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Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • freepalestine4ev Offline
    freepalestine4ev Offline
    freepalestine4ev
    wrote on last edited by
    #176

    Will you ever add the Crazy Place and the Golden Gate Bridge as survival maps? I think those two are the only ones missing, and I would love to see them.

    Jbleezy 1 Reply Last reply
    1
    • freepalestine4ev freepalestine4ev

      Will you ever add the Crazy Place and the Golden Gate Bridge as survival maps? I think those two are the only ones missing, and I would love to see them.

      Jbleezy Offline
      Jbleezy Offline
      Jbleezy
      wrote on last edited by
      #177

      freepalestine4ev
      Golden Gate Bridge - no
      The Crazy Place - yes

      1 Reply Last reply
      0
      • Jbleezy Jbleezy

        GhostRider0125

        Denizens:

        • Decreased number of melees to kill from 5 to 3
        • Decreased number of melees to kill with Bowie Knife from 3 to 2
        • Decreased number of melees to kill with Galvaknuckles from 2 to 1
        ONIMXRU Offline
        ONIMXRU Offline
        ONIMXRU
        wrote on last edited by
        #178

        Jbleezy sir, how can i add blundergat in mystery box to every map

        Jbleezy 1 Reply Last reply
        0
        • ONIMXRU ONIMXRU

          Jbleezy sir, how can i add blundergat in mystery box to every map

          Jbleezy Offline
          Jbleezy Offline
          Jbleezy
          wrote on last edited by
          #179

          ONIMXRU You will have to do that yourself.

          1 Reply Last reply
          0
          • throwawaygh Offline
            throwawaygh Offline
            throwawaygh
            wrote on last edited by
            #180

            Jbleezy whenever i run the mod and try to select a survival map, it spawns me at the bus depot with missing textures. any attempts to leave results in a game over. any fixes, or a known bug?

            1 Reply Last reply
            0
            • CircuitWP Offline
              CircuitWP Offline
              CircuitWP
              wrote on last edited by
              #181

              Hey there! I was wondering a few things

              • Could you make it so the galven knuckles power perk machines temporarily when they're meleed,
              • Could you add support (idk if it's possible) to packapunch the Bowie knife & the Galven knuckles?

              Thankyou! I love the mod

              Jbleezy 1 Reply Last reply
              0
              • CircuitWP CircuitWP

                Hey there! I was wondering a few things

                • Could you make it so the galven knuckles power perk machines temporarily when they're meleed,
                • Could you add support (idk if it's possible) to packapunch the Bowie knife & the Galven knuckles?

                Thankyou! I love the mod

                Jbleezy Offline
                Jbleezy Offline
                Jbleezy
                wrote on last edited by
                #182

                CircuitWP No and no.

                1 Reply Last reply
                0
                • CircuitWP Offline
                  CircuitWP Offline
                  CircuitWP
                  wrote on last edited by
                  #183

                  Is it possible? or is it just not an idea you'd like to add?

                  Jbleezy 1 Reply Last reply
                  0
                  • SegmentWolf Offline
                    SegmentWolf Offline
                    SegmentWolf
                    wrote on last edited by
                    #184

                    Hey Jbleezy,

                    I'm relatively new to Plutonium BO2 modding so forgive my ignorance. I've found a few mods such as single player EE's and [mystery box] + [perk expansions] on each map. (I can't hyperlink until I have 1 reputation 😕 )

                    I recently found your mod and it's full of excellent modifications but there are a few things I'd like to try and change for my own experience.

                    I understand there's no config for your mod's changes (and that implementing it would be a lot of unnecessary work) but I was wondering if it's even possible to change / remove your mods solo Easter egg changes (starting with all the Guillotine parts on Buried for example) without breaking other aspects of the mod.

                    If it is possible, would you mind sharing where I would have to look to learn how to work on BO2 mods myself?

                    Thank you very much for your hard work creating this, I absolutely love the changes on TranZit (again aside from the EE stuff) and many of the other maps.

                    Jbleezy 1 Reply Last reply
                    1
                    • CircuitWP CircuitWP

                      Is it possible? or is it just not an idea you'd like to add?

                      Jbleezy Offline
                      Jbleezy Offline
                      Jbleezy
                      wrote on last edited by
                      #185

                      CircuitWP Anything is possible, just not adding those.

                      1 Reply Last reply
                      0
                      • SegmentWolf SegmentWolf

                        Hey Jbleezy,

                        I'm relatively new to Plutonium BO2 modding so forgive my ignorance. I've found a few mods such as single player EE's and [mystery box] + [perk expansions] on each map. (I can't hyperlink until I have 1 reputation 😕 )

                        I recently found your mod and it's full of excellent modifications but there are a few things I'd like to try and change for my own experience.

                        I understand there's no config for your mod's changes (and that implementing it would be a lot of unnecessary work) but I was wondering if it's even possible to change / remove your mods solo Easter egg changes (starting with all the Guillotine parts on Buried for example) without breaking other aspects of the mod.

                        If it is possible, would you mind sharing where I would have to look to learn how to work on BO2 mods myself?

                        Thank you very much for your hard work creating this, I absolutely love the changes on TranZit (again aside from the EE stuff) and many of the other maps.

                        Jbleezy Offline
                        Jbleezy Offline
                        Jbleezy
                        wrote on last edited by
                        #186

                        SegmentWolf You would have to find where I changed that within the source, I don't know off the top of my head.

                        I would say my mod is a great place to look to learn how to work on BO2 mods yourself.

                        1 Reply Last reply
                        1
                        • spc.1 Offline
                          spc.1 Offline
                          spc.1
                          wrote on last edited by
                          #187

                          almost at 200 post. Insane-

                          1 Reply Last reply
                          0
                          • UltraWaffles Offline
                            UltraWaffles Offline
                            UltraWaffles
                            wrote on last edited by UltraWaffles
                            #188

                            where do i go to find to restore some of the original weapons?

                            1 Reply Last reply
                            0
                            • UltraWaffles Offline
                              UltraWaffles Offline
                              UltraWaffles
                              wrote on last edited by
                              #189

                              ok so i cloned the git and made some changes. now i have no idea how to compile it. any pointers?

                              1 Reply Last reply
                              0
                              • FriedChuddy Offline
                                FriedChuddy Offline
                                FriedChuddy
                                wrote on last edited by
                                #190

                                Im kinda retarded. How do you download this?

                                GhostRider0125 1 Reply Last reply
                                2
                                • FriedChuddy FriedChuddy

                                  Im kinda retarded. How do you download this?

                                  GhostRider0125 Offline
                                  GhostRider0125 Offline
                                  GhostRider0125
                                  Banned
                                  wrote on last edited by GhostRider0125
                                  #191

                                  FriedChuddy its Ez click the blue colored DOWNLOAD link it will take you to the github then press Assets then click zm_reimagined.zip which says its 391 MB😁

                                  1 Reply Last reply
                                  1
                                  • HexifY2689 Offline
                                    HexifY2689 Offline
                                    HexifY2689
                                    wrote on last edited by HexifY2689
                                    #192
                                    This post is deleted!
                                    1 Reply Last reply
                                    0
                                    • CRgame_ Offline
                                      CRgame_ Offline
                                      CRgame_
                                      wrote on last edited by
                                      #193

                                      how do i install themodi dont find a tutorial

                                      Cawldwink 1 Reply Last reply
                                      0
                                      • CRgame_ CRgame_

                                        how do i install themodi dont find a tutorial

                                        Cawldwink Offline
                                        Cawldwink Offline
                                        Cawldwink
                                        wrote on last edited by
                                        #194

                                        CRgame_ Download the zm_reimagined.zip from here and then search for an app called "Run" in your windows search box. This will open a small box in the bottom left side of your window in which you are to type in %localappdata%\Plutonium\storage\t6 which will open a file explorer window. There you'll see a folder called mods or if it doesn't exist there already, create a folder named mods and then extract the zm_reimagined.zip over there

                                        CRgame_ 1 Reply Last reply
                                        0
                                        • Cawldwink Cawldwink

                                          CRgame_ Download the zm_reimagined.zip from here and then search for an app called "Run" in your windows search box. This will open a small box in the bottom left side of your window in which you are to type in %localappdata%\Plutonium\storage\t6 which will open a file explorer window. There you'll see a folder called mods or if it doesn't exist there already, create a folder named mods and then extract the zm_reimagined.zip over there

                                          CRgame_ Offline
                                          CRgame_ Offline
                                          CRgame_
                                          wrote on last edited by
                                          #195

                                          Cawldwink it doesntwork 😕

                                          Cawldwink 1 Reply Last reply
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