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  2. BO2 Modding Support & Discussion
  3. does anyone have a black ops 2 mod that lets me do the victis maps solo?

does anyone have a black ops 2 mod that lets me do the victis maps solo?

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • stabbygirl275undefined stabbygirl275

    Hadi77KSA i dont know what you mean by executing those commands but i looked in all folders and i have found there is no richtofen thing and there is only a maxis one.
    and i installed it just as how you said to and i have just went on the link you provided and it doesnt even have a rictofen as far as i can find and i have also emp'd three lamps in one trip but his voice said i failed right before the forth one went out

    Hadi77KSAundefined Offline
    Hadi77KSAundefined Offline
    Hadi77KSA
    Contributor
    wrote on last edited by
    #9

    stabbygirl275 it’s provided separately. You can find the download for it in Alternative Mods With Extra Features + Other Maps.

    stabbygirl275undefined 1 Reply Last reply
    0
    • Hadi77KSAundefined Hadi77KSA

      stabbygirl275 it’s provided separately. You can find the download for it in Alternative Mods With Extra Features + Other Maps.

      stabbygirl275undefined Offline
      stabbygirl275undefined Offline
      stabbygirl275
      wrote on last edited by stabbygirl275
      #10

      Hadi77KSA done that and it still wont work, even after emping 3 in rapid succession

      Hadi77KSAundefined 1 Reply Last reply
      0
      • stabbygirl275undefined stabbygirl275

        Hadi77KSA done that and it still wont work, even after emping 3 in rapid succession

        Hadi77KSAundefined Offline
        Hadi77KSAundefined Offline
        Hadi77KSA
        Contributor
        wrote on last edited by
        #11

        stabbygirl275 open the console, execute the command I mentioned earlier, and provide a screenshot of the list that shows up.

        1 Reply Last reply
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        • stabbygirl275undefined Offline
          stabbygirl275undefined Offline
          stabbygirl275
          wrote on last edited by
          #12
          This post is deleted!
          1 Reply Last reply
          0
          • stabbygirl275undefined Offline
            stabbygirl275undefined Offline
            stabbygirl275
            wrote on last edited by
            #13

            the list is too long for one screenshot so i just copy and pasted it below

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            so_zclassic_zm_transit: 0xBCC07F24
            en_so_zclassic_zm_transit: 0xCE4FAEE4
            zm_transit_gump_forest: 0xE837D7CF
            ]scriptHashes; flashScriptHashes
            codescripts/delete.gsc (common_zm): 0x0B4E32EE
            codescripts/struct.gsc (common_zm): 0x5A0C849E
            common_scripts/utility.gsc (patch_zm): 0x1447FBB5
            maps/mp/_script_gen.gsc (patch_zm): 0xE3828D0B
            maps/mp/_fx.gsc (patch_zm): 0xCF0DC190
            maps/mp/_createfxmenu.gsc (patch_zm): 0x875AF4D1
            maps/mp/_createfxundo.gsc (patch_zm): 0xED3BDE6C
            maps/mp/_createfx.gsc (patch_zm): 0x2B78DD0D
            common_scripts/default (): 0xA3CC035D
            maps/mp/_utility.gsc (patch_zm): 0xD2E0DC40
            maps/mp/_visionset_mgr.gsc (patch_zm): 0x676C5540
            maps/mp/gametypes_zm/_hud.gsc (patch_zm): 0x28AE1ACB
            maps/mp/_music.gsc (patch_zm): 0xA3DAE7A9
            maps/mp/zombies/_zm_clone.gsc (patch_zm): 0xFBCF59DE
            maps/mp/zombies/_zm_weap_cymbal_monkey.gsc (patch_zm): 0x95859954
            maps/mp/_demo.gsc (patch_zm): 0xD9D0103E
            maps/mp/zombies/_zm_zonemgr.gsc (patch_zm): 0x04516729
            maps/mp/zombies/_zm_unitrigger.gsc (patch_zm): 0x5F8CE624
            maps/mp/zombies/_zm_magicbox_lock.gsc (patch_zm): 0x1FF12AF9
            maps/mp/zombies/_zm_magicbox.gsc (patch_zm): 0x0427D94E
            maps/mp/zombies/_zm_melee_weapon.gsc (zm_transit_patch): 0x8EB1A02E
            maps/mp/gametypes_zm/_hud_util.gsc (patch_zm): 0x7E3C551B
            maps/mp/animscripts/utility.gsc (patch_zm): 0x7556206F
            maps/mp/animscripts/shared.gsc (patch_zm): 0xDFCF35AA
            maps/mp/animscripts/zm_utility.gsc (patch_zm): 0x162B17FA
            maps/mp/animscripts/zm_shared.gsc (patch_zm): 0x7E09B3D2
            maps/mp/animscripts/zm_death.gsc (patch_zm): 0x75C9A29F
            maps/mp/zombies/_zm_net.gsc (patch_zm): 0x9B60217C
            maps/mp/zombies/_zm_blockers.gsc (patch_zm): 0xE5B98C54
            maps/mp/zombies/_zm_pers_upgrades_system.gsc (patch_zm): 0x359D5A86
            maps/mp/zombies/_zm_pers_upgrades.gsc (patch_zm): 0x3C4E3EDA
            maps/mp/zombies/_zm_powerups.gsc (patch_zm): 0xC4689549
            maps/mp/gametypes_zm/_globallogic_audio.gsc (patch_zm): 0x6D66D8BA
            maps/mp/gametypes_zm/_hud_message.gsc (patch_zm): 0x387492EE
            maps/mp/gametypes_zm/_globallogic_utils.gsc (patch_zm): 0xC114211C
            maps/mp/_challenges.gsc (patch_zm): 0x29FE7852
            maps/mp/_bb.gsc (patch_zm): 0x32A9EFDD
            maps/mp/gametypes_zm/_globallogic_score.gsc (patch_zm): 0x28F6B956
            maps/mp/zombies/_zm_pers_upgrades_functions.gsc (patch_zm): 0x3F8546EE
            maps/mp/zombies/_zm_score.gsc (patch_zm): 0xB7F0FF55
            maps/mp/zombies/_zm_weap_ballistic_knife.gsc (zm_transit_patch): 0x3FC6FC78
            maps/mp/gametypes_zm/_damagefeedback.gsc (patch_zm): 0x06EDD55D
            maps/mp/gametypes_zm/_tweakables.gsc (patch_zm): 0x94B9FA64
            maps/mp/gametypes_zm/_shellshock.gsc (patch_zm): 0x897067A1
            maps/mp/_sticky_grenade.gsc (patch_zm): 0x8F6B52CA
            maps/mp/gametypes_zm/_weapon_utils.gsc (patch_zm): 0x80C753E4
            maps/mp/gametypes_zm/_weapons.gsc (patch_zm): 0xB252E3BC
            maps/mp/gametypes_zm/_gameobjects.gsc (patch_zm): 0x2D670E94
            maps/mp/gametypes_zm/_globallogic_actor.gsc (patch_zm): 0x2697751C
            maps/mp/_audio.gsc (patch_zm): 0x250F2D68
            maps/mp/gametypes_zm/_callbacksetup.gsc (patch_zm): 0xB1A1AFF2
            maps/mp/gametypes_zm/_spawnlogic.gsc (patch_zm): 0xF97275E9
            maps/mp/gametypes_zm/_spawning.gsc (patch_zm): 0x23D4F8F2
            maps/mp/gametypes_zm/_spectating.gsc (patch_zm): 0xDD0B05AD
            maps/mp/gametypes_zm/_globallogic_defaults.gsc (patch_zm): 0x7DBCB4BE
            maps/mp/gametypes_zm/_globallogic_ui.gsc (patch_zm): 0xF49CDDEF
            maps/mp/gametypes_zm/_globallogic_spawn.gsc (patch_zm): 0xE6AF1E5F
            maps/mp/gametypes_zm/_globallogic_player.gsc (patch_zm): 0x2D892659
            maps/mp/_ballistic_knife.gsc (patch_zm): 0x89A2A500
            maps/mp/gametypes_zm/_weaponobjects.gsc (patch_zm): 0xA894146B
            maps/mp/zombies/_zm_weap_claymore.gsc (zm_transit_patch): 0x6D8D5C97
            maps/mp/zombies/_zm_weapons.gsc (patch_zm): 0x679E9863
            maps/mp/zombies/_zm_audio_announcer.gsc (patch_zm): 0x960208B6
            maps/mp/zombies/_zm_audio.gsc (patch_zm): 0x5468B987
            maps/mp/animscripts/zm_run.gsc (patch_zm): 0x6B710D74
            maps/mp/zombies/_zm_ai_basic.gsc (patch_zm): 0x5C836E20
            maps/mp/zombies/_zm_power.gsc (patch_zm): 0x40CB6619
            maps/mp/zombies/_zm_buildables.gsc (patch_zm): 0xF79BBE2B
            maps/mp/zombies/_zm_server_throttle.gsc (patch_zm): 0xFC6FCB49
            maps/mp/zombies/_zm_utility.gsc (patch_zm): 0x30CBE92C
            maps/mp/gametypes_zm/_hostmigration.gsc (patch_zm): 0xE8829BE3
            maps/mp/gametypes_zm/_dev.gsc (patch_zm): 0x8C66471A
            maps/mp/gametypes_zm/_scoreboard.gsc (patch_zm): 0x56B8A566
            maps/mp/gametypes_zm/_clientids.gsc (patch_zm): 0xE61B2861
            maps/mp/gametypes_zm/_serversettings.gsc (patch_zm): 0x028EDC7B
            maps/mp/_busing.gsc (patch_zm): 0x6C026E66
            maps/mp/gametypes_zm/_globallogic.gsc (ffotd_tu17_zm_147): 0xDAD67DBB
            maps/mp/zombies/_zm_stats.gsc (patch_zm): 0x41F04E2A
            maps/mp/zombies/_zm_equipment.gsc (patch_zm): 0x27362014
            maps/mp/zombies/_zm_chugabud.gsc (patch_zm): 0xFE537B92
            maps/mp/zombies/_zm_perks.gsc (patch_zm): 0xAC0DA798
            maps/mp/zombies/_zm_laststand.gsc (patch_zm): 0x376F31A2
            maps/mp/zombies/_zm_ai_faller.gsc (patch_zm): 0x0C74E4AE
            maps/mp/zombies/_zm_spawner.gsc (patch_zm): 0x42742571
            maps/mp/gametypes_zm/_zm_gametype.gsc (patch_zm): 0x76D10DF1
            maps/mp/zombies/_zm_game_module.gsc (patch_zm): 0x232AFF7C
            maps/mp/zombies/_zm_ai_dogs.gsc (patch_zm): 0x32454412
            maps/mp/zombies/_zm_tombstone.gsc (patch_zm): 0xA194EAAE
            maps/mp/zombies/_zm_traps.gsc (patch_zm): 0xF3710739
            maps/mp/zombies/_zm_timer.gsc (patch_zm): 0x9E6EA542
            maps/mp/zombies/_zm_gump.gsc (patch_zm): 0x0D6B03C6
            maps/mp/zombies/_zm_playerhealth.gsc (patch_zm): 0x9E8AC3AF
            maps/mp/zombies/_zm_bot.gsc (patch_zm): 0x1F4B5BAA
            maps/mp/zombies/_zm_turned.gsc (patch_zm): 0x6039DF32
            maps/mp/zombies/_zm_devgui.gsc (patch_zm): 0xF1E7632C
            maps/mp/zombies/_zm_ffotd.gsc (patch_zm): 0x757FD63E
            maps/mp/zombies/_zm.gsc (patch_zm): 0x5515DA37
            maps/mp/animscripts/zm_melee.gsc (patch_zm): 0xA6FC03BF
            maps/mp/animscripts/zm_combat.gsc (patch_zm): 0xEE76BD65
            maps/mp/animscripts/zm_init.gsc (patch_zm): 0x620EE666
            maps/mp/animscripts/zm_pain.gsc (patch_zm): 0xA7865F71
            maps/mp/animscripts/zm_move.gsc (patch_zm): 0x05300108
            maps/mp/animscripts/zm_scripted.gsc (patch_zm): 0x165D5328
            maps/mp/animscripts/zm_stop.gsc (patch_zm): 0x31EED563
            maps/mp/animscripts/zm_flashed.gsc (patch_zm): 0xFC54E6DB
            maps/mp/animscripts/zm_jump.gsc (patch_zm): 0x79E0314E
            maps/mp/animscripts/zm_turn.gsc (patch_zm): 0x903125D1
            maps/mp/animscripts/dog_stop.gsc (patch_zm): 0x21CB6FCB
            maps/mp/animscripts/zm_dog_combat.gsc (patch_zm): 0x98B2B4B0
            maps/mp/animscripts/zm_dog_death.gsc (patch_zm): 0x28175CFB
            maps/mp/animscripts/dog_move.gsc (patch_zm): 0xD81FEDF6
            maps/mp/animscripts/zm_dog_init.gsc (patch_zm): 0x4B8C8518
            maps/mp/animscripts/zm_dog_pain.gsc (patch_zm): 0xD30254EB
            maps/mp/animscripts/zm_dog_move.gsc (patch_zm): 0x8BD35B59
            maps/mp/animscripts/zm_dog_stop.gsc (patch_zm): 0x691A1E03
            maps/mp/animscripts/zm_dog_flashed.gsc (patch_zm): 0xD0A61924
            maps/mp/animscripts/zm_dog_jump.gsc (patch_zm): 0x70D25363
            maps/mp/animscripts/zm_dog_turn.gsc (patch_zm): 0x0E9EF1A5
            character/c_zom_screecher.gsc (so_zclassic_zm_transit): 0xD98E7F48
            aitype/zm_transit_screecher.gsc (so_zclassic_zm_transit): 0x9AEAB14D
            character/c_zom_avogadro.gsc (so_zclassic_zm_transit): 0x60BA0D91
            aitype/zm_transit_avogadro.gsc (so_zclassic_zm_transit): 0x0A1A3AD4
            xmodelalias/c_zom_zombie_head_als.gsc (so_zclassic_zm_transit): 0x6D000837
            codescripts/character.gsc (common_zm): 0x958922C6
            character/c_zom_zombie1_02.gsc (so_zclassic_zm_transit): 0x96EE112C
            character/c_zom_zombie1_01.gsc (so_zclassic_zm_transit): 0xBCA99F79
            aitype/zm_transit_basic_01.gsc (so_zclassic_zm_transit): 0xB0F17E07
            character/c_zom_zombie2_03.gsc (so_zclassic_zm_transit): 0x07657F11
            character/c_zom_zombie2_02.gsc (so_zclassic_zm_transit): 0x8F3E3058
            character/c_zom_zombie2_01.gsc (so_zclassic_zm_transit): 0xCCA2E7C2
            aitype/zm_transit_basic_02.gsc (so_zclassic_zm_transit): 0x342FA31D
            character/c_zom_zombie3_05.gsc (so_zclassic_zm_transit): 0x5CB49E56
            character/c_zom_zombie3_04.gsc (so_zclassic_zm_transit): 0x2FDD6F4E
            character/c_zom_zombie3_03.gsc (so_zclassic_zm_transit): 0xACB1BE47
            character/c_zom_zombie3_02.gsc (so_zclassic_zm_transit): 0xDFD84F5F
            character/c_zom_zombie3_01.gsc (so_zclassic_zm_transit): 0x4A625C77
            aitype/zm_transit_basic_03.gsc (so_zclassic_zm_transit): 0xB7F3F87D
            maps/mp/gametypes_zm/zclassic.gsc (patch_zm): 0x2029AA99
            maps/mp/_imcsx_gsc_studio.gsc (raw (source)): 0xBBE516EA (0xD6A7E400)
            scripts/zm/ranked.gsc (raw (source)): 0x3259FE7E (0xA923C127)
            maps/mp/zombies/_zm_sidequests.gsc (patch_zm): 0xE12391AD
            maps/mp/zm_transit_distance_tracking.gsc (zm_transit_patch): 0xE004340A
            maps/mp/_compass.gsc (patch_zm): 0x708747E9
            maps/mp/zm_transit_utility.gsc (zm_transit_patch): 0x1AB93A38
            maps/mp/zm_transit_sq.gsc (zm_transit_patch): 0xA24CFE61
            maps/mp/zm_transit_cling.gsc (zm_transit_patch): 0x6A0081E0
            character/c_transit_player_reporter.gsc (so_zclassic_zm_transit): 0xFED25825
            character/c_transit_player_engineer.gsc (so_zclassic_zm_transit): 0x39700FA2
            character/c_transit_player_oldman.gsc (so_zclassic_zm_transit): 0x33082806
            character/c_transit_player_farmgirl.gsc (so_zclassic_zm_transit): 0xA980D9C0
            maps/mp/zm_transit_lava.gsc (zm_transit_patch): 0x9D5120A9
            maps/mp/zombies/_zm_weap_emp_bomb.gsc (zm_transit_patch): 0x23F4640C
            maps/mp/zm_transit_ambush.gsc (zm_transit_patch): 0x4B154407
            maps/mp/zm_transit_automaton.gsc (zm_transit_patch): 0xC9B7396A
            maps/mp/zm_transit_bus.gsc (zm_transit_patch): 0x5E449073
            maps/mp/zm_transit_openings.gsc (zm_transit_patch): 0x5A0A2037
            maps/mp/zm_transit_achievement.gsc (zm_transit_patch): 0x8B22A8C1
            maps/mp/zombies/_zm_weap_bowie.gsc (zm_transit_patch): 0x03E0382D
            maps/mp/zombies/_zm_weap_tazer_knuckles.gsc (zm_transit_patch): 0xD1934A1D
            maps/mp/zombies/_zm_weap_jetgun.gsc (zm_transit_patch): 0xFD8A3AE3
            maps/mp/zombies/_zm_riotshield.gsc (zm_transit_patch): 0xE2835CD7
            maps/mp/zombies/_zm_weap_riotshield.gsc (zm_transit_patch): 0x5CD2E569
            maps/mp/zm_transit_power.gsc (zm_transit_patch): 0x3AD16CAD
            maps/mp/zombies/_zm_ai_screecher.gsc (zm_transit_patch): 0x6E8747E2
            maps/mp/zm_transit_ai_screecher.gsc (zm_transit_patch): 0x109C3732
            maps/mp/animscripts/traverse/shared.gsc (patch_zm): 0x7913AF97
            maps/mp/_global_fx.gsc (patch_zm): 0x7CF025D9
            maps/mp/_art.gsc (patch_zm): 0x2297F2F9
            maps/mp/_serverfaceanim_mp.gsc (patch_zm): 0xEFBD9845
            maps/mp/_fxanim.gsc (patch_zm): 0x5BF76E75
            maps/mp/_interactive_objects.gsc (patch_zm): 0xA58AE7CE
            maps/mp/zombies/_load.gsc (patch_zm): 0x4A63C73D
            maps/mp/teams/_teamset_cdc.gsc (zm_transit): 0x297874E1
            maps/mp/createart/zm_transit_art.gsc (zm_transit_patch): 0xAC443DEC
            maps/mp/createfx/zm_transit_fx.gsc (zm_transit_patch): 0x2A12E62D
            maps/mp/zm_transit_fx.gsc (zm_transit_patch): 0xB30D1793
            maps/mp/zombies/_zm_equip_turbine.gsc (patch_zm): 0x09F3B933
            maps/mp/zm_transit_ffotd.gsc (zm_transit_patch): 0x2313C57D
            maps/mp/zombies/_zm_banking.gsc (zm_transit_patch): 0x38A0A6AF
            maps/mp/zombies/_zm_game_module_meat.gsc (zm_transit_patch): 0x28B15DCF
            maps/mp/zombies/_zm_game_module_utility.gsc (zm_transit_patch): 0x249004EB
            maps/mp/zombies/_zm_game_module_meat_utility.gsc (zm_transit_patch): 0xAD8CC859
            maps/mp/gametypes_zm/zmeat.gsc (zm_transit_patch): 0x9E6CED51
            maps/mp/zm_transit_grief_town.gsc (zm_transit_patch): 0x003E9246
            maps/mp/zm_transit_grief_farm.gsc (zm_transit_patch): 0xFCF9B031
            maps/mp/zm_transit_grief_station.gsc (zm_transit_patch): 0xBE160B47
            maps/mp/zm_transit_standard_town.gsc (zm_transit_patch): 0xA31189ED
            maps/mp/zm_transit_standard_farm.gsc (zm_transit_patch): 0x45AB720D
            maps/mp/zm_transit_standard_station.gsc (zm_transit_patch): 0xCDF4E3EB
            maps/mp/zombies/_zm_weapon_locker.gsc (zm_transit_patch): 0x9DD6664E
            maps/mp/zombies/_zm_equip_electrictrap.gsc (zm_transit_patch): 0x2AFFDC54
            maps/mp/zombies/_zm_mgturret.gsc (patch_zm): 0xEA67B6B9
            maps/mp/zombies/_zm_equip_turret.gsc (zm_transit_patch): 0x1C120323
            maps/mp/zm_transit_buildables.gsc (zm_transit_patch): 0x29469925
            maps/mp/zombies/_zm_ai_avogadro.gsc (zm_transit_patch): 0xB79B1949
            maps/mp/zm_transit_classic.gsc (zm_transit_patch): 0x7288B112
            maps/mp/zm_transit_gamemodes.gsc (zm_transit_patch): 0xA4D588D3
            maps/mp/zm_transit.gsc (zm_transit_patch): 0x53AB0BF6
            maps/mp/animscripts/traverse/zm_shared.gsc (patch_zm): 0x25E8CB69
            maps/mp/animscripts/traverse/zm_jump_down_127.gsc (zm_transit_patch): 0x40BB32ED
            maps/mp/animscripts/traverse/zm_mantle_over_40.gsc (patch_zm): 0x4A233FA3
            maps/mp/animscripts/traverse/zm_jump_down_48.gsc (zm_transit_patch): 0xF8AD0F97
            maps/mp/animscripts/traverse/zm_jump_down_190.gsc (zm_transit_patch): 0x9B6B38F8
            maps/mp/animscripts/traverse/zm_jump_up_127.gsc (zm_transit_patch): 0x502CE9B1
            maps/mp/animscripts/traverse/zm_climb_up_pothole.gsc (zm_transit_patch): 0xFFA33F1E
            maps/mp/animscripts/traverse/zm_climb_down_pothole.gsc (zm_transit_patch): 0xF1CC828A
            maps/mp/animscripts/traverse/zm_jump_down_222.gsc (zm_transit_patch): 0x5AC385A9
            maps/mp/animscripts/traverse/zm_traverse_car.gsc (zm_transit_patch): 0x84BEA2AF
            maps/mp/animscripts/traverse/zm_traverse_car_reverse.gsc (zm_transit_patch): 0x70472B90
            maps/mp/animscripts/traverse/zm_jump_down_96.gsc (zm_transit_patch): 0x0E7FA270
            maps/mp/animscripts/traverse/zm_traverse_diner_roof_hatch_up.gsc (zm_transit_patch): 0x84770B3D
            maps/mp/animscripts/traverse/zm_jump_up_222.gsc (zm_transit_patch): 0x4A545EF5
            maps/mp/animscripts/traverse/zm_traverse_diner_roof.gsc (zm_transit_patch): 0x7D6C8116
            maps/mp/animscripts/traverse/zm_traverse_diner_roof_up.gsc (zm_transit_patch): 0x3D97B80D
            maps/mp/animscripts/traverse/zm_traverse_diner_counter.gsc (zm_transit_patch): 0x6874D76D
            maps/mp/animscripts/traverse/zm_traverse_diner_counter_reverse.gsc (zm_transit_patch): 0x402F7AB0
            maps/mp/animscripts/traverse/zm_jump_across_120.gsc (zm_transit_patch): 0xB0FF1EA2
            maps/mp/animscripts/traverse/zm_traverse_garage_door.gsc (zm_transit_patch): 0xF1481003
            code_pre_gfx_zm: 0x5530E87F
            patch_zm: 0x399FE096
            en_patch_zm: 0x9CB25882
            code_post_gfx_zm: 0x083D166C
            en_code_post_gfx_zm: 0x98198423
            zm_transit_patch: 0xA5E81AF4
            zm_transit: 0x2FE9B787
            en_zm_transit: 0xD5F10CA5
            ffotd_tu17_zm_147: 0x36697A76
            common_zm: 0x032AE269
            en_common_zm: 0x749E3F05
            dlczm0_load_zm: 0x30225CE8
            dlc1_load_zm: 0x530E435C
            dlc2_load_zm: 0x016DE34F
            dlc3_load_zm: 0x863AF1C1
            dlc4_load_zm: 0xC371CDF3
            en_dlc1_load_zm: 0x32B8087E
            en_dlc2_load_zm: 0x00E9E5E0
            en_dlc3_load_zm: 0xBE4A4F08
            en_dlc4_load_zm: 0xFCDA666C
            so_zclassic_zm_transit: 0xBCC07F24
            en_so_zclassic_zm_transit: 0xCE4FAEE4
            zm_transit_gump_forest: 0xE837D7CF
            Hitch warning: 530 msec frame time on main thread

            1 Reply Last reply
            0
            • Hadi77KSAundefined Offline
              Hadi77KSAundefined Offline
              Hadi77KSA
              Contributor
              wrote on last edited by
              #14

              stabbygirl275 there’s no indication of tranzit_extra_richtofen_solo.gsc

              1 Reply Last reply
              0
              • stabbygirl275undefined Offline
                stabbygirl275undefined Offline
                stabbygirl275
                wrote on last edited by stabbygirl275
                #15

                i had noticed that but i DEFENTLY have it in the mod folder
                Capture.PNG

                i have defently installed it the exact way you have told me to and i even just went over to make sure

                Hadi77KSAundefined 1 Reply Last reply
                0
                • stabbygirl275undefined stabbygirl275

                  i had noticed that but i DEFENTLY have it in the mod folder
                  Capture.PNG

                  i have defently installed it the exact way you have told me to and i even just went over to make sure

                  Hadi77KSAundefined Offline
                  Hadi77KSAundefined Offline
                  Hadi77KSA
                  Contributor
                  wrote on last edited by
                  #16

                  stabbygirl275 you don’t have the mod installed correctly. Please follow the installation instructions.

                  stabbygirl275undefined 1 Reply Last reply
                  0
                  • Hadi77KSAundefined Offline
                    Hadi77KSAundefined Offline
                    Hadi77KSA
                    Contributor
                    wrote on last edited by
                    #17

                    Delete the mod folder and follow the installation again.

                    1 Reply Last reply
                    0
                    • Hadi77KSAundefined Hadi77KSA

                      stabbygirl275 you don’t have the mod installed correctly. Please follow the installation instructions.

                      stabbygirl275undefined Offline
                      stabbygirl275undefined Offline
                      stabbygirl275
                      wrote on last edited by stabbygirl275
                      #18

                      Hadi77KSA how would i do that becasue i have defently (and i have triple checked) fallowed exactly what your guide said.
                      is there a diffrent way im ment to do it?

                      ill try that now but i did try that before previously and it didnt work.
                      also i have to add back the richtofen thing into the tranzit folder right?

                      Hadi77KSAundefined 1 Reply Last reply
                      0
                      • stabbygirl275undefined stabbygirl275

                        Hadi77KSA how would i do that becasue i have defently (and i have triple checked) fallowed exactly what your guide said.
                        is there a diffrent way im ment to do it?

                        ill try that now but i did try that before previously and it didnt work.
                        also i have to add back the richtofen thing into the tranzit folder right?

                        Hadi77KSAundefined Offline
                        Hadi77KSAundefined Offline
                        Hadi77KSA
                        Contributor
                        wrote on last edited by
                        #19

                        stabbygirl275 if you refer to the address bar, you’d notice a difference between the one you provided and the one in my post.
                        For the Extra script, yes, you’d have to reinstall it.

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                        • stabbygirl275undefined Offline
                          stabbygirl275undefined Offline
                          stabbygirl275
                          wrote on last edited by
                          #20

                          i dont see waht you mean by the adress bar being diffrent but i have reinstalled the rictofen one and have re added it back in. also should i put these in scripts instead of mods to see if that changes it?

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                          • stabbygirl275undefined stabbygirl275

                            i dont see waht you mean by the adress bar being diffrent but i have reinstalled the rictofen one and have re added it back in. also should i put these in scripts instead of mods to see if that changes it?

                            Hadi77KSAundefined Offline
                            Hadi77KSAundefined Offline
                            Hadi77KSA
                            Contributor
                            wrote on last edited by Hadi77KSA
                            #21

                            stabbygirl275 keep it in the mods folder. You should see this message when you spawn in if you installed it correctly: "Any Player EE Mod TranZit XXXXX". If you don’t, remove the mod folder and start again with the release.zip

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                            • stabbygirl275undefined Offline
                              stabbygirl275undefined Offline
                              stabbygirl275
                              wrote on last edited by stabbygirl275
                              #22

                              what is release.zip? and also the thing doesnt show up on any of the victus maps when i spawn in

                              i have now deleated the whole mod folder and remade it then i went and put the release.zip into it then i put the tranzit_extra_rictofen_solo into the zm_tranzit folder.

                              and the "Any Player EE Mod TranZit XXXXX" message when i spawn in still isnt showing

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                              • stabbygirl275undefined stabbygirl275

                                what is release.zip? and also the thing doesnt show up on any of the victus maps when i spawn in

                                i have now deleated the whole mod folder and remade it then i went and put the release.zip into it then i put the tranzit_extra_rictofen_solo into the zm_tranzit folder.

                                and the "Any Player EE Mod TranZit XXXXX" message when i spawn in still isnt showing

                                Hadi77KSAundefined Offline
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                                Hadi77KSA
                                Contributor
                                wrote on last edited by
                                #23

                                stabbygirl275 the file that gets downloaded if you follow the installation instructions again.

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                                • Hadi77KSAundefined Offline
                                  Hadi77KSAundefined Offline
                                  Hadi77KSA
                                  Contributor
                                  wrote on last edited by Hadi77KSA
                                  #24

                                  stabbygirl275 If you’re still not seeing the message I mentioned earlier, show where you installed the script.
                                  Also, compare what the mod folder name with the one from this:
                                  img

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                                  • stabbygirl275undefined Offline
                                    stabbygirl275undefined Offline
                                    stabbygirl275
                                    wrote on last edited by stabbygirl275
                                    #25

                                    Capture.PNG
                                    i called the proper one backup for t6 and it is defently the one that the game checks for when looking for mods

                                    and i know this because when i press win + r then type in the whole thing including t6 at the end it brings me to that folder

                                    also my custom perk icons are in that folder and they only worked when put in that folder (the one labeled backup for t6

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                                    • stabbygirl275undefined stabbygirl275

                                      Capture.PNG
                                      i called the proper one backup for t6 and it is defently the one that the game checks for when looking for mods

                                      and i know this because when i press win + r then type in the whole thing including t6 at the end it brings me to that folder

                                      also my custom perk icons are in that folder and they only worked when put in that folder (the one labeled backup for t6

                                      Hadi77KSAundefined Offline
                                      Hadi77KSAundefined Offline
                                      Hadi77KSA
                                      Contributor
                                      wrote on last edited by
                                      #26

                                      stabbygirl275 press Win+R, paste this: %localappdata%\Plutonium\storage\t6\mods\zm_any_player_ee\scripts then press Enter.
                                      If you get an error, you need to delete everything related to the mod and start over from step 1 because you didn’t install my mod correctly. If you don’t get an error, it’s installed correctly. Follow each step exactly to the letter, and refer to the images for references. This is as far as I can help you.

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                                      • stabbygirl275undefined Offline
                                        stabbygirl275undefined Offline
                                        stabbygirl275
                                        wrote on last edited by
                                        #27

                                        i have found that because i just pasted in the Plutonium-T6-Any-Player-EE-Scripts-current into the mod folder instead of going into it and takeing the zm_any_player_ee and pasting THAT into the mods folder it wasnt working previously. so thank you so much for helping me as this has been a problem ive had for a VERY long time now

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