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Plutonium

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  2. BO2 Modding Releases & Resources
  3. [Release] [T6] [Zombies] Custom Map, SkyFall Reimagined - Survival (Open Beta)

[Release] [T6] [Zombies] Custom Map, SkyFall Reimagined - Survival (Open Beta)

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • wi3rrrundefined Offline
    wi3rrrundefined Offline
    wi3rrr
    wrote on last edited by
    #3

    it's incredible

    1 Reply Last reply
    1
    • LKuramaundefined Offline
      LKuramaundefined Offline
      LKurama
      wrote on last edited by
      #4

      Giga Chad Sigma-class modding 🗿

      1 Reply Last reply
      0
      • Youssef440undefined Offline
        Youssef440undefined Offline
        Youssef440
        wrote on last edited by
        #5

        been waiting for this

        1 Reply Last reply
        0
        • NyTekCFWundefined Offline
          NyTekCFWundefined Offline
          NyTekCFW
          wrote on last edited by
          #6

          version 1.0.1 is available, just need to redownload it, its the same link.
          patch note :

          image.png

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          0
          • GOLD3N 4RMundefined Offline
            GOLD3N 4RMundefined Offline
            GOLD3N 4RM
            wrote on last edited by
            #7

            Looks like a very frail start to BO2 Mod tools.

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            1
            • NyTekCFWundefined Offline
              NyTekCFWundefined Offline
              NyTekCFW
              wrote on last edited by
              #8

              version 1.0.2 is available, just need to redownload it, its the same link.
              patch note :
              image.png

              1 Reply Last reply
              0
              • xVansireundefined Offline
                xVansireundefined Offline
                xVansire
                wrote on last edited by
                #9

                Can someone give me a tutorial on how to place the map?

                NyTekCFWundefined 1 Reply Last reply
                0
                • xVansireundefined xVansire

                  Can someone give me a tutorial on how to place the map?

                  NyTekCFWundefined Offline
                  NyTekCFWundefined Offline
                  NyTekCFW
                  wrote on last edited by
                  #10

                  xVansire its wrote on the read(.)md file, just go on the PC folder->maps/mp/gametypes_zm/_clientids.gsc, copy the _clientids.gsc file and place it in %localappdata%\Plutonium\storage\t6\scripts\zm, start Buried map and enjoy

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                  • iZMAELOwundefined Offline
                    iZMAELOwundefined Offline
                    iZMAELOw
                    wrote on last edited by
                    #11

                    AMAZING MAP!

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                    0
                    • NyTekCFWundefined Offline
                      NyTekCFWundefined Offline
                      NyTekCFW
                      wrote on last edited by
                      #12

                      Added :
                      -Pack a punch quest(.)txt (all steps to unlock it)
                      -Easter Egg(.)txt (Easter Egg found for the moment)
                      -Vending machine menu controls(.)txt (controls to move and select what u want buy on vending machine)
                      -custom perks effect(.)txt (explanation of all perks and custom effects of them)
                      -Plutonium - mods (a mod.ff of skyfall, to play it without using _clientids.gsc + a auto-install(.)bat)

                      Screenshot 2024-04-21 065003.png

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                      0
                      • GhostRider0125undefined GhostRider0125 referenced this topic on
                      • NwpoRWedundefined Offline
                        NwpoRWedundefined Offline
                        NwpoRWed
                        wrote on last edited by
                        #13

                        I can't install the map, is it possible to get some help?

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                        0
                        • sebastiann...nundefined Offline
                          sebastiann...nundefined Offline
                          sebastiann...n
                          wrote on last edited by
                          #14

                          Hey man! I'm playing this map, but the witches are like really slow. Is this some bug? They're so slow it seems as if they're not even moving

                          NyTekCFWundefined 1 Reply Last reply
                          0
                          • sebastiann...nundefined sebastiann...n

                            Hey man! I'm playing this map, but the witches are like really slow. Is this some bug? They're so slow it seems as if they're not even moving

                            NyTekCFWundefined Offline
                            NyTekCFWundefined Offline
                            NyTekCFW
                            wrote on last edited by
                            #15

                            @sebastiann-n hi, if you're talking about the first rounds yes it's normal I adapted them to gradually evolve their speed compared to the current round, if on the other hand you tell me that round 10 they have the same speed as round 1 then yes it must be a bug, there are a lot of things in the map which happen in parallel with other events so sometimes it can happen that the game no longer follows and does whatever but its rare

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                            • sebastiann...nundefined Offline
                              sebastiann...nundefined Offline
                              sebastiann...n
                              wrote on last edited by
                              #16

                              ahh sorry, i didnt know that. i thought it was a bug but after playing it, it wasnt. sorry and thanks for the map! loved it

                              1 Reply Last reply
                              0
                              • Craig_Bolundefined Offline
                                Craig_Bolundefined Offline
                                Craig_Bol
                                wrote on last edited by
                                #17

                                what is the buy killstreak button? pls

                                NyTekCFWundefined 1 Reply Last reply
                                0
                                • Craig_Bolundefined Craig_Bol

                                  what is the buy killstreak button? pls

                                  NyTekCFWundefined Offline
                                  NyTekCFWundefined Offline
                                  NyTekCFW
                                  wrote on last edited by
                                  #18

                                  Craig_Bol hi, everything about controls is write into "Vending machine menu controls.txt".
                                  But globaly its the same controls for each vending machine.

                                  • melee button or u can move away of the vending machine to close the menu.
                                  • To move on the menu use tactical button(monkey bomb button) or frag button.
                                  • To select Press your interact button ex : F / Square / etc...
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                                  0
                                  • GhostRider0125undefined GhostRider0125 referenced this topic
                                  • NyTekCFWundefined Offline
                                    NyTekCFWundefined Offline
                                    NyTekCFW
                                    wrote last edited by NyTekCFW
                                    #19

                                    1.0.3 Massive Update (Open Beta + link added):
                                    Dark Aether Rupture removed (replaced by event)
                                    Score during special events (teleporter/power) now halved (was quartered)
                                    Zombies deal 1.5x damage during these events
                                    Zombie speed increased at round 40+ during these events (150 → 170)
                                    Base zombie speed fixed (8 → 24)
                                    Weapon rarities updated (common to legendary)
                                    Rare materials removed, replaced with global materials
                                    Material prices adjusted
                                    Shield damage reduced by 50%
                                    Auto-revive limited to 3 uses
                                    Fixed crash caused by fall damage
                                    Added dvar for LOD quality (model detail distance, default off to prevent FPS drops on console/low-end PCs)
                                    Power now auto-reactivates after Dark Aether ends
                                    Added messages when buying killstreaks or using vending stations
                                    Diving no longer restricts view angle (360° possible)
                                    Zombie limit increased (17 → 20)
                                    New vending station interface
                                    New killstreak: Mortar Strike
                                    "Blade O Rade" renamed to "Melee Macchiato" (one-shot ≤ round 20)
                                    Olympia removed from map (sound issue)
                                    Zombie health cap at round 50
                                    Zombie shield cap: 25,000
                                    Mini-boss health = zombie health ×2
                                    Mini-boss shield cap: 50,000
                                    Weapon damage capped at max zombie health (round 50)
                                    Improved gameplay UI
                                    "Improve Soldier" perk nerfed
                                    Moon gravity removed
                                    LOD overflow model changed (4 → 2)
                                    Collect Soldier → Scavenger (perk nerfed)
                                    Removed Perk Snail's Pace Slurpee
                                    Removed death hud waypoint
                                    Double Tap nerfed 2.0 → 1.0 (bo1 double tap)
                                    Bonus damage headshot removed
                                    Added a dvar to disable tutorial on plutonium
                                    Modified all perks effects
                                    Improve Soldier Replaced by PHD Flopper
                                    Mule Kick Cold War version
                                    Removed Coop Mode (result of a vote on discord, since in coop players start to lag around round 15)
                                    You now lose perks when using auto-revive
                                    If Quick Revive is on your perks slot when you are reviving yourself, your life will be totally restored.
                                    Massive optimization of Der Wunderfizz and perks logic code
                                    Implemented Dying Wish for Quick Revive
                                    Removed Wallbuy upgrade
                                    Global Weapons Rarity replaced by Level Weapons Rarity (each weapons have his own rarity, if a player level up a wpn rarity the wpn rarity is upgraded for everyone (not sure))
                                    Added a way to enable / disable : rarity, killstreaks, pack a punch, perks, ammo box
                                    Added First Room Gamemode
                                    Support different types of stats
                                    Ai Zombies v3.0.1 (a update of ai zombies code)
                                    Added 3 level of Pack a Punch
                                    Distortion 115 can be now pack a punch
                                    New Turret Killstreak code
                                    Turret Killstreak will be now pack a punch after 5 usage instead 10
                                    Added Animation for mini boss spawn
                                    Rebuilded Window spawn code
                                    Removed boards of window
                                    Rebuild Pap quest code to optimize it
                                    Map Modification
                                    and it's just the patch note of July......

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