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  3. [Release] (ZM) - Origins Enhanced Version

[Release] (ZM) - Origins Enhanced Version

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Cobayeroundefined Offline
    Cobayeroundefined Offline
    Cobayero
    replied to LKurama on last edited by
    #232

    LKurama actually i found the files but i get like a black rift in some part of the sky even if a put all the files in, do you know how to fix that?

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    • LKuramaundefined Offline
      LKuramaundefined Offline
      LKurama
      wrote on last edited by
      #233

      What do you mean ? Can you please send some screenshots ?

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      • Cobayeroundefined Offline
        Cobayeroundefined Offline
        Cobayero
        wrote on last edited by
        #234

        this shouldnt appear right?Captura de pantalla (3).png 45a1affa-b512-4ee6-a459-f82ef1168d64-Captura de pantalla (2).png

        LKuramaundefined 1 Reply Last reply
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        • LKuramaundefined Offline
          LKuramaundefined Offline
          LKurama
          replied to Cobayero on last edited by LKurama
          #235

          Cobayero if there is any skybox iwi file, then delete it.
          Otherwise I've got an other Skybox texture that comes from Bo3, but it doesn't have a great difference... Unless you change the sky intensity

          And I'm sure your version isn't up to date.
          Make sure you only downloaded the file from the first message in this topic and ignore Update messages. It is updated automatically.

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          • Cobayeroundefined Offline
            Cobayeroundefined Offline
            Cobayero
            wrote on last edited by Cobayero
            #236

            I took out the skybox_zm_tomb_ft.iwi file and this is what it looks like nowCaptura de pantalla (4).png as you can see that part of the sky is like the bo2 one now and if i take out any vortex files it comes back to the normal sky. I only downloaded the files from the first post

            LKuramaundefined 1 Reply Last reply
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            • LKuramaundefined Offline
              LKuramaundefined Offline
              LKurama
              replied to Cobayero on last edited by LKurama
              #237

              Cobayero I never released Black Ops 3 Skybox because it wouldn't have been visible without just typing one or two commands each time you're starting your game.

              And the vortex is completely fine.

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              • Cobayeroundefined Offline
                Cobayeroundefined Offline
                Cobayero
                wrote on last edited by
                #238

                so then how do i fix the skybox thing so that the full sky is like the bo3 one?

                LKuramaundefined 1 Reply Last reply
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                • LKuramaundefined Offline
                  LKuramaundefined Offline
                  LKurama
                  replied to Cobayero on last edited by
                  #239

                  Cobayero It's not working the same way.
                  I already tried to make it work like BO3 by replacing the skybox. But the clouds all around the map cannot be removed. That means the skybox is almost invisible by default.

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                  • Cobayeroundefined Offline
                    Cobayeroundefined Offline
                    Cobayero
                    wrote on last edited by
                    #240

                    i leave it as it is then?

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                    • Themorocan08undefined Offline
                      Themorocan08undefined Offline
                      Themorocan08
                      wrote on last edited by
                      #241

                      i just wanna ask if this stable to do and i need to know if it work for online server or just for costume game or solo ?

                      LKuramaundefined 1 Reply Last reply
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                      • LKuramaundefined Offline
                        LKuramaundefined Offline
                        LKurama
                        replied to Themorocan08 on last edited by
                        #242

                        Themorocan08 If you know how custom textures and sounds work, then you know it is loaded regardless of the type of server or game you're trying to play, since my work doesn't use any GSC script.

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                        • Themorocan08undefined Offline
                          Themorocan08undefined Offline
                          Themorocan08
                          wrote on last edited by
                          #243

                          LKurama good but i want to do it but keep origins sound and i wanna ask u if it need god graphics to load this mod

                          LKuramaundefined 1 Reply Last reply
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                          • LKuramaundefined Offline
                            LKuramaundefined Offline
                            LKurama
                            replied to Themorocan08 on last edited by
                            #244

                            Themorocan08 It works fine with an RTX 2060 portable... You can download the images without takin' the sounds no worries. However, I do recommend trying the custom sounds.

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                            • Themorocan08undefined Offline
                              Themorocan08undefined Offline
                              Themorocan08
                              wrote on last edited by
                              #245

                              LKurama do u have enhanced version for mob of the dead

                              LKuramaundefined 1 Reply Last reply
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                              • LKuramaundefined Offline
                                LKuramaundefined Offline
                                LKurama
                                replied to Themorocan08 on last edited by
                                #246

                                Themorocan08 nah bro
                                I was thinking about it, I'll have to wait a Remastered MOTD version on BO3, with new custom textures such as Die Rise... After Origins and MoTD, this will be my next release

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                                • LKuramaundefined Offline
                                  LKuramaundefined Offline
                                  LKurama
                                  wrote on last edited by LKurama
                                  #247

                                  image.png
                                  4f3da964-80a9-4b79-9993-a3b2a3bef6bb-image.png
                                  👀

                                  1 Reply Last reply
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                                  • LKuramaundefined Offline
                                    LKuramaundefined Offline
                                    LKurama
                                    wrote on last edited by LKurama
                                    #248

                                    3bd613d3-4bd9-44d7-ba2c-326d163deb79-image.png
                                    💤

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                                    • Astroniaundefined Offline
                                      Astroniaundefined Offline
                                      Astronia
                                      wrote on last edited by
                                      #249

                                      LKurama is there any particular reason the textures are lower quality? Why not just port them as they are in bo3?

                                      LKuramaundefined 1 Reply Last reply
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                                      • LKuramaundefined Offline
                                        LKuramaundefined Offline
                                        LKurama
                                        replied to Astronia on last edited by LKurama
                                        #250

                                        Astronia Which one exactly ?

                                        If you're talking about weapons or complex models, keep in mind that Black ops III uses multiples files for different weapon parts, instead of one like Black Ops II

                                        For the robot, it works in a different way. Multiple materials are applied on it... With many decals etc. My texture resolution can't go higher than 4k (16MB to be more precise), which means I'm supposed to make the things in a lower resolution than BO3 offers.

                                        BO3 has 2k textures, that's a fact. But keep in mind that mipmaps are often used in the game, and I don't (unless it is necessary)

                                        Last but not least, this project is very very old. Since I started it, I learned a lot of things about modding and importing bo3 assets. I gotta fix my past mistakes in order to give the best visual experience with the mod.

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                                        • Astroniaundefined Offline
                                          Astroniaundefined Offline
                                          Astronia
                                          wrote on last edited by
                                          #251

                                          LKurama

                                          Oh, are you not working on it anymore? Apologies for bothering you if so.

                                          Anyways, here are two screenshots of the trial board (nikolai is normal bo2, takeo is your texture pack)
                                          Screenshot 2024-07-06 093453.png
                                          Screenshot 2024-07-06 093812.png

                                          Looking at it again, I'm realizing that perhaps it's not so much that the bo3 textures are more pixellated, but rather that they are higher contrast (this is most easily seen by the lines in the cement. They're much darker in the bo3 textures), which makes the inherent pixellation more apparent?

                                          (I'm really not very knowledgeable with this stuff lol)

                                          Is there any particular reason you don't also use the mipmaps from the bo3 files? The Moire patterns created without them take away quite a bit from the experience.

                                          LKuramaundefined 1 Reply Last reply
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