[ZM] [LIB] Custom Ragdoll Death Animations (gore mod)
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doesnt work : (
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doesnt work : (
GhostRider0125 Only works in private matches, go into one and type in the console
xpartygo
to bypass the minimum player requirement -
GhostRider0125 Only works in private matches, go into one and type in the console
xpartygo
to bypass the minimum player requirementbhfff You get zom folder scripts loaded for solo if you press first online and then go back and press solo.
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bhfff You get zom folder scripts loaded for solo if you press first online and then go back and press solo.
dontknowletspl crazy, I never knew about this trick, thanks !
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very nice... is this possible to have on steam as well and is the hit box collision still there after killing them
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very nice... is this possible to have on steam as well and is the hit box collision still there after killing them
FaZe Flick Thank you! The example mod uses
self SetPlayerCollision(0);
so no the hitbox isn't there, but the library itself does not change this as other modders may prefer to keep it thereAs for steam, I haven't loaded gsc via the raw method in years, so I might be rusty on the subject, but since the lib uses vanilla imports I think the only things that needs to be changed is the following import:
#include scripts\sp\zom\lib\d_lib_gore;
to
#include maps\d_lib_gore;
(assuming you put your mods into the maps folder) -
would you mind making it into a script for steam or as like some sort of ragdoll patch?
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would you mind making it into a script for steam or as like some sort of ragdoll patch?
FaZe Flick Put both the lib in the maps folder and this modified _zombiemode.gsc https://pastebin.com/7FYT6wq0
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Is this highly compatible?
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Is this highly compatible?
SidewaysGamer69 I have not tested any mod with it, so I can not tell. The only thing I can assure is that it's easy to add to any mod
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What file is actor_killed_override in?