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  3. [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!

[Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • ririyukiundefined Offline
    ririyukiundefined Offline
    ririyuki
    wrote on last edited by
    #13

    how can i use this mod? quite new in modding

    Resxtundefined 1 Reply Last reply
    0
    • ririyukiundefined ririyuki

      how can i use this mod? quite new in modding

      Resxtundefined Offline
      Resxtundefined Offline
      Resxt
      Plutonium Staff
      wrote on last edited by
      #14

      ririyuki this is not a mod. This is a list of values for modders to use (or to use to give yourself weapons through the console for example)

      ririyukiundefined DeathisNEARundefined 2 Replies Last reply
      0
      • Resxtundefined Resxt

        ririyuki this is not a mod. This is a list of values for modders to use (or to use to give yourself weapons through the console for example)

        ririyukiundefined Offline
        ririyukiundefined Offline
        ririyuki
        wrote on last edited by
        #15

        Resxt oh i see, thank you bro. But is there any way that i can add attachments or camos to my guns in t6 zom? ive been looking for a while now and would be glad if u have any suggestions. thanks

        Resxtundefined 1 Reply Last reply
        0
        • ririyukiundefined ririyuki

          Resxt oh i see, thank you bro. But is there any way that i can add attachments or camos to my guns in t6 zom? ive been looking for a while now and would be glad if u have any suggestions. thanks

          Resxtundefined Offline
          Resxtundefined Offline
          Resxt
          Plutonium Staff
          wrote on last edited by
          #16

          ririyuki I don't have the answer to this sorry

          1 Reply Last reply
          0
          • lemonperson_YTundefined Offline
            lemonperson_YTundefined Offline
            lemonperson_YT
            wrote on last edited by
            #17

            so i used the give jetgun_zm command and all the jet gun parts spawned and multiplied till my game crashed XD

            1 Reply Last reply
            1
            • Soldado Suarezundefined Soldado Suarez referenced this topic on
            • 141 KCundefined Offline
              141 KCundefined Offline
              141 KC
              wrote on last edited by
              #18

              And the stormpsr? From bo2 reimagined

              1 Reply Last reply
              0
              • Quikksterundefined Quikkster

                I just finished organizing an entire weapons list for myself so I figured I might as well throw it on the forums to help out anyone that may need it as a resource. Enjoy!

                Here is a download link if you would like to keep a copy for later use: GitHub

                MULTIPLAYER WEAPONS:

                //SMG:
                mp7_mp
                pdw57_mp
                vector_mp
                insas_mp
                qcw05_mp
                evoskorpion_mp
                peacekeeper_mp
                
                //Assault Rifle:
                tar21_mp
                type95_mp
                sig556_mp
                sa58_mp
                hk416_mp
                scar_mp
                saritch_mp
                xm8_mp
                an94_mp
                
                //Shotgun:
                870mcs_mp
                saiga12_mp
                ksg_mp
                srm1216_mp
                
                //LMG:
                mk48_mp
                qbb95_mp
                lsat_mp
                hamr_mp
                
                //SNIPER:
                svu_mp
                dsr50_mp
                ballista_mp
                as50_mp
                
                //PISTOL:
                kard_dw_mp
                fnp45_dw_mp
                fiveseven_dw_mp
                judge_dw_mp
                beretta93r_dw_mp
                fiveseven_mp
                fnp45_mp
                beretta93r_mp
                judge_mp
                kard_mp
                
                //LAUNCHER:
                m32_mp
                smaw_mp
                fhj18_mp
                usrpg_mp
                
                //SPECIAL:
                knife_mp
                knife_held_mp
                minigun_mp
                riotshield_mp
                crossbow_mp
                knife_ballistic_mp
                
                //BOMB:
                briefcase_bomb_mp
                briefcase_bomb_defuse_mp
                
                //MAP SPECIFIC:
                vcs_controller_mp //NukeTown 2025
                
                //NADES & EQUIPMENT:
                
                //lethal:
                frag_grenade_mp
                sticky_grenade_mp
                hatchet_mp
                bouncingbetty_mp
                satchel_charge_mp
                claymore_mp
                
                //tactical:
                concussion_grenade_mp
                willy_pete_mp
                sensor_grenade_mp
                emp_grenade_mp
                proximity_grenade_aoe_mp
                proximity_grenade_mp
                pda_hack_mp
                flash_grenade_mp
                trophy_system_mp
                tactical_insertion_mp
                
                //MISC:
                none
                defaultweapon_mp
                scavenger_item_mp
                scavenger_item_hack_mp
                explosive_bolt_mp
                smoke_center_mp
                destructible_car_mp
                explodable_barrel_mp
                dogs_mp
                dog_bite_mp
                
                //KILLSTREAKS:
                cobra_20mm_mp
                inventory_supplydrop_mp
                supplydrop_mp
                ai_tank_drone_rocket_mp
                ai_tank_drone_gun_mp
                killstreak_ai_tank_mp
                inventory_ai_tank_drop_mp
                ai_tank_drop_mp
                radar_mp
                counteruav_mp
                radardirection_mp
                emp_mp
                cobra_20mm_comlink_mp
                heli_gunner_rockets_mp
                littlebird_guard_minigun_mp
                helicopter_comlink_mp
                helicopter_guard_mp
                helicopter_player_gunner_mp
                chopper_minigun_mp
                inventory_minigun_mp
                inventory_m32_mp
                missile_drone_projectile_mp
                inventory_missile_drone_mp
                missile_drone_mp
                missile_swarm_projectile_mp
                missile_swarm_mp
                planemortar_mp
                rc_car_weapon_mp
                rcbomb_mp
                remote_missile_missile_mp
                remote_missile_bomblet_mp
                remote_missile_mp
                remote_mortar_missile_mp
                remote_mortar_mp
                qrdrone_turret_mp
                killstreak_qrdrone_mp
                straferun_gun_mp
                straferun_rockets_mp
                straferun_mp
                auto_gun_turret_mp
                microwave_turret_mp
                killstreak_remote_turret_mp
                autoturret_mp
                turret_drop_mp
                microwaveturret_mp
                microwaveturret_drop_mp
                
                //PERKS:
                self clearperks();
                self setperk("specialty_additionalprimaryweapon");
                self setperk("specialty_armorpiercing");
                self setperk("specialty_armorvest");
                self setperk("specialty_bulletaccuracy");
                self setperk("specialty_bulletdamage");
                self setperk("specialty_bulletflinch");
                self setperk("specialty_bulletpenetration");
                self setperk("specialty_deadshot");
                self setperk("specialty_delayexplosive");
                self setperk("specialty_detectexplosive");
                self setperk("specialty_disarmexplosive");
                self setperk("specialty_earnmoremomentum");
                self setperk("specialty_explosivedamage");
                self setperk("specialty_extraammo");
                self setperk("specialty_fallheight");
                self setperk("specialty_fastads");
                self setperk("specialty_fastequipmentuse");
                self setperk("specialty_fastladderclimb");
                self setperk("specialty_fastmantle");
                self setperk("specialty_fastmeleerecovery");
                self setperk("specialty_fastreload");
                self setperk("specialty_fasttoss");
                self setperk("specialty_fastweaponswitch");
                self setperk("specialty_finalstand");
                self setperk("specialty_fireproof");
                self setperk("specialty_flakjacket");
                self setperk("specialty_flashprotection");
                self setperk("specialty_gpsjammer");
                self setperk("specialty_grenadepulldeath");
                self setperk("specialty_healthregen");
                self setperk("specialty_holdbreath");
                self setperk("specialty_immunecounteruav");
                self setperk("specialty_immuneemp");
                self setperk("specialty_immunemms");
                self setperk("specialty_immunenvthermal");
                self setperk("specialty_immunerangefinder");
                self setperk("specialty_killstreak");
                self setperk("specialty_longersprint");
                self setperk("specialty_loudenemies");
                self setperk("specialty_marksman");
                self setperk("specialty_movefaster");
                self setperk("specialty_nomotionsensor");
                self setperk("specialty_noname");
                self setperk("specialty_nottargetedbyairsupport");
                self setperk("specialty_nokillstreakreticle");
                self setperk("specialty_nottargettedbysentry");
                self setperk("specialty_pin_back");
                self setperk("specialty_pistoldeath");
                self setperk("specialty_proximityprotection");
                self setperk("specialty_quickrevive");
                self setperk("specialty_quieter");
                self setperk("specialty_reconnaissance");
                self setperk("specialty_rof");
                self setperk("specialty_scavenger");
                self setperk("specialty_showenemyequipment");
                self setperk("specialty_stunprotection");
                self setperk("specialty_shellshock");
                self setperk("specialty_sprintrecovery");
                self setperk("specialty_showonradar");
                self setperk("specialty_stalker");
                self setperk("specialty_twogrenades");
                self setperk("specialty_twoprimaries");
                self setperk("specialty_unlimitedsprint");
                

                ZOMBIES WEAPONS (SORTED BY MAP)

                ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                β•‘
                β•‘                               B U R I E D    W E A P O N S    L I S T                                                                              
                β•‘
                β•šβ•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•                                                                                                     
                /*═══════════════════════
                    === Snipers ===
                ═══════════════════════*/
                //DSR50
                dsr50_zm
                dsr50_upgraded_zm
                
                //BARRETT
                barretm82_zm
                barretm82_upgraded_zm
                
                //SVU
                svu_zm
                svu_upgraded_zm
                /*═══════════════════════
                    === SMG ===
                ═══════════════════════*/
                //AK74u
                ak74u_zm
                ak74u_upgraded_zm
                
                //MP5k
                mp5k_zm
                mp5k_upgraded_zm
                
                //PDW-57
                pdw57_zm
                pdw57_upgraded_zm
                /*═══════════════════════
                    === AR===
                ═══════════════════════*/
                //FN FAL
                fnfal_zm
                fnfal_upgraded_zm
                
                //M14
                m14_zm
                m14_upgraded_zm
                 
                //SMR
                saritch_zm
                saritch_upgraded_zm
                
                //M16
                m16_zm
                m16_gl_upgraded_zm
                
                //TAR-21
                tar21_zm
                tar21_upgraded_zm
                //GL TAR-21
                gl_tar21_zm
                
                //GALIL
                galil_zm
                galil_upgraded_zm
                
                //AN-94
                an94_zm
                an94_upgraded_zm
                /*═══════════════════════
                    === SHOTGUN ===
                ═══════════════════════*/
                //R870-MCS
                870mcs_zm
                870mcs_upgraded_zm
                
                //OLYMPIA
                rottweil72_zm
                rottweil72_upgraded_zm
                
                //S-12
                saiga12_zm
                saiga12_upgraded_zm
                
                //M1216
                srm1216_zm
                srm1216_upgraded_zm
                /*═══════════════════════
                    === LMG ===
                ═══════════════════════*/
                //LSAT
                lsat_zm
                lsat_upgraded_zm
                
                //HAMR
                hamr_zm,
                hamr_upgraded_zm
                /*═══════════════════════
                    === PISTOLS ===
                ═══════════════════════*/
                //M1911
                m1911_zm
                m1911_upgraded_zm
                
                //REMINGTON NEW MODEL ARMY
                rnma_zm
                rnma_upgraded_zm
                
                //EXECUTIONER
                judge_zm
                judge_upgraded_zm
                
                //KAP-40
                kard_zm
                kard_upgraded_zm
                
                //FIVE-SEVEN
                fiveseven_zm
                fiveseven_upgraded_zm
                
                //FIVE-SEVEN DUAL-WIELD
                fivesevendw_zm
                fivesevendw_upgraded_zm
                
                //B23R
                beretta93r_zm
                beretta93r_upgraded_zm
                /*═══════════════════════
                    === LAUNCHER ===
                ═══════════════════════*/
                //RPG
                usrpg_zm
                usrpg_upgraded_zm
                
                //WAR MACHINE
                m32_zm
                m32_upgraded_zm
                /*════════════════════════════════════════════════════
                                   ==== SPECIALS ====
                ════════════════════════════════════════════════════*/
                //BALLISTIC KNIFE
                knife_ballistic_zm
                knife_ballistic_upgraded_zm
                
                //BALLISTIC BOWIE
                knife_ballistic_bowie_zm
                knife_ballistic_bowie_upgraded_zm
                
                //BALLISTIC KNIFE NO MELEE
                knife_ballistic_no_melee_zm
                knife_ballistic_no_melee_upgraded_zm
                /*═══════════════════════
                    === WONDER WEAPONS ===
                ═══════════════════════*/
                //RAY GUN
                ray_gun_zm
                ray_gun_upgraded_zm
                
                //RAY GUN MARK-II
                raygun_mark2_zm
                raygun_mark2_upgraded_zm
                
                //PARALYZER
                slowgun_zm
                slowgun_upgraded_zm
                /*═══════════════════════
                    === EQUIPMENT  ===
                ═══════════════════════*/
                //MONKEY BOMBS
                cymbal_monkey_zm
                
                //FRAGS
                frag_grenade_zm
                
                //CLAYMORES
                claymore_zm
                
                //TIME BOMB
                time_bomb_zm
                /*═══════════════════════
                    === MELEE===
                ═══════════════════════*/
                
                //BOWIE KNIFE
                bowie_knife_zm
                
                //GALVA KNUCKLES
                tazer_knuckles_zm
                
                //DEFAULT KNIFE
                knife_zm
                /*═══════════════════════
                    === BUILDABLES===
                ═══════════════════════*/
                //TURBINE
                equip_turbine_zm
                
                //TRAMPLESTEAM
                equip_springpad_zm
                
                //SUBWOOFER
                equip_subwoofer_zm
                
                //HEADCHOPPER
                equip_headchopper_zm
                /*═══════════════════════
                    === PERKS ===
                ═══════════════════════*/
                //JUGGERNOG
                specialty_armorvest
                zombie_perk_bottle_jugg
                
                //QUICK REVIVE
                specialty_quickrevive
                zombie_perk_bottle_revive
                
                //SPEED COLA
                specialty_fastreload
                zombie_perk_bottle_sleight
                
                //DOUBLE TAP
                specialty_rof
                zombie_perk_bottle_doubletap
                
                //STAMINUP
                specialty_longersprint
                zombie_perk_bottle_marathon
                
                //MULE KICK
                specialty_additionalprimaryweapon
                zombie_perk_bottle_additionalprimaryweapon
                
                //VULTURE-AID
                specialty_nomotionsensor
                zombie_perk_bottle_vulture
                /*═══════════════════════
                    === MISC ===
                ═══════════════════════*/
                zombie_knuckle_crack
                chalk_draw_zm
                syrette_zm
                zombie_bowie_flourish
                zombie_tazer_flourish
                p6_anim_zm_magic_box
                
                ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                β•‘
                β•‘                               D I E  R I S E    W E A P O N S    L I S T                                                                              
                β•‘
                β•šβ•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•     
                /*═══════════════════════
                    === Snipers ===
                ═══════════════════════*/
                //DSR50
                dsr50_zm
                dsr50_upgraded_zm
                
                //BARRETT
                barretm82_zm
                barretm82_upgraded_zm
                
                //SVU
                svu_zm
                svu_upgraded_zm
                /*═══════════════════════
                    === SMG ===
                ═══════════════════════*/
                //CHICOM
                qcw05_zm
                qcw05_upgraded_zm
                
                //AK74u
                ak74u_zm
                ak74u_upgraded_zm
                
                //MP5k
                mp5k_zm
                mp5k_upgraded_zm
                
                //PDW-57
                pdw57_zm
                pdw57_upgraded_zm
                /*═══════════════════════
                    === AR===
                ═══════════════════════*/
                //FN FAL
                fnfal_zm
                fnfal_upgraded_zm
                
                //M14
                m14_zm
                m14_upgraded_zm
                 
                //SMR
                saritch_zm
                saritch_upgraded_zm
                
                //M16
                m16_zm
                m16_gl_upgraded_zm
                
                //TAR-21
                tar21_zm
                tar21_upgraded_zm
                //GL TAR-21
                gl_tar21_zm
                
                //TYPE-25
                type95_zm
                type95_upgraded_zm
                
                //GALIL
                galil_zm
                galil_upgraded_zm
                
                //AN-94
                an94_zm
                an94_upgraded_zm
                
                //M8A1
                xm8_zm
                xm8_upgraded_zm
                /*═══════════════════════
                    === SHOTGUN ===
                ═══════════════════════*/
                //R870-MCS
                870mcs_zm
                870mcs_upgraded_zm
                
                //OLYMPIA
                rottweil72_zm
                rottweil72_upgraded_zm
                
                //S-12
                saiga12_zm
                saiga12_upgraded_zm
                
                //M1216
                srm1216_zm
                srm1216_upgraded_zm
                /*═══════════════════════
                    === LMG ===
                ═══════════════════════*/
                //RPD
                rpd_zm
                rpd_upgraded_zm
                
                //HAMR
                hamr_zm,
                hamr_upgraded_zm
                /*═══════════════════════
                    === PISTOLS ===
                ═══════════════════════*/
                //M1911
                m1911_zm
                m1911_upgraded_zm
                
                //PYHTON
                python_zm
                python_upgraded_zm
                
                //EXECUTIONER
                judge_zm
                judge_upgraded_zm
                
                //KAP-40
                kard_zm
                kard_upgraded_zm
                
                //FIVE-SEVEN
                fiveseven_zm
                fiveseven_upgraded_zm
                
                //FIVE-SEVEN DUAL-WIELD
                fivesevendw_zm
                fivesevendw_upgraded_zm
                
                //B23R
                beretta93r_zm
                beretta93r_upgraded_zm
                /*═══════════════════════
                    === LAUNCHER ===
                ═══════════════════════*/
                //RPG
                usrpg_zm
                usrpg_upgraded_zm
                
                //WAR MACHINE
                m32_zm
                m32_upgraded_zm
                /*═══════════════════════
                    === SPECIAL ===
                ═══════════════════════*/
                //BALLISTIC KNIFE
                knife_ballistic_zm
                knife_ballistic_upgraded_zm
                
                //BALLISTIC BOWIE
                knife_ballistic_bowie_zm
                knife_ballistic_bowie_upgraded_zm
                
                //BALLISTIC KNIFE NO MELEE
                knife_ballistic_no_melee_zm
                knife_ballistic_no_melee_upgraded_zm
                /*═══════════════════════
                    === WONDER WEAPONS ===
                ═══════════════════════*/
                //RAY GUN
                ray_gun_zm
                ray_gun_upgraded_zm
                
                //RAY GUN MARK-II
                raygun_mark2_zm
                raygun_mark2_upgraded_zm
                
                //SLIQUIFIER
                slipgun_zm
                slipgun_upgraded_zm
                /*═══════════════════════
                    === EQUIPMENT  ===
                ═══════════════════════*/
                //MONKEY BOMBS
                cymbal_monkey_zm
                
                //SEMTEX
                sticky_grenade_zm
                
                //FRAGS
                frag_grenade_zm
                
                //CLAYMORES
                claymore_zm
                /*═══════════════════════
                    === MELEE===
                ═══════════════════════*/
                //DEFAULT KNIFE
                knife_zm
                
                //BOWIE KNIFE
                bowie_knife_zm
                
                //GALVA KNUCKLES
                tazer_knuckles_zm
                /*═══════════════════════
                    === BUILDABLES===
                ═══════════════════════*/
                //TRAMPLESTEAM
                equip_springpad_zm
                /*═══════════════════════
                    === PERKS ===
                ═══════════════════════*/
                //JUGGERNOG
                specialty_armorvest
                zombie_perk_bottle_jugg
                
                //QUICK REVIVE
                specialty_quickrevive
                zombie_perk_bottle_revive
                
                //SPEED COLA
                specialty_fastreload
                zombie_perk_bottle_sleight
                
                //DOUBLE TAP
                specialty_rof
                zombie_perk_bottle_doubletap
                
                //STAMINUP
                specialty_longersprint
                zombie_perk_bottle_marathon
                
                //MULE KICK
                specialty_additionalprimaryweapon
                zombie_perk_bottle_additionalprimaryweapon
                
                //WHO'S WHO?
                specialty_finalstand
                zombie_perk_bottle_whoswho
                /*═══════════════════════
                    === MISC ===
                ═══════════════════════*/
                zombie_knuckle_crack
                zombie_bowie_flourish
                zombie_tazer_flourish
                syrette_zm
                p6_anim_zm_magic_box
                
                ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                β•‘
                β•‘                               M O B  O F  T H E  D E A D    W E A P O N S    L I S T                                                                              
                β•‘
                β•šβ•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•     
                /*═══════════════════════
                    === Snipers ===
                ═══════════════════════*/
                //DSR50
                dsr50_zm
                dsr50_upgraded_zm
                
                //BARRETT
                barretm82_zm
                barretm82_upgraded_zm
                
                //SVU
                svu_zm
                svu_upgraded_zm
                /*═══════════════════════
                    === SMG ===
                ═══════════════════════*/
                //THOMPSON
                thompson_zm
                thompson_upgraded_zm
                
                //MP5k
                mp5k_zm
                mp5k_upgraded_zm
                
                //PDW-57
                pdw57_zm
                pdw57_upgraded_zm
                
                //UZI
                uzi_zm
                uzi_upgraded_zm
                /*═══════════════════════
                    === AR===
                ═══════════════════════*/
                //FN FAL
                fnfal_zm
                fnfal_upgraded_zm
                
                //M14
                m14_zm
                m14_upgraded_zm
                
                //TAR-21
                tar21_zm
                tar21_upgraded_zm
                //GL TAR-21
                gl_tar21_zm
                
                //GALIL
                galil_zm
                galil_upgraded_zm
                
                //AK-47
                ak47_zm
                ak47_upgraded_zm
                /*════════════════════════════════════════════════════
                                   ==== SHOTGUNS ====
                ═══════════════════════════════════════════════════*/
                //R870-MCS
                870mcs_zm
                870mcs_upgraded_zm
                
                //OLYMPIA
                rottweil72_zm
                rottweil72_upgraded_zm
                
                //S-12
                saiga12_zm
                saiga12_upgraded_zm
                
                //M1216
                srm1216_zm
                srm1216_upgraded_zm
                /*═══════════════════════
                    === LMG ===
                ═══════════════════════*/
                //LSAT
                lsat_zm
                lsat_upgraded_zm
                
                //DEATH MACHINE
                minigun_alcatraz_zm
                minigun_alcatraz_upgraded_zm
                /*═══════════════════════
                    === PISTOLS ===
                ═══════════════════════*/
                //M1911
                m1911_zm
                m1911_upgraded_zm
                
                //EXECUTIONER
                judge_zm
                judge_upgraded_zm
                
                //FIVE-SEVEN
                fiveseven_zm
                fiveseven_upgraded_zm
                
                //FIVE-SEVEN DUAL-WIELD
                fivesevendw_zm
                fivesevendw_upgraded_zm
                
                //B23R
                beretta93r_zm
                beretta93r_upgraded_zm
                /*═══════════════════════
                    === LAUNCHER ===
                ═══════════════════════*/
                //RPG
                usrpg_zm
                usrpg_upgraded_zm
                
                //WAR MACHINE
                m32_zm
                m32_upgraded_zm
                /*════════════════════════════════════════════════════
                                   ==== SPECIALS ====
                ════════════════════════════════════════════════════*/
                //BALLISTIC KNIFE
                knife_ballistic_zm
                knife_ballistic_upgraded_zm
                
                //BALLISTIC BOWIE
                knife_ballistic_bowie_zm
                knife_ballistic_bowie_upgraded_zm
                
                //BALLISTIC KNIFE NO MELEE
                knife_ballistic_no_melee_zm
                knife_ballistic_no_melee_upgraded_zm
                /*═══════════════════════
                    === WONDER WEAPONS ===
                ═══════════════════════*/
                //RAY GUN
                ray_gun_zm
                ray_gun_upgraded_zm
                
                //RAY GUN MARK-II
                raygun_mark2_zm
                raygun_mark2_upgraded_zm
                
                //BLUNDERGAT
                blundergat_zm
                blundergat_upgraded_zm
                //ACIDGAT
                blundersplat_zm
                blundersplat_upgraded_zm
                /*═══════════════════════
                    === EQUIPMENT  ===
                ═══════════════════════*/
                //SMOKES
                willy_pete_zm
                
                //SEMTEX
                sticky_grenade_zm
                
                //FRAGS
                frag_grenade_zm
                
                //CLAYMORES
                claymore_zm
                
                //TOMAHAWK
                bouncing_tomahawk_zm
                upgraded_tomahawk_zm
                /*═══════════════════════
                    === MELEE===
                ═══════════════════════*/
                //DEFAULT KNIFE
                knife_zm
                knife_zm_alcatraz
                
                //SPOON
                spoon_zm_alcatraz
                
                //SPORK
                spork_zm_alcatraz
                /*═══════════════════════
                    === BUILDABLES===
                ═══════════════════════*/
                //RIOT SHIELD
                alcatraz_shield_zm
                /*═══════════════════════
                    === PERKS ===
                ═══════════════════════*/
                //JUGGERNOG
                specialty_armorvest
                zombie_perk_bottle_jugg
                
                //SPEED COLA
                specialty_fastreload
                zombie_perk_bottle_sleight
                
                //DOUBLE TAP
                specialty_rof
                zombie_perk_bottle_doubletap
                
                //ELECTRIC CHERRY
                specialty_grenadepulldeath
                zombie_perk_bottle_cherry
                
                //DEADSHOT
                specialty_ads_zombies
                zombie_perk_bottle_deadshot
                /*═══════════════════════
                    === MISC ===
                ═══════════════════════*/
                zombie_knuckle_crack
                falling_hands_zm
                lightning_hands_zm
                syrette_zm
                syrette_afterlife_zm
                p6_anim_zm_magic_box
                tower_trap_zm
                tower_trap_upgraded_zm
                zombie_tomahawk_flourish
                
                ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                β•‘
                β•‘                               T R A N S I T    W E A P O N S    L I S T                                                                              
                β•‘
                β•šβ•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•     
                /*═══════════════════════
                    === Snipers ===
                ═══════════════════════*/
                //DSR50
                dsr50_zm
                dsr50_upgraded_zm
                
                //BARRETT
                barretm82_zm
                barretm82_upgraded_zm
                /*═══════════════════════
                    === SMG ===
                ═══════════════════════*/
                //CHICOM
                qcw05_zm
                qcw05_upgraded_zm
                
                //AK74u
                ak74u_zm
                ak74u_upgraded_zm
                
                //MP5k
                mp5k_zm
                mp5k_upgraded_zm
                
                //PDW-57
                pdw57_zm
                pdw57_upgraded_zm
                /*═══════════════════════
                    === AR===
                ═══════════════════════*/
                //FN FAL
                fnfal_zm
                fnfal_upgraded_zm
                
                //M14
                m14_zm
                m14_upgraded_zm
                 
                //SMR
                saritch_zm
                saritch_upgraded_zm
                
                //M16
                m16_zm
                m16_gl_upgraded_zm
                
                //TAR-21
                tar21_zm
                tar21_upgraded_zm
                //GL TAR-21
                gl_tar21_zm
                
                //TYPE-25
                type95_zm
                type95_upgraded_zm
                
                //GALIL
                galil_zm
                galil_upgraded_zm
                
                //M8A1
                xm8_zm
                xm8_upgraded_zm
                /*════════════════════════════════════════════════════
                                   ==== SHOTGUNS ====
                ═══════════════════════════════════════════════════*/
                //R870-MCS
                870mcs_zm
                870mcs_upgraded_zm
                
                //OLYMPIA
                rottweil72_zm
                rottweil72_upgraded_zm
                
                //S-12
                saiga12_zm
                saiga12_upgraded_zm
                
                //M1216
                srm1216_zm
                srm1216_upgraded_zm
                /*═══════════════════════
                    === LMG ===
                ═══════════════════════*/
                //RPD
                rpd_zm
                rpd_upgraded_zm
                
                //HAMR
                hamr_zm,
                hamr_upgraded_zm
                /*═══════════════════════
                    === PISTOLS ===
                ═══════════════════════*/
                //M1911
                m1911_zm
                m1911_upgraded_zm
                
                //PYHTON
                python_zm
                python_upgraded_zm
                
                //EXECUTIONER
                judge_zm
                judge_upgraded_zm
                
                //KAP-40
                kard_zm
                kard_upgraded_zm
                
                //FIVE-SEVEN
                fiveseven_zm
                fiveseven_upgraded_zm
                
                //FIVE-SEVEN DUAL-WIELD
                fivesevendw_zm
                fivesevendw_upgraded_zm
                
                //B23R
                beretta93r_zm
                beretta93r_upgraded_zm
                /*═══════════════════════
                    === LAUNCHER ===
                ═══════════════════════*/
                //RPG
                usrpg_zm
                usrpg_upgraded_zm
                
                //WAR MACHINE
                m32_zm
                m32_upgraded_zm
                /*════════════════════════════════════════════════════
                                   ==== SPECIALS ====
                ════════════════════════════════════════════════════*/
                //BALLISTIC KNIFE
                knife_ballistic_zm
                knife_ballistic_upgraded_zm
                
                //BALLISTIC BOWIE
                knife_ballistic_bowie_zm
                knife_ballistic_bowie_upgraded_zm
                
                //BALLISTIC KNIFE NO MELEE
                knife_ballistic_no_melee_zm
                knife_ballistic_no_melee_upgraded_zm
                /*═══════════════════════
                    === WONDER WEAPONS ===
                ═══════════════════════*/
                //RAY GUN
                ray_gun_zm
                ray_gun_upgraded_zm
                
                //RAY GUN MARK-II
                raygun_mark2_zm
                raygun_mark2_upgraded_zm
                /*═══════════════════════
                    === EQUIPMENT  ===
                ═══════════════════════*/
                //MONKEY BOMBS
                cymbal_monkey_zm
                
                //SEMTEX
                sticky_grenade_zm
                
                //FRAGS
                frag_grenade_zm
                
                //CLAYMORES
                claymore_zm
                
                //EMPs
                emp_grenade_zm
                /*═══════════════════════
                    === MELEE===
                ═══════════════════════*/
                //DEFAULT KNIFE
                knife_zm
                
                //BOWIE KNIFE
                bowie_knife_zm
                
                //GALVA KNUCKLES
                tazer_knuckles_zm
                /*═══════════════════════
                    === BUILDABLES===
                ═══════════════════════*/
                //TURBINE
                equip_turbine_zm
                
                //RIOT SHIELD
                riotshield_zm
                
                //JETGUN
                jetgun_zm
                
                //ELECTRIC TRAP
                equip_electrictrap_zm
                
                //TURRET?
                equip_turret_zm
                /*═══════════════════════
                    === PERKS ===
                ═══════════════════════*/
                //JUGGERNOG
                specialty_armorvest
                zombie_perk_bottle_jugg
                
                //QUICK REVIVE
                specialty_quickrevive
                zombie_perk_bottle_revive
                
                //SPEED COLA
                specialty_fastreload
                zombie_perk_bottle_sleight
                
                //DOUBLE TAP
                specialty_rof
                zombie_perk_bottle_doubletap
                
                //STAMINUP
                specialty_longersprint
                zombie_perk_bottle_marathon
                
                //TOMBSTONE
                specialty_scavenger
                zombie_perk_bottle_tombstone
                /*═══════════════════════
                    === MISC ===
                ═══════════════════════*/
                zombie_knuckle_crack
                zombie_bowie_flourish
                zombie_tazer_flourish
                screecher_arms_zm
                syrette_zm
                p6_anim_zm_magic_box
                
                ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                β•‘
                β•‘                               O R I G I N S    W E A P O N S    L I S T                                                                              
                β•‘
                β•šβ•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•     
                /*═══════════════════════
                    === Snipers ===
                ═══════════════════════*/
                //DSR50
                dsr50_zm
                dsr50_upgraded_zm
                
                //BALLISTA
                ballista_zm
                ballista_upgraded_zm
                /*═══════════════════════
                    === SMG ===
                ═══════════════════════*/
                //CHICOM
                qcw05_zm
                qcw05_upgraded_zm
                
                //THOMPSON
                thompson_zm
                thompson_upgraded_zm
                
                //AK74u
                ak74u_zm
                ak74u_upgraded_zm
                ak74u_extclip_zm
                ak74u_extclip_upgraded_zm
                
                //PDW-57
                pdw57_zm
                pdw57_upgraded_zm
                
                //MP-40
                mp40_zm
                mp40_upgraded_zm
                mp40_stalker_zm
                mp40_stalker_upgraded_zm
                
                //SKORPION
                evoskorpion_zm
                evoskorpion_upgraded_zm
                /*═══════════════════════
                    === AR===
                ═══════════════════════*/
                //FN FAL
                fnfal_zm
                fnfal_upgraded_zm
                
                //M14
                m14_zm
                m14_upgraded_zm
                
                //MP-44
                mp44_zm
                mp44_upgraded_zm
                
                //TYPE-25
                type95_zm
                type95_upgraded_zm
                
                //GALIL
                galil_zm
                galil_upgraded_zm
                
                //SCAR-H
                scar_zm
                scar_upgraded_zm
                /*═══════════════════════
                    === SHOTGUN ===
                ═══════════════════════*/
                //R870-MCS
                870mcs_zm
                870mcs_upgraded_zm
                
                //KSG
                ksg_zm
                ksg_upgraded_zm
                
                //M1216
                srm1216_zm
                srm1216_upgraded_zm
                /*═══════════════════════
                    === LMG ===
                ═══════════════════════*/
                //MG-08
                mg08_zm
                mg08_upgraded_zm
                
                //HAMR
                hamr_zm,
                hamr_upgraded_zm
                /*═══════════════════════
                    === PISTOLS ===
                ═══════════════════════*/
                //MAUSER
                c96_zm
                c96_upgraded_zm
                
                //PYHTON
                python_zm
                python_upgraded_zm
                
                //KAP-40
                kard_zm
                kard_upgraded_zm
                
                //FIVE-SEVEN
                fiveseven_zm
                fiveseven_upgraded_zm
                
                //FIVE-SEVEN DUAL-WIELD
                fivesevendw_zm
                fivesevendw_upgraded_zm
                
                //B23R
                beretta93r_zm
                beretta93r_upgraded_zm
                beretta93r_extclip_zm
                beretta93r_extclip_upgraded_zm
                /*═══════════════════════
                    === LAUNCHER ===
                ═══════════════════════*/
                //WAR MACHINE
                m32_zm
                m32_upgraded_zm
                /*═══════════════════════
                    === WONDER WEAPONS ===
                ═══════════════════════*/
                //RAY GUN
                ray_gun_zm
                ray_gun_upgraded_zm
                
                //RAY GUN MARK-II
                raygun_mark2_zm
                raygun_mark2_upgraded_zm
                
                //FIRE STAFF
                staff_fire_zm
                staff_fire_upgraded_zm
                
                //ICE STAFF
                staff_water_zm
                staff_water_upgraded_zm
                staff_water_zm_cheap
                
                //WIND STAFF
                staff_air_zm
                staff_air_upgraded_zm
                
                //LIGHTNING STAFF
                staff_lightning_zm
                staff_lightning_upgraded_zm
                
                //STAFF REVIVE
                staff_revive_zm
                /*═══════════════════════
                    === EQUIPMENT  ===
                ═══════════════════════*/
                //MONKEY BOMBS
                cymbal_monkey_zm
                
                //G-STRIKES
                beacon_zm
                
                //SEMTEX
                sticky_grenade_zm
                
                //FRAGS
                frag_grenade_zm
                
                //CLAYMORES
                claymore_zm
                
                //EMPs
                emp_grenade_zm
                /*═══════════════════════
                    === MELEE===
                ═══════════════════════*/
                //DEFAULT KNIFE
                knife_zm
                
                //ONE INCH PUNCH
                one_inch_punch_zm
                one_inch_punch_upgraded_zm
                one_inch_punch_fire_zm
                one_inch_punch_air_zm
                one_inch_punch_ice_zm
                one_inch_punch_lightning_zm
                /*═══════════════════════
                    === BUILDABLES===
                ═══════════════════════*/
                //MAXIS DRONE
                equip_dieseldrone_zm
                
                //RIOT SHIELD
                tomb_shield_zm
                /*═══════════════════════
                    === PERKS ===
                ═══════════════════════*/
                //JUGGERNOG
                specialty_armorvest
                zombie_perk_bottle_jugg
                
                //QUICK REVIVE
                specialty_quickrevive
                zombie_perk_bottle_revive
                
                //SPEED COLA
                specialty_fastreload
                zombie_perk_bottle_sleight
                
                //DOUBLE TAP
                specialty_rof
                zombie_perk_bottle_doubletap
                
                //STAMINUP
                specialty_longersprint
                zombie_perk_bottle_marathon
                
                //MULE KICK
                specialty_additionalprimaryweapon
                zombie_perk_bottle_additionalprimaryweapon
                
                //ELECTRIC CHERRY
                specialty_grenadepulldeath
                zombie_perk_bottle_cherry
                
                //DEADSHOT
                specialty_ads_zombies
                zombie_perk_bottle_deadshot
                
                //PHD FLOPPER
                specialty_flakjacket
                zombie_perk_bottle_nuke
                /*════════════════════════════════════════════════════
                                === RANDOM STUFF ===
                ════════════════════════════════════════════════════*/
                zombie_knuckle_crack
                falling_hands_zm
                syrette_zm
                p6_anim_zm_magic_box
                zombie_one_inch_punch_flourish
                
                ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                β•‘
                β•‘                               N U K E T O W N    W E A P O N S    L I S T                                                                              
                β•‘
                β•šβ•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•     
                /*═══════════════════════
                    === Snipers ===
                ═══════════════════════*/
                //DSR50
                dsr50_zm
                dsr50_upgraded_zm
                
                //BARRETT
                barretm82_zm
                barretm82_upgraded_zm
                /*═══════════════════════
                    === SMG ===
                ═══════════════════════*/
                //CHICOM
                qcw05_zm
                qcw05_upgraded_zm
                
                //AK74u
                ak74u_zm
                ak74u_upgraded_zm
                
                //MP5k
                mp5k_zm
                mp5k_upgraded_zm
                /*═══════════════════════
                    === AR===
                ═══════════════════════*/
                //FN FAL
                fnfal_zm
                fnfal_upgraded_zm
                
                //M14
                m14_zm
                m14_upgraded_zm
                 
                //SMR
                saritch_zm
                saritch_upgraded_zm
                
                //M16
                m16_zm
                m16_gl_upgraded_zm
                
                //TAR-21
                tar21_zm
                tar21_upgraded_zm
                //GL TAR-21
                gl_tar21_zm
                
                //TYPE-25
                type95_zm
                type95_upgraded_zm
                
                //GALIL
                galil_zm
                galil_upgraded_zm
                
                //M8A1
                xm8_zm
                xm8_upgraded_zm
                
                //M27
                hk416_zm
                hk416_upgraded_zm
                /*═══════════════════════
                    === SHOTGUN ===
                ═══════════════════════*/
                //R870-MCS
                870mcs_zm
                870mcs_upgraded_zm
                
                //OLYMPIA
                rottweil72_zm
                rottweil72_upgraded_zm
                
                //S-12
                saiga12_zm
                saiga12_upgraded_zm
                
                //M1216
                srm1216_zm
                srm1216_upgraded_zm
                /*═══════════════════════
                    === LMG ===
                ═══════════════════════*/
                //RPD
                rpd_zm
                rpd_upgraded_zm
                
                //HAMR
                hamr_zm,
                hamr_upgraded_zm
                
                //LSAT
                lsat_zm
                lsat_upgraded_zm
                /*═══════════════════════════════════════════════════
                                   ==== PISTOLS ====
                ════════════════════════════════════════════════════*/
                //M1911
                m1911_zm
                m1911_upgraded_zm
                
                //PYHTON
                python_zm
                python_upgraded_zm
                
                //EXECUTIONER
                judge_zm
                judge_upgraded_zm
                
                //KAP-40
                kard_zm
                kard_upgraded_zm
                
                //FIVE-SEVEN
                fiveseven_zm
                fiveseven_upgraded_zm
                
                //FIVE-SEVEN DUAL-WIELD
                fivesevendw_zm
                fivesevendw_upgraded_zm
                
                //B23R
                beretta93r_zm
                beretta93r_upgraded_zm
                /*═══════════════════════
                    === LAUNCHER ===
                ═══════════════════════*/
                //RPG
                usrpg_zm
                usrpg_upgraded_zm
                
                //WAR MACHINE
                m32_zm
                m32_upgraded_zm
                /*════════════════════════════════════════════════════
                                   ==== SPECIALS ====
                ════════════════════════════════════════════════════*/
                //BALLISTIC KNIFE
                knife_ballistic_zm
                knife_ballistic_upgraded_zm
                
                //BALLISTIC BOWIE
                knife_ballistic_bowie_zm
                knife_ballistic_bowie_upgraded_zm
                
                //BALLISTIC KNIFE NO MELEE
                knife_ballistic_no_melee_zm
                knife_ballistic_no_melee_upgraded_zm
                /*═══════════════════════
                    === WONDER WEAPONS ===
                ═══════════════════════*/
                //RAY GUN
                ray_gun_zm
                ray_gun_upgraded_zm
                
                //RAY GUN MARK-II
                raygun_mark2_zm
                raygun_mark2_upgraded_zm
                /*═══════════════════════
                    === EQUIPMENT  ===
                ═══════════════════════*/
                //MONKEY BOMBS
                cymbal_monkey_zm
                
                //SEMTEX
                sticky_grenade_zm
                
                //FRAGS
                frag_grenade_zm
                
                //CLAYMORES
                claymore_zm
                /*═══════════════════════
                    === MELEE===
                ═══════════════════════*/
                //DEFAULT KNIFE
                knife_zm
                
                //BOWIE KNIFE
                bowie_knife_zm
                
                //GALVA KNUCKLES
                tazer_knuckles_zm
                /*═══════════════════════
                    === PERKS ===
                ═══════════════════════*/
                //JUGGERNOG
                specialty_armorvest
                zombie_perk_bottle_jugg
                
                //QUICK REVIVE
                specialty_quickrevive
                zombie_perk_bottle_revive
                
                //SPEED COLA
                specialty_fastreload
                zombie_perk_bottle_sleight
                
                //DOUBLE TAP
                specialty_rof
                zombie_perk_bottle_doubletap
                /*════════════════════════════════════════════════════
                                === RANDOM STUFF ===
                ════════════════════════════════════════════════════*/
                zombie_knuckle_crack
                zombie_bowie_flourish
                zombie_tazer_flourish
                syrette_zm
                p6_anim_zm_magic_box
                

                BUTTON CODES:

                if(self sprintbuttonpressed()) self iprintln("SPRINT");
                if(self inventorybuttonpressed()) self iprintln("INVENTORY");
                if(self secondaryoffhandbuttonpressed()) self iprintln("[{+smoke}]");
                if(self fragbuttonpressed()) self iprintln("[{+frag}]");
                if(self stancebuttonpressed()) self iprintln("[{+stance}]");
                if(self jumpbuttonpressed()) self iprintln("[{+gostand}]");
                if(self meleebuttonpressed()) self iprintln("[{+melee}]");
                if(self adsbuttonpressed()) self iprintln("[{+speed_throw}]");
                if(self actionslotfourbuttonpressed()) self iprintln("[{+actionslot 4}]");
                if(self actionslotthreebuttonpressed()) self iprintln("[{+actionslot 3}]");
                if(self actionslottwobuttonpressed()) self iprintln("[{+actionslot 2}]");
                if(self actionslotonebuttonpressed()) self iprintln("[{+actionslot 1}]");
                if(self attackbuttonpressed()) self iprintln("[{+attack}]");
                if(self changeseatbuttonpressed()) self iprintln("[{+switchseat}]");
                if(self usebuttonpressed()) self iprintln("[{+usereload}]");
                

                ATTACHMENTS:

                FMJ = +fmj
                Dual Band = +ir
                Laser = +steadyaim
                Long Barrel = +extbarrel
                Suppressor = +silencer
                Select Fire = +sf
                Tactical Knife = +tacknife
                Dual Wield = +dw
                Fast Mags = +dualclip
                Extended Mags = +extclip
                Grenade Launcher = +gl
                Iron Sights = +is
                Reflex = +reflex
                EOTech = +holo
                Rapid Fire = +rf
                Ballistic CPU = +swayreduc
                Tri Bolt = +stackfire
                Quickdraw = +fastads
                Grip = +grip
                Stock = +stalker
                Acog = +acog
                Zoom = +vzoom
                Target Finder = +rangefinder
                Hybrid Optic=  +dualoptic
                MMS = +mms
                

                PLAYER WEAPON FUNCTIONS

                self takeallweapons();
                self getcurrentweapon();
                self getcurrentweaponaltweapon();
                self getcurrentoffhand();
                self isusingoffhand();
                self hasweapon("weapon_name");
                self giveWeapon("weapon_name");
                
                juan wasaaundefined Offline
                juan wasaaundefined Offline
                juan wasaa
                wrote on last edited by
                #19

                Quikkster said in [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!:

                mp7_mp

                1 Reply Last reply
                0
                • PickleRick445undefined PickleRick445

                  Quikkster said in [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!:

                  Dirtydan67undefined Offline
                  Dirtydan67undefined Offline
                  Dirtydan67
                  wrote on last edited by
                  #20

                  PickleRick445 BO1 maybe?

                  1 Reply Last reply
                  0
                  • Quikksterundefined Quikkster

                    I just finished organizing an entire weapons list for myself so I figured I might as well throw it on the forums to help out anyone that may need it as a resource. Enjoy!

                    Here is a download link if you would like to keep a copy for later use: GitHub

                    MULTIPLAYER WEAPONS:

                    //SMG:
                    mp7_mp
                    pdw57_mp
                    vector_mp
                    insas_mp
                    qcw05_mp
                    evoskorpion_mp
                    peacekeeper_mp
                    
                    //Assault Rifle:
                    tar21_mp
                    type95_mp
                    sig556_mp
                    sa58_mp
                    hk416_mp
                    scar_mp
                    saritch_mp
                    xm8_mp
                    an94_mp
                    
                    //Shotgun:
                    870mcs_mp
                    saiga12_mp
                    ksg_mp
                    srm1216_mp
                    
                    //LMG:
                    mk48_mp
                    qbb95_mp
                    lsat_mp
                    hamr_mp
                    
                    //SNIPER:
                    svu_mp
                    dsr50_mp
                    ballista_mp
                    as50_mp
                    
                    //PISTOL:
                    kard_dw_mp
                    fnp45_dw_mp
                    fiveseven_dw_mp
                    judge_dw_mp
                    beretta93r_dw_mp
                    fiveseven_mp
                    fnp45_mp
                    beretta93r_mp
                    judge_mp
                    kard_mp
                    
                    //LAUNCHER:
                    m32_mp
                    smaw_mp
                    fhj18_mp
                    usrpg_mp
                    
                    //SPECIAL:
                    knife_mp
                    knife_held_mp
                    minigun_mp
                    riotshield_mp
                    crossbow_mp
                    knife_ballistic_mp
                    
                    //BOMB:
                    briefcase_bomb_mp
                    briefcase_bomb_defuse_mp
                    
                    //MAP SPECIFIC:
                    vcs_controller_mp //NukeTown 2025
                    
                    //NADES & EQUIPMENT:
                    
                    //lethal:
                    frag_grenade_mp
                    sticky_grenade_mp
                    hatchet_mp
                    bouncingbetty_mp
                    satchel_charge_mp
                    claymore_mp
                    
                    //tactical:
                    concussion_grenade_mp
                    willy_pete_mp
                    sensor_grenade_mp
                    emp_grenade_mp
                    proximity_grenade_aoe_mp
                    proximity_grenade_mp
                    pda_hack_mp
                    flash_grenade_mp
                    trophy_system_mp
                    tactical_insertion_mp
                    
                    //MISC:
                    none
                    defaultweapon_mp
                    scavenger_item_mp
                    scavenger_item_hack_mp
                    explosive_bolt_mp
                    smoke_center_mp
                    destructible_car_mp
                    explodable_barrel_mp
                    dogs_mp
                    dog_bite_mp
                    
                    //KILLSTREAKS:
                    cobra_20mm_mp
                    inventory_supplydrop_mp
                    supplydrop_mp
                    ai_tank_drone_rocket_mp
                    ai_tank_drone_gun_mp
                    killstreak_ai_tank_mp
                    inventory_ai_tank_drop_mp
                    ai_tank_drop_mp
                    radar_mp
                    counteruav_mp
                    radardirection_mp
                    emp_mp
                    cobra_20mm_comlink_mp
                    heli_gunner_rockets_mp
                    littlebird_guard_minigun_mp
                    helicopter_comlink_mp
                    helicopter_guard_mp
                    helicopter_player_gunner_mp
                    chopper_minigun_mp
                    inventory_minigun_mp
                    inventory_m32_mp
                    missile_drone_projectile_mp
                    inventory_missile_drone_mp
                    missile_drone_mp
                    missile_swarm_projectile_mp
                    missile_swarm_mp
                    planemortar_mp
                    rc_car_weapon_mp
                    rcbomb_mp
                    remote_missile_missile_mp
                    remote_missile_bomblet_mp
                    remote_missile_mp
                    remote_mortar_missile_mp
                    remote_mortar_mp
                    qrdrone_turret_mp
                    killstreak_qrdrone_mp
                    straferun_gun_mp
                    straferun_rockets_mp
                    straferun_mp
                    auto_gun_turret_mp
                    microwave_turret_mp
                    killstreak_remote_turret_mp
                    autoturret_mp
                    turret_drop_mp
                    microwaveturret_mp
                    microwaveturret_drop_mp
                    
                    //PERKS:
                    self clearperks();
                    self setperk("specialty_additionalprimaryweapon");
                    self setperk("specialty_armorpiercing");
                    self setperk("specialty_armorvest");
                    self setperk("specialty_bulletaccuracy");
                    self setperk("specialty_bulletdamage");
                    self setperk("specialty_bulletflinch");
                    self setperk("specialty_bulletpenetration");
                    self setperk("specialty_deadshot");
                    self setperk("specialty_delayexplosive");
                    self setperk("specialty_detectexplosive");
                    self setperk("specialty_disarmexplosive");
                    self setperk("specialty_earnmoremomentum");
                    self setperk("specialty_explosivedamage");
                    self setperk("specialty_extraammo");
                    self setperk("specialty_fallheight");
                    self setperk("specialty_fastads");
                    self setperk("specialty_fastequipmentuse");
                    self setperk("specialty_fastladderclimb");
                    self setperk("specialty_fastmantle");
                    self setperk("specialty_fastmeleerecovery");
                    self setperk("specialty_fastreload");
                    self setperk("specialty_fasttoss");
                    self setperk("specialty_fastweaponswitch");
                    self setperk("specialty_finalstand");
                    self setperk("specialty_fireproof");
                    self setperk("specialty_flakjacket");
                    self setperk("specialty_flashprotection");
                    self setperk("specialty_gpsjammer");
                    self setperk("specialty_grenadepulldeath");
                    self setperk("specialty_healthregen");
                    self setperk("specialty_holdbreath");
                    self setperk("specialty_immunecounteruav");
                    self setperk("specialty_immuneemp");
                    self setperk("specialty_immunemms");
                    self setperk("specialty_immunenvthermal");
                    self setperk("specialty_immunerangefinder");
                    self setperk("specialty_killstreak");
                    self setperk("specialty_longersprint");
                    self setperk("specialty_loudenemies");
                    self setperk("specialty_marksman");
                    self setperk("specialty_movefaster");
                    self setperk("specialty_nomotionsensor");
                    self setperk("specialty_noname");
                    self setperk("specialty_nottargetedbyairsupport");
                    self setperk("specialty_nokillstreakreticle");
                    self setperk("specialty_nottargettedbysentry");
                    self setperk("specialty_pin_back");
                    self setperk("specialty_pistoldeath");
                    self setperk("specialty_proximityprotection");
                    self setperk("specialty_quickrevive");
                    self setperk("specialty_quieter");
                    self setperk("specialty_reconnaissance");
                    self setperk("specialty_rof");
                    self setperk("specialty_scavenger");
                    self setperk("specialty_showenemyequipment");
                    self setperk("specialty_stunprotection");
                    self setperk("specialty_shellshock");
                    self setperk("specialty_sprintrecovery");
                    self setperk("specialty_showonradar");
                    self setperk("specialty_stalker");
                    self setperk("specialty_twogrenades");
                    self setperk("specialty_twoprimaries");
                    self setperk("specialty_unlimitedsprint");
                    

                    ZOMBIES WEAPONS (SORTED BY MAP)

                    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                    β•‘
                    β•‘                               B U R I E D    W E A P O N S    L I S T                                                                              
                    β•‘
                    β•šβ•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•                                                                                                     
                    /*═══════════════════════
                        === Snipers ===
                    ═══════════════════════*/
                    //DSR50
                    dsr50_zm
                    dsr50_upgraded_zm
                    
                    //BARRETT
                    barretm82_zm
                    barretm82_upgraded_zm
                    
                    //SVU
                    svu_zm
                    svu_upgraded_zm
                    /*═══════════════════════
                        === SMG ===
                    ═══════════════════════*/
                    //AK74u
                    ak74u_zm
                    ak74u_upgraded_zm
                    
                    //MP5k
                    mp5k_zm
                    mp5k_upgraded_zm
                    
                    //PDW-57
                    pdw57_zm
                    pdw57_upgraded_zm
                    /*═══════════════════════
                        === AR===
                    ═══════════════════════*/
                    //FN FAL
                    fnfal_zm
                    fnfal_upgraded_zm
                    
                    //M14
                    m14_zm
                    m14_upgraded_zm
                     
                    //SMR
                    saritch_zm
                    saritch_upgraded_zm
                    
                    //M16
                    m16_zm
                    m16_gl_upgraded_zm
                    
                    //TAR-21
                    tar21_zm
                    tar21_upgraded_zm
                    //GL TAR-21
                    gl_tar21_zm
                    
                    //GALIL
                    galil_zm
                    galil_upgraded_zm
                    
                    //AN-94
                    an94_zm
                    an94_upgraded_zm
                    /*═══════════════════════
                        === SHOTGUN ===
                    ═══════════════════════*/
                    //R870-MCS
                    870mcs_zm
                    870mcs_upgraded_zm
                    
                    //OLYMPIA
                    rottweil72_zm
                    rottweil72_upgraded_zm
                    
                    //S-12
                    saiga12_zm
                    saiga12_upgraded_zm
                    
                    //M1216
                    srm1216_zm
                    srm1216_upgraded_zm
                    /*═══════════════════════
                        === LMG ===
                    ═══════════════════════*/
                    //LSAT
                    lsat_zm
                    lsat_upgraded_zm
                    
                    //HAMR
                    hamr_zm,
                    hamr_upgraded_zm
                    /*═══════════════════════
                        === PISTOLS ===
                    ═══════════════════════*/
                    //M1911
                    m1911_zm
                    m1911_upgraded_zm
                    
                    //REMINGTON NEW MODEL ARMY
                    rnma_zm
                    rnma_upgraded_zm
                    
                    //EXECUTIONER
                    judge_zm
                    judge_upgraded_zm
                    
                    //KAP-40
                    kard_zm
                    kard_upgraded_zm
                    
                    //FIVE-SEVEN
                    fiveseven_zm
                    fiveseven_upgraded_zm
                    
                    //FIVE-SEVEN DUAL-WIELD
                    fivesevendw_zm
                    fivesevendw_upgraded_zm
                    
                    //B23R
                    beretta93r_zm
                    beretta93r_upgraded_zm
                    /*═══════════════════════
                        === LAUNCHER ===
                    ═══════════════════════*/
                    //RPG
                    usrpg_zm
                    usrpg_upgraded_zm
                    
                    //WAR MACHINE
                    m32_zm
                    m32_upgraded_zm
                    /*════════════════════════════════════════════════════
                                       ==== SPECIALS ====
                    ════════════════════════════════════════════════════*/
                    //BALLISTIC KNIFE
                    knife_ballistic_zm
                    knife_ballistic_upgraded_zm
                    
                    //BALLISTIC BOWIE
                    knife_ballistic_bowie_zm
                    knife_ballistic_bowie_upgraded_zm
                    
                    //BALLISTIC KNIFE NO MELEE
                    knife_ballistic_no_melee_zm
                    knife_ballistic_no_melee_upgraded_zm
                    /*═══════════════════════
                        === WONDER WEAPONS ===
                    ═══════════════════════*/
                    //RAY GUN
                    ray_gun_zm
                    ray_gun_upgraded_zm
                    
                    //RAY GUN MARK-II
                    raygun_mark2_zm
                    raygun_mark2_upgraded_zm
                    
                    //PARALYZER
                    slowgun_zm
                    slowgun_upgraded_zm
                    /*═══════════════════════
                        === EQUIPMENT  ===
                    ═══════════════════════*/
                    //MONKEY BOMBS
                    cymbal_monkey_zm
                    
                    //FRAGS
                    frag_grenade_zm
                    
                    //CLAYMORES
                    claymore_zm
                    
                    //TIME BOMB
                    time_bomb_zm
                    /*═══════════════════════
                        === MELEE===
                    ═══════════════════════*/
                    
                    //BOWIE KNIFE
                    bowie_knife_zm
                    
                    //GALVA KNUCKLES
                    tazer_knuckles_zm
                    
                    //DEFAULT KNIFE
                    knife_zm
                    /*═══════════════════════
                        === BUILDABLES===
                    ═══════════════════════*/
                    //TURBINE
                    equip_turbine_zm
                    
                    //TRAMPLESTEAM
                    equip_springpad_zm
                    
                    //SUBWOOFER
                    equip_subwoofer_zm
                    
                    //HEADCHOPPER
                    equip_headchopper_zm
                    /*═══════════════════════
                        === PERKS ===
                    ═══════════════════════*/
                    //JUGGERNOG
                    specialty_armorvest
                    zombie_perk_bottle_jugg
                    
                    //QUICK REVIVE
                    specialty_quickrevive
                    zombie_perk_bottle_revive
                    
                    //SPEED COLA
                    specialty_fastreload
                    zombie_perk_bottle_sleight
                    
                    //DOUBLE TAP
                    specialty_rof
                    zombie_perk_bottle_doubletap
                    
                    //STAMINUP
                    specialty_longersprint
                    zombie_perk_bottle_marathon
                    
                    //MULE KICK
                    specialty_additionalprimaryweapon
                    zombie_perk_bottle_additionalprimaryweapon
                    
                    //VULTURE-AID
                    specialty_nomotionsensor
                    zombie_perk_bottle_vulture
                    /*═══════════════════════
                        === MISC ===
                    ═══════════════════════*/
                    zombie_knuckle_crack
                    chalk_draw_zm
                    syrette_zm
                    zombie_bowie_flourish
                    zombie_tazer_flourish
                    p6_anim_zm_magic_box
                    
                    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                    β•‘
                    β•‘                               D I E  R I S E    W E A P O N S    L I S T                                                                              
                    β•‘
                    β•šβ•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•     
                    /*═══════════════════════
                        === Snipers ===
                    ═══════════════════════*/
                    //DSR50
                    dsr50_zm
                    dsr50_upgraded_zm
                    
                    //BARRETT
                    barretm82_zm
                    barretm82_upgraded_zm
                    
                    //SVU
                    svu_zm
                    svu_upgraded_zm
                    /*═══════════════════════
                        === SMG ===
                    ═══════════════════════*/
                    //CHICOM
                    qcw05_zm
                    qcw05_upgraded_zm
                    
                    //AK74u
                    ak74u_zm
                    ak74u_upgraded_zm
                    
                    //MP5k
                    mp5k_zm
                    mp5k_upgraded_zm
                    
                    //PDW-57
                    pdw57_zm
                    pdw57_upgraded_zm
                    /*═══════════════════════
                        === AR===
                    ═══════════════════════*/
                    //FN FAL
                    fnfal_zm
                    fnfal_upgraded_zm
                    
                    //M14
                    m14_zm
                    m14_upgraded_zm
                     
                    //SMR
                    saritch_zm
                    saritch_upgraded_zm
                    
                    //M16
                    m16_zm
                    m16_gl_upgraded_zm
                    
                    //TAR-21
                    tar21_zm
                    tar21_upgraded_zm
                    //GL TAR-21
                    gl_tar21_zm
                    
                    //TYPE-25
                    type95_zm
                    type95_upgraded_zm
                    
                    //GALIL
                    galil_zm
                    galil_upgraded_zm
                    
                    //AN-94
                    an94_zm
                    an94_upgraded_zm
                    
                    //M8A1
                    xm8_zm
                    xm8_upgraded_zm
                    /*═══════════════════════
                        === SHOTGUN ===
                    ═══════════════════════*/
                    //R870-MCS
                    870mcs_zm
                    870mcs_upgraded_zm
                    
                    //OLYMPIA
                    rottweil72_zm
                    rottweil72_upgraded_zm
                    
                    //S-12
                    saiga12_zm
                    saiga12_upgraded_zm
                    
                    //M1216
                    srm1216_zm
                    srm1216_upgraded_zm
                    /*═══════════════════════
                        === LMG ===
                    ═══════════════════════*/
                    //RPD
                    rpd_zm
                    rpd_upgraded_zm
                    
                    //HAMR
                    hamr_zm,
                    hamr_upgraded_zm
                    /*═══════════════════════
                        === PISTOLS ===
                    ═══════════════════════*/
                    //M1911
                    m1911_zm
                    m1911_upgraded_zm
                    
                    //PYHTON
                    python_zm
                    python_upgraded_zm
                    
                    //EXECUTIONER
                    judge_zm
                    judge_upgraded_zm
                    
                    //KAP-40
                    kard_zm
                    kard_upgraded_zm
                    
                    //FIVE-SEVEN
                    fiveseven_zm
                    fiveseven_upgraded_zm
                    
                    //FIVE-SEVEN DUAL-WIELD
                    fivesevendw_zm
                    fivesevendw_upgraded_zm
                    
                    //B23R
                    beretta93r_zm
                    beretta93r_upgraded_zm
                    /*═══════════════════════
                        === LAUNCHER ===
                    ═══════════════════════*/
                    //RPG
                    usrpg_zm
                    usrpg_upgraded_zm
                    
                    //WAR MACHINE
                    m32_zm
                    m32_upgraded_zm
                    /*═══════════════════════
                        === SPECIAL ===
                    ═══════════════════════*/
                    //BALLISTIC KNIFE
                    knife_ballistic_zm
                    knife_ballistic_upgraded_zm
                    
                    //BALLISTIC BOWIE
                    knife_ballistic_bowie_zm
                    knife_ballistic_bowie_upgraded_zm
                    
                    //BALLISTIC KNIFE NO MELEE
                    knife_ballistic_no_melee_zm
                    knife_ballistic_no_melee_upgraded_zm
                    /*═══════════════════════
                        === WONDER WEAPONS ===
                    ═══════════════════════*/
                    //RAY GUN
                    ray_gun_zm
                    ray_gun_upgraded_zm
                    
                    //RAY GUN MARK-II
                    raygun_mark2_zm
                    raygun_mark2_upgraded_zm
                    
                    //SLIQUIFIER
                    slipgun_zm
                    slipgun_upgraded_zm
                    /*═══════════════════════
                        === EQUIPMENT  ===
                    ═══════════════════════*/
                    //MONKEY BOMBS
                    cymbal_monkey_zm
                    
                    //SEMTEX
                    sticky_grenade_zm
                    
                    //FRAGS
                    frag_grenade_zm
                    
                    //CLAYMORES
                    claymore_zm
                    /*═══════════════════════
                        === MELEE===
                    ═══════════════════════*/
                    //DEFAULT KNIFE
                    knife_zm
                    
                    //BOWIE KNIFE
                    bowie_knife_zm
                    
                    //GALVA KNUCKLES
                    tazer_knuckles_zm
                    /*═══════════════════════
                        === BUILDABLES===
                    ═══════════════════════*/
                    //TRAMPLESTEAM
                    equip_springpad_zm
                    /*═══════════════════════
                        === PERKS ===
                    ═══════════════════════*/
                    //JUGGERNOG
                    specialty_armorvest
                    zombie_perk_bottle_jugg
                    
                    //QUICK REVIVE
                    specialty_quickrevive
                    zombie_perk_bottle_revive
                    
                    //SPEED COLA
                    specialty_fastreload
                    zombie_perk_bottle_sleight
                    
                    //DOUBLE TAP
                    specialty_rof
                    zombie_perk_bottle_doubletap
                    
                    //STAMINUP
                    specialty_longersprint
                    zombie_perk_bottle_marathon
                    
                    //MULE KICK
                    specialty_additionalprimaryweapon
                    zombie_perk_bottle_additionalprimaryweapon
                    
                    //WHO'S WHO?
                    specialty_finalstand
                    zombie_perk_bottle_whoswho
                    /*═══════════════════════
                        === MISC ===
                    ═══════════════════════*/
                    zombie_knuckle_crack
                    zombie_bowie_flourish
                    zombie_tazer_flourish
                    syrette_zm
                    p6_anim_zm_magic_box
                    
                    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                    β•‘
                    β•‘                               M O B  O F  T H E  D E A D    W E A P O N S    L I S T                                                                              
                    β•‘
                    β•šβ•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•     
                    /*═══════════════════════
                        === Snipers ===
                    ═══════════════════════*/
                    //DSR50
                    dsr50_zm
                    dsr50_upgraded_zm
                    
                    //BARRETT
                    barretm82_zm
                    barretm82_upgraded_zm
                    
                    //SVU
                    svu_zm
                    svu_upgraded_zm
                    /*═══════════════════════
                        === SMG ===
                    ═══════════════════════*/
                    //THOMPSON
                    thompson_zm
                    thompson_upgraded_zm
                    
                    //MP5k
                    mp5k_zm
                    mp5k_upgraded_zm
                    
                    //PDW-57
                    pdw57_zm
                    pdw57_upgraded_zm
                    
                    //UZI
                    uzi_zm
                    uzi_upgraded_zm
                    /*═══════════════════════
                        === AR===
                    ═══════════════════════*/
                    //FN FAL
                    fnfal_zm
                    fnfal_upgraded_zm
                    
                    //M14
                    m14_zm
                    m14_upgraded_zm
                    
                    //TAR-21
                    tar21_zm
                    tar21_upgraded_zm
                    //GL TAR-21
                    gl_tar21_zm
                    
                    //GALIL
                    galil_zm
                    galil_upgraded_zm
                    
                    //AK-47
                    ak47_zm
                    ak47_upgraded_zm
                    /*════════════════════════════════════════════════════
                                       ==== SHOTGUNS ====
                    ═══════════════════════════════════════════════════*/
                    //R870-MCS
                    870mcs_zm
                    870mcs_upgraded_zm
                    
                    //OLYMPIA
                    rottweil72_zm
                    rottweil72_upgraded_zm
                    
                    //S-12
                    saiga12_zm
                    saiga12_upgraded_zm
                    
                    //M1216
                    srm1216_zm
                    srm1216_upgraded_zm
                    /*═══════════════════════
                        === LMG ===
                    ═══════════════════════*/
                    //LSAT
                    lsat_zm
                    lsat_upgraded_zm
                    
                    //DEATH MACHINE
                    minigun_alcatraz_zm
                    minigun_alcatraz_upgraded_zm
                    /*═══════════════════════
                        === PISTOLS ===
                    ═══════════════════════*/
                    //M1911
                    m1911_zm
                    m1911_upgraded_zm
                    
                    //EXECUTIONER
                    judge_zm
                    judge_upgraded_zm
                    
                    //FIVE-SEVEN
                    fiveseven_zm
                    fiveseven_upgraded_zm
                    
                    //FIVE-SEVEN DUAL-WIELD
                    fivesevendw_zm
                    fivesevendw_upgraded_zm
                    
                    //B23R
                    beretta93r_zm
                    beretta93r_upgraded_zm
                    /*═══════════════════════
                        === LAUNCHER ===
                    ═══════════════════════*/
                    //RPG
                    usrpg_zm
                    usrpg_upgraded_zm
                    
                    //WAR MACHINE
                    m32_zm
                    m32_upgraded_zm
                    /*════════════════════════════════════════════════════
                                       ==== SPECIALS ====
                    ════════════════════════════════════════════════════*/
                    //BALLISTIC KNIFE
                    knife_ballistic_zm
                    knife_ballistic_upgraded_zm
                    
                    //BALLISTIC BOWIE
                    knife_ballistic_bowie_zm
                    knife_ballistic_bowie_upgraded_zm
                    
                    //BALLISTIC KNIFE NO MELEE
                    knife_ballistic_no_melee_zm
                    knife_ballistic_no_melee_upgraded_zm
                    /*═══════════════════════
                        === WONDER WEAPONS ===
                    ═══════════════════════*/
                    //RAY GUN
                    ray_gun_zm
                    ray_gun_upgraded_zm
                    
                    //RAY GUN MARK-II
                    raygun_mark2_zm
                    raygun_mark2_upgraded_zm
                    
                    //BLUNDERGAT
                    blundergat_zm
                    blundergat_upgraded_zm
                    //ACIDGAT
                    blundersplat_zm
                    blundersplat_upgraded_zm
                    /*═══════════════════════
                        === EQUIPMENT  ===
                    ═══════════════════════*/
                    //SMOKES
                    willy_pete_zm
                    
                    //SEMTEX
                    sticky_grenade_zm
                    
                    //FRAGS
                    frag_grenade_zm
                    
                    //CLAYMORES
                    claymore_zm
                    
                    //TOMAHAWK
                    bouncing_tomahawk_zm
                    upgraded_tomahawk_zm
                    /*═══════════════════════
                        === MELEE===
                    ═══════════════════════*/
                    //DEFAULT KNIFE
                    knife_zm
                    knife_zm_alcatraz
                    
                    //SPOON
                    spoon_zm_alcatraz
                    
                    //SPORK
                    spork_zm_alcatraz
                    /*═══════════════════════
                        === BUILDABLES===
                    ═══════════════════════*/
                    //RIOT SHIELD
                    alcatraz_shield_zm
                    /*═══════════════════════
                        === PERKS ===
                    ═══════════════════════*/
                    //JUGGERNOG
                    specialty_armorvest
                    zombie_perk_bottle_jugg
                    
                    //SPEED COLA
                    specialty_fastreload
                    zombie_perk_bottle_sleight
                    
                    //DOUBLE TAP
                    specialty_rof
                    zombie_perk_bottle_doubletap
                    
                    //ELECTRIC CHERRY
                    specialty_grenadepulldeath
                    zombie_perk_bottle_cherry
                    
                    //DEADSHOT
                    specialty_ads_zombies
                    zombie_perk_bottle_deadshot
                    /*═══════════════════════
                        === MISC ===
                    ═══════════════════════*/
                    zombie_knuckle_crack
                    falling_hands_zm
                    lightning_hands_zm
                    syrette_zm
                    syrette_afterlife_zm
                    p6_anim_zm_magic_box
                    tower_trap_zm
                    tower_trap_upgraded_zm
                    zombie_tomahawk_flourish
                    
                    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                    β•‘
                    β•‘                               T R A N S I T    W E A P O N S    L I S T                                                                              
                    β•‘
                    β•šβ•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•     
                    /*═══════════════════════
                        === Snipers ===
                    ═══════════════════════*/
                    //DSR50
                    dsr50_zm
                    dsr50_upgraded_zm
                    
                    //BARRETT
                    barretm82_zm
                    barretm82_upgraded_zm
                    /*═══════════════════════
                        === SMG ===
                    ═══════════════════════*/
                    //CHICOM
                    qcw05_zm
                    qcw05_upgraded_zm
                    
                    //AK74u
                    ak74u_zm
                    ak74u_upgraded_zm
                    
                    //MP5k
                    mp5k_zm
                    mp5k_upgraded_zm
                    
                    //PDW-57
                    pdw57_zm
                    pdw57_upgraded_zm
                    /*═══════════════════════
                        === AR===
                    ═══════════════════════*/
                    //FN FAL
                    fnfal_zm
                    fnfal_upgraded_zm
                    
                    //M14
                    m14_zm
                    m14_upgraded_zm
                     
                    //SMR
                    saritch_zm
                    saritch_upgraded_zm
                    
                    //M16
                    m16_zm
                    m16_gl_upgraded_zm
                    
                    //TAR-21
                    tar21_zm
                    tar21_upgraded_zm
                    //GL TAR-21
                    gl_tar21_zm
                    
                    //TYPE-25
                    type95_zm
                    type95_upgraded_zm
                    
                    //GALIL
                    galil_zm
                    galil_upgraded_zm
                    
                    //M8A1
                    xm8_zm
                    xm8_upgraded_zm
                    /*════════════════════════════════════════════════════
                                       ==== SHOTGUNS ====
                    ═══════════════════════════════════════════════════*/
                    //R870-MCS
                    870mcs_zm
                    870mcs_upgraded_zm
                    
                    //OLYMPIA
                    rottweil72_zm
                    rottweil72_upgraded_zm
                    
                    //S-12
                    saiga12_zm
                    saiga12_upgraded_zm
                    
                    //M1216
                    srm1216_zm
                    srm1216_upgraded_zm
                    /*═══════════════════════
                        === LMG ===
                    ═══════════════════════*/
                    //RPD
                    rpd_zm
                    rpd_upgraded_zm
                    
                    //HAMR
                    hamr_zm,
                    hamr_upgraded_zm
                    /*═══════════════════════
                        === PISTOLS ===
                    ═══════════════════════*/
                    //M1911
                    m1911_zm
                    m1911_upgraded_zm
                    
                    //PYHTON
                    python_zm
                    python_upgraded_zm
                    
                    //EXECUTIONER
                    judge_zm
                    judge_upgraded_zm
                    
                    //KAP-40
                    kard_zm
                    kard_upgraded_zm
                    
                    //FIVE-SEVEN
                    fiveseven_zm
                    fiveseven_upgraded_zm
                    
                    //FIVE-SEVEN DUAL-WIELD
                    fivesevendw_zm
                    fivesevendw_upgraded_zm
                    
                    //B23R
                    beretta93r_zm
                    beretta93r_upgraded_zm
                    /*═══════════════════════
                        === LAUNCHER ===
                    ═══════════════════════*/
                    //RPG
                    usrpg_zm
                    usrpg_upgraded_zm
                    
                    //WAR MACHINE
                    m32_zm
                    m32_upgraded_zm
                    /*════════════════════════════════════════════════════
                                       ==== SPECIALS ====
                    ════════════════════════════════════════════════════*/
                    //BALLISTIC KNIFE
                    knife_ballistic_zm
                    knife_ballistic_upgraded_zm
                    
                    //BALLISTIC BOWIE
                    knife_ballistic_bowie_zm
                    knife_ballistic_bowie_upgraded_zm
                    
                    //BALLISTIC KNIFE NO MELEE
                    knife_ballistic_no_melee_zm
                    knife_ballistic_no_melee_upgraded_zm
                    /*═══════════════════════
                        === WONDER WEAPONS ===
                    ═══════════════════════*/
                    //RAY GUN
                    ray_gun_zm
                    ray_gun_upgraded_zm
                    
                    //RAY GUN MARK-II
                    raygun_mark2_zm
                    raygun_mark2_upgraded_zm
                    /*═══════════════════════
                        === EQUIPMENT  ===
                    ═══════════════════════*/
                    //MONKEY BOMBS
                    cymbal_monkey_zm
                    
                    //SEMTEX
                    sticky_grenade_zm
                    
                    //FRAGS
                    frag_grenade_zm
                    
                    //CLAYMORES
                    claymore_zm
                    
                    //EMPs
                    emp_grenade_zm
                    /*═══════════════════════
                        === MELEE===
                    ═══════════════════════*/
                    //DEFAULT KNIFE
                    knife_zm
                    
                    //BOWIE KNIFE
                    bowie_knife_zm
                    
                    //GALVA KNUCKLES
                    tazer_knuckles_zm
                    /*═══════════════════════
                        === BUILDABLES===
                    ═══════════════════════*/
                    //TURBINE
                    equip_turbine_zm
                    
                    //RIOT SHIELD
                    riotshield_zm
                    
                    //JETGUN
                    jetgun_zm
                    
                    //ELECTRIC TRAP
                    equip_electrictrap_zm
                    
                    //TURRET?
                    equip_turret_zm
                    /*═══════════════════════
                        === PERKS ===
                    ═══════════════════════*/
                    //JUGGERNOG
                    specialty_armorvest
                    zombie_perk_bottle_jugg
                    
                    //QUICK REVIVE
                    specialty_quickrevive
                    zombie_perk_bottle_revive
                    
                    //SPEED COLA
                    specialty_fastreload
                    zombie_perk_bottle_sleight
                    
                    //DOUBLE TAP
                    specialty_rof
                    zombie_perk_bottle_doubletap
                    
                    //STAMINUP
                    specialty_longersprint
                    zombie_perk_bottle_marathon
                    
                    //TOMBSTONE
                    specialty_scavenger
                    zombie_perk_bottle_tombstone
                    /*═══════════════════════
                        === MISC ===
                    ═══════════════════════*/
                    zombie_knuckle_crack
                    zombie_bowie_flourish
                    zombie_tazer_flourish
                    screecher_arms_zm
                    syrette_zm
                    p6_anim_zm_magic_box
                    
                    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                    β•‘
                    β•‘                               O R I G I N S    W E A P O N S    L I S T                                                                              
                    β•‘
                    β•šβ•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•     
                    /*═══════════════════════
                        === Snipers ===
                    ═══════════════════════*/
                    //DSR50
                    dsr50_zm
                    dsr50_upgraded_zm
                    
                    //BALLISTA
                    ballista_zm
                    ballista_upgraded_zm
                    /*═══════════════════════
                        === SMG ===
                    ═══════════════════════*/
                    //CHICOM
                    qcw05_zm
                    qcw05_upgraded_zm
                    
                    //THOMPSON
                    thompson_zm
                    thompson_upgraded_zm
                    
                    //AK74u
                    ak74u_zm
                    ak74u_upgraded_zm
                    ak74u_extclip_zm
                    ak74u_extclip_upgraded_zm
                    
                    //PDW-57
                    pdw57_zm
                    pdw57_upgraded_zm
                    
                    //MP-40
                    mp40_zm
                    mp40_upgraded_zm
                    mp40_stalker_zm
                    mp40_stalker_upgraded_zm
                    
                    //SKORPION
                    evoskorpion_zm
                    evoskorpion_upgraded_zm
                    /*═══════════════════════
                        === AR===
                    ═══════════════════════*/
                    //FN FAL
                    fnfal_zm
                    fnfal_upgraded_zm
                    
                    //M14
                    m14_zm
                    m14_upgraded_zm
                    
                    //MP-44
                    mp44_zm
                    mp44_upgraded_zm
                    
                    //TYPE-25
                    type95_zm
                    type95_upgraded_zm
                    
                    //GALIL
                    galil_zm
                    galil_upgraded_zm
                    
                    //SCAR-H
                    scar_zm
                    scar_upgraded_zm
                    /*═══════════════════════
                        === SHOTGUN ===
                    ═══════════════════════*/
                    //R870-MCS
                    870mcs_zm
                    870mcs_upgraded_zm
                    
                    //KSG
                    ksg_zm
                    ksg_upgraded_zm
                    
                    //M1216
                    srm1216_zm
                    srm1216_upgraded_zm
                    /*═══════════════════════
                        === LMG ===
                    ═══════════════════════*/
                    //MG-08
                    mg08_zm
                    mg08_upgraded_zm
                    
                    //HAMR
                    hamr_zm,
                    hamr_upgraded_zm
                    /*═══════════════════════
                        === PISTOLS ===
                    ═══════════════════════*/
                    //MAUSER
                    c96_zm
                    c96_upgraded_zm
                    
                    //PYHTON
                    python_zm
                    python_upgraded_zm
                    
                    //KAP-40
                    kard_zm
                    kard_upgraded_zm
                    
                    //FIVE-SEVEN
                    fiveseven_zm
                    fiveseven_upgraded_zm
                    
                    //FIVE-SEVEN DUAL-WIELD
                    fivesevendw_zm
                    fivesevendw_upgraded_zm
                    
                    //B23R
                    beretta93r_zm
                    beretta93r_upgraded_zm
                    beretta93r_extclip_zm
                    beretta93r_extclip_upgraded_zm
                    /*═══════════════════════
                        === LAUNCHER ===
                    ═══════════════════════*/
                    //WAR MACHINE
                    m32_zm
                    m32_upgraded_zm
                    /*═══════════════════════
                        === WONDER WEAPONS ===
                    ═══════════════════════*/
                    //RAY GUN
                    ray_gun_zm
                    ray_gun_upgraded_zm
                    
                    //RAY GUN MARK-II
                    raygun_mark2_zm
                    raygun_mark2_upgraded_zm
                    
                    //FIRE STAFF
                    staff_fire_zm
                    staff_fire_upgraded_zm
                    
                    //ICE STAFF
                    staff_water_zm
                    staff_water_upgraded_zm
                    staff_water_zm_cheap
                    
                    //WIND STAFF
                    staff_air_zm
                    staff_air_upgraded_zm
                    
                    //LIGHTNING STAFF
                    staff_lightning_zm
                    staff_lightning_upgraded_zm
                    
                    //STAFF REVIVE
                    staff_revive_zm
                    /*═══════════════════════
                        === EQUIPMENT  ===
                    ═══════════════════════*/
                    //MONKEY BOMBS
                    cymbal_monkey_zm
                    
                    //G-STRIKES
                    beacon_zm
                    
                    //SEMTEX
                    sticky_grenade_zm
                    
                    //FRAGS
                    frag_grenade_zm
                    
                    //CLAYMORES
                    claymore_zm
                    
                    //EMPs
                    emp_grenade_zm
                    /*═══════════════════════
                        === MELEE===
                    ═══════════════════════*/
                    //DEFAULT KNIFE
                    knife_zm
                    
                    //ONE INCH PUNCH
                    one_inch_punch_zm
                    one_inch_punch_upgraded_zm
                    one_inch_punch_fire_zm
                    one_inch_punch_air_zm
                    one_inch_punch_ice_zm
                    one_inch_punch_lightning_zm
                    /*═══════════════════════
                        === BUILDABLES===
                    ═══════════════════════*/
                    //MAXIS DRONE
                    equip_dieseldrone_zm
                    
                    //RIOT SHIELD
                    tomb_shield_zm
                    /*═══════════════════════
                        === PERKS ===
                    ═══════════════════════*/
                    //JUGGERNOG
                    specialty_armorvest
                    zombie_perk_bottle_jugg
                    
                    //QUICK REVIVE
                    specialty_quickrevive
                    zombie_perk_bottle_revive
                    
                    //SPEED COLA
                    specialty_fastreload
                    zombie_perk_bottle_sleight
                    
                    //DOUBLE TAP
                    specialty_rof
                    zombie_perk_bottle_doubletap
                    
                    //STAMINUP
                    specialty_longersprint
                    zombie_perk_bottle_marathon
                    
                    //MULE KICK
                    specialty_additionalprimaryweapon
                    zombie_perk_bottle_additionalprimaryweapon
                    
                    //ELECTRIC CHERRY
                    specialty_grenadepulldeath
                    zombie_perk_bottle_cherry
                    
                    //DEADSHOT
                    specialty_ads_zombies
                    zombie_perk_bottle_deadshot
                    
                    //PHD FLOPPER
                    specialty_flakjacket
                    zombie_perk_bottle_nuke
                    /*════════════════════════════════════════════════════
                                    === RANDOM STUFF ===
                    ════════════════════════════════════════════════════*/
                    zombie_knuckle_crack
                    falling_hands_zm
                    syrette_zm
                    p6_anim_zm_magic_box
                    zombie_one_inch_punch_flourish
                    
                    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                    β•‘
                    β•‘                               N U K E T O W N    W E A P O N S    L I S T                                                                              
                    β•‘
                    β•šβ•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•     
                    /*═══════════════════════
                        === Snipers ===
                    ═══════════════════════*/
                    //DSR50
                    dsr50_zm
                    dsr50_upgraded_zm
                    
                    //BARRETT
                    barretm82_zm
                    barretm82_upgraded_zm
                    /*═══════════════════════
                        === SMG ===
                    ═══════════════════════*/
                    //CHICOM
                    qcw05_zm
                    qcw05_upgraded_zm
                    
                    //AK74u
                    ak74u_zm
                    ak74u_upgraded_zm
                    
                    //MP5k
                    mp5k_zm
                    mp5k_upgraded_zm
                    /*═══════════════════════
                        === AR===
                    ═══════════════════════*/
                    //FN FAL
                    fnfal_zm
                    fnfal_upgraded_zm
                    
                    //M14
                    m14_zm
                    m14_upgraded_zm
                     
                    //SMR
                    saritch_zm
                    saritch_upgraded_zm
                    
                    //M16
                    m16_zm
                    m16_gl_upgraded_zm
                    
                    //TAR-21
                    tar21_zm
                    tar21_upgraded_zm
                    //GL TAR-21
                    gl_tar21_zm
                    
                    //TYPE-25
                    type95_zm
                    type95_upgraded_zm
                    
                    //GALIL
                    galil_zm
                    galil_upgraded_zm
                    
                    //M8A1
                    xm8_zm
                    xm8_upgraded_zm
                    
                    //M27
                    hk416_zm
                    hk416_upgraded_zm
                    /*═══════════════════════
                        === SHOTGUN ===
                    ═══════════════════════*/
                    //R870-MCS
                    870mcs_zm
                    870mcs_upgraded_zm
                    
                    //OLYMPIA
                    rottweil72_zm
                    rottweil72_upgraded_zm
                    
                    //S-12
                    saiga12_zm
                    saiga12_upgraded_zm
                    
                    //M1216
                    srm1216_zm
                    srm1216_upgraded_zm
                    /*═══════════════════════
                        === LMG ===
                    ═══════════════════════*/
                    //RPD
                    rpd_zm
                    rpd_upgraded_zm
                    
                    //HAMR
                    hamr_zm,
                    hamr_upgraded_zm
                    
                    //LSAT
                    lsat_zm
                    lsat_upgraded_zm
                    /*═══════════════════════════════════════════════════
                                       ==== PISTOLS ====
                    ════════════════════════════════════════════════════*/
                    //M1911
                    m1911_zm
                    m1911_upgraded_zm
                    
                    //PYHTON
                    python_zm
                    python_upgraded_zm
                    
                    //EXECUTIONER
                    judge_zm
                    judge_upgraded_zm
                    
                    //KAP-40
                    kard_zm
                    kard_upgraded_zm
                    
                    //FIVE-SEVEN
                    fiveseven_zm
                    fiveseven_upgraded_zm
                    
                    //FIVE-SEVEN DUAL-WIELD
                    fivesevendw_zm
                    fivesevendw_upgraded_zm
                    
                    //B23R
                    beretta93r_zm
                    beretta93r_upgraded_zm
                    /*═══════════════════════
                        === LAUNCHER ===
                    ═══════════════════════*/
                    //RPG
                    usrpg_zm
                    usrpg_upgraded_zm
                    
                    //WAR MACHINE
                    m32_zm
                    m32_upgraded_zm
                    /*════════════════════════════════════════════════════
                                       ==== SPECIALS ====
                    ════════════════════════════════════════════════════*/
                    //BALLISTIC KNIFE
                    knife_ballistic_zm
                    knife_ballistic_upgraded_zm
                    
                    //BALLISTIC BOWIE
                    knife_ballistic_bowie_zm
                    knife_ballistic_bowie_upgraded_zm
                    
                    //BALLISTIC KNIFE NO MELEE
                    knife_ballistic_no_melee_zm
                    knife_ballistic_no_melee_upgraded_zm
                    /*═══════════════════════
                        === WONDER WEAPONS ===
                    ═══════════════════════*/
                    //RAY GUN
                    ray_gun_zm
                    ray_gun_upgraded_zm
                    
                    //RAY GUN MARK-II
                    raygun_mark2_zm
                    raygun_mark2_upgraded_zm
                    /*═══════════════════════
                        === EQUIPMENT  ===
                    ═══════════════════════*/
                    //MONKEY BOMBS
                    cymbal_monkey_zm
                    
                    //SEMTEX
                    sticky_grenade_zm
                    
                    //FRAGS
                    frag_grenade_zm
                    
                    //CLAYMORES
                    claymore_zm
                    /*═══════════════════════
                        === MELEE===
                    ═══════════════════════*/
                    //DEFAULT KNIFE
                    knife_zm
                    
                    //BOWIE KNIFE
                    bowie_knife_zm
                    
                    //GALVA KNUCKLES
                    tazer_knuckles_zm
                    /*═══════════════════════
                        === PERKS ===
                    ═══════════════════════*/
                    //JUGGERNOG
                    specialty_armorvest
                    zombie_perk_bottle_jugg
                    
                    //QUICK REVIVE
                    specialty_quickrevive
                    zombie_perk_bottle_revive
                    
                    //SPEED COLA
                    specialty_fastreload
                    zombie_perk_bottle_sleight
                    
                    //DOUBLE TAP
                    specialty_rof
                    zombie_perk_bottle_doubletap
                    /*════════════════════════════════════════════════════
                                    === RANDOM STUFF ===
                    ════════════════════════════════════════════════════*/
                    zombie_knuckle_crack
                    zombie_bowie_flourish
                    zombie_tazer_flourish
                    syrette_zm
                    p6_anim_zm_magic_box
                    

                    BUTTON CODES:

                    if(self sprintbuttonpressed()) self iprintln("SPRINT");
                    if(self inventorybuttonpressed()) self iprintln("INVENTORY");
                    if(self secondaryoffhandbuttonpressed()) self iprintln("[{+smoke}]");
                    if(self fragbuttonpressed()) self iprintln("[{+frag}]");
                    if(self stancebuttonpressed()) self iprintln("[{+stance}]");
                    if(self jumpbuttonpressed()) self iprintln("[{+gostand}]");
                    if(self meleebuttonpressed()) self iprintln("[{+melee}]");
                    if(self adsbuttonpressed()) self iprintln("[{+speed_throw}]");
                    if(self actionslotfourbuttonpressed()) self iprintln("[{+actionslot 4}]");
                    if(self actionslotthreebuttonpressed()) self iprintln("[{+actionslot 3}]");
                    if(self actionslottwobuttonpressed()) self iprintln("[{+actionslot 2}]");
                    if(self actionslotonebuttonpressed()) self iprintln("[{+actionslot 1}]");
                    if(self attackbuttonpressed()) self iprintln("[{+attack}]");
                    if(self changeseatbuttonpressed()) self iprintln("[{+switchseat}]");
                    if(self usebuttonpressed()) self iprintln("[{+usereload}]");
                    

                    ATTACHMENTS:

                    FMJ = +fmj
                    Dual Band = +ir
                    Laser = +steadyaim
                    Long Barrel = +extbarrel
                    Suppressor = +silencer
                    Select Fire = +sf
                    Tactical Knife = +tacknife
                    Dual Wield = +dw
                    Fast Mags = +dualclip
                    Extended Mags = +extclip
                    Grenade Launcher = +gl
                    Iron Sights = +is
                    Reflex = +reflex
                    EOTech = +holo
                    Rapid Fire = +rf
                    Ballistic CPU = +swayreduc
                    Tri Bolt = +stackfire
                    Quickdraw = +fastads
                    Grip = +grip
                    Stock = +stalker
                    Acog = +acog
                    Zoom = +vzoom
                    Target Finder = +rangefinder
                    Hybrid Optic=  +dualoptic
                    MMS = +mms
                    

                    PLAYER WEAPON FUNCTIONS

                    self takeallweapons();
                    self getcurrentweapon();
                    self getcurrentweaponaltweapon();
                    self getcurrentoffhand();
                    self isusingoffhand();
                    self hasweapon("weapon_name");
                    self giveWeapon("weapon_name");
                    
                    RoyalMrzzundefined Offline
                    RoyalMrzzundefined Offline
                    RoyalMrzz
                    wrote on last edited by
                    #21

                    Quikkster how do i use the perk commands they are not working

                    1 Reply Last reply
                    2
                    • Resxtundefined Resxt

                      ririyuki this is not a mod. This is a list of values for modders to use (or to use to give yourself weapons through the console for example)

                      DeathisNEARundefined Offline
                      DeathisNEARundefined Offline
                      DeathisNEAR
                      wrote on last edited by
                      #22

                      Resxt How do I use it to give myself weapons through the console

                      Resxtundefined 1 Reply Last reply
                      1
                      • DeathisNEARundefined DeathisNEAR

                        Resxt How do I use it to give myself weapons through the console

                        Resxtundefined Offline
                        Resxtundefined Offline
                        Resxt
                        Plutonium Staff
                        wrote on last edited by
                        #23

                        DeathisNEAR give

                        1 Reply Last reply
                        0
                        • nfk Veteranaundefined Offline
                          nfk Veteranaundefined Offline
                          nfk Veterana
                          wrote on last edited by
                          #24

                          is there a way to increase the limit of sentries and guardians? there is a cap of 2 on both sentries and guardians, is there a way to change that?

                          1 Reply Last reply
                          1

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