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[MP/ZM] Black Ops II Mapvote

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  • Resxt Offline
    Resxt Offline
    Resxt
    Plutonium Staff
    wrote on last edited by
    #55

    Just pushed mapvote 2.1.4 that fixes a bug introduced in 2.1.2 where the very first game wouldn't have the mapvote running. This bug might not have been noticed by server owners since it only happened on the first game so I recommend updating to the latest version that fixes this

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    • PanDaemonAeon Offline
      PanDaemonAeon Offline
      PanDaemonAeon
      wrote on last edited by PanDaemonAeon
      #56
      This post is deleted!
      Resxt 1 Reply Last reply
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      • PanDaemonAeon PanDaemonAeon

        This post is deleted!

        Resxt Offline
        Resxt Offline
        Resxt
        Plutonium Staff
        wrote on last edited by
        #57
        This post is deleted!
        PanDaemonAeon 1 Reply Last reply
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        • Resxt Resxt

          This post is deleted!

          PanDaemonAeon Offline
          PanDaemonAeon Offline
          PanDaemonAeon
          wrote on last edited by
          #58
          This post is deleted!
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          • Bkilla03 Offline
            Bkilla03 Offline
            Bkilla03
            wrote on last edited by
            #59

            Anyway to add more modes and maps?

            Resxt 1 Reply Last reply
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            • Bkilla03 Bkilla03

              Anyway to add more modes and maps?

              Resxt Offline
              Resxt Offline
              Resxt
              Plutonium Staff
              wrote on last edited by
              #60

              Bkilla03 more than what? Dvars are documented

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              • notMeks notMeks referenced this topic on
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              • Smudge62 Offline
                Smudge62 Offline
                Smudge62
                wrote on last edited by
                #61

                Awesome script, so thank you for that. Just wondered if there is any way to randomize the first map/mode? Upon loading the server, the first map under sv_maprotation in the .cfg is loaded, which for me is exec tdm.cfg map mp_hijacked.

                Resxt 1 Reply Last reply
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                • Smudge62 Smudge62

                  Awesome script, so thank you for that. Just wondered if there is any way to randomize the first map/mode? Upon loading the server, the first map under sv_maprotation in the .cfg is loaded, which for me is exec tdm.cfg map mp_hijacked.

                  Resxt Offline
                  Resxt Offline
                  Resxt
                  Plutonium Staff
                  wrote on last edited by Resxt
                  #62

                  Smudge62 thanks. Yeah that's how the game/servers handle it. I never bothered trying to override this.
                  I don't have time to look into it but it's either possible by writing a Powershell script that would replace this line and then run the .bat for you or have something in the game that detects first boot and starts the mapvote for example

                  I wrote this Powershell script for myself back when I was hosting servers for that purpose
                  It doesn't run the bat after changing the dvar but this could easily be edited to do that too

                  $modes = @('dem',
                  'dom',
                  'koth')
                  
                  $maps = @('mp_la',
                          'mp_dockside',
                          'mp_carrier',
                          'mp_drone',
                          'mp_express',
                          'mp_hijacked',
                          'mp_meltdown',
                          'mp_overflow',
                          'mp_nightclub',
                          'mp_raid',
                          'mp_slums',
                          'mp_village',
                          'mp_turbine',
                          'mp_socotra',
                          'mp_nuketown_2020',
                          'mp_downhill',
                          'mp_mirage',
                          'mp_hydro',
                          'mp_skate',
                          'mp_concert',
                          'mp_magma',
                          'mp_vertigo',
                          'mp_studio',
                          'mp_uplink',
                          'mp_bridge',
                          'mp_castaway',
                          'mp_paintball',
                          'mp_dig',
                          'mp_frostbite',
                          'mp_pod',
                          'mp_takeoff')
                  
                  
                  $config_file_path = 'C:\Users\Resxt\AppData\Local\Plutonium\storage\t6\dedicated.cfg'
                  
                  $random_mode = Get-Random -InputObject $modes
                  $random_map = Get-Random -InputObject $maps
                  $maprotation = 'sv_maprotation "exec '+$random_mode+'.cfg map '+$random_map+'"'
                  
                  (Get-Content $config_file_path) -replace '^(sv_maprotation.*)$', $maprotation | Out-File $config_file_path
                  
                  Smudge62 1 Reply Last reply
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                  • Resxt Resxt

                    Smudge62 thanks. Yeah that's how the game/servers handle it. I never bothered trying to override this.
                    I don't have time to look into it but it's either possible by writing a Powershell script that would replace this line and then run the .bat for you or have something in the game that detects first boot and starts the mapvote for example

                    I wrote this Powershell script for myself back when I was hosting servers for that purpose
                    It doesn't run the bat after changing the dvar but this could easily be edited to do that too

                    $modes = @('dem',
                    'dom',
                    'koth')
                    
                    $maps = @('mp_la',
                            'mp_dockside',
                            'mp_carrier',
                            'mp_drone',
                            'mp_express',
                            'mp_hijacked',
                            'mp_meltdown',
                            'mp_overflow',
                            'mp_nightclub',
                            'mp_raid',
                            'mp_slums',
                            'mp_village',
                            'mp_turbine',
                            'mp_socotra',
                            'mp_nuketown_2020',
                            'mp_downhill',
                            'mp_mirage',
                            'mp_hydro',
                            'mp_skate',
                            'mp_concert',
                            'mp_magma',
                            'mp_vertigo',
                            'mp_studio',
                            'mp_uplink',
                            'mp_bridge',
                            'mp_castaway',
                            'mp_paintball',
                            'mp_dig',
                            'mp_frostbite',
                            'mp_pod',
                            'mp_takeoff')
                    
                    
                    $config_file_path = 'C:\Users\Resxt\AppData\Local\Plutonium\storage\t6\dedicated.cfg'
                    
                    $random_mode = Get-Random -InputObject $modes
                    $random_map = Get-Random -InputObject $maps
                    $maprotation = 'sv_maprotation "exec '+$random_mode+'.cfg map '+$random_map+'"'
                    
                    (Get-Content $config_file_path) -replace '^(sv_maprotation.*)$', $maprotation | Out-File $config_file_path
                    
                    Smudge62 Offline
                    Smudge62 Offline
                    Smudge62
                    wrote on last edited by
                    #63

                    Resxt thanks for that. I'll have a play around with it and see if I can come up with something.

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                    • IH8Gays05 Offline
                      IH8Gays05 Offline
                      IH8Gays05
                      wrote on last edited by
                      #64
                      This post is deleted!
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                      • Resxt Resxt referenced this topic on
                      • Ghy54- Offline
                        Ghy54- Offline
                        Ghy54-
                        wrote on last edited by
                        #65
                        This post is deleted!
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                        • Resxt Resxt referenced this topic on

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