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  3. [ZM] [LIB] Custom Ragdoll Death Animations (gore mod)

[ZM] [LIB] Custom Ragdoll Death Animations (gore mod)

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  • GhostRider0125 GhostRider0125

    doesnt work : (

    bhfff Offline
    bhfff Offline
    bhfff
    wrote on last edited by
    #7

    GhostRider0125 Only works in private matches, go into one and type in the console xpartygo to bypass the minimum player requirement

    dontknowletspl 1 Reply Last reply
    1
    • bhfff bhfff

      GhostRider0125 Only works in private matches, go into one and type in the console xpartygo to bypass the minimum player requirement

      dontknowletspl Offline
      dontknowletspl Offline
      dontknowletspl
      wrote on last edited by dontknowletspl
      #8

      bhfff You get zom folder scripts loaded for solo if you press first online and then go back and press solo.
      44c51ef9-3136-4aa5-bc02-f33acb330665-kuva.png

      bhfff 1 Reply Last reply
      2
      • dontknowletspl dontknowletspl

        bhfff You get zom folder scripts loaded for solo if you press first online and then go back and press solo.
        44c51ef9-3136-4aa5-bc02-f33acb330665-kuva.png

        bhfff Offline
        bhfff Offline
        bhfff
        wrote on last edited by
        #9

        dontknowletspl crazy, I never knew about this trick, thanks !

        1 Reply Last reply
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        • FaZe Flick Offline
          FaZe Flick Offline
          FaZe Flick
          wrote on last edited by
          #10

          very nice... is this possible to have on steam as well and is the hit box collision still there after killing them

          bhfff 1 Reply Last reply
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          • FaZe Flick FaZe Flick

            very nice... is this possible to have on steam as well and is the hit box collision still there after killing them

            bhfff Offline
            bhfff Offline
            bhfff
            wrote on last edited by bhfff
            #11

            FaZe Flick Thank you! The example mod uses self SetPlayerCollision(0); so no the hitbox isn't there, but the library itself does not change this as other modders may prefer to keep it there

            As for steam, I haven't loaded gsc via the raw method in years, so I might be rusty on the subject, but since the lib uses vanilla imports I think the only things that needs to be changed is the following import:

            #include scripts\sp\zom\lib\d_lib_gore;

            to

            #include maps\d_lib_gore; (assuming you put your mods into the maps folder)

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            • FaZe Flick Offline
              FaZe Flick Offline
              FaZe Flick
              wrote on last edited by
              #12

              would you mind making it into a script for steam or as like some sort of ragdoll patch?

              bhfff 1 Reply Last reply
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              • FaZe Flick FaZe Flick

                would you mind making it into a script for steam or as like some sort of ragdoll patch?

                bhfff Offline
                bhfff Offline
                bhfff
                wrote on last edited by
                #13

                FaZe Flick Put both the lib in the maps folder and this modified _zombiemode.gsc https://pastebin.com/7FYT6wq0

                1 Reply Last reply
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                • SidewaysGamer69 Offline
                  SidewaysGamer69 Offline
                  SidewaysGamer69
                  wrote on last edited by
                  #14

                  Is this highly compatible?

                  bhfff 1 Reply Last reply
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                  • SidewaysGamer69 SidewaysGamer69

                    Is this highly compatible?

                    bhfff Offline
                    bhfff Offline
                    bhfff
                    wrote on last edited by
                    #15

                    SidewaysGamer69 I have not tested any mod with it, so I can not tell. The only thing I can assure is that it's easy to add to any mod 🙂

                    1 Reply Last reply
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                    • Amantis Offline
                      Amantis Offline
                      Amantis
                      wrote on last edited by
                      #16
                      This post is deleted!
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                      • lacey raven Offline
                        lacey raven Offline
                        lacey raven
                        wrote on last edited by
                        #17

                        works with renaissance mod 😆

                        1 Reply Last reply
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                        • Dayronn_ Offline
                          Dayronn_ Offline
                          Dayronn_
                          wrote on last edited by
                          #18

                          no bo2 version ??

                          1 Reply Last reply
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                          • IronMatt01 Offline
                            IronMatt01 Offline
                            IronMatt01
                            wrote on last edited by
                            #19
                            This post is deleted!
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                            • Gabbiano25 Offline
                              Gabbiano25 Offline
                              Gabbiano25
                              wrote on last edited by
                              #20

                              Hey I know it's been some time since the last message here, but I would like to try my luck. I downloaded the mod and it seems to work fine but only on already dead zombies, the alive one after few turn seems to be too strong and get the usual ragdoll, while being dead is enough for even a ray gun shot to make them fly. I would like to know if there is a fix or if I might have done something wrong, and also if there is a way to increase the ragdoll, I want to try it as not realistic at all

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