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[MP/ZM] Black Ops II Mapvote

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  • PanDaemonAeonundefined Offline
    PanDaemonAeonundefined Offline
    PanDaemonAeon
    wrote on last edited by PanDaemonAeon
    #56
    This post is deleted!
    Resxtundefined 1 Reply Last reply
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    • PanDaemonAeonundefined PanDaemonAeon

      This post is deleted!

      Resxtundefined Offline
      Resxtundefined Offline
      Resxt
      Plutonium Staff
      wrote on last edited by
      #57
      This post is deleted!
      PanDaemonAeonundefined 1 Reply Last reply
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      • Resxtundefined Resxt

        This post is deleted!

        PanDaemonAeonundefined Offline
        PanDaemonAeonundefined Offline
        PanDaemonAeon
        wrote on last edited by
        #58
        This post is deleted!
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        • Bkilla03undefined Offline
          Bkilla03undefined Offline
          Bkilla03
          wrote on last edited by
          #59

          Anyway to add more modes and maps?

          Resxtundefined 1 Reply Last reply
          0
          • Bkilla03undefined Bkilla03

            Anyway to add more modes and maps?

            Resxtundefined Offline
            Resxtundefined Offline
            Resxt
            Plutonium Staff
            wrote on last edited by
            #60

            Bkilla03 more than what? Dvars are documented

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            • notMeksundefined notMeks referenced this topic on
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            • Smudge62undefined Offline
              Smudge62undefined Offline
              Smudge62
              wrote on last edited by
              #61

              Awesome script, so thank you for that. Just wondered if there is any way to randomize the first map/mode? Upon loading the server, the first map under sv_maprotation in the .cfg is loaded, which for me is exec tdm.cfg map mp_hijacked.

              Resxtundefined 1 Reply Last reply
              0
              • Smudge62undefined Smudge62

                Awesome script, so thank you for that. Just wondered if there is any way to randomize the first map/mode? Upon loading the server, the first map under sv_maprotation in the .cfg is loaded, which for me is exec tdm.cfg map mp_hijacked.

                Resxtundefined Offline
                Resxtundefined Offline
                Resxt
                Plutonium Staff
                wrote on last edited by Resxt
                #62

                Smudge62 thanks. Yeah that's how the game/servers handle it. I never bothered trying to override this.
                I don't have time to look into it but it's either possible by writing a Powershell script that would replace this line and then run the .bat for you or have something in the game that detects first boot and starts the mapvote for example

                I wrote this Powershell script for myself back when I was hosting servers for that purpose
                It doesn't run the bat after changing the dvar but this could easily be edited to do that too

                $modes = @('dem',
                'dom',
                'koth')
                
                $maps = @('mp_la',
                        'mp_dockside',
                        'mp_carrier',
                        'mp_drone',
                        'mp_express',
                        'mp_hijacked',
                        'mp_meltdown',
                        'mp_overflow',
                        'mp_nightclub',
                        'mp_raid',
                        'mp_slums',
                        'mp_village',
                        'mp_turbine',
                        'mp_socotra',
                        'mp_nuketown_2020',
                        'mp_downhill',
                        'mp_mirage',
                        'mp_hydro',
                        'mp_skate',
                        'mp_concert',
                        'mp_magma',
                        'mp_vertigo',
                        'mp_studio',
                        'mp_uplink',
                        'mp_bridge',
                        'mp_castaway',
                        'mp_paintball',
                        'mp_dig',
                        'mp_frostbite',
                        'mp_pod',
                        'mp_takeoff')
                
                
                $config_file_path = 'C:\Users\Resxt\AppData\Local\Plutonium\storage\t6\dedicated.cfg'
                
                $random_mode = Get-Random -InputObject $modes
                $random_map = Get-Random -InputObject $maps
                $maprotation = 'sv_maprotation "exec '+$random_mode+'.cfg map '+$random_map+'"'
                
                (Get-Content $config_file_path) -replace '^(sv_maprotation.*)$', $maprotation | Out-File $config_file_path
                
                Smudge62undefined 1 Reply Last reply
                0
                • Resxtundefined Resxt

                  Smudge62 thanks. Yeah that's how the game/servers handle it. I never bothered trying to override this.
                  I don't have time to look into it but it's either possible by writing a Powershell script that would replace this line and then run the .bat for you or have something in the game that detects first boot and starts the mapvote for example

                  I wrote this Powershell script for myself back when I was hosting servers for that purpose
                  It doesn't run the bat after changing the dvar but this could easily be edited to do that too

                  $modes = @('dem',
                  'dom',
                  'koth')
                  
                  $maps = @('mp_la',
                          'mp_dockside',
                          'mp_carrier',
                          'mp_drone',
                          'mp_express',
                          'mp_hijacked',
                          'mp_meltdown',
                          'mp_overflow',
                          'mp_nightclub',
                          'mp_raid',
                          'mp_slums',
                          'mp_village',
                          'mp_turbine',
                          'mp_socotra',
                          'mp_nuketown_2020',
                          'mp_downhill',
                          'mp_mirage',
                          'mp_hydro',
                          'mp_skate',
                          'mp_concert',
                          'mp_magma',
                          'mp_vertigo',
                          'mp_studio',
                          'mp_uplink',
                          'mp_bridge',
                          'mp_castaway',
                          'mp_paintball',
                          'mp_dig',
                          'mp_frostbite',
                          'mp_pod',
                          'mp_takeoff')
                  
                  
                  $config_file_path = 'C:\Users\Resxt\AppData\Local\Plutonium\storage\t6\dedicated.cfg'
                  
                  $random_mode = Get-Random -InputObject $modes
                  $random_map = Get-Random -InputObject $maps
                  $maprotation = 'sv_maprotation "exec '+$random_mode+'.cfg map '+$random_map+'"'
                  
                  (Get-Content $config_file_path) -replace '^(sv_maprotation.*)$', $maprotation | Out-File $config_file_path
                  
                  Smudge62undefined Offline
                  Smudge62undefined Offline
                  Smudge62
                  wrote on last edited by
                  #63

                  Resxt thanks for that. I'll have a play around with it and see if I can come up with something.

                  1 Reply Last reply
                  1
                  • IH8Gays05undefined Offline
                    IH8Gays05undefined Offline
                    IH8Gays05
                    wrote on last edited by
                    #64
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • Resxtundefined Resxt referenced this topic on
                    • Ghy54-undefined Offline
                      Ghy54-undefined Offline
                      Ghy54-
                      wrote on last edited by
                      #65
                      This post is deleted!
                      1 Reply Last reply
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                      • Resxtundefined Resxt referenced this topic on

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