[ BO2 TranZit 2.0 Reimagined Release ]
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Ultimateman Thank you for all your great "reimagined" projects!
NightMaRe_911 You're welcome, my pleasure boss
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Ultimateman Nice! Love this mod!
dodger944 glad to hear! Not sure if you saw but this mod is getting a mega update somewhat pretty soon! Stay tuned
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Can you do the easter egg solo? Or do I need to add a separate mod?
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M3ZMERUS seperate
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NightMaRe_911 thanks I do appreciate it. A mega update is about to come for this mod in a week or so. The update adds so many things for players to explore / do while playing in the map. Stay tuned!
Ultimateman another update? man this mods already amazing, good shit man, we will be there
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Ultimateman another update? man this mods already amazing, good shit man, we will be there
Bickylotheboist yeah this update will change everything...
stay tuned I appreciate the support! -
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Bickylotheboist yeah this update will change everything...
stay tuned I appreciate the support!Ultimateman i will waiting...
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Ultimateman i will waiting...
NightMaRe_911 sorry bud, about a week more to go till release.
Had some unexpected things happen irl and havent had time to polish the mod for public release yet.
Saw u sent a friend record on dc too, feel free to hop in a play test session in a few days if you want to speed up the process to get it out. -
NightMaRe_911 sorry bud, about a week more to go till release.
Had some unexpected things happen irl and havent had time to polish the mod for public release yet.
Saw u sent a friend record on dc too, feel free to hop in a play test session in a few days if you want to speed up the process to get it out.Ultimateman Sorry friend, but you have the celestial skybox that appears in one of your tranzit tests? please
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Ultimateman Sorry friend, but you have the celestial skybox that appears in one of your tranzit tests? please
NightMaRe_911 I'm not sure I have to check. Currently the skybox looks like this:
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NightMaRe_911 I'm not sure I have to check. Currently the skybox looks like this:
Ultimateman Nevermind, that one looks cool too
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Ultimateman Nevermind, that one looks cool too
NightMaRe_911 thanks, I appreciate it!
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I've found that Tranzit keeps crashing. Buried, Nuketown, and Alcatraz all go fine, but even when the fog is turned on and no other mods are on Tranzit crashes every time with different error codes, sometimes omitting the crash report altogether. Idk if it was the recent update or if I'm doing something wrong but I'd love a fix! Thank you
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I've found that Tranzit keeps crashing. Buried, Nuketown, and Alcatraz all go fine, but even when the fog is turned on and no other mods are on Tranzit crashes every time with different error codes, sometimes omitting the crash report altogether. Idk if it was the recent update or if I'm doing something wrong but I'd love a fix! Thank you
Ejacula especs?
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Ejacula especs?
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Ejacula especs?
NightMaRe_911 I assume you're asking the exception codes? sorry I'm not well versed, but they've been 0xC0000005 twice and 0xC000008C once.
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I've found that Tranzit keeps crashing. Buried, Nuketown, and Alcatraz all go fine, but even when the fog is turned on and no other mods are on Tranzit crashes every time with different error codes, sometimes omitting the crash report altogether. Idk if it was the recent update or if I'm doing something wrong but I'd love a fix! Thank you
Ejacula I can't confirm wether the crashing is caused due to tranzit 2.0 since I have not played in in forever.
New version of Tranzit Reimagined is coming out soon which is confirmed to work with the latest version of Plutonium. Stay tuned