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display_players_stats ERROR!!

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  • Resxtundefined Offline
    Resxtundefined Offline
    Resxt
    Plutonium Staff
    wrote on last edited by
    #2

    These are warnings not errors

    AlphaBlackundefined FutureRaveundefined 2 Replies Last reply
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    • Resxtundefined Resxt

      These are warnings not errors

      AlphaBlackundefined Offline
      AlphaBlackundefined Offline
      AlphaBlack
      wrote on last edited by
      #3

      Resxt So it doesn't do anything? I can leave it so it won't cause problems in the long run.

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      • AlphaBlackundefined Offline
        AlphaBlackundefined Offline
        AlphaBlack
        wrote on last edited by
        #4

        Another little thing. Regarding the manage_bots_fill.gsc script, I don't understand it very well... does it ensure that there are no bots in the game until a player enters? Or does it only manage the number of bots to keep in the game?

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        • AlphaBlackundefined Offline
          AlphaBlackundefined Offline
          AlphaBlack
          wrote on last edited by
          #5

          Resxt Because when I load the server the bots appear, then someone has to enter and exit so they disappear

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          • Resxtundefined Offline
            Resxtundefined Offline
            Resxt
            Plutonium Staff
            wrote on last edited by
            #6

            The script simply edits the dvar. See Bot Warfare for what it does. This script does not create any logic other than modifying the dvar value in certain cases

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            • FutureRaveundefined Offline
              FutureRaveundefined Offline
              FutureRave
              VIP
              wrote on last edited by
              #7

              Would be interesting to have a copy of this GSC script because I don't think those are warnings at all.

              Kalitosundefined 1 Reply Last reply
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              • FutureRaveundefined FutureRave

                Would be interesting to have a copy of this GSC script because I don't think those are warnings at all.

                Kalitosundefined Offline
                Kalitosundefined Offline
                Kalitos
                wrote on last edited by
                #8

                FutureRave https://github.com/Resxt/Plutonium-IW5-Scripts/blob/main/small_scripts/display_player_stats.gsc

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                • Resxtundefined Resxt

                  These are warnings not errors

                  FutureRaveundefined Offline
                  FutureRaveundefined Offline
                  FutureRave
                  VIP
                  wrote on last edited by FutureRave
                  #9

                  Resxt Your script contains a mistake, you call the function setPoint with the first parameter being a "string" instead of a "float".

                  The line that needs to be fixed is this

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                  • FutureRaveundefined Offline
                    FutureRaveundefined Offline
                    FutureRave
                    VIP
                    wrote on last edited by
                    #10

                    It could be that the error message is wrong and that the first parameter needs to be actually a string.
                    Then you would need to fix the two other calls to the function that uses a float for the first parameter instead of a string.

                    Resxtundefined 1 Reply Last reply
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                    • FutureRaveundefined FutureRave

                      It could be that the error message is wrong and that the first parameter needs to be actually a string.
                      Then you would need to fix the two other calls to the function that uses a float for the first parameter instead of a string.

                      Resxtundefined Offline
                      Resxtundefined Offline
                      Resxt
                      Plutonium Staff
                      wrote on last edited by
                      #11

                      FutureRave this function can have strings, you can see the function declaration where it has conditions with "TOP" and so on, lot of scripts do it that way. It does work. They're just warnings. Tbh I don't really want to fix my old scripts they serve as archives/references more than anything. But again, it does work just fine, just a false warning. It's open source so anyone can fix it too

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                      • Fryundefined Fry moved this topic from MW3 Modding Releases & Resources on
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