Black Ops 2 Zombies Reimagined
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UnknownDFW Quick Revive is no longer what gives you self revive in solo, having any perk gives you a self revive. It is still limited to 3 self revives per game though.
The electric trap is only active for 30 seconds and costs 1000 points.
Bowie Knife and Galvaknuckles still each decrease the amount of knifes to kill the denizens by 1. The normal knife being 3 knives to kill feels great, wouldn't want to make it any more than that.
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lomosa12 Try updating Plutonium and see if it happens.
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Mattlleo10 No.
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way2sexy What new text font?
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Will you ever add the Crazy Place and the Golden Gate Bridge as survival maps? I think those two are the only ones missing, and I would love to see them.
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freepalestine4ev
Golden Gate Bridge - no
The Crazy Place - yes -
Jbleezy sir, how can i add blundergat in mystery box to every map
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ONIMXRU You will have to do that yourself.
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Jbleezy whenever i run the mod and try to select a survival map, it spawns me at the bus depot with missing textures. any attempts to leave results in a game over. any fixes, or a known bug?
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Hey there! I was wondering a few things
- Could you make it so the galven knuckles power perk machines temporarily when they're meleed,
- Could you add support (idk if it's possible) to packapunch the Bowie knife & the Galven knuckles?
Thankyou! I love the mod
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CircuitWP No and no.
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Is it possible? or is it just not an idea you'd like to add?
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Hey Jbleezy,
I'm relatively new to Plutonium BO2 modding so forgive my ignorance. I've found a few mods such as single player EE's and [mystery box] + [perk expansions] on each map. (I can't hyperlink until I have 1 reputation
)
I recently found your mod and it's full of excellent modifications but there are a few things I'd like to try and change for my own experience.
I understand there's no config for your mod's changes (and that implementing it would be a lot of unnecessary work) but I was wondering if it's even possible to change / remove your mods solo Easter egg changes (starting with all the Guillotine parts on Buried for example) without breaking other aspects of the mod.
If it is possible, would you mind sharing where I would have to look to learn how to work on BO2 mods myself?
Thank you very much for your hard work creating this, I absolutely love the changes on TranZit (again aside from the EE stuff) and many of the other maps.
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CircuitWP Anything is possible, just not adding those.
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SegmentWolf You would have to find where I changed that within the source, I don't know off the top of my head.
I would say my mod is a great place to look to learn how to work on BO2 mods yourself.
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almost at 200 post. Insane-