[Release] [ZM] [MP] Project Paradox | A Complete Texture Overhaul | 2025
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Does this also change hand textures of other characters? I'd like to leave the Hand models unchanged
Gingada9492 it replaces hand models for every character in the game with unique textures, if you'd like to revert to vanilla models all you gotta do is go into the \images\ folder and move all 37 files out starting with ~-gviewarm like here, then all of the hands go back to vanilla
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viperfan beautiful work man! i'll definitely be keeping this for a while.
presidentjacob thank you brotha much appreciated! definitely has been a lil passion project of mine
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Gingada9492 it replaces hand models for every character in the game with unique textures, if you'd like to revert to vanilla models all you gotta do is go into the \images\ folder and move all 37 files out starting with ~-gviewarm like here, then all of the hands go back to vanilla
viperfan could you also indicate which are the unpapped camos on all the guns? i just want the camos as something is making my game crash with the custom loading screens and ui.
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viperfan could you also indicate which are the unpapped camos on all the guns? i just want the camos as something is making my game crash with the custom loading screens and ui.
Gingada9492 are you getting any sort of error message pop up when crashing ? that is strange since i haven't seen or heard any issues with crashing unless an iwi goes above 21.3mb, majority bulk of just unpapped weapons are all the files with t6_wpn in the name, with there being some exceptions. you could try loading just those to see, but for overall troubleshooting i'd sort files by biggest size and then take out chunks at a time to see when it works then narrow down to find the culprit. curious to what that would be cuz it should work fine
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Nice work keep it up m8
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Gingada9492 are you getting any sort of error message pop up when crashing ? that is strange since i haven't seen or heard any issues with crashing unless an iwi goes above 21.3mb, majority bulk of just unpapped weapons are all the files with t6_wpn in the name, with there being some exceptions. you could try loading just those to see, but for overall troubleshooting i'd sort files by biggest size and then take out chunks at a time to see when it works then narrow down to find the culprit. curious to what that would be cuz it should work fine
viperfan sorta. everytime i try loading a mod it gives me this:
Exception Code: 0xC0000005
Exception Address: 0x0074C175
i am not sure but this starts happening once i put all of the unpapped gun skins in. which is already a headstart in trying to find out the problem -
viperfan sorta. everytime i try loading a mod it gives me this:
Exception Code: 0xC0000005
Exception Address: 0x0074C175
i am not sure but this starts happening once i put all of the unpapped gun skins in. which is already a headstart in trying to find out the problemGingada9492 exceptions 0xC0000005 and 0x0074C175 usually have correlation with either a permissions issue or an invalid memory address, are you using an amd gpu ? i would recommend checking security permissions of your pluto folder to make sure all of it is owned by you, this can be done manually or by adding the take ownership button to your context menu of windows. also make sure your vanilla game files are verified and none are missing. you can still narrow down unpapped textures to see which ones causing it, but add me on discord @ viperfan and i can help you with finding the root issue
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Volkzzzzz thank you!
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HOLY $HIT that main menu and map background and second ak47 jet gun Paralyzer look other worldly theyre the most badass thing ive seen in this forum ever i might just start using jet gun just for this
also love the galil and the monkey
Amazing pack dude easily one of the best!
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Gingada9492 exceptions 0xC0000005 and 0x0074C175 usually have correlation with either a permissions issue or an invalid memory address, are you using an amd gpu ? i would recommend checking security permissions of your pluto folder to make sure all of it is owned by you, this can be done manually or by adding the take ownership button to your context menu of windows. also make sure your vanilla game files are verified and none are missing. you can still narrow down unpapped textures to see which ones causing it, but add me on discord @ viperfan and i can help you with finding the root issue
viperfan i managed to find out whats causing this, yesterday buried wouldn't load but every other map would, this had something to do with the custom chalkmarks and a few certain weapons (the Fnp45 and one called "rnma" both being pistols), and secondly, your custom images kind of have nothing to do with my problem, since i tested reaching round 15~20 on all of the maps and all of them worked as intended. the real issue is the mod itself, i had unintentionally messed with the modfiles and messed something up, thankfully i believe the problem is solved for now, the only real issue was the chalk and the pistol images although thank you for trying to help me out