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  3. [ZM] [LIB] Custom Ragdoll Death Animations (gore mod)

[ZM] [LIB] Custom Ragdoll Death Animations (gore mod)

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  • dontknowletsplundefined dontknowletspl

    bhfff You get zom folder scripts loaded for solo if you press first online and then go back and press solo.
    44c51ef9-3136-4aa5-bc02-f33acb330665-kuva.png

    bhfffundefined Offline
    bhfffundefined Offline
    bhfff
    wrote on last edited by
    #9

    dontknowletspl crazy, I never knew about this trick, thanks !

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    • FaZe Flickundefined Offline
      FaZe Flickundefined Offline
      FaZe Flick
      wrote on last edited by
      #10

      very nice... is this possible to have on steam as well and is the hit box collision still there after killing them

      bhfffundefined 1 Reply Last reply
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      • FaZe Flickundefined FaZe Flick

        very nice... is this possible to have on steam as well and is the hit box collision still there after killing them

        bhfffundefined Offline
        bhfffundefined Offline
        bhfff
        wrote on last edited by bhfff
        #11

        FaZe Flick Thank you! The example mod uses self SetPlayerCollision(0); so no the hitbox isn't there, but the library itself does not change this as other modders may prefer to keep it there

        As for steam, I haven't loaded gsc via the raw method in years, so I might be rusty on the subject, but since the lib uses vanilla imports I think the only things that needs to be changed is the following import:

        #include scripts\sp\zom\lib\d_lib_gore;

        to

        #include maps\d_lib_gore; (assuming you put your mods into the maps folder)

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        • FaZe Flickundefined Offline
          FaZe Flickundefined Offline
          FaZe Flick
          wrote on last edited by
          #12

          would you mind making it into a script for steam or as like some sort of ragdoll patch?

          bhfffundefined 1 Reply Last reply
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          • FaZe Flickundefined FaZe Flick

            would you mind making it into a script for steam or as like some sort of ragdoll patch?

            bhfffundefined Offline
            bhfffundefined Offline
            bhfff
            wrote on last edited by
            #13

            FaZe Flick Put both the lib in the maps folder and this modified _zombiemode.gsc https://pastebin.com/7FYT6wq0

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            • SidewaysGamer69undefined Offline
              SidewaysGamer69undefined Offline
              SidewaysGamer69
              wrote on last edited by
              #14

              Is this highly compatible?

              bhfffundefined 1 Reply Last reply
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              • SidewaysGamer69undefined SidewaysGamer69

                Is this highly compatible?

                bhfffundefined Offline
                bhfffundefined Offline
                bhfff
                wrote on last edited by
                #15

                SidewaysGamer69 I have not tested any mod with it, so I can not tell. The only thing I can assure is that it's easy to add to any mod 🙂

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                • Amantisundefined Offline
                  Amantisundefined Offline
                  Amantis
                  wrote on last edited by
                  #16

                  What file is actor_killed_override in?

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                  • lacey ravenundefined Offline
                    lacey ravenundefined Offline
                    lacey raven
                    wrote on last edited by
                    #17

                    works with renaissance mod 😆

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                    • Dayronn_undefined Offline
                      Dayronn_undefined Offline
                      Dayronn_
                      wrote on last edited by
                      #18

                      no bo2 version ??

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                      • IronMatt01undefined Offline
                        IronMatt01undefined Offline
                        IronMatt01
                        wrote on last edited by
                        #19
                        This post is deleted!
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                        • Gabbiano25undefined Offline
                          Gabbiano25undefined Offline
                          Gabbiano25
                          wrote on last edited by
                          #20

                          Hey I know it's been some time since the last message here, but I would like to try my luck. I downloaded the mod and it seems to work fine but only on already dead zombies, the alive one after few turn seems to be too strong and get the usual ragdoll, while being dead is enough for even a ray gun shot to make them fly. I would like to know if there is a fix or if I might have done something wrong, and also if there is a way to increase the ragdoll, I want to try it as not realistic at all

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