[Release] [T6] [Zombies] Custom Map, SkyFall Reimagined - Survival (Open Beta)
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What is SkyFall?
SkyFall is a custom map made by me with GSC for Black Ops 2 based on buried map. The initial version was released in 2020 as a proof of concept, demonstrating the feasibility of making a true custom maps in Zombies mode with a lot of effort.So, what's the reimagined version?
The reimagined version represents what SkyFall needed to be at the start. As indicated, the original version served merely as a proof of concept. The Reimagined project started in end 2022 (yep its been more than 1.5 year of development (with a lot of pause, but skyfall is not the only project that i work xD))Why a survival mode?
The map is designed to work on all platforms: XBOX, PS3, STEAM, and PLUTONIUM. Consequently, I couldn't incorporate optimized elements specific at Plutonium, And do the project run in bonus on all platform without surpassing the limitations of BO2. Therefore, I've streamlined this version into a survival mode, omitting the main quest and boss fight to accommodate these constraints.Will the original version ever be released?
Perhaps. It may require a complete code overhaul to optimize it for Plutonium since the final project will never run correctly on PS3/XBOX platforms.Why a open beta ?
Bugs can still occur, I correct them over time even if some will just never be corrected in this version. Remember that a fix need to work on all platforms so if the bug is caused by a game function of the original map i cant use replacefunc to fix it, i need to make an alternative code and find a way to stop or detour the function.A new project after this custom map ?
Not with GSC, I'm a little fed up with Black Ops 2's GSC since I've already achieved almost everything that could be done with it between my public and personal projects, making a zombie custom map was really the last thing that I wanted to do.A preview of the map :
Zombies Type :
- Witches
- Witches armored
- Mini boss
Wonder Weapons :
- Ray gun
- Ray gun mk2
- Paralyzer
- Distortion 115 / Disaster 935 (RPG)
Features :
- Custom Huds
- Killstreaks
- Weapons rarity
- Armor / Shield
- Materials for weapons rarity / buy killstreaks
- 3 little easter egg.
- Dark Aether Rupture (indicated with a yellow round, zombies / witches will spawn during 3 min without break)
- Day / Night cycle
Report a bug :
- Currently you can see the patch note and the known bugs on my discord server, if a fix be released it will be announced on it : -
Install :
- Un-zip the .rar file
- Read the file Read(.)md it contains all instructions, custom command, Killstreak bind etc...
Download :
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sounds cool might check it out
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it's incredible
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Giga Chad Sigma-class modding
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been waiting for this
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version 1.0.1 is available, just need to redownload it, its the same link.
patch note : -
Looks like a very frail start to BO2 Mod tools.
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version 1.0.2 is available, just need to redownload it, its the same link.
patch note :
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Can someone give me a tutorial on how to place the map?
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xVansire its wrote on the read(.)md file, just go on the PC folder->maps/mp/gametypes_zm/_clientids.gsc, copy the _clientids.gsc file and place it in %localappdata%\Plutonium\storage\t6\scripts\zm, start Buried map and enjoy
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AMAZING MAP!
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Added :
-Pack a punch quest(.)txt (all steps to unlock it)
-Easter Egg(.)txt (Easter Egg found for the moment)
-Vending machine menu controls(.)txt (controls to move and select what u want buy on vending machine)
-custom perks effect(.)txt (explanation of all perks and custom effects of them)
-Plutonium - mods (a mod.ff of skyfall, to play it without using _clientids.gsc + a auto-install(.)bat) -
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I can't install the map, is it possible to get some help?