Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO1 Client Support
  3. Call of the dead easter egg not working in private match

Call of the dead easter egg not working in private match

Scheduled Pinned Locked Moved BO1 Client Support
14 Posts 6 Posters 3.1k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • WalmartFEMAcamp WalmartFEMAcamp

    The step where you turn the wheel and pull the levers in the power room is broken. Interacting with them does nothing. I have tried different hosts and it does work in solo as well

    Hadi77KSA Offline
    Hadi77KSA Offline
    Hadi77KSA
    Contributor
    wrote on last edited by Hadi77KSA
    #4

    Update (2025/04/09)

    Resolved as of r4822.

    Original Message

    This is caused by Plutonium's override of c_overseer not calling the function maps\zombie_coast_eggs::engage properly (it's using an incorrect name for it). Feel free to make a bug report over at https://github.com/plutoniummod/issue-tracker/issues

    For now, you could get the person hosting to create a file containing the below snippet of code (name it cotd_coop_fix.gsc or anything) and place it in %localappdata%\Plutonium\storage\t5\raw\scripts\sp

    #include common_scripts\utility;
    
    main()
    {
    	if ( GetDvarInt( "scr_disableHotJoinFixes" ) )
    		return;
    
    	if ( getDvarInt( "onlinegame" ) && getDvarInt( "zombiemode" ) && getdvar( "mapname" ) == "zombie_coast" )
    		replaceFunc( getFunction( "maps/zombie_coast_eggs", "c_overseer" ), ::c_overseer );
    }
    
    c_overseer()
    {
    	wait( 0.2 );
    
    	flag_wait( "all_players_connected" );
    	level._e_group = true;
    
    	level [[ getFunction( "maps/zombie_coast_eggs", "summon_the_shamans" ) ]]();
    
    	level thread [[ getFunction( "maps/zombie_coast_eggs", "knock_on_door" ) ]]();
    	level thread [[ getFunction( "maps/zombie_coast_eggs", "engage" ) ]]();
    	level thread [[ getFunction( "maps/zombie_coast_eggs", "noisemakers" ) ]]();
    	level thread [[ getFunction( "maps/zombie_coast_eggs", "rotary_styles" ) ]]();
    
    	level thread [[ getFunction( "maps/zombie_coast_eggs", "cancer" ) ]]();
    	level thread [[ getFunction( "maps/zombie_coast_eggs", "aries" ) ]]();
    	level thread [[ getFunction( "maps/zombie_coast_eggs", "pisces" ) ]]();
    	level thread [[ getFunction( "maps/zombie_coast_eggs", "leo" ) ]]();
    	level thread [[ getFunction( "maps/zombie_coast_eggs", "capricorn" ) ]]();
    	level thread [[ getFunction( "maps/zombie_coast_eggs", "virgo" ) ]]();
    	level thread [[ getFunction( "maps/zombie_coast_eggs", "denlo" ) ]]();
    	level thread [[ getFunction( "maps/zombie_coast_eggs", "libra" ) ]]();
    }
    
    WalmartFEMAcamp 1 Reply Last reply
    0
    • WalmartFEMAcamp Offline
      WalmartFEMAcamp Offline
      WalmartFEMAcamp
      wrote on last edited by WalmartFEMAcamp
      #5
      This post is deleted!
      1 Reply Last reply
      0
      • Hadi77KSA Hadi77KSA

        Update (2025/04/09)

        Resolved as of r4822.

        Original Message

        This is caused by Plutonium's override of c_overseer not calling the function maps\zombie_coast_eggs::engage properly (it's using an incorrect name for it). Feel free to make a bug report over at https://github.com/plutoniummod/issue-tracker/issues

        For now, you could get the person hosting to create a file containing the below snippet of code (name it cotd_coop_fix.gsc or anything) and place it in %localappdata%\Plutonium\storage\t5\raw\scripts\sp

        #include common_scripts\utility;
        
        main()
        {
        	if ( GetDvarInt( "scr_disableHotJoinFixes" ) )
        		return;
        
        	if ( getDvarInt( "onlinegame" ) && getDvarInt( "zombiemode" ) && getdvar( "mapname" ) == "zombie_coast" )
        		replaceFunc( getFunction( "maps/zombie_coast_eggs", "c_overseer" ), ::c_overseer );
        }
        
        c_overseer()
        {
        	wait( 0.2 );
        
        	flag_wait( "all_players_connected" );
        	level._e_group = true;
        
        	level [[ getFunction( "maps/zombie_coast_eggs", "summon_the_shamans" ) ]]();
        
        	level thread [[ getFunction( "maps/zombie_coast_eggs", "knock_on_door" ) ]]();
        	level thread [[ getFunction( "maps/zombie_coast_eggs", "engage" ) ]]();
        	level thread [[ getFunction( "maps/zombie_coast_eggs", "noisemakers" ) ]]();
        	level thread [[ getFunction( "maps/zombie_coast_eggs", "rotary_styles" ) ]]();
        
        	level thread [[ getFunction( "maps/zombie_coast_eggs", "cancer" ) ]]();
        	level thread [[ getFunction( "maps/zombie_coast_eggs", "aries" ) ]]();
        	level thread [[ getFunction( "maps/zombie_coast_eggs", "pisces" ) ]]();
        	level thread [[ getFunction( "maps/zombie_coast_eggs", "leo" ) ]]();
        	level thread [[ getFunction( "maps/zombie_coast_eggs", "capricorn" ) ]]();
        	level thread [[ getFunction( "maps/zombie_coast_eggs", "virgo" ) ]]();
        	level thread [[ getFunction( "maps/zombie_coast_eggs", "denlo" ) ]]();
        	level thread [[ getFunction( "maps/zombie_coast_eggs", "libra" ) ]]();
        }
        
        WalmartFEMAcamp Offline
        WalmartFEMAcamp Offline
        WalmartFEMAcamp
        wrote on last edited by WalmartFEMAcamp
        #6

        Hadi77KSA

        I have yet to check if the code worked for the private match, but it did completely invert everything in the game. Essentially making the game unplayable. How do I reverse the code added lol? I also have video of what it looks like now if you need it

        what.JPG

        Hadi77KSA 1 Reply Last reply
        0
        • WalmartFEMAcamp WalmartFEMAcamp

          Hadi77KSA

          I have yet to check if the code worked for the private match, but it did completely invert everything in the game. Essentially making the game unplayable. How do I reverse the code added lol? I also have video of what it looks like now if you need it

          what.JPG

          Hadi77KSA Offline
          Hadi77KSA Offline
          Hadi77KSA
          Contributor
          wrote on last edited by
          #7

          WalmartFEMAcamp April Fools update https://youtu.be/Gg_pOcm5wYk

          WalmartFEMAcamp crystain 2 Replies Last reply
          0
          • Hadi77KSA Hadi77KSA

            WalmartFEMAcamp April Fools update https://youtu.be/Gg_pOcm5wYk

            WalmartFEMAcamp Offline
            WalmartFEMAcamp Offline
            WalmartFEMAcamp
            wrote on last edited by WalmartFEMAcamp
            #8

            Hadi77KSA lmaooooooo what the hell. Thank you so much for the help

            hush0 1 Reply Last reply
            0
            • Hadi77KSA Hadi77KSA

              WalmartFEMAcamp April Fools update https://youtu.be/Gg_pOcm5wYk

              crystain Offline
              crystain Offline
              crystain
              wrote on last edited by
              #9

              Hadi77KSA I'm new to Plutonium, like I just downloaded it last night. I downloaded a mod to do solo easter eggs and got it working last night but after the update today the mods are gone from my menu. Is that part of the joke lol or is there something I need to do to fix it? I tried removing and re adding the mod files to the t5 folder but it hasn't worked.

              Hadi77KSA 1 Reply Last reply
              0
              • crystain crystain

                Hadi77KSA I'm new to Plutonium, like I just downloaded it last night. I downloaded a mod to do solo easter eggs and got it working last night but after the update today the mods are gone from my menu. Is that part of the joke lol or is there something I need to do to fix it? I tried removing and re adding the mod files to the t5 folder but it hasn't worked.

                Hadi77KSA Offline
                Hadi77KSA Offline
                Hadi77KSA
                Contributor
                wrote on last edited by
                #10

                crystain mods show fine for me. You might’ve not installed it as a mod folder but instead installed its contents to the storage\t5 directory e.g. storage\t5\maps.

                crystain 1 Reply Last reply
                0
                • Hadi77KSA Hadi77KSA

                  crystain mods show fine for me. You might’ve not installed it as a mod folder but instead installed its contents to the storage\t5 directory e.g. storage\t5\maps.

                  crystain Offline
                  crystain Offline
                  crystain
                  wrote on last edited by crystain
                  #11

                  Hadi77KSA maybe I'm doing something wrong, I created a mods folder to put the individual mods into but it still doesn't show up even after deleting and reinstalling them. I followed the same process I did last night when it worked fine, but it doesn't want to work again for some reason.

                  Hadi77KSA 1 Reply Last reply
                  0
                  • WalmartFEMAcamp WalmartFEMAcamp

                    Hadi77KSA lmaooooooo what the hell. Thank you so much for the help

                    hush0 Offline
                    hush0 Offline
                    hush0
                    wrote on last edited by
                    #12

                    WalmartFEMAcamp did the new code he gave work

                    1 Reply Last reply
                    0
                    • crystain crystain

                      Hadi77KSA maybe I'm doing something wrong, I created a mods folder to put the individual mods into but it still doesn't show up even after deleting and reinstalling them. I followed the same process I did last night when it worked fine, but it doesn't want to work again for some reason.

                      Hadi77KSA Offline
                      Hadi77KSA Offline
                      Hadi77KSA
                      Contributor
                      wrote on last edited by
                      #13

                      crystain please make a new thread and include screenshots in it, as your problem is unrelated to this thread’s topic.

                      1 Reply Last reply
                      0
                      • mr_zombastic tv Offline
                        mr_zombastic tv Offline
                        mr_zombastic tv
                        wrote on last edited by
                        #14

                        the code snippet worked for us running coop.

                        1 Reply Last reply
                        0

                        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                        With your input, this post could be even better 💗

                        Register Login
                        Reply
                        • Reply as topic
                        Log in to reply
                        • Oldest to Newest
                        • Newest to Oldest
                        • Most Votes


                        • Login

                        • Don't have an account? Register

                        • Login or register to search.
                        • First post
                          Last post
                        0
                        • Unread 0
                        • Recent
                        • Tags
                        • Popular
                        • Users
                        • Groups
                        • Donate