═══════════════════════*/ //MONKEY BOMBS cymbal_monkey_zm //G-STRIKES beacon_zm //SEMTEX sticky_grenade_zm //FRAGS frag_grenade_zm //CLAYMORES claymore_zm //EMPs emp_grenade_zm /*═══════════════════════ === MELEE=== ═══════════════════════*/ //DEFAULT KNIFE knife_zm //ONE INCH PUNCH one_inch_punch_zm one_inch_punch_upgraded_zm one_inch_punch_fire_zm one_inch_punch_air_zm one_inch_punch_ice_zm one_inch_punch_lightning_zm /*═══════════════════════ === BUILDABLES=== ═══════════════════════*/ //MAXIS DRONE equip_dieseldrone_zm //RIOT SHIELD tomb_shield_zm /*═══════════════════════ === PERKS === ═══════════════════════*/ //JUGGERNOG specialty_armorvest zombie_perk_bottle_jugg //QUICK REVIVE specialty_quickrevive zombie_perk_bottle_revive //SPEED COLA specialty_fastreload zombie_perk_bottle_sleight //DOUBLE TAP specialty_rof zombie_perk_bottle_doubletap //STAMINUP specialty_longersprint zombie_perk_bottle_marathon //MULE KICK specialty_additionalprimaryweapon zombie_perk_bottle_additionalprimaryweapon //ELECTRIC CHERRY specialty_grenadepulldeath zombie_perk_bottle_cherry //DEADSHOT specialty_ads_zombies zombie_perk_bottle_deadshot //PHD FLOPPER specialty_flakjacket zombie_perk_bottle_nuke /*════════════════════════════════════════════════════ === RANDOM STUFF === ════════════════════════════════════════════════════*/ zombie_knuckle_crack falling_hands_zm syrette_zm p6_anim_zm_magic_box zombie_one_inch_punch_flourish ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════ ║ ║ N U K E T O W N W E A P O N S L I S T ║ ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════ /*═══════════════════════ === Snipers === ═══════════════════════*/ //DSR50 dsr50_zm dsr50_upgraded_zm //BARRETT barretm82_zm barretm82_upgraded_zm /*═══════════════════════ === SMG === ═══════════════════════*/ //CHICOM qcw05_zm qcw05_upgraded_zm //AK74u ak74u_zm ak74u_upgraded_zm //MP5k mp5k_zm mp5k_upgraded_zm /*═══════════════════════ === AR=== ═══════════════════════*/ //FN FAL fnfal_zm fnfal_upgraded_zm //M14 m14_zm m14_upgraded_zm //SMR saritch_zm saritch_upgraded_zm //M16 m16_zm m16_gl_upgraded_zm //TAR-21 tar21_zm tar21_upgraded_zm //GL TAR-21 gl_tar21_zm //TYPE-25 type95_zm type95_upgraded_zm //GALIL galil_zm galil_upgraded_zm //M8A1 xm8_zm xm8_upgraded_zm //M27 hk416_zm hk416_upgraded_zm /*═══════════════════════ === SHOTGUN === ═══════════════════════*/ //R870-MCS 870mcs_zm 870mcs_upgraded_zm //OLYMPIA rottweil72_zm rottweil72_upgraded_zm //S-12 saiga12_zm saiga12_upgraded_zm //M1216 srm1216_zm srm1216_upgraded_zm /*═══════════════════════ === LMG === ═══════════════════════*/ //RPD rpd_zm rpd_upgraded_zm //HAMR hamr_zm, hamr_upgraded_zm //LSAT lsat_zm lsat_upgraded_zm /*═══════════════════════════════════════════════════ ==== PISTOLS ==== ════════════════════════════════════════════════════*/ //M1911 m1911_zm m1911_upgraded_zm //PYHTON python_zm python_upgraded_zm //EXECUTIONER judge_zm judge_upgraded_zm //KAP-40 kard_zm kard_upgraded_zm //FIVE-SEVEN fiveseven_zm fiveseven_upgraded_zm //FIVE-SEVEN DUAL-WIELD fivesevendw_zm fivesevendw_upgraded_zm //B23R beretta93r_zm beretta93r_upgraded_zm /*═══════════════════════ === LAUNCHER === ═══════════════════════*/ //RPG usrpg_zm usrpg_upgraded_zm //WAR MACHINE m32_zm m32_upgraded_zm /*════════════════════════════════════════════════════ ==== SPECIALS ==== ════════════════════════════════════════════════════*/ //BALLISTIC KNIFE knife_ballistic_zm knife_ballistic_upgraded_zm //BALLISTIC BOWIE knife_ballistic_bowie_zm knife_ballistic_bowie_upgraded_zm //BALLISTIC KNIFE NO MELEE knife_ballistic_no_melee_zm knife_ballistic_no_melee_upgraded_zm /*═══════════════════════ === WONDER WEAPONS === ═══════════════════════*/ //RAY GUN ray_gun_zm ray_gun_upgraded_zm //RAY GUN MARK-II raygun_mark2_zm raygun_mark2_upgraded_zm /*═══════════════════════ === EQUIPMENT === ═══════════════════════*/ //MONKEY BOMBS cymbal_monkey_zm //SEMTEX sticky_grenade_zm //FRAGS frag_grenade_zm //CLAYMORES claymore_zm /*═══════════════════════ === MELEE=== ═══════════════════════*/ //DEFAULT KNIFE knife_zm //BOWIE KNIFE bowie_knife_zm //GALVA KNUCKLES tazer_knuckles_zm /*═══════════════════════ === PERKS === ═══════════════════════*/ //JUGGERNOG specialty_armorvest zombie_perk_bottle_jugg //QUICK REVIVE specialty_quickrevive zombie_perk_bottle_revive //SPEED COLA specialty_fastreload zombie_perk_bottle_sleight //DOUBLE TAP specialty_rof zombie_perk_bottle_doubletap /*════════════════════════════════════════════════════ === RANDOM STUFF === ════════════════════════════════════════════════════*/ zombie_knuckle_crack zombie_bowie_flourish zombie_tazer_flourish syrette_zm p6_anim_zm_magic_box
BUTTON CODES:
if(self sprintbuttonpressed()) self iprintln("SPRINT"); if(self inventorybuttonpressed()) self iprintln("INVENTORY"); if(self secondaryoffhandbuttonpressed()) self iprintln("[{+smoke}]"); if(self fragbuttonpressed()) self iprintln("[{+frag}]"); if(self stancebuttonpressed()) self iprintln("[{+stance}]"); if(self jumpbuttonpressed()) self iprintln("[{+gostand}]"); if(self meleebuttonpressed()) self iprintln("[{+melee}]"); if(self adsbuttonpressed()) self iprintln("[{+speed_throw}]"); if(self actionslotfourbuttonpressed()) self iprintln("[{+actionslot 4}]"); if(self actionslotthreebuttonpressed()) self iprintln("[{+actionslot 3}]"); if(self actionslottwobuttonpressed()) self iprintln("[{+actionslot 2}]"); if(self actionslotonebuttonpressed()) self iprintln("[{+actionslot 1}]"); if(self attackbuttonpressed()) self iprintln("[{+attack}]"); if(self changeseatbuttonpressed()) self iprintln("[{+switchseat}]"); if(self usebuttonpressed()) self iprintln("[{+usereload}]");
ATTACHMENTS:
FMJ = +fmj Dual Band = +ir Laser = +steadyaim Long Barrel = +extbarrel Suppressor = +silencer Select Fire = +sf Tactical Knife = +tacknife Dual Wield = +dw Fast Mags = +dualclip Extended Mags = +extclip Grenade Launcher = +gl Iron Sights = +is Reflex = +reflex EOTech = +holo Rapid Fire = +rf Ballistic CPU = +swayreduc Tri Bolt = +stackfire Quickdraw = +fastads Grip = +grip Stock = +stalker Acog = +acog Zoom = +vzoom Target Finder = +rangefinder Hybrid Optic= +dualoptic MMS = +mms
PLAYER WEAPON FUNCTIONS
self takeallweapons(); self getcurrentweapon(); self getcurrentweaponaltweapon(); self getcurrentoffhand(); self isusingoffhand(); self hasweapon("weapon_name"); self giveWeapon("weapon_name");
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hello, i have question why not add ak47 to MP>?
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linhable it’s not in multiplayer on black ops 2
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Quikkster where did you find them?
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is it possible to have the list of commands for t5, bo1?
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How do I force an attachment to weapon? for example :
dsr50_mp+is
this is not possible to make dsr with iron sight in game. but is it possible to force?
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S2RT If the weapondef doesn't have support for the attachment then it cannot be added even by force. You'll have to wait until mod loading is added to do this.
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i use this and i won`t gain more points
someone help ? -
This post is deleted!
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"I need help with something, I'm trying to get the upgraded staff in Origins: staff_fire_upgraded_zm but it's not giving me the upgraded staff, but the non-upgraded staffs it does give me, what could be the reason? Should I put another function in the GSC apart from giveweapon and getcurrentweapon?"
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andresito_20 I have the same issue, I haven't had any luck finding out why this happens yet.
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how can i use this mod? quite new in modding
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ririyuki this is not a mod. This is a list of values for modders to use (or to use to give yourself weapons through the console for example)
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Resxt oh i see, thank you bro. But is there any way that i can add attachments or camos to my guns in t6 zom? ive been looking for a while now and would be glad if u have any suggestions. thanks
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ririyuki I don't have the answer to this sorry
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so i used the give jetgun_zm command and all the jet gun parts spawned and multiplied till my game crashed XD
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And the stormpsr? From bo2 reimagined
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PickleRick445 BO1 maybe?