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Game Support

If you're looking for help with an issue related to our supported games, post here!

16.8k Topics 54.0k Posts

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  • Request support for the Plutonium T6 client, please wait at-least 1 day for a reply, it can get busy. The community is free to try to help in any thread.

    12k Topics
    38k Posts

    i love you bro ty

  • Request support for the Plutonium T5 client, please wait at-least 1 day for a reply, it can get busy. The community is free to try to help in any thread.

    2k Topics
    5k Posts

    nvm fixed it just gotta set your controls to default and you can change it

  • Request support for the Plutonium IW5 client, please wait at-least 1 day for a reply, it can get busy. The community is free to try to help in any thread.

    2k Topics
    8k Posts

    Awesome client you guys have here truly; However I would like to report after going past 100 effective FOV the ADS still zooms in with assault rifles in Modern Warfare 3 making the ADS sensitivity no longer 1:1!

    Example cg_fov 50 with cg_fovScale 2 (effective 100 fov) the ADS sensitivity is a consistent 1:1 with all weapons.

    However, with cg_fov 55 with cg_fovScale 2 (effective 110 fov) the ADS starts to zoom in with assault rifles; Ruining the ADS sensitivity.

    I tested with additional variables, and it seems once you are at cg_fov 51 or higher with cg_fovScale 2, Assault rifles start zooming, and past cg_fov 56 with cg_fovScale 2, even smgs start zooming in; Ruining the ADS sensitivity for smgs as well.

  • Request support for the Plutonium T4 client, please wait at-least 1 day for a reply, it can get busy. The community is free to try to help in any thread.

    1k Topics
    3k Posts

    And neither are hosted on Pluto, iiric it only takes one Pluto player to be banned from them for all of them being banned.