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Mystery Box Scripts

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  • GoldNPlaysundefined Offline
    GoldNPlaysundefined Offline
    GoldNPlays
    wrote on last edited by
    #5
    This post is deleted!
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    • Aranellaundefined Aranella

      What is the meaning of "mystery box dont get joker anymore"

      KSX387undefined Offline
      KSX387undefined Offline
      KSX387
      wrote on last edited by
      #6

      @FluffySn0w0yFox

      The Joker is the Teddy Bear to make the Chest disappear.

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      • KSX387undefined Offline
        KSX387undefined Offline
        KSX387
        wrote on last edited by
        #7
        This post is deleted!
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        • KSX387undefined Offline
          KSX387undefined Offline
          KSX387
          wrote on last edited by
          #8

          So ive fixed few things.

          • Fixed Chest spawn (should now spawn in Nuketown too)
          • Added Chest Price
          • Added Tomahawk Fix for Mystery Box Tomahawk

          Download:
          https://mega.nz/file/J5RX2AxD#5qrRHZDa1TrIyCY5H3mejJiWmVXEi6sjjaYQFp6IUp8

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          • Blazeyy144undefined Offline
            Blazeyy144undefined Offline
            Blazeyy144
            wrote on last edited by
            #9

            Sometimes the box gives nothing and takes my guns, how can I fix this

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            • KSX387undefined Offline
              KSX387undefined Offline
              KSX387
              wrote on last edited by
              #10

              Yap some of the Items give Hands maybe due Events or so. I need to upload a Updated one where its fixed actually.

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              • AveRosterundefined Offline
                AveRosterundefined Offline
                AveRoster
                wrote on last edited by AveRoster
                #11
                This post is deleted!
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                • KSX387undefined Offline
                  KSX387undefined Offline
                  KSX387
                  wrote on last edited by
                  #12

                  so fixed lot of empty weapons
                  Source: https://mega.nz/file/BgZVnaDB#ZQEhptTMrwFihvkK2euxsMZj1Qq5wplsjI6ZpFk__G4
                  Scripts: https://mega.nz/file/do4HCBpZ#6ozIOaeuqRT0hfIN0jxh9FpVWl-lEb_PKT686zWvPMA

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                  • adicto_al_115undefined Offline
                    adicto_al_115undefined Offline
                    adicto_al_115
                    wrote on last edited by
                    #13

                    How can you edit the weapons list? There is nothing in the mods menu...
                    Im new sorry
                    Captura de pantalla (49).png

                    Resxtundefined 1 Reply Last reply
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                    • adicto_al_115undefined adicto_al_115

                      How can you edit the weapons list? There is nothing in the mods menu...
                      Im new sorry
                      Captura de pantalla (49).png

                      Resxtundefined Offline
                      Resxtundefined Offline
                      Resxt
                      Plutonium Staff
                      wrote on last edited by
                      #14

                      adicto_al_115 this is a script not a mod
                      Scripts are loaded automatically
                      Mods are loaded through the mods menu

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                      • KSX387undefined Offline
                        KSX387undefined Offline
                        KSX387
                        wrote on last edited by
                        #15

                        yes its a Script which u have to put into t6 folder.

                        To Modify Weapon List use the uncompiled Script and open it you see the weapon list.

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                        • adicto_al_115undefined Offline
                          adicto_al_115undefined Offline
                          adicto_al_115
                          wrote on last edited by
                          #16

                          thanks

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                          0
                          • Juliebasundefined Offline
                            Juliebasundefined Offline
                            Juliebas
                            wrote on last edited by
                            #17

                            With this mod can I find out the probability weight of weapons? I've been looking online for this for a while and I don't see anyone talking about it.

                            JezuzLizardundefined 1 Reply Last reply
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                            • Juliebasundefined Juliebas

                              With this mod can I find out the probability weight of weapons? I've been looking online for this for a while and I don't see anyone talking about it.

                              JezuzLizardundefined Offline
                              JezuzLizardundefined Offline
                              JezuzLizard
                              Plutonium Staff
                              wrote on last edited by
                              #18

                              Juliebas There is no weighting system in BO2. All weapons except the Ray Gun Mark II have equal chance of being picked. RGM2 just has a 66% chance on being rolled to reroll for a different gun instead.

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                              • gsw9opihllsf36.undefined Offline
                                gsw9opihllsf36.undefined Offline
                                gsw9opihllsf36.
                                wrote on last edited by
                                #19

                                Why am i getting nothing out of the mystery box?

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                                • l3lackBeardundefined Offline
                                  l3lackBeardundefined Offline
                                  l3lackBeard
                                  wrote on last edited by l3lackBeard
                                  #20

                                  Link no longer valid/available 😕
                                  EDIT: Nvm my browser finally loaded the other links!

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                                  0
                                  • ZAPlordundefined Offline
                                    ZAPlordundefined Offline
                                    ZAPlord
                                    wrote on last edited by ZAPlord
                                    #21

                                    my game crashed when i opened the box when i played on mob of the dead

                                    1 Reply Last reply
                                    0
                                    • ZAPlordundefined Offline
                                      ZAPlordundefined Offline
                                      ZAPlord
                                      wrote on last edited by
                                      #22

                                      does the scripts have a part where it removes all weapons a the beginning of the code? cause i wasn't getting perks out of the box from another mod

                                      1 Reply Last reply
                                      0
                                      • KSX387undefined Offline
                                        KSX387undefined Offline
                                        KSX387
                                        wrote on last edited by
                                        #23

                                        hmm ok have to check it out cause was learning how it works. Basically you can add Perks or if you add the Weapons Mods even the New Weapons. But some weapons dont exists in some maps so it happens that u get nothing or so.

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                                        • samsth957undefined Offline
                                          samsth957undefined Offline
                                          samsth957
                                          wrote last edited by samsth957
                                          #24

                                          Great script. Still works fine today.
                                          Just wanna say you dont need that many #include in each of them.
                                          I deleted most of them and kept the 5 #include that it need

                                          #include maps\mp\zombies\_zm_utility;
                                          #include maps\mp\_utility;
                                          #include common_scripts\utility;
                                          #include maps\mp\zombies\_zm_perks;
                                          #include maps\mp\zombies\_zm_magicbox;
                                          

                                          thats all i kept for the first script. works on all map i tested it

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