Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] (ZM) - Origins Enhanced Version

[Release] (ZM) - Origins Enhanced Version

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2 zombiesoriginsremastersound
264 Posts 57 Posters 93.3k Views 19 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Cobayeroundefined Cobayero

    I took out the skybox_zm_tomb_ft.iwi file and this is what it looks like nowCaptura de pantalla (4).png as you can see that part of the sky is like the bo2 one now and if i take out any vortex files it comes back to the normal sky. I only downloaded the files from the first post

    LKuramaundefined Offline
    LKuramaundefined Offline
    LKurama
    wrote on last edited by LKurama
    #237

    Cobayero I never released Black Ops 3 Skybox because it wouldn't have been visible without just typing one or two commands each time you're starting your game.

    And the vortex is completely fine.

    1 Reply Last reply
    0
    • Cobayeroundefined Offline
      Cobayeroundefined Offline
      Cobayero
      wrote on last edited by
      #238

      so then how do i fix the skybox thing so that the full sky is like the bo3 one?

      LKuramaundefined 1 Reply Last reply
      0
      • Cobayeroundefined Cobayero

        so then how do i fix the skybox thing so that the full sky is like the bo3 one?

        LKuramaundefined Offline
        LKuramaundefined Offline
        LKurama
        wrote on last edited by
        #239

        Cobayero It's not working the same way.
        I already tried to make it work like BO3 by replacing the skybox. But the clouds all around the map cannot be removed. That means the skybox is almost invisible by default.

        1 Reply Last reply
        0
        • Cobayeroundefined Offline
          Cobayeroundefined Offline
          Cobayero
          wrote on last edited by
          #240

          i leave it as it is then?

          1 Reply Last reply
          1
          • Themorocan08undefined Offline
            Themorocan08undefined Offline
            Themorocan08
            wrote on last edited by
            #241

            i just wanna ask if this stable to do and i need to know if it work for online server or just for costume game or solo ?

            LKuramaundefined 1 Reply Last reply
            0
            • Themorocan08undefined Themorocan08

              i just wanna ask if this stable to do and i need to know if it work for online server or just for costume game or solo ?

              LKuramaundefined Offline
              LKuramaundefined Offline
              LKurama
              wrote on last edited by
              #242

              Themorocan08 If you know how custom textures and sounds work, then you know it is loaded regardless of the type of server or game you're trying to play, since my work doesn't use any GSC script.

              1 Reply Last reply
              0
              • Themorocan08undefined Offline
                Themorocan08undefined Offline
                Themorocan08
                wrote on last edited by
                #243

                LKurama good but i want to do it but keep origins sound and i wanna ask u if it need god graphics to load this mod

                LKuramaundefined 1 Reply Last reply
                0
                • Themorocan08undefined Themorocan08

                  LKurama good but i want to do it but keep origins sound and i wanna ask u if it need god graphics to load this mod

                  LKuramaundefined Offline
                  LKuramaundefined Offline
                  LKurama
                  wrote on last edited by
                  #244

                  Themorocan08 It works fine with an RTX 2060 portable... You can download the images without takin' the sounds no worries. However, I do recommend trying the custom sounds.

                  1 Reply Last reply
                  0
                  • Themorocan08undefined Offline
                    Themorocan08undefined Offline
                    Themorocan08
                    wrote on last edited by
                    #245

                    LKurama do u have enhanced version for mob of the dead

                    LKuramaundefined 1 Reply Last reply
                    0
                    • Themorocan08undefined Themorocan08

                      LKurama do u have enhanced version for mob of the dead

                      LKuramaundefined Offline
                      LKuramaundefined Offline
                      LKurama
                      wrote on last edited by
                      #246

                      Themorocan08 nah bro
                      I was thinking about it, I'll have to wait a Remastered MOTD version on BO3, with new custom textures such as Die Rise... After Origins and MoTD, this will be my next release

                      1 Reply Last reply
                      1
                      • LKuramaundefined Offline
                        LKuramaundefined Offline
                        LKurama
                        wrote on last edited by LKurama
                        #247

                        image.png
                        4f3da964-80a9-4b79-9993-a3b2a3bef6bb-image.png
                        👀

                        1 Reply Last reply
                        1
                        • LKuramaundefined Offline
                          LKuramaundefined Offline
                          LKurama
                          wrote on last edited by LKurama
                          #248

                          3bd613d3-4bd9-44d7-ba2c-326d163deb79-image.png
                          💤

                          1 Reply Last reply
                          0
                          • Astroniaundefined Offline
                            Astroniaundefined Offline
                            Astronia
                            wrote on last edited by
                            #249

                            LKurama is there any particular reason the textures are lower quality? Why not just port them as they are in bo3?

                            LKuramaundefined 1 Reply Last reply
                            0
                            • Astroniaundefined Astronia

                              LKurama is there any particular reason the textures are lower quality? Why not just port them as they are in bo3?

                              LKuramaundefined Offline
                              LKuramaundefined Offline
                              LKurama
                              wrote on last edited by LKurama
                              #250

                              Astronia Which one exactly ?

                              If you're talking about weapons or complex models, keep in mind that Black ops III uses multiples files for different weapon parts, instead of one like Black Ops II

                              For the robot, it works in a different way. Multiple materials are applied on it... With many decals etc. My texture resolution can't go higher than 4k (16MB to be more precise), which means I'm supposed to make the things in a lower resolution than BO3 offers.

                              BO3 has 2k textures, that's a fact. But keep in mind that mipmaps are often used in the game, and I don't (unless it is necessary)

                              Last but not least, this project is very very old. Since I started it, I learned a lot of things about modding and importing bo3 assets. I gotta fix my past mistakes in order to give the best visual experience with the mod.

                              1 Reply Last reply
                              0
                              • Astroniaundefined Offline
                                Astroniaundefined Offline
                                Astronia
                                wrote on last edited by
                                #251

                                LKurama

                                Oh, are you not working on it anymore? Apologies for bothering you if so.

                                Anyways, here are two screenshots of the trial board (nikolai is normal bo2, takeo is your texture pack)
                                Screenshot 2024-07-06 093453.png
                                Screenshot 2024-07-06 093812.png

                                Looking at it again, I'm realizing that perhaps it's not so much that the bo3 textures are more pixellated, but rather that they are higher contrast (this is most easily seen by the lines in the cement. They're much darker in the bo3 textures), which makes the inherent pixellation more apparent?

                                (I'm really not very knowledgeable with this stuff lol)

                                Is there any particular reason you don't also use the mipmaps from the bo3 files? The Moire patterns created without them take away quite a bit from the experience.

                                LKuramaundefined 1 Reply Last reply
                                1
                                • Astroniaundefined Astronia

                                  LKurama

                                  Oh, are you not working on it anymore? Apologies for bothering you if so.

                                  Anyways, here are two screenshots of the trial board (nikolai is normal bo2, takeo is your texture pack)
                                  Screenshot 2024-07-06 093453.png
                                  Screenshot 2024-07-06 093812.png

                                  Looking at it again, I'm realizing that perhaps it's not so much that the bo3 textures are more pixellated, but rather that they are higher contrast (this is most easily seen by the lines in the cement. They're much darker in the bo3 textures), which makes the inherent pixellation more apparent?

                                  (I'm really not very knowledgeable with this stuff lol)

                                  Is there any particular reason you don't also use the mipmaps from the bo3 files? The Moire patterns created without them take away quite a bit from the experience.

                                  LKuramaundefined Offline
                                  LKuramaundefined Offline
                                  LKurama
                                  wrote on last edited by LKurama
                                  #252

                                  Astronia I'm still working on it
                                  But i've not done that yet 🤷

                                  BO3's challenge slab looks like this
                                  db5fe4d9-733b-4514-9e4e-011b335fa58d-image.png
                                  But yeah this could be interesting to see this slab improved
                                  5fcd7f6c-5ef3-4535-9695-14c99e875880-image.png

                                  1 Reply Last reply
                                  2
                                  • KingGojoundefined Offline
                                    KingGojoundefined Offline
                                    KingGojo
                                    wrote on last edited by
                                    #253

                                    Good work, keep it up
                                    image.png

                                    1 Reply Last reply
                                    0
                                    • KingGojoundefined KingGojo referenced this topic on
                                    • GhostRider0125undefined GhostRider0125 referenced this topic on
                                    • LKuramaundefined Offline
                                      LKuramaundefined Offline
                                      LKurama
                                      wrote on last edited by
                                      #254

                                      image.png

                                      uuuh yeah I'm still on the move

                                      image.png

                                      Izi selvaundefined 1 Reply Last reply
                                      1
                                      • LKuramaundefined LKurama

                                        image.png

                                        uuuh yeah I'm still on the move

                                        image.png

                                        Izi selvaundefined Offline
                                        Izi selvaundefined Offline
                                        Izi selva
                                        wrote on last edited by Izi selva
                                        #255

                                        LKurama hello bro, sorry for mi english, amm where can download de last version of this patch, i downloaded things but the sound lose but de map is beautifull, can you show me what is the last update? thanks

                                        LKuramaundefined 1 Reply Last reply
                                        0
                                        • Izi selvaundefined Izi selva

                                          LKurama hello bro, sorry for mi english, amm where can download de last version of this patch, i downloaded things but the sound lose but de map is beautifull, can you show me what is the last update? thanks

                                          LKuramaundefined Offline
                                          LKuramaundefined Offline
                                          LKurama
                                          wrote on last edited by
                                          #256

                                          Izi selva Well at the moment I don't really remember which link is the good one. I'm still working on it

                                          Izi selvaundefined 1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 10
                                          • 11
                                          • 12
                                          • 13
                                          • 14
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate