Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Collapse

Plutonium

  1. Home
  2. BO1 Modding Releases & Resources
  3. [ZM] [LIB] Custom Ragdoll Death Animations (gore mod)

[ZM] [LIB] Custom Ragdoll Death Animations (gore mod)

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
20 Posts 11 Posters 6.0k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • FaZe Flickundefined FaZe Flick

    very nice... is this possible to have on steam as well and is the hit box collision still there after killing them

    bhfffundefined Offline
    bhfffundefined Offline
    bhfff
    wrote on last edited by bhfff
    #11

    FaZe Flick Thank you! The example mod uses self SetPlayerCollision(0); so no the hitbox isn't there, but the library itself does not change this as other modders may prefer to keep it there

    As for steam, I haven't loaded gsc via the raw method in years, so I might be rusty on the subject, but since the lib uses vanilla imports I think the only things that needs to be changed is the following import:

    #include scripts\sp\zom\lib\d_lib_gore;

    to

    #include maps\d_lib_gore; (assuming you put your mods into the maps folder)

    1 Reply Last reply
    0
    • FaZe Flickundefined Offline
      FaZe Flickundefined Offline
      FaZe Flick
      wrote on last edited by
      #12

      would you mind making it into a script for steam or as like some sort of ragdoll patch?

      bhfffundefined 1 Reply Last reply
      0
      • FaZe Flickundefined FaZe Flick

        would you mind making it into a script for steam or as like some sort of ragdoll patch?

        bhfffundefined Offline
        bhfffundefined Offline
        bhfff
        wrote on last edited by
        #13

        FaZe Flick Put both the lib in the maps folder and this modified _zombiemode.gsc https://pastebin.com/7FYT6wq0

        1 Reply Last reply
        0
        • SidewaysGamer69undefined Offline
          SidewaysGamer69undefined Offline
          SidewaysGamer69
          wrote on last edited by
          #14

          Is this highly compatible?

          bhfffundefined 1 Reply Last reply
          0
          • SidewaysGamer69undefined SidewaysGamer69

            Is this highly compatible?

            bhfffundefined Offline
            bhfffundefined Offline
            bhfff
            wrote on last edited by
            #15

            SidewaysGamer69 I have not tested any mod with it, so I can not tell. The only thing I can assure is that it's easy to add to any mod 🙂

            1 Reply Last reply
            0
            • Amantisundefined Offline
              Amantisundefined Offline
              Amantis
              wrote on last edited by
              #16

              What file is actor_killed_override in?

              1 Reply Last reply
              0
              • lacey ravenundefined Offline
                lacey ravenundefined Offline
                lacey raven
                wrote on last edited by
                #17

                works with renaissance mod 😆

                1 Reply Last reply
                0
                • Dayronn_undefined Offline
                  Dayronn_undefined Offline
                  Dayronn_
                  wrote on last edited by
                  #18

                  no bo2 version ??

                  1 Reply Last reply
                  0
                  • IronMatt01undefined Offline
                    IronMatt01undefined Offline
                    IronMatt01
                    wrote on last edited by
                    #19
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • Gabbiano25undefined Offline
                      Gabbiano25undefined Offline
                      Gabbiano25
                      wrote on last edited by
                      #20

                      Hey I know it's been some time since the last message here, but I would like to try my luck. I downloaded the mod and it seems to work fine but only on already dead zombies, the alive one after few turn seems to be too strong and get the usual ragdoll, while being dead is enough for even a ray gun shot to make them fly. I would like to know if there is a fix or if I might have done something wrong, and also if there is a way to increase the ragdoll, I want to try it as not realistic at all

                      1 Reply Last reply
                      0

                      Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                      Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                      With your input, this post could be even better 💗

                      Register Login
                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      • Login

                      • Don't have an account? Register

                      • Login or register to search.
                      • First post
                        Last post
                      0
                      • Unread 0
                      • Recent
                      • Tags
                      • Popular
                      • Users
                      • Groups