Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. Black Ops 2 Zombies Reimagined

Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
234 Posts 128 Posters 202.9k Views 25 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • FriedChuddy Offline
    FriedChuddy Offline
    FriedChuddy
    wrote on last edited by
    #190

    Im kinda retarded. How do you download this?

    GhostRider0125 1 Reply Last reply
    2
    • FriedChuddy FriedChuddy

      Im kinda retarded. How do you download this?

      GhostRider0125 Offline
      GhostRider0125 Offline
      GhostRider0125
      Banned
      wrote on last edited by GhostRider0125
      #191

      FriedChuddy its Ez click the blue colored DOWNLOAD link it will take you to the github then press Assets then click zm_reimagined.zip which says its 391 MB😁

      1 Reply Last reply
      1
      • HexifY2689 Offline
        HexifY2689 Offline
        HexifY2689
        wrote on last edited by HexifY2689
        #192
        This post is deleted!
        1 Reply Last reply
        0
        • CRgame_ Offline
          CRgame_ Offline
          CRgame_
          wrote on last edited by
          #193

          how do i install themodi dont find a tutorial

          Cawldwink 1 Reply Last reply
          0
          • CRgame_ CRgame_

            how do i install themodi dont find a tutorial

            Cawldwink Offline
            Cawldwink Offline
            Cawldwink
            wrote on last edited by
            #194

            CRgame_ Download the zm_reimagined.zip from here and then search for an app called "Run" in your windows search box. This will open a small box in the bottom left side of your window in which you are to type in %localappdata%\Plutonium\storage\t6 which will open a file explorer window. There you'll see a folder called mods or if it doesn't exist there already, create a folder named mods and then extract the zm_reimagined.zip over there

            CRgame_ 1 Reply Last reply
            0
            • Cawldwink Cawldwink

              CRgame_ Download the zm_reimagined.zip from here and then search for an app called "Run" in your windows search box. This will open a small box in the bottom left side of your window in which you are to type in %localappdata%\Plutonium\storage\t6 which will open a file explorer window. There you'll see a folder called mods or if it doesn't exist there already, create a folder named mods and then extract the zm_reimagined.zip over there

              CRgame_ Offline
              CRgame_ Offline
              CRgame_
              wrote on last edited by
              #195

              Cawldwink it doesntwork 😕

              Cawldwink 1 Reply Last reply
              0
              • CRgame_ CRgame_

                Cawldwink it doesntwork 😕

                Cawldwink Offline
                Cawldwink Offline
                Cawldwink
                wrote on last edited by
                #196

                CRgame_ When you launch BO2, click on ONLINE > MODS > Reimaginedd05ddbc4-193c-495f-a09e-a375f4665293-image.png and then press enter to launch the mod

                1 Reply Last reply
                0
                • Robinmist Offline
                  Robinmist Offline
                  Robinmist
                  wrote on last edited by
                  #197

                  this mod doesn't work for me. the only 3 maps that work fine are nuketown, trenches and bus depot. loading any of the tranzit based maps (except bus depot) spawns you at the bus depot, except that all the props are invisible and attempting to run through the fog kills you. loading any of the die rise maps just gives you an error. loading any of the motd spawns you on the bridge with an invisible box. loading any of the buried maps spawns you in a buggy version of the map where all the perks are gone and the big hole in processing doesn't kill you. loading into any of the origins maps (except trenches) spawns you in a death barrier. if anyone can help solve my problem that would be very cool and awesome sauce as these maps look pretty radical.

                  AdrX003 1 Reply Last reply
                  0
                  • Robinmist Robinmist

                    this mod doesn't work for me. the only 3 maps that work fine are nuketown, trenches and bus depot. loading any of the tranzit based maps (except bus depot) spawns you at the bus depot, except that all the props are invisible and attempting to run through the fog kills you. loading any of the die rise maps just gives you an error. loading any of the motd spawns you on the bridge with an invisible box. loading any of the buried maps spawns you in a buggy version of the map where all the perks are gone and the big hole in processing doesn't kill you. loading into any of the origins maps (except trenches) spawns you in a death barrier. if anyone can help solve my problem that would be very cool and awesome sauce as these maps look pretty radical.

                    AdrX003 Offline
                    AdrX003 Offline
                    AdrX003
                    wrote on last edited by
                    #198

                    Robinmist if theres nothing wrong with your gamefiles, it could be that some of the FFs in the mod is not being loaded or maybe even corrupted in the place they are in the disk (kinda low chance but ive seen it in the past), and probably the one with most chance of happening is that you have some/alot of custom scripts already in the scripts folder that could be interfering with the mods own scripts. just rename that scripts folder so you dont need to delete them.

                    1 Reply Last reply
                    0
                    • Mr. Mayuzumi Offline
                      Mr. Mayuzumi Offline
                      Mr. Mayuzumi
                      wrote on last edited by
                      #199

                      Awesome. I think on Origins, you should make a faction on there.

                      1 Reply Last reply
                      0
                      • moris one Offline
                        moris one Offline
                        moris one
                        wrote on last edited by
                        #200

                        go zombi

                        1 Reply Last reply
                        0
                        • HexifY2689 Offline
                          HexifY2689 Offline
                          HexifY2689
                          wrote on last edited by HexifY2689
                          #201
                          This post is deleted!
                          1 Reply Last reply
                          1
                          • Matty_1843 Offline
                            Matty_1843 Offline
                            Matty_1843
                            wrote on last edited by
                            #202

                            I tried loading a Survival game on Town and got a bunch of script errors, I couldn't see them all but the ones I could see where "Unresolved" errors, did I miss a step in the installation process?

                            NPVFlat6156 1 Reply Last reply
                            0
                            • Poptart3800 Offline
                              Poptart3800 Offline
                              Poptart3800
                              wrote on last edited by
                              #203

                              How would I be able to only get the Improved Melee from this mod?

                              AdrX003 1 Reply Last reply
                              0
                              • Poptart3800 Poptart3800

                                How would I be able to only get the Improved Melee from this mod?

                                AdrX003 Offline
                                AdrX003 Offline
                                AdrX003
                                wrote on last edited by AdrX003
                                #204

                                Poptart3800 from the source, copy everything and anything thats linked to the feature to a new mod
                                It would take a ton of time for me to separate that too cuz um a noob but it would worth it cuz its an awesome feature.

                                1 Reply Last reply
                                0
                                • Matty_1843 Matty_1843

                                  I tried loading a Survival game on Town and got a bunch of script errors, I couldn't see them all but the ones I could see where "Unresolved" errors, did I miss a step in the installation process?

                                  NPVFlat6156 Offline
                                  NPVFlat6156 Offline
                                  NPVFlat6156
                                  wrote on last edited by
                                  #205

                                  Matty_1843 Make sure Plutonium is up to date copy-> https ://www.plutonium.pw/docs/update/<-. Remove the space after https, my rep is too low to post links.
                                  This was my issue when trying to load TranZit or Die Rise. It black screened with the Treyarch logo then showed the script errors.

                                  1 Reply Last reply
                                  0
                                  • Jbleezy Jbleezy

                                    valditko

                                    You can add back fog with r_fog 1 and DOF with r_dof_enable 1

                                    Zombie Blood is very annoying when going for high rounds. I feel like this version of Zombie Blood is still on theme for the powerup.

                                    I think having staff parts to pick up on Origins is enough.

                                    You are underestimating the use of Arthur. It is a very good trap for going for high rounds, and allows you to revive players easier while he kills all the zombies around.

                                    Ineedabettername Offline
                                    Ineedabettername Offline
                                    Ineedabettername
                                    wrote on last edited by
                                    #206

                                    Jbleezy Hey is it possible to up the amount of afterlifes I have? I love this mod, but that kindas bugs me, Thanks for the great mod as always!

                                    1 Reply Last reply
                                    0
                                    • Ineedabettername Offline
                                      Ineedabettername Offline
                                      Ineedabettername
                                      wrote on last edited by
                                      #207

                                      Jbleezy is there a way to increase the number of afterlifes? I only get one, and even when I use the boxs, it takes it away. Thanks

                                      1 Reply Last reply
                                      0
                                      • Snoot Booper Offline
                                        Snoot Booper Offline
                                        Snoot Booper
                                        wrote on last edited by
                                        #208

                                        Has anyone else not been able to upgrade the Hells Retriever? I've tried multiple times and I don't see anything in the documentation abt changing any of the steps!

                                        1 Reply Last reply
                                        0
                                        • Hawkbone Offline
                                          Hawkbone Offline
                                          Hawkbone
                                          wrote on last edited by
                                          #209

                                          When trying to load Buried with the mod active, the game will crash during the intro cutscene, going back to the lobby screen and displaying this popup:

                                          Error
                                          **** 3 script error(s):
                                          **** Unresolved external:
                                          "wallbuy_increase_trigger_radius" with 0 parameters in
                                          "zm_buried_grief_street" at line 1 ****
                                          **** Unresolved external:
                                          "wallbuy_decrease_upgraded_ammo_cost" with 0
                                          parameters in "zm_buried_grief_street" at line 1 ****


                                          Buried is the only map where this happens. For some reason, loading into map without activating the mod in the modmenu will let it work just fine, only like half of the mods changes like new HUD elements and specific balance changes will actually function.

                                          1 Reply Last reply
                                          0

                                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                          With your input, this post could be even better 💗

                                          Register Login
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 8
                                          • 9
                                          • 10
                                          • 11
                                          • 12
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Unread 0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate