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Plutonium

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  3. Black Ops 2 Zombies Reimagined

Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • lomosa12undefined lomosa12

    I have a problem when it comes to motd the game crashes with the mod around round 7 and above dont know why this happens it worked fine and ive done multiple highrounds in different maps but motd is the only one ive encountered crashing. more specifically the game closes and it shows the plutonium console and i cant alt tab back to the game.

    Jbleezyundefined Offline
    Jbleezyundefined Offline
    Jbleezy
    wrote on last edited by
    #173

    lomosa12 Try updating Plutonium and see if it happens.

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    • Mattlleo10undefined Mattlleo10

      Jbleezy Could you add electric cherry in all maps please

      Jbleezyundefined Offline
      Jbleezyundefined Offline
      Jbleezy
      wrote on last edited by
      #174

      Mattlleo10 No.

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      • way2sexyundefined way2sexy

        is there a way to have the original text font and not the new one?

        Jbleezyundefined Offline
        Jbleezyundefined Offline
        Jbleezy
        wrote on last edited by
        #175

        way2sexy What new text font?

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        • freepalestine4evundefined Offline
          freepalestine4evundefined Offline
          freepalestine4ev
          wrote on last edited by
          #176

          Will you ever add the Crazy Place and the Golden Gate Bridge as survival maps? I think those two are the only ones missing, and I would love to see them.

          Jbleezyundefined 1 Reply Last reply
          1
          • freepalestine4evundefined freepalestine4ev

            Will you ever add the Crazy Place and the Golden Gate Bridge as survival maps? I think those two are the only ones missing, and I would love to see them.

            Jbleezyundefined Offline
            Jbleezyundefined Offline
            Jbleezy
            wrote on last edited by
            #177

            freepalestine4ev
            Golden Gate Bridge - no
            The Crazy Place - yes

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            • Jbleezyundefined Jbleezy

              GhostRider0125

              Denizens:

              • Decreased number of melees to kill from 5 to 3
              • Decreased number of melees to kill with Bowie Knife from 3 to 2
              • Decreased number of melees to kill with Galvaknuckles from 2 to 1
              ONIMXRUundefined Offline
              ONIMXRUundefined Offline
              ONIMXRU
              wrote on last edited by
              #178

              Jbleezy sir, how can i add blundergat in mystery box to every map

              Jbleezyundefined 1 Reply Last reply
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              • ONIMXRUundefined ONIMXRU

                Jbleezy sir, how can i add blundergat in mystery box to every map

                Jbleezyundefined Offline
                Jbleezyundefined Offline
                Jbleezy
                wrote on last edited by
                #179

                ONIMXRU You will have to do that yourself.

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                • throwawayghundefined Offline
                  throwawayghundefined Offline
                  throwawaygh
                  wrote on last edited by
                  #180

                  Jbleezy whenever i run the mod and try to select a survival map, it spawns me at the bus depot with missing textures. any attempts to leave results in a game over. any fixes, or a known bug?

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                  • CircuitWPundefined Offline
                    CircuitWPundefined Offline
                    CircuitWP
                    wrote last edited by
                    #181

                    Hey there! I was wondering a few things

                    • Could you make it so the galven knuckles power perk machines temporarily when they're meleed,
                    • Could you add support (idk if it's possible) to packapunch the Bowie knife & the Galven knuckles?

                    Thankyou! I love the mod

                    Jbleezyundefined 1 Reply Last reply
                    0
                    • CircuitWPundefined CircuitWP

                      Hey there! I was wondering a few things

                      • Could you make it so the galven knuckles power perk machines temporarily when they're meleed,
                      • Could you add support (idk if it's possible) to packapunch the Bowie knife & the Galven knuckles?

                      Thankyou! I love the mod

                      Jbleezyundefined Offline
                      Jbleezyundefined Offline
                      Jbleezy
                      wrote last edited by
                      #182

                      CircuitWP No and no.

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                      0
                      • CircuitWPundefined Offline
                        CircuitWPundefined Offline
                        CircuitWP
                        wrote last edited by
                        #183

                        Is it possible? or is it just not an idea you'd like to add?

                        Jbleezyundefined 1 Reply Last reply
                        0
                        • SegmentWolfundefined Offline
                          SegmentWolfundefined Offline
                          SegmentWolf
                          wrote last edited by
                          #184

                          Hey Jbleezy,

                          I'm relatively new to Plutonium BO2 modding so forgive my ignorance. I've found a few mods such as single player EE's and [mystery box] + [perk expansions] on each map. (I can't hyperlink until I have 1 reputation 😕 )

                          I recently found your mod and it's full of excellent modifications but there are a few things I'd like to try and change for my own experience.

                          I understand there's no config for your mod's changes (and that implementing it would be a lot of unnecessary work) but I was wondering if it's even possible to change / remove your mods solo Easter egg changes (starting with all the Guillotine parts on Buried for example) without breaking other aspects of the mod.

                          If it is possible, would you mind sharing where I would have to look to learn how to work on BO2 mods myself?

                          Thank you very much for your hard work creating this, I absolutely love the changes on TranZit (again aside from the EE stuff) and many of the other maps.

                          Jbleezyundefined 1 Reply Last reply
                          0
                          • CircuitWPundefined CircuitWP

                            Is it possible? or is it just not an idea you'd like to add?

                            Jbleezyundefined Offline
                            Jbleezyundefined Offline
                            Jbleezy
                            wrote last edited by
                            #185

                            CircuitWP Anything is possible, just not adding those.

                            1 Reply Last reply
                            0
                            • SegmentWolfundefined SegmentWolf

                              Hey Jbleezy,

                              I'm relatively new to Plutonium BO2 modding so forgive my ignorance. I've found a few mods such as single player EE's and [mystery box] + [perk expansions] on each map. (I can't hyperlink until I have 1 reputation 😕 )

                              I recently found your mod and it's full of excellent modifications but there are a few things I'd like to try and change for my own experience.

                              I understand there's no config for your mod's changes (and that implementing it would be a lot of unnecessary work) but I was wondering if it's even possible to change / remove your mods solo Easter egg changes (starting with all the Guillotine parts on Buried for example) without breaking other aspects of the mod.

                              If it is possible, would you mind sharing where I would have to look to learn how to work on BO2 mods myself?

                              Thank you very much for your hard work creating this, I absolutely love the changes on TranZit (again aside from the EE stuff) and many of the other maps.

                              Jbleezyundefined Offline
                              Jbleezyundefined Offline
                              Jbleezy
                              wrote last edited by
                              #186

                              SegmentWolf You would have to find where I changed that within the source, I don't know off the top of my head.

                              I would say my mod is a great place to look to learn how to work on BO2 mods yourself.

                              1 Reply Last reply
                              0
                              • spc.1undefined Offline
                                spc.1undefined Offline
                                spc.1
                                wrote last edited by
                                #187

                                almost at 200 post. Insane-

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                                0
                                • UltraWafflesundefined Offline
                                  UltraWafflesundefined Offline
                                  UltraWaffles
                                  wrote last edited by UltraWaffles
                                  #188

                                  where do i go to find to restore some of the original weapons?

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                                  • UltraWafflesundefined Offline
                                    UltraWafflesundefined Offline
                                    UltraWaffles
                                    wrote last edited by
                                    #189

                                    ok so i cloned the git and made some changes. now i have no idea how to compile it. any pointers?

                                    1 Reply Last reply
                                    0
                                    • FriedChuddyundefined Offline
                                      FriedChuddyundefined Offline
                                      FriedChuddy
                                      wrote last edited by
                                      #190

                                      Im kinda retarded. How do you download this?

                                      GhostRider0125undefined 1 Reply Last reply
                                      1
                                      • FriedChuddyundefined FriedChuddy

                                        Im kinda retarded. How do you download this?

                                        GhostRider0125undefined Offline
                                        GhostRider0125undefined Offline
                                        GhostRider0125
                                        wrote last edited by
                                        #191

                                        FriedChuddy its Ez click the blue colored DOWNLOAD link it will take you to the github the press Assets then click zm_reimagined.zip which says its 391 MB😁

                                        1 Reply Last reply
                                        0
                                        • HexifY2689undefined Offline
                                          HexifY2689undefined Offline
                                          HexifY2689
                                          wrote last edited by HexifY2689
                                          #192
                                          This post is deleted!
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