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  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

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  • Rip_Luciferundefined Offline
    Rip_Luciferundefined Offline
    Rip_Lucifer
    wrote on last edited by
    #122

    how will the blundergat and acid gat work? will you somehow add work benches to maps like town, farm, and bus depot along with the acid gat kid parts? or will just both the blundergat and acid gat be in the box? sehteria

    sehteriaundefined 1 Reply Last reply
    1
    • Rip_Luciferundefined Rip_Lucifer

      how will the blundergat and acid gat work? will you somehow add work benches to maps like town, farm, and bus depot along with the acid gat kid parts? or will just both the blundergat and acid gat be in the box? sehteria

      sehteriaundefined Offline
      sehteriaundefined Offline
      sehteria
      wrote on last edited by
      #123

      Rip_Lucifer Both are possible, but I’ll probably add them to the mystery box

      1 Reply Last reply
      2
      • SucesfulyFaledundefined Offline
        SucesfulyFaledundefined Offline
        SucesfulyFaled
        wrote on last edited by
        #124

        Hey, weird question, but i installed the mod and activated it, yet it seems to not load models. When i get one from the box, it just removes my current weapon. When i use the give command, i get DEFAULT weapon or a "§No XModel loaded" error. What did i do wrong?

        AdrX003undefined Bickylotheboistundefined 2 Replies Last reply
        0
        • SucesfulyFaledundefined SucesfulyFaled

          Hey, weird question, but i installed the mod and activated it, yet it seems to not load models. When i get one from the box, it just removes my current weapon. When i use the give command, i get DEFAULT weapon or a "§No XModel loaded" error. What did i do wrong?

          AdrX003undefined Offline
          AdrX003undefined Offline
          AdrX003
          wrote on last edited by
          #125

          SucesfulyFaled Have you installed the compiled mod? I would not know for sure since im just reading thru the tutoriais and not doing any progress rn so but something could be very wrong in wich files you placed in the mods folder to load.

          SucesfulyFaledundefined 1 Reply Last reply
          0
          • AdrX003undefined AdrX003

            SucesfulyFaled Have you installed the compiled mod? I would not know for sure since im just reading thru the tutoriais and not doing any progress rn so but something could be very wrong in wich files you placed in the mods folder to load.

            SucesfulyFaledundefined Offline
            SucesfulyFaledundefined Offline
            SucesfulyFaled
            wrote on last edited by SucesfulyFaled
            #126

            AdrX003 I tried both compiled and uncompiled. I placed it in "%localappdata%/storage/t6/mods". In that i have the folder named "zm_weapons", in which the mod config is. I have the full folder, but that should describe my files tree roughly. The mod does successfully load, so i assume i did that correctly.

            AdrX003undefined 1 Reply Last reply
            0
            • SucesfulyFaledundefined SucesfulyFaled

              Hey, weird question, but i installed the mod and activated it, yet it seems to not load models. When i get one from the box, it just removes my current weapon. When i use the give command, i get DEFAULT weapon or a "§No XModel loaded" error. What did i do wrong?

              Bickylotheboistundefined Offline
              Bickylotheboistundefined Offline
              Bickylotheboist
              wrote on last edited by
              #127

              SucesfulyFaled never had this problem, but do you have all the DLC's for BO2?

              SucesfulyFaledundefined 1 Reply Last reply
              0
              • Bickylotheboistundefined Bickylotheboist

                SucesfulyFaled never had this problem, but do you have all the DLC's for BO2?

                SucesfulyFaledundefined Offline
                SucesfulyFaledundefined Offline
                SucesfulyFaled
                wrote on last edited by
                #128

                Bickylotheboist Yes, i do

                1 Reply Last reply
                0
                • SucesfulyFaledundefined SucesfulyFaled

                  AdrX003 I tried both compiled and uncompiled. I placed it in "%localappdata%/storage/t6/mods". In that i have the folder named "zm_weapons", in which the mod config is. I have the full folder, but that should describe my files tree roughly. The mod does successfully load, so i assume i did that correctly.

                  AdrX003undefined Offline
                  AdrX003undefined Offline
                  AdrX003
                  wrote on last edited by AdrX003
                  #129

                  SucesfulyFaled yea, thats correct but ive never seen a compiled mod errors like this and i have tested like 99% of every existing mod for WaW/BO1/BO2.

                  The only possible thing i can think of is that somewere in a physical area of the disk/ssd/storage of the files was missing after the copy of may have a flipping bit? ( wich is like, very uncommon to happen in such a way that the game still recognize it as loadable/not damaged and all that) and a simple (that is not replacing the whole drive to test this theory) would be to rename the folder of the one you already have to whatever, download the compiled mod again, place at the right place again with the normal name and everything and load and test it again.

                  SucesfulyFaledundefined 1 Reply Last reply
                  0
                  • fardboiundefined Offline
                    fardboiundefined Offline
                    fardboi
                    wrote on last edited by
                    #130

                    it keep crashing
                    Exception Code: 0xC0000005
                    Exception Address: 0x005DA2EC

                    sehteriaundefined 1 Reply Last reply
                    0
                    • fardboiundefined fardboi

                      it keep crashing
                      Exception Code: 0xC0000005
                      Exception Address: 0x005DA2EC

                      sehteriaundefined Offline
                      sehteriaundefined Offline
                      sehteria
                      wrote on last edited by
                      #131

                      fardboi Validate your game and make sure you have the DLC’s of the maps you’re trying to play and let me know if you still keep crashing

                      fardboiundefined 1 Reply Last reply
                      1
                      • sehteriaundefined sehteria

                        fardboi Validate your game and make sure you have the DLC’s of the maps you’re trying to play and let me know if you still keep crashing

                        fardboiundefined Offline
                        fardboiundefined Offline
                        fardboi
                        wrote on last edited by
                        #132

                        sehteria im still crashing

                        JezuzLizardundefined 1 Reply Last reply
                        0
                        • Bickylotheboistundefined Offline
                          Bickylotheboistundefined Offline
                          Bickylotheboist
                          wrote on last edited by
                          #133

                          idk what yall are doing wrong, i just put the zm_weapons folder in the mod folder and it worked for me, cant say the same for yall tho

                          1 Reply Last reply
                          1
                          • AdrX003undefined AdrX003

                            SucesfulyFaled yea, thats correct but ive never seen a compiled mod errors like this and i have tested like 99% of every existing mod for WaW/BO1/BO2.

                            The only possible thing i can think of is that somewere in a physical area of the disk/ssd/storage of the files was missing after the copy of may have a flipping bit? ( wich is like, very uncommon to happen in such a way that the game still recognize it as loadable/not damaged and all that) and a simple (that is not replacing the whole drive to test this theory) would be to rename the folder of the one you already have to whatever, download the compiled mod again, place at the right place again with the normal name and everything and load and test it again.

                            SucesfulyFaledundefined Offline
                            SucesfulyFaledundefined Offline
                            SucesfulyFaled
                            wrote on last edited by
                            #134

                            AdrX003 I have tried roughly 6 times now, it keeps happening. Usually i am pretty handy with stuff like this, but the error doesn't tell me much.

                            1 Reply Last reply
                            0
                            • fardboiundefined fardboi

                              sehteria im still crashing

                              JezuzLizardundefined Offline
                              JezuzLizardundefined Offline
                              JezuzLizard
                              Plutonium Staff
                              wrote on last edited by
                              #135

                              fardboi Upload the crashdump here.

                              1 Reply Last reply
                              0
                              • Jeezuzundefined Offline
                                Jeezuzundefined Offline
                                Jeezuz
                                wrote on last edited by
                                #136

                                yo sehteria can you like mix this mod with the perks one? if you do iy i would be very grateful

                                sehteriaundefined AdrX003undefined 2 Replies Last reply
                                3
                                • Jeezuzundefined Jeezuz

                                  yo sehteria can you like mix this mod with the perks one? if you do iy i would be very grateful

                                  sehteriaundefined Offline
                                  sehteriaundefined Offline
                                  sehteria
                                  wrote on last edited by
                                  #137

                                  Jeezuz I will when both mods are at a stable and finished version 🙂

                                  1 Reply Last reply
                                  3
                                  • Jeezuzundefined Jeezuz

                                    yo sehteria can you like mix this mod with the perks one? if you do iy i would be very grateful

                                    AdrX003undefined Offline
                                    AdrX003undefined Offline
                                    AdrX003
                                    wrote on last edited by
                                    #138
                                    This post is deleted!
                                    1 Reply Last reply
                                    0
                                    • AdrX003undefined Offline
                                      AdrX003undefined Offline
                                      AdrX003
                                      wrote on last edited by
                                      #139

                                      sehteria What you think of me sending you a few weapons im almost getting completed to add to you pack? since yours already have alot more work put into it. ive managed to get the SPAS from SP and Peacekeeper from MP, will check some others that i could get later like the Dragunov, Browning HP, M60 and Makarov

                                      sehteriaundefined 1 Reply Last reply
                                      4
                                      • Maximizer Blakeundefined Offline
                                        Maximizer Blakeundefined Offline
                                        Maximizer Blake
                                        wrote on last edited by
                                        #140

                                        Can you try to do [Release] [ZM] [Mod] zm_weapons - Adding campaign and multiplayer weapons to all maps?

                                        sehteriaundefined 1 Reply Last reply
                                        1
                                        • Maximizer Blakeundefined Maximizer Blake

                                          Can you try to do [Release] [ZM] [Mod] zm_weapons - Adding campaign and multiplayer weapons to all maps?

                                          sehteriaundefined Offline
                                          sehteriaundefined Offline
                                          sehteria
                                          wrote on last edited by
                                          #141

                                          Maximizer Blake I'm not planning to do that yet, but in the future sure. I have that listed as an idea for later 🙂

                                          1 Reply Last reply
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