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Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • SegmentWolf Offline
    SegmentWolf Offline
    SegmentWolf
    wrote on last edited by
    #184

    Hey Jbleezy,

    I'm relatively new to Plutonium BO2 modding so forgive my ignorance. I've found a few mods such as single player EE's and [mystery box] + [perk expansions] on each map. (I can't hyperlink until I have 1 reputation 😕 )

    I recently found your mod and it's full of excellent modifications but there are a few things I'd like to try and change for my own experience.

    I understand there's no config for your mod's changes (and that implementing it would be a lot of unnecessary work) but I was wondering if it's even possible to change / remove your mods solo Easter egg changes (starting with all the Guillotine parts on Buried for example) without breaking other aspects of the mod.

    If it is possible, would you mind sharing where I would have to look to learn how to work on BO2 mods myself?

    Thank you very much for your hard work creating this, I absolutely love the changes on TranZit (again aside from the EE stuff) and many of the other maps.

    Jbleezy 1 Reply Last reply
    1
    • CircuitWP CircuitWP

      Is it possible? or is it just not an idea you'd like to add?

      Jbleezy Offline
      Jbleezy Offline
      Jbleezy
      wrote on last edited by
      #185

      CircuitWP Anything is possible, just not adding those.

      1 Reply Last reply
      0
      • SegmentWolf SegmentWolf

        Hey Jbleezy,

        I'm relatively new to Plutonium BO2 modding so forgive my ignorance. I've found a few mods such as single player EE's and [mystery box] + [perk expansions] on each map. (I can't hyperlink until I have 1 reputation 😕 )

        I recently found your mod and it's full of excellent modifications but there are a few things I'd like to try and change for my own experience.

        I understand there's no config for your mod's changes (and that implementing it would be a lot of unnecessary work) but I was wondering if it's even possible to change / remove your mods solo Easter egg changes (starting with all the Guillotine parts on Buried for example) without breaking other aspects of the mod.

        If it is possible, would you mind sharing where I would have to look to learn how to work on BO2 mods myself?

        Thank you very much for your hard work creating this, I absolutely love the changes on TranZit (again aside from the EE stuff) and many of the other maps.

        Jbleezy Offline
        Jbleezy Offline
        Jbleezy
        wrote on last edited by
        #186

        SegmentWolf You would have to find where I changed that within the source, I don't know off the top of my head.

        I would say my mod is a great place to look to learn how to work on BO2 mods yourself.

        1 Reply Last reply
        1
        • spc.1 Offline
          spc.1 Offline
          spc.1
          wrote on last edited by
          #187

          almost at 200 post. Insane-

          1 Reply Last reply
          0
          • UltraWaffles Offline
            UltraWaffles Offline
            UltraWaffles
            wrote on last edited by UltraWaffles
            #188

            where do i go to find to restore some of the original weapons?

            1 Reply Last reply
            0
            • UltraWaffles Offline
              UltraWaffles Offline
              UltraWaffles
              wrote on last edited by
              #189

              ok so i cloned the git and made some changes. now i have no idea how to compile it. any pointers?

              1 Reply Last reply
              0
              • FriedChuddy Offline
                FriedChuddy Offline
                FriedChuddy
                wrote on last edited by
                #190

                Im kinda retarded. How do you download this?

                GhostRider0125 1 Reply Last reply
                2
                • FriedChuddy FriedChuddy

                  Im kinda retarded. How do you download this?

                  GhostRider0125 Offline
                  GhostRider0125 Offline
                  GhostRider0125
                  Banned
                  wrote on last edited by GhostRider0125
                  #191

                  FriedChuddy its Ez click the blue colored DOWNLOAD link it will take you to the github then press Assets then click zm_reimagined.zip which says its 391 MB😁

                  1 Reply Last reply
                  1
                  • HexifY2689 Offline
                    HexifY2689 Offline
                    HexifY2689
                    wrote on last edited by HexifY2689
                    #192
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • CRgame_ Offline
                      CRgame_ Offline
                      CRgame_
                      wrote on last edited by
                      #193

                      how do i install themodi dont find a tutorial

                      Cawldwink 1 Reply Last reply
                      0
                      • CRgame_ CRgame_

                        how do i install themodi dont find a tutorial

                        Cawldwink Offline
                        Cawldwink Offline
                        Cawldwink
                        wrote on last edited by
                        #194

                        CRgame_ Download the zm_reimagined.zip from here and then search for an app called "Run" in your windows search box. This will open a small box in the bottom left side of your window in which you are to type in %localappdata%\Plutonium\storage\t6 which will open a file explorer window. There you'll see a folder called mods or if it doesn't exist there already, create a folder named mods and then extract the zm_reimagined.zip over there

                        CRgame_ 1 Reply Last reply
                        0
                        • Cawldwink Cawldwink

                          CRgame_ Download the zm_reimagined.zip from here and then search for an app called "Run" in your windows search box. This will open a small box in the bottom left side of your window in which you are to type in %localappdata%\Plutonium\storage\t6 which will open a file explorer window. There you'll see a folder called mods or if it doesn't exist there already, create a folder named mods and then extract the zm_reimagined.zip over there

                          CRgame_ Offline
                          CRgame_ Offline
                          CRgame_
                          wrote on last edited by
                          #195

                          Cawldwink it doesntwork 😕

                          Cawldwink 1 Reply Last reply
                          0
                          • CRgame_ CRgame_

                            Cawldwink it doesntwork 😕

                            Cawldwink Offline
                            Cawldwink Offline
                            Cawldwink
                            wrote on last edited by
                            #196

                            CRgame_ When you launch BO2, click on ONLINE > MODS > Reimaginedd05ddbc4-193c-495f-a09e-a375f4665293-image.png and then press enter to launch the mod

                            1 Reply Last reply
                            0
                            • Robinmist Offline
                              Robinmist Offline
                              Robinmist
                              wrote on last edited by
                              #197

                              this mod doesn't work for me. the only 3 maps that work fine are nuketown, trenches and bus depot. loading any of the tranzit based maps (except bus depot) spawns you at the bus depot, except that all the props are invisible and attempting to run through the fog kills you. loading any of the die rise maps just gives you an error. loading any of the motd spawns you on the bridge with an invisible box. loading any of the buried maps spawns you in a buggy version of the map where all the perks are gone and the big hole in processing doesn't kill you. loading into any of the origins maps (except trenches) spawns you in a death barrier. if anyone can help solve my problem that would be very cool and awesome sauce as these maps look pretty radical.

                              AdrX003 1 Reply Last reply
                              0
                              • Robinmist Robinmist

                                this mod doesn't work for me. the only 3 maps that work fine are nuketown, trenches and bus depot. loading any of the tranzit based maps (except bus depot) spawns you at the bus depot, except that all the props are invisible and attempting to run through the fog kills you. loading any of the die rise maps just gives you an error. loading any of the motd spawns you on the bridge with an invisible box. loading any of the buried maps spawns you in a buggy version of the map where all the perks are gone and the big hole in processing doesn't kill you. loading into any of the origins maps (except trenches) spawns you in a death barrier. if anyone can help solve my problem that would be very cool and awesome sauce as these maps look pretty radical.

                                AdrX003 Offline
                                AdrX003 Offline
                                AdrX003
                                wrote on last edited by
                                #198

                                Robinmist if theres nothing wrong with your gamefiles, it could be that some of the FFs in the mod is not being loaded or maybe even corrupted in the place they are in the disk (kinda low chance but ive seen it in the past), and probably the one with most chance of happening is that you have some/alot of custom scripts already in the scripts folder that could be interfering with the mods own scripts. just rename that scripts folder so you dont need to delete them.

                                1 Reply Last reply
                                0
                                • Mr. Mayuzumi Offline
                                  Mr. Mayuzumi Offline
                                  Mr. Mayuzumi
                                  wrote on last edited by
                                  #199

                                  Awesome. I think on Origins, you should make a faction on there.

                                  1 Reply Last reply
                                  0
                                  • moris one Offline
                                    moris one Offline
                                    moris one
                                    wrote on last edited by
                                    #200

                                    go zombi

                                    1 Reply Last reply
                                    0
                                    • HexifY2689 Offline
                                      HexifY2689 Offline
                                      HexifY2689
                                      wrote on last edited by HexifY2689
                                      #201
                                      This post is deleted!
                                      1 Reply Last reply
                                      1
                                      • Matty_1843 Offline
                                        Matty_1843 Offline
                                        Matty_1843
                                        wrote on last edited by
                                        #202

                                        I tried loading a Survival game on Town and got a bunch of script errors, I couldn't see them all but the ones I could see where "Unresolved" errors, did I miss a step in the installation process?

                                        NPVFlat6156 1 Reply Last reply
                                        0
                                        • Poptart3800 Offline
                                          Poptart3800 Offline
                                          Poptart3800
                                          wrote on last edited by
                                          #203

                                          How would I be able to only get the Improved Melee from this mod?

                                          AdrX003 1 Reply Last reply
                                          0

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