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display_players_stats ERROR!!

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  • AlphaBlackundefined Offline
    AlphaBlackundefined Offline
    AlphaBlack
    wrote on last edited by AlphaBlack
    #1

    Resxt I got an error in your script
    display_players_stats. Just change the colors of the texts
    6476dfd9-381d-4c49-b947-ce3e39ff584e-image.png
    It happens as soon as someone enters the server

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    • Resxtundefined Offline
      Resxtundefined Offline
      Resxt
      Plutonium Staff
      wrote on last edited by
      #2

      These are warnings not errors

      AlphaBlackundefined FutureRaveundefined 2 Replies Last reply
      0
      • Resxtundefined Resxt

        These are warnings not errors

        AlphaBlackundefined Offline
        AlphaBlackundefined Offline
        AlphaBlack
        wrote on last edited by
        #3

        Resxt So it doesn't do anything? I can leave it so it won't cause problems in the long run.

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        • AlphaBlackundefined Offline
          AlphaBlackundefined Offline
          AlphaBlack
          wrote on last edited by
          #4

          Another little thing. Regarding the manage_bots_fill.gsc script, I don't understand it very well... does it ensure that there are no bots in the game until a player enters? Or does it only manage the number of bots to keep in the game?

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          • AlphaBlackundefined Offline
            AlphaBlackundefined Offline
            AlphaBlack
            wrote on last edited by
            #5

            Resxt Because when I load the server the bots appear, then someone has to enter and exit so they disappear

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            • Resxtundefined Offline
              Resxtundefined Offline
              Resxt
              Plutonium Staff
              wrote on last edited by
              #6

              The script simply edits the dvar. See Bot Warfare for what it does. This script does not create any logic other than modifying the dvar value in certain cases

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              • FutureRaveundefined Offline
                FutureRaveundefined Offline
                FutureRave
                VIP
                wrote on last edited by
                #7

                Would be interesting to have a copy of this GSC script because I don't think those are warnings at all.

                Kalitosundefined 1 Reply Last reply
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                • FutureRaveundefined FutureRave

                  Would be interesting to have a copy of this GSC script because I don't think those are warnings at all.

                  Kalitosundefined Offline
                  Kalitosundefined Offline
                  Kalitos
                  wrote on last edited by
                  #8

                  FutureRave https://github.com/Resxt/Plutonium-IW5-Scripts/blob/main/small_scripts/display_player_stats.gsc

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                  • Resxtundefined Resxt

                    These are warnings not errors

                    FutureRaveundefined Offline
                    FutureRaveundefined Offline
                    FutureRave
                    VIP
                    wrote on last edited by FutureRave
                    #9

                    Resxt Your script contains a mistake, you call the function setPoint with the first parameter being a "string" instead of a "float".

                    The line that needs to be fixed is this

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                    • FutureRaveundefined Offline
                      FutureRaveundefined Offline
                      FutureRave
                      VIP
                      wrote on last edited by
                      #10

                      It could be that the error message is wrong and that the first parameter needs to be actually a string.
                      Then you would need to fix the two other calls to the function that uses a float for the first parameter instead of a string.

                      Resxtundefined 1 Reply Last reply
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                      • FutureRaveundefined FutureRave

                        It could be that the error message is wrong and that the first parameter needs to be actually a string.
                        Then you would need to fix the two other calls to the function that uses a float for the first parameter instead of a string.

                        Resxtundefined Offline
                        Resxtundefined Offline
                        Resxt
                        Plutonium Staff
                        wrote on last edited by
                        #11

                        FutureRave this function can have strings, you can see the function declaration where it has conditions with "TOP" and so on, lot of scripts do it that way. It does work. They're just warnings. Tbh I don't really want to fix my old scripts they serve as archives/references more than anything. But again, it does work just fine, just a false warning. It's open source so anyone can fix it too

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                        • Fryundefined Fry moved this topic from MW3 Modding Releases & Resources on
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