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Plutonium

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  3. [Alpha-Release] Chronicles Reawakened Mod V2.1 [VERRUKT & NACHT ADDED]

[Alpha-Release] Chronicles Reawakened Mod V2.1 [VERRUKT & NACHT ADDED]

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  • aboodbanafaundefined Offline
    aboodbanafaundefined Offline
    aboodbanafa
    wrote on last edited by
    #63

    can somone tell me how can i correctly implement the mod maybe am putting it wrong

    1 Reply Last reply
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    • sensis327undefined Offline
      sensis327undefined Offline
      sensis327
      wrote on last edited by sensis327
      #64

      even though the rumble bug is "fixed", I feel like there are missing files or something that's preventing the mod from loading, can anyone help me?
      edit: and by the way, it seems like there are about 10 million files missing, I think it's actually broken

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      0
      • aboodbanafaundefined Offline
        aboodbanafaundefined Offline
        aboodbanafa
        wrote on last edited by
        #65

        does anyone know how to fix the rumble error or the crashing error in the waw maps

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        • DevTheGiantStyleundefined DevTheGiantStyle

          lacey raven you can get the shield and buy Victorious Tortoise, it will help you avoid a lot of hits. There was a plan to add more options to configure the difficutly, but I stopped working on the mod, so no more updates.

          lacey ravenundefined Offline
          lacey ravenundefined Offline
          lacey raven
          wrote on last edited by
          #66

          DevTheGiantStyle alright

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          • exiled revengerundefined exiled revenger

            Everytime I try to launch a map it crashes the game and closes plutonium does anyone know how to fix

            aboodbanafaundefined Offline
            aboodbanafaundefined Offline
            aboodbanafa
            wrote on last edited by
            #67

            exiled revenger same do have you fixed it?

            aboodbanafaundefined 1 Reply Last reply
            0
            • aboodbanafaundefined aboodbanafa

              exiled revenger same do have you fixed it?

              aboodbanafaundefined Offline
              aboodbanafaundefined Offline
              aboodbanafa
              wrote on last edited by
              #68
              This post is deleted!
              1 Reply Last reply
              0
              • XR_Roonundefined Offline
                XR_Roonundefined Offline
                XR_Roon
                wrote on last edited by
                #69

                very unstable mod, although it has potential. from what i was able to play, its fun, i do like this renaissance-esque mod, but i wish i could play it for longer instead of it crashing randomly.

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                • Itachi Amatirasundefined Offline
                  Itachi Amatirasundefined Offline
                  Itachi Amatiras
                  wrote on last edited by
                  #70

                  can't wait for next update mmmaybe new bosses and plutonuim compatibality that's the best mod i have ever played after renaissance please dont take this down

                  1 Reply Last reply
                  0
                  • lacey ravenundefined Offline
                    lacey ravenundefined Offline
                    lacey raven
                    wrote on last edited by
                    #71

                    i dont think the mod works on plutonium idk the developer stopped working on it a while ago

                    the mod works on regular bo1 without plutonium with mods though

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                    • WnVPundefined Offline
                      WnVPundefined Offline
                      WnVP
                      wrote on last edited by
                      #72

                      Whenever I try to play a map, it always shows a 'DirectX irrecoverable error.' Why does this happen?

                      1 Reply Last reply
                      0
                      • Sunner456undefined Offline
                        Sunner456undefined Offline
                        Sunner456
                        wrote on last edited by
                        #73

                        Was gonna comment a bit about my experience with the mod, but watching the dev stopped working on it I guess i rather leave it there then

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                        0
                        • amiraurafarmingundefined Offline
                          amiraurafarmingundefined Offline
                          amiraurafarming
                          wrote on last edited by amiraurafarming
                          #74

                          The rumble issue is still present

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                          0
                          • lacey ravenundefined Offline
                            lacey ravenundefined Offline
                            lacey raven
                            wrote on last edited by
                            #75

                            can you make the mod open source so it can be fixed and maybe eventually finished some day?

                            DevTheGiantStyleundefined 1 Reply Last reply
                            0
                            • lacey ravenundefined lacey raven

                              can you make the mod open source so it can be fixed and maybe eventually finished some day?

                              DevTheGiantStyleundefined Offline
                              DevTheGiantStyleundefined Offline
                              DevTheGiantStyle
                              wrote on last edited by
                              #76

                              lacey raven said in [Alpha-Release] Chronicles Reawakened Mod V2.1 [VERRUKT & NACHT ADDED]:

                              can you make the mod open source so it can be fixed and maybe eventually finished some day?

                              You can already edit scripts in this uploaded version. However, if I were to make FF files modifiable, I would have to upload 10s, maybe 100s, of GBs of assets that I ported from other games, which is basically not possible. Also, I am pretty sure noone would bother finish this.

                              lacey ravenundefined 1 Reply Last reply
                              0
                              • DevTheGiantStyleundefined DevTheGiantStyle

                                lacey raven said in [Alpha-Release] Chronicles Reawakened Mod V2.1 [VERRUKT & NACHT ADDED]:

                                can you make the mod open source so it can be fixed and maybe eventually finished some day?

                                You can already edit scripts in this uploaded version. However, if I were to make FF files modifiable, I would have to upload 10s, maybe 100s, of GBs of assets that I ported from other games, which is basically not possible. Also, I am pretty sure noone would bother finish this.

                                lacey ravenundefined Offline
                                lacey ravenundefined Offline
                                lacey raven
                                wrote on last edited by
                                #77

                                DevTheGiantStyle sad truth,,, but thanks for the response!

                                1 Reply Last reply
                                0
                                • MrAmos123undefined Offline
                                  MrAmos123undefined Offline
                                  MrAmos123
                                  wrote on last edited by
                                  #78

                                  Error:
                                  ******* Server script compile error *******
                                  Error: animation 'ai_kf2_zed_scrake_jump_down_127' not defined in anim tree 'generic_human': @ animscripts/traverse/zombie_jump_down_127::jump_down_scrake


                                  ====================================================
                                  Com_ERROR: Server script compile error
                                  animation 'ai_kf2_zed_scrake_jump_down_127' not defined in anim tree 'generic_human'
                                  (see console for details)


                                  ERROR: Server script compile error
                                  animation 'ai_kf2_zed_scrake_jump_down_127' not defined in anim tree 'generic_human'
                                  (see console for details)


                                  1 Reply Last reply
                                  0
                                  • ShipOfTheseusundefined Offline
                                    ShipOfTheseusundefined Offline
                                    ShipOfTheseus
                                    wrote on last edited by
                                    #79

                                    i hope your working to fix the plutonium compatibility thatd be dope

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                                    0
                                    • aboodbanafaundefined Offline
                                      aboodbanafaundefined Offline
                                      aboodbanafa
                                      wrote on last edited by
                                      #80

                                      when is plutonium compatability?

                                      DevTheGiantStyleundefined 1 Reply Last reply
                                      0
                                      • aboodbanafaundefined aboodbanafa

                                        when is plutonium compatability?

                                        DevTheGiantStyleundefined Offline
                                        DevTheGiantStyleundefined Offline
                                        DevTheGiantStyle
                                        wrote on last edited by DevTheGiantStyle
                                        #81

                                        I am no longer working on this as it is a solo project and I currently do not have the time. If I ever find the time or competent help, then I may come back to finish this. Do not hold your breath, however.

                                        Lemonundefined 1 Reply Last reply
                                        0
                                        • DevTheGiantStyleundefined DevTheGiantStyle

                                          I am no longer working on this as it is a solo project and I currently do not have the time. If I ever find the time or competent help, then I may come back to finish this. Do not hold your breath, however.

                                          Lemonundefined Offline
                                          Lemonundefined Offline
                                          Lemon
                                          Contributor
                                          wrote on last edited by
                                          #82

                                          DevTheGiantStyle could always share the source code, and people can help make it compatible

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