[Release][ZM] Solo and Any Player Easter Egg Mods
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FINALLY YES, a Decent EE MOD for bo1, i'm gonna play them now, ty
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btw another dumb question, if i wanna make the EEs with other player, we all need to install the mod? or only the host needs it? sorry but that part doesn't got clear enough
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javascript_616 I believe just the host having it is enough. Feel free to let me know if that’s not the case.
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Hadi77KSA update: i played with a friend in ascension, and it worked well, the only thing is, in some cases, when i launch the mode, it gives me an error , that says "zombie_combat" or something like that
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javascript_616 I take it only the host needed the files installed, is that correct? Do you know if the other people who joined got the mod loaded for them automatically? Or were they able to join the host directly just like normal?
As for the error you were talking about, it's a problem with Plutonium's mod loader that seems to be caused by entering the zombies mode before switching mods. I'm basing this on the following: https://github.com/Nukem9/LinkerMod/issues/18
There's no need to worry about it.Image:
Full transcription of the error:Error
Could not find label 'main' in script 'animscripts/zombie_combat' -
yeah is correct, as i said, i completed the ascesion EE with a friend and it only requires the host have the mod, it works like normal private match, with the obvious condition that i need to active the mode, and welp , thanks for the error aclaration!!
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This post is deleted!
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Anyway to try and update it to maybe not just skip the lander step but instead make it so that you dont require anyone on it?
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NotZythe from what I’ve seen from teh_bandit’s script modifications, his mod mostly utilised the code that was leftover by the game devs, and unfortunately what you’ve asked for doesn’t seem to be something that was leftover. I’ll see if I’m able to make the change you’ve asked for.
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NotZythe updated the post to provide an alternative version which is similar to the solo mod that was made for BO3. If you notice any bugs, feel free to let me know.
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Okay nothing bad happens if I do fast_restart right?
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Mr_Noble54321 supposedly,
fast_restart
doesn’t properly reset everything. If you want to be safe, usemap_restart
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Hadi77KSA Okay
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Is this compatible with ragdoll mods?
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SidewaysGamer69 it’s probably compatible. I don’t see why it wouldn’t be.
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I downloaded and it made me richtofen on moon but when i got to the step where the vrill defib is needed, i didnt have it
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rmuss you should have it from the start of the match. If you don’t, then that indicates you either don’t have the mod loaded or don’t have the mod installed properly. Start the map and refer to the FAQ for how to check if the mod is working properly.
If you do get it at the start of the match but it was missing when you needed to place it after the 4 canisters soul step, then you left it at the computer.If you’re unable to resolve the problem, provide a screenshot of the contents of the
maps
folder obtained from the mod folder, and keep the address bar showing; and provide another screenshot of the result of searching the external console forLoading script
after starting the map with the mod loaded. Doing so would help me to identify whether the mod is installed and getting loaded properly or not. -
Hadi77KSA i got it figured out. im not sure what the issue was i was trying to do the first method, even tried to redownload the files but that didn't wokr. ended up having to do the other method of putting the maps folder into the t5 storage folder. it worked s soon as i tried that method. it wasnt giving me the defib upon spawn but now it is. thank you
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hello, trying to do ascension and on the final step of freeing gersch, i throw the device, the orb is there but i keep getting the voice line where 'there isnt enough power', i have zeus cannon and papped raygun, what do i do
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lucizz all I can suggest is to repeat the step until you get it done. After throwing the Gersh Device on the orb, just shoot the orb about twice with each of the weapons.