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  2. BO2 Modding Support & Discussion
  3. does anyone have a black ops 2 mod that lets me do the victis maps solo?

does anyone have a black ops 2 mod that lets me do the victis maps solo?

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • Hadi77KSAundefined Hadi77KSA

    stabbygirl275 it’s provided separately. You can find the download for it in Alternative Mods With Extra Features + Other Maps.

    stabbygirl275undefined Offline
    stabbygirl275undefined Offline
    stabbygirl275
    wrote last edited by stabbygirl275
    #10

    Hadi77KSA done that and it still wont work, even after emping 3 in rapid succession

    Hadi77KSAundefined 1 Reply Last reply
    0
    • stabbygirl275undefined stabbygirl275

      Hadi77KSA done that and it still wont work, even after emping 3 in rapid succession

      Hadi77KSAundefined Online
      Hadi77KSAundefined Online
      Hadi77KSA
      Contributor
      wrote last edited by
      #11

      stabbygirl275 open the console, execute the command I mentioned earlier, and provide a screenshot of the list that shows up.

      1 Reply Last reply
      0
      • stabbygirl275undefined Offline
        stabbygirl275undefined Offline
        stabbygirl275
        wrote last edited by
        #12
        This post is deleted!
        1 Reply Last reply
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        • stabbygirl275undefined Offline
          stabbygirl275undefined Offline
          stabbygirl275
          wrote last edited by
          #13

          the list is too long for one screenshot so i just copy and pasted it below

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          common_scripts/default (): 0xA3CC035D
          maps/mp/_utility.gsc (patch_zm): 0xD2E0DC40
          maps/mp/_visionset_mgr.gsc (patch_zm): 0x676C5540
          maps/mp/gametypes_zm/_hud.gsc (patch_zm): 0x28AE1ACB
          maps/mp/_music.gsc (patch_zm): 0xA3DAE7A9
          maps/mp/zombies/_zm_clone.gsc (patch_zm): 0xFBCF59DE
          maps/mp/zombies/_zm_weap_cymbal_monkey.gsc (patch_zm): 0x95859954
          maps/mp/_demo.gsc (patch_zm): 0xD9D0103E
          maps/mp/zombies/_zm_zonemgr.gsc (patch_zm): 0x04516729
          maps/mp/zombies/_zm_unitrigger.gsc (patch_zm): 0x5F8CE624
          maps/mp/zombies/_zm_magicbox_lock.gsc (patch_zm): 0x1FF12AF9
          maps/mp/zombies/_zm_magicbox.gsc (patch_zm): 0x0427D94E
          maps/mp/zombies/_zm_melee_weapon.gsc (zm_transit_patch): 0x8EB1A02E
          maps/mp/gametypes_zm/_hud_util.gsc (patch_zm): 0x7E3C551B
          maps/mp/animscripts/utility.gsc (patch_zm): 0x7556206F
          maps/mp/animscripts/shared.gsc (patch_zm): 0xDFCF35AA
          maps/mp/animscripts/zm_utility.gsc (patch_zm): 0x162B17FA
          maps/mp/animscripts/zm_shared.gsc (patch_zm): 0x7E09B3D2
          maps/mp/animscripts/zm_death.gsc (patch_zm): 0x75C9A29F
          maps/mp/zombies/_zm_net.gsc (patch_zm): 0x9B60217C
          maps/mp/zombies/_zm_blockers.gsc (patch_zm): 0xE5B98C54
          maps/mp/zombies/_zm_pers_upgrades_system.gsc (patch_zm): 0x359D5A86
          maps/mp/zombies/_zm_pers_upgrades.gsc (patch_zm): 0x3C4E3EDA
          maps/mp/zombies/_zm_powerups.gsc (patch_zm): 0xC4689549
          maps/mp/gametypes_zm/_globallogic_audio.gsc (patch_zm): 0x6D66D8BA
          maps/mp/gametypes_zm/_hud_message.gsc (patch_zm): 0x387492EE
          maps/mp/gametypes_zm/_globallogic_utils.gsc (patch_zm): 0xC114211C
          maps/mp/_challenges.gsc (patch_zm): 0x29FE7852
          maps/mp/_bb.gsc (patch_zm): 0x32A9EFDD
          maps/mp/gametypes_zm/_globallogic_score.gsc (patch_zm): 0x28F6B956
          maps/mp/zombies/_zm_pers_upgrades_functions.gsc (patch_zm): 0x3F8546EE
          maps/mp/zombies/_zm_score.gsc (patch_zm): 0xB7F0FF55
          maps/mp/zombies/_zm_weap_ballistic_knife.gsc (zm_transit_patch): 0x3FC6FC78
          maps/mp/gametypes_zm/_damagefeedback.gsc (patch_zm): 0x06EDD55D
          maps/mp/gametypes_zm/_tweakables.gsc (patch_zm): 0x94B9FA64
          maps/mp/gametypes_zm/_shellshock.gsc (patch_zm): 0x897067A1
          maps/mp/_sticky_grenade.gsc (patch_zm): 0x8F6B52CA
          maps/mp/gametypes_zm/_weapon_utils.gsc (patch_zm): 0x80C753E4
          maps/mp/gametypes_zm/_weapons.gsc (patch_zm): 0xB252E3BC
          maps/mp/gametypes_zm/_gameobjects.gsc (patch_zm): 0x2D670E94
          maps/mp/gametypes_zm/_globallogic_actor.gsc (patch_zm): 0x2697751C
          maps/mp/_audio.gsc (patch_zm): 0x250F2D68
          maps/mp/gametypes_zm/_callbacksetup.gsc (patch_zm): 0xB1A1AFF2
          maps/mp/gametypes_zm/_spawnlogic.gsc (patch_zm): 0xF97275E9
          maps/mp/gametypes_zm/_spawning.gsc (patch_zm): 0x23D4F8F2
          maps/mp/gametypes_zm/_spectating.gsc (patch_zm): 0xDD0B05AD
          maps/mp/gametypes_zm/_globallogic_defaults.gsc (patch_zm): 0x7DBCB4BE
          maps/mp/gametypes_zm/_globallogic_ui.gsc (patch_zm): 0xF49CDDEF
          maps/mp/gametypes_zm/_globallogic_spawn.gsc (patch_zm): 0xE6AF1E5F
          maps/mp/gametypes_zm/_globallogic_player.gsc (patch_zm): 0x2D892659
          maps/mp/_ballistic_knife.gsc (patch_zm): 0x89A2A500
          maps/mp/gametypes_zm/_weaponobjects.gsc (patch_zm): 0xA894146B
          maps/mp/zombies/_zm_weap_claymore.gsc (zm_transit_patch): 0x6D8D5C97
          maps/mp/zombies/_zm_weapons.gsc (patch_zm): 0x679E9863
          maps/mp/zombies/_zm_audio_announcer.gsc (patch_zm): 0x960208B6
          maps/mp/zombies/_zm_audio.gsc (patch_zm): 0x5468B987
          maps/mp/animscripts/zm_run.gsc (patch_zm): 0x6B710D74
          maps/mp/zombies/_zm_ai_basic.gsc (patch_zm): 0x5C836E20
          maps/mp/zombies/_zm_power.gsc (patch_zm): 0x40CB6619
          maps/mp/zombies/_zm_buildables.gsc (patch_zm): 0xF79BBE2B
          maps/mp/zombies/_zm_server_throttle.gsc (patch_zm): 0xFC6FCB49
          maps/mp/zombies/_zm_utility.gsc (patch_zm): 0x30CBE92C
          maps/mp/gametypes_zm/_hostmigration.gsc (patch_zm): 0xE8829BE3
          maps/mp/gametypes_zm/_dev.gsc (patch_zm): 0x8C66471A
          maps/mp/gametypes_zm/_scoreboard.gsc (patch_zm): 0x56B8A566
          maps/mp/gametypes_zm/_clientids.gsc (patch_zm): 0xE61B2861
          maps/mp/gametypes_zm/_serversettings.gsc (patch_zm): 0x028EDC7B
          maps/mp/_busing.gsc (patch_zm): 0x6C026E66
          maps/mp/gametypes_zm/_globallogic.gsc (ffotd_tu17_zm_147): 0xDAD67DBB
          maps/mp/zombies/_zm_stats.gsc (patch_zm): 0x41F04E2A
          maps/mp/zombies/_zm_equipment.gsc (patch_zm): 0x27362014
          maps/mp/zombies/_zm_chugabud.gsc (patch_zm): 0xFE537B92
          maps/mp/zombies/_zm_perks.gsc (patch_zm): 0xAC0DA798
          maps/mp/zombies/_zm_laststand.gsc (patch_zm): 0x376F31A2
          maps/mp/zombies/_zm_ai_faller.gsc (patch_zm): 0x0C74E4AE
          maps/mp/zombies/_zm_spawner.gsc (patch_zm): 0x42742571
          maps/mp/gametypes_zm/_zm_gametype.gsc (patch_zm): 0x76D10DF1
          maps/mp/zombies/_zm_game_module.gsc (patch_zm): 0x232AFF7C
          maps/mp/zombies/_zm_ai_dogs.gsc (patch_zm): 0x32454412
          maps/mp/zombies/_zm_tombstone.gsc (patch_zm): 0xA194EAAE
          maps/mp/zombies/_zm_traps.gsc (patch_zm): 0xF3710739
          maps/mp/zombies/_zm_timer.gsc (patch_zm): 0x9E6EA542
          maps/mp/zombies/_zm_gump.gsc (patch_zm): 0x0D6B03C6
          maps/mp/zombies/_zm_playerhealth.gsc (patch_zm): 0x9E8AC3AF
          maps/mp/zombies/_zm_bot.gsc (patch_zm): 0x1F4B5BAA
          maps/mp/zombies/_zm_turned.gsc (patch_zm): 0x6039DF32
          maps/mp/zombies/_zm_devgui.gsc (patch_zm): 0xF1E7632C
          maps/mp/zombies/_zm_ffotd.gsc (patch_zm): 0x757FD63E
          maps/mp/zombies/_zm.gsc (patch_zm): 0x5515DA37
          maps/mp/animscripts/zm_melee.gsc (patch_zm): 0xA6FC03BF
          maps/mp/animscripts/zm_combat.gsc (patch_zm): 0xEE76BD65
          maps/mp/animscripts/zm_init.gsc (patch_zm): 0x620EE666
          maps/mp/animscripts/zm_pain.gsc (patch_zm): 0xA7865F71
          maps/mp/animscripts/zm_move.gsc (patch_zm): 0x05300108
          maps/mp/animscripts/zm_scripted.gsc (patch_zm): 0x165D5328
          maps/mp/animscripts/zm_stop.gsc (patch_zm): 0x31EED563
          maps/mp/animscripts/zm_flashed.gsc (patch_zm): 0xFC54E6DB
          maps/mp/animscripts/zm_jump.gsc (patch_zm): 0x79E0314E
          maps/mp/animscripts/zm_turn.gsc (patch_zm): 0x903125D1
          maps/mp/animscripts/dog_stop.gsc (patch_zm): 0x21CB6FCB
          maps/mp/animscripts/zm_dog_combat.gsc (patch_zm): 0x98B2B4B0
          maps/mp/animscripts/zm_dog_death.gsc (patch_zm): 0x28175CFB
          maps/mp/animscripts/dog_move.gsc (patch_zm): 0xD81FEDF6
          maps/mp/animscripts/zm_dog_init.gsc (patch_zm): 0x4B8C8518
          maps/mp/animscripts/zm_dog_pain.gsc (patch_zm): 0xD30254EB
          maps/mp/animscripts/zm_dog_move.gsc (patch_zm): 0x8BD35B59
          maps/mp/animscripts/zm_dog_stop.gsc (patch_zm): 0x691A1E03
          maps/mp/animscripts/zm_dog_flashed.gsc (patch_zm): 0xD0A61924
          maps/mp/animscripts/zm_dog_jump.gsc (patch_zm): 0x70D25363
          maps/mp/animscripts/zm_dog_turn.gsc (patch_zm): 0x0E9EF1A5
          character/c_zom_screecher.gsc (so_zclassic_zm_transit): 0xD98E7F48
          aitype/zm_transit_screecher.gsc (so_zclassic_zm_transit): 0x9AEAB14D
          character/c_zom_avogadro.gsc (so_zclassic_zm_transit): 0x60BA0D91
          aitype/zm_transit_avogadro.gsc (so_zclassic_zm_transit): 0x0A1A3AD4
          xmodelalias/c_zom_zombie_head_als.gsc (so_zclassic_zm_transit): 0x6D000837
          codescripts/character.gsc (common_zm): 0x958922C6
          character/c_zom_zombie1_02.gsc (so_zclassic_zm_transit): 0x96EE112C
          character/c_zom_zombie1_01.gsc (so_zclassic_zm_transit): 0xBCA99F79
          aitype/zm_transit_basic_01.gsc (so_zclassic_zm_transit): 0xB0F17E07
          character/c_zom_zombie2_03.gsc (so_zclassic_zm_transit): 0x07657F11
          character/c_zom_zombie2_02.gsc (so_zclassic_zm_transit): 0x8F3E3058
          character/c_zom_zombie2_01.gsc (so_zclassic_zm_transit): 0xCCA2E7C2
          aitype/zm_transit_basic_02.gsc (so_zclassic_zm_transit): 0x342FA31D
          character/c_zom_zombie3_05.gsc (so_zclassic_zm_transit): 0x5CB49E56
          character/c_zom_zombie3_04.gsc (so_zclassic_zm_transit): 0x2FDD6F4E
          character/c_zom_zombie3_03.gsc (so_zclassic_zm_transit): 0xACB1BE47
          character/c_zom_zombie3_02.gsc (so_zclassic_zm_transit): 0xDFD84F5F
          character/c_zom_zombie3_01.gsc (so_zclassic_zm_transit): 0x4A625C77
          aitype/zm_transit_basic_03.gsc (so_zclassic_zm_transit): 0xB7F3F87D
          maps/mp/gametypes_zm/zclassic.gsc (patch_zm): 0x2029AA99
          maps/mp/_imcsx_gsc_studio.gsc (raw (source)): 0xBBE516EA (0xD6A7E400)
          scripts/zm/ranked.gsc (raw (source)): 0x3259FE7E (0xA923C127)
          maps/mp/zombies/_zm_sidequests.gsc (patch_zm): 0xE12391AD
          maps/mp/zm_transit_distance_tracking.gsc (zm_transit_patch): 0xE004340A
          maps/mp/_compass.gsc (patch_zm): 0x708747E9
          maps/mp/zm_transit_utility.gsc (zm_transit_patch): 0x1AB93A38
          maps/mp/zm_transit_sq.gsc (zm_transit_patch): 0xA24CFE61
          maps/mp/zm_transit_cling.gsc (zm_transit_patch): 0x6A0081E0
          character/c_transit_player_reporter.gsc (so_zclassic_zm_transit): 0xFED25825
          character/c_transit_player_engineer.gsc (so_zclassic_zm_transit): 0x39700FA2
          character/c_transit_player_oldman.gsc (so_zclassic_zm_transit): 0x33082806
          character/c_transit_player_farmgirl.gsc (so_zclassic_zm_transit): 0xA980D9C0
          maps/mp/zm_transit_lava.gsc (zm_transit_patch): 0x9D5120A9
          maps/mp/zombies/_zm_weap_emp_bomb.gsc (zm_transit_patch): 0x23F4640C
          maps/mp/zm_transit_ambush.gsc (zm_transit_patch): 0x4B154407
          maps/mp/zm_transit_automaton.gsc (zm_transit_patch): 0xC9B7396A
          maps/mp/zm_transit_bus.gsc (zm_transit_patch): 0x5E449073
          maps/mp/zm_transit_openings.gsc (zm_transit_patch): 0x5A0A2037
          maps/mp/zm_transit_achievement.gsc (zm_transit_patch): 0x8B22A8C1
          maps/mp/zombies/_zm_weap_bowie.gsc (zm_transit_patch): 0x03E0382D
          maps/mp/zombies/_zm_weap_tazer_knuckles.gsc (zm_transit_patch): 0xD1934A1D
          maps/mp/zombies/_zm_weap_jetgun.gsc (zm_transit_patch): 0xFD8A3AE3
          maps/mp/zombies/_zm_riotshield.gsc (zm_transit_patch): 0xE2835CD7
          maps/mp/zombies/_zm_weap_riotshield.gsc (zm_transit_patch): 0x5CD2E569
          maps/mp/zm_transit_power.gsc (zm_transit_patch): 0x3AD16CAD
          maps/mp/zombies/_zm_ai_screecher.gsc (zm_transit_patch): 0x6E8747E2
          maps/mp/zm_transit_ai_screecher.gsc (zm_transit_patch): 0x109C3732
          maps/mp/animscripts/traverse/shared.gsc (patch_zm): 0x7913AF97
          maps/mp/_global_fx.gsc (patch_zm): 0x7CF025D9
          maps/mp/_art.gsc (patch_zm): 0x2297F2F9
          maps/mp/_serverfaceanim_mp.gsc (patch_zm): 0xEFBD9845
          maps/mp/_fxanim.gsc (patch_zm): 0x5BF76E75
          maps/mp/_interactive_objects.gsc (patch_zm): 0xA58AE7CE
          maps/mp/zombies/_load.gsc (patch_zm): 0x4A63C73D
          maps/mp/teams/_teamset_cdc.gsc (zm_transit): 0x297874E1
          maps/mp/createart/zm_transit_art.gsc (zm_transit_patch): 0xAC443DEC
          maps/mp/createfx/zm_transit_fx.gsc (zm_transit_patch): 0x2A12E62D
          maps/mp/zm_transit_fx.gsc (zm_transit_patch): 0xB30D1793
          maps/mp/zombies/_zm_equip_turbine.gsc (patch_zm): 0x09F3B933
          maps/mp/zm_transit_ffotd.gsc (zm_transit_patch): 0x2313C57D
          maps/mp/zombies/_zm_banking.gsc (zm_transit_patch): 0x38A0A6AF
          maps/mp/zombies/_zm_game_module_meat.gsc (zm_transit_patch): 0x28B15DCF
          maps/mp/zombies/_zm_game_module_utility.gsc (zm_transit_patch): 0x249004EB
          maps/mp/zombies/_zm_game_module_meat_utility.gsc (zm_transit_patch): 0xAD8CC859
          maps/mp/gametypes_zm/zmeat.gsc (zm_transit_patch): 0x9E6CED51
          maps/mp/zm_transit_grief_town.gsc (zm_transit_patch): 0x003E9246
          maps/mp/zm_transit_grief_farm.gsc (zm_transit_patch): 0xFCF9B031
          maps/mp/zm_transit_grief_station.gsc (zm_transit_patch): 0xBE160B47
          maps/mp/zm_transit_standard_town.gsc (zm_transit_patch): 0xA31189ED
          maps/mp/zm_transit_standard_farm.gsc (zm_transit_patch): 0x45AB720D
          maps/mp/zm_transit_standard_station.gsc (zm_transit_patch): 0xCDF4E3EB
          maps/mp/zombies/_zm_weapon_locker.gsc (zm_transit_patch): 0x9DD6664E
          maps/mp/zombies/_zm_equip_electrictrap.gsc (zm_transit_patch): 0x2AFFDC54
          maps/mp/zombies/_zm_mgturret.gsc (patch_zm): 0xEA67B6B9
          maps/mp/zombies/_zm_equip_turret.gsc (zm_transit_patch): 0x1C120323
          maps/mp/zm_transit_buildables.gsc (zm_transit_patch): 0x29469925
          maps/mp/zombies/_zm_ai_avogadro.gsc (zm_transit_patch): 0xB79B1949
          maps/mp/zm_transit_classic.gsc (zm_transit_patch): 0x7288B112
          maps/mp/zm_transit_gamemodes.gsc (zm_transit_patch): 0xA4D588D3
          maps/mp/zm_transit.gsc (zm_transit_patch): 0x53AB0BF6
          maps/mp/animscripts/traverse/zm_shared.gsc (patch_zm): 0x25E8CB69
          maps/mp/animscripts/traverse/zm_jump_down_127.gsc (zm_transit_patch): 0x40BB32ED
          maps/mp/animscripts/traverse/zm_mantle_over_40.gsc (patch_zm): 0x4A233FA3
          maps/mp/animscripts/traverse/zm_jump_down_48.gsc (zm_transit_patch): 0xF8AD0F97
          maps/mp/animscripts/traverse/zm_jump_down_190.gsc (zm_transit_patch): 0x9B6B38F8
          maps/mp/animscripts/traverse/zm_jump_up_127.gsc (zm_transit_patch): 0x502CE9B1
          maps/mp/animscripts/traverse/zm_climb_up_pothole.gsc (zm_transit_patch): 0xFFA33F1E
          maps/mp/animscripts/traverse/zm_climb_down_pothole.gsc (zm_transit_patch): 0xF1CC828A
          maps/mp/animscripts/traverse/zm_jump_down_222.gsc (zm_transit_patch): 0x5AC385A9
          maps/mp/animscripts/traverse/zm_traverse_car.gsc (zm_transit_patch): 0x84BEA2AF
          maps/mp/animscripts/traverse/zm_traverse_car_reverse.gsc (zm_transit_patch): 0x70472B90
          maps/mp/animscripts/traverse/zm_jump_down_96.gsc (zm_transit_patch): 0x0E7FA270
          maps/mp/animscripts/traverse/zm_traverse_diner_roof_hatch_up.gsc (zm_transit_patch): 0x84770B3D
          maps/mp/animscripts/traverse/zm_jump_up_222.gsc (zm_transit_patch): 0x4A545EF5
          maps/mp/animscripts/traverse/zm_traverse_diner_roof.gsc (zm_transit_patch): 0x7D6C8116
          maps/mp/animscripts/traverse/zm_traverse_diner_roof_up.gsc (zm_transit_patch): 0x3D97B80D
          maps/mp/animscripts/traverse/zm_traverse_diner_counter.gsc (zm_transit_patch): 0x6874D76D
          maps/mp/animscripts/traverse/zm_traverse_diner_counter_reverse.gsc (zm_transit_patch): 0x402F7AB0
          maps/mp/animscripts/traverse/zm_jump_across_120.gsc (zm_transit_patch): 0xB0FF1EA2
          maps/mp/animscripts/traverse/zm_traverse_garage_door.gsc (zm_transit_patch): 0xF1481003
          code_pre_gfx_zm: 0x5530E87F
          patch_zm: 0x399FE096
          en_patch_zm: 0x9CB25882
          code_post_gfx_zm: 0x083D166C
          en_code_post_gfx_zm: 0x98198423
          zm_transit_patch: 0xA5E81AF4
          zm_transit: 0x2FE9B787
          en_zm_transit: 0xD5F10CA5
          ffotd_tu17_zm_147: 0x36697A76
          common_zm: 0x032AE269
          en_common_zm: 0x749E3F05
          dlczm0_load_zm: 0x30225CE8
          dlc1_load_zm: 0x530E435C
          dlc2_load_zm: 0x016DE34F
          dlc3_load_zm: 0x863AF1C1
          dlc4_load_zm: 0xC371CDF3
          en_dlc1_load_zm: 0x32B8087E
          en_dlc2_load_zm: 0x00E9E5E0
          en_dlc3_load_zm: 0xBE4A4F08
          en_dlc4_load_zm: 0xFCDA666C
          so_zclassic_zm_transit: 0xBCC07F24
          en_so_zclassic_zm_transit: 0xCE4FAEE4
          zm_transit_gump_forest: 0xE837D7CF
          Hitch warning: 530 msec frame time on main thread

          1 Reply Last reply
          0
          • Hadi77KSAundefined Online
            Hadi77KSAundefined Online
            Hadi77KSA
            Contributor
            wrote last edited by
            #14

            stabbygirl275 there’s no indication of tranzit_extra_richtofen_solo.gsc

            1 Reply Last reply
            0
            • stabbygirl275undefined Offline
              stabbygirl275undefined Offline
              stabbygirl275
              wrote last edited by stabbygirl275
              #15

              i had noticed that but i DEFENTLY have it in the mod folder
              Capture.PNG

              i have defently installed it the exact way you have told me to and i even just went over to make sure

              Hadi77KSAundefined 1 Reply Last reply
              0
              • stabbygirl275undefined stabbygirl275

                i had noticed that but i DEFENTLY have it in the mod folder
                Capture.PNG

                i have defently installed it the exact way you have told me to and i even just went over to make sure

                Hadi77KSAundefined Online
                Hadi77KSAundefined Online
                Hadi77KSA
                Contributor
                wrote last edited by
                #16

                stabbygirl275 you don’t have the mod installed correctly. Please follow the installation instructions.

                stabbygirl275undefined 1 Reply Last reply
                0
                • Hadi77KSAundefined Online
                  Hadi77KSAundefined Online
                  Hadi77KSA
                  Contributor
                  wrote last edited by
                  #17

                  Delete the mod folder and follow the installation again.

                  1 Reply Last reply
                  0
                  • Hadi77KSAundefined Hadi77KSA

                    stabbygirl275 you don’t have the mod installed correctly. Please follow the installation instructions.

                    stabbygirl275undefined Offline
                    stabbygirl275undefined Offline
                    stabbygirl275
                    wrote last edited by stabbygirl275
                    #18

                    Hadi77KSA how would i do that becasue i have defently (and i have triple checked) fallowed exactly what your guide said.
                    is there a diffrent way im ment to do it?

                    ill try that now but i did try that before previously and it didnt work.
                    also i have to add back the richtofen thing into the tranzit folder right?

                    Hadi77KSAundefined 1 Reply Last reply
                    0
                    • stabbygirl275undefined stabbygirl275

                      Hadi77KSA how would i do that becasue i have defently (and i have triple checked) fallowed exactly what your guide said.
                      is there a diffrent way im ment to do it?

                      ill try that now but i did try that before previously and it didnt work.
                      also i have to add back the richtofen thing into the tranzit folder right?

                      Hadi77KSAundefined Online
                      Hadi77KSAundefined Online
                      Hadi77KSA
                      Contributor
                      wrote last edited by
                      #19

                      stabbygirl275 if you refer to the address bar, you’d notice a difference between the one you provided and the one in my post.
                      For the Extra script, yes, you’d have to reinstall it.

                      1 Reply Last reply
                      0
                      • stabbygirl275undefined Offline
                        stabbygirl275undefined Offline
                        stabbygirl275
                        wrote last edited by
                        #20

                        i dont see waht you mean by the adress bar being diffrent but i have reinstalled the rictofen one and have re added it back in. also should i put these in scripts instead of mods to see if that changes it?

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                        • stabbygirl275undefined stabbygirl275

                          i dont see waht you mean by the adress bar being diffrent but i have reinstalled the rictofen one and have re added it back in. also should i put these in scripts instead of mods to see if that changes it?

                          Hadi77KSAundefined Online
                          Hadi77KSAundefined Online
                          Hadi77KSA
                          Contributor
                          wrote last edited by Hadi77KSA
                          #21

                          stabbygirl275 keep it in the mods folder. You should see this message when you spawn in if you installed it correctly: "Any Player EE Mod TranZit XXXXX". If you don’t, remove the mod folder and start again with the release.zip

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                          • stabbygirl275undefined Offline
                            stabbygirl275undefined Offline
                            stabbygirl275
                            wrote last edited by stabbygirl275
                            #22

                            what is release.zip? and also the thing doesnt show up on any of the victus maps when i spawn in

                            i have now deleated the whole mod folder and remade it then i went and put the release.zip into it then i put the tranzit_extra_rictofen_solo into the zm_tranzit folder.

                            and the "Any Player EE Mod TranZit XXXXX" message when i spawn in still isnt showing

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                            • stabbygirl275undefined stabbygirl275

                              what is release.zip? and also the thing doesnt show up on any of the victus maps when i spawn in

                              i have now deleated the whole mod folder and remade it then i went and put the release.zip into it then i put the tranzit_extra_rictofen_solo into the zm_tranzit folder.

                              and the "Any Player EE Mod TranZit XXXXX" message when i spawn in still isnt showing

                              Hadi77KSAundefined Online
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                              Hadi77KSA
                              Contributor
                              wrote last edited by
                              #23

                              stabbygirl275 the file that gets downloaded if you follow the installation instructions again.

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                              • Hadi77KSAundefined Online
                                Hadi77KSAundefined Online
                                Hadi77KSA
                                Contributor
                                wrote last edited by Hadi77KSA
                                #24

                                stabbygirl275 If you’re still not seeing the message I mentioned earlier, show where you installed the script.
                                Also, compare what the mod folder name with the one from this:
                                img

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                                • stabbygirl275undefined Offline
                                  stabbygirl275undefined Offline
                                  stabbygirl275
                                  wrote last edited by stabbygirl275
                                  #25

                                  Capture.PNG
                                  i called the proper one backup for t6 and it is defently the one that the game checks for when looking for mods

                                  and i know this because when i press win + r then type in the whole thing including t6 at the end it brings me to that folder

                                  also my custom perk icons are in that folder and they only worked when put in that folder (the one labeled backup for t6

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                                  • stabbygirl275undefined stabbygirl275

                                    Capture.PNG
                                    i called the proper one backup for t6 and it is defently the one that the game checks for when looking for mods

                                    and i know this because when i press win + r then type in the whole thing including t6 at the end it brings me to that folder

                                    also my custom perk icons are in that folder and they only worked when put in that folder (the one labeled backup for t6

                                    Hadi77KSAundefined Online
                                    Hadi77KSAundefined Online
                                    Hadi77KSA
                                    Contributor
                                    wrote last edited by
                                    #26

                                    stabbygirl275 press Win+R, paste this: %localappdata%\Plutonium\storage\t6\mods\zm_any_player_ee\scripts then press Enter.
                                    If you get an error, you need to delete everything related to the mod and start over from step 1 because you didn’t install my mod correctly. If you don’t get an error, it’s installed correctly. Follow each step exactly to the letter, and refer to the images for references. This is as far as I can help you.

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                                    • stabbygirl275undefined Offline
                                      stabbygirl275undefined Offline
                                      stabbygirl275
                                      wrote last edited by
                                      #27

                                      i have found that because i just pasted in the Plutonium-T6-Any-Player-EE-Scripts-current into the mod folder instead of going into it and takeing the zm_any_player_ee and pasting THAT into the mods folder it wasnt working previously. so thank you so much for helping me as this has been a problem ive had for a VERY long time now

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