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Bo1 Textures

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  • Indecencyyundefined Offline
    Indecencyyundefined Offline
    Indecencyy
    wrote on last edited by
    #1

    I've put in textures before on this game, and I want to keep them, but whenever I delete some and try and put new ones in, they stay or get bugged out. For example, I want a different claymore, I removed every file with claymore in it, and replaced them, but the new ones dont show and the old ones stay. Any one got a solution to this?

    Hadi77KSAundefined 1 Reply Last reply
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    • Hadi77KSAundefined Offline
      Hadi77KSAundefined Offline
      Hadi77KSA Contributor
      replied to Indecencyy on last edited by
      #2

      Depending how you installed the textures, they might be installed directly in your game folder. Open your game folder then the main folder. If you see iw_##.iwd where the number is greater or equal to "42", then those are extra textures installed for custom texture mods and can be deleted to remove any custom textures installed in the game folder. If you had to replace the iwd files (or what’s inside the files) lower than iw_42 to apply custom textures, then repair your game files. https://plutonium.pw/docs/repair/

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      • Indecencyyundefined Offline
        Indecencyyundefined Offline
        Indecencyy
        wrote on last edited by
        #3

        So you're saying I shouldn't use anything under iw_42 to have custom textures? If so, then I did use iw_39 for some of my textures.

        Hadi77KSAundefined 1 Reply Last reply
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        • Hadi77KSAundefined Offline
          Hadi77KSAundefined Offline
          Hadi77KSA Contributor
          replied to Indecencyy on last edited by Hadi77KSA
          #4

          @zTeskeys correct. When there’s the option of applying mods without replacing files from the game folder, then I consider replacing the game files to be a bad practice. Just follow Plutonium’s document for replacing textures: https://plutonium.pw/docs/modding/loading-textures/
          Alternatively, if you really have to place the texture replacements in an IWD file, just place your textures in an images folder, zip it, rename the zip and change its format to iw_42.iwd (or any number higher than 42. You can go up to 99 I believe (edit: seems it doesn’t really matter what the name is as long as it has iw_ at the beginning and is in .iwd format. Some symbols might not work though)), and place the new IWD file in the main folder inside your game folder.

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          • Indecencyyundefined Offline
            Indecencyyundefined Offline
            Indecencyy
            wrote on last edited by
            #5

            im now trying to use a iwd without a number (iw_animatedcamos_iwd). Will that work instead of 42 or higher?

            Hadi77KSAundefined 1 Reply Last reply
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            • Hadi77KSAundefined Offline
              Hadi77KSAundefined Offline
              Hadi77KSA Contributor
              replied to Indecencyy on last edited by
              #6

              @zTeskeys yes.

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              • Indecencyyundefined Offline
                Indecencyyundefined Offline
                Indecencyy
                wrote on last edited by
                #7

                also by doing this and making it into iw_42.iwd, the gloves just didnt work at all. They used to work by using my glove file, but now that isnt working. My hands and arms just turn white. Same with my claymore.

                Hadi77KSAundefined 1 Reply Last reply
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                • Hadi77KSAundefined Offline
                  Hadi77KSAundefined Offline
                  Hadi77KSA Contributor
                  replied to Indecencyy on last edited by
                  #8

                  @zTeskeys I suspect it’s a problem from the texture pack itself. Try uninstalling it and applying it again https://forum.plutonium.pw/topic/31053/animated-camos-v2-0-zm
                  Note for the zone files when using them on Plutonium: you can place them in %localappdata%\Plutonium\storage\t5\zone instead of replacing the the ones in the game folder.

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                  • Indecencyyundefined Offline
                    Indecencyyundefined Offline
                    Indecencyy
                    wrote on last edited by
                    #9

                    Maybe, but I'm just trying to use the bonecrusher gloves, which should work normally as I've put them in the right spot, and I've done a little rearranging and now I only have the bones. Meaning that there is the texture for the bones popping up, just not the arm and hands.

                    Hadi77KSAundefined 1 Reply Last reply
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                    • Indecencyyundefined Offline
                      Indecencyyundefined Offline
                      Indecencyy
                      wrote on last edited by
                      #10

                      image_2024-03-02_091119428.png

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                      • Hadi77KSAundefined Offline
                        Hadi77KSAundefined Offline
                        Hadi77KSA Contributor
                        replied to Indecencyy on last edited by
                        #11

                        @zTeskeys if you have placed textures in the \t5\images folder (from the Plutonium loading textures document), try removing the images folder entirely and see if that’s the cause of the problem. If that’s not it, then idk. It would be good if you provide links of the textures you’re trying to apply.

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