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  3. [ZM][RELEASE] [PLUTO ONLY] First box patch for moon + timer + speed patch

[ZM][RELEASE] [PLUTO ONLY] First box patch for moon + timer + speed patch

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • David49undefined Offline
    David49undefined Offline
    David49
    wrote on last edited by
    #14

    You have some patch for only EE? to get the box in power and pi come more easy soemthing like that to make the run EE more easy

    AlexInVrundefined 1 Reply Last reply
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    • David49undefined David49

      You have some patch for only EE? to get the box in power and pi come more easy soemthing like that to make the run EE more easy

      AlexInVrundefined Offline
      AlexInVrundefined Offline
      AlexInVr
      wrote on last edited by
      #15

      David49 Send me your discord

      1 Reply Last reply
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      • anomalyAdriftundefined Offline
        anomalyAdriftundefined Offline
        anomalyAdrift
        wrote on last edited by
        #16

        The guaranteed tunnel 11 excavator is a great idea for setting up high rounds, but this patch does create non-vanilla behavior in what i think is an oversight. Recently, i had a game where on round 15 two excavators required hacking, because both the patch and the game activated the tunnel 11 and biodome excavators respectively. Is it possible for the patch to be changed so the guaranteed excavator in tunnel 11 prevents other excavators from going off on the same round? thank you.

        AlexInVrundefined 2 Replies Last reply
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        • anomalyAdriftundefined anomalyAdrift

          The guaranteed tunnel 11 excavator is a great idea for setting up high rounds, but this patch does create non-vanilla behavior in what i think is an oversight. Recently, i had a game where on round 15 two excavators required hacking, because both the patch and the game activated the tunnel 11 and biodome excavators respectively. Is it possible for the patch to be changed so the guaranteed excavator in tunnel 11 prevents other excavators from going off on the same round? thank you.

          AlexInVrundefined Offline
          AlexInVrundefined Offline
          AlexInVr
          wrote on last edited by
          #17

          anomalyAdrift I will look into that for sure, thank you for letting me know !

          1 Reply Last reply
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          • anomalyAdriftundefined anomalyAdrift

            The guaranteed tunnel 11 excavator is a great idea for setting up high rounds, but this patch does create non-vanilla behavior in what i think is an oversight. Recently, i had a game where on round 15 two excavators required hacking, because both the patch and the game activated the tunnel 11 and biodome excavators respectively. Is it possible for the patch to be changed so the guaranteed excavator in tunnel 11 prevents other excavators from going off on the same round? thank you.

            AlexInVrundefined Offline
            AlexInVrundefined Offline
            AlexInVr
            wrote on last edited by
            #18

            anomalyAdrift Should be fixed, bit hard to test since it's mostly rng, let me know if you experience it again

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            • GoatedGameplayundefined Offline
              GoatedGameplayundefined Offline
              GoatedGameplay
              wrote last edited by
              #19

              I need help downloading that mod I try everything and nothing is working

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              • xFakaahundefined Offline
                xFakaahundefined Offline
                xFakaah
                wrote last edited by
                #20

                When i play only kino i dont get the raygun as 1st weapon tgun and monkeys only

                AlexInVrundefined 1 Reply Last reply
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                • xFakaahundefined xFakaah

                  When i play only kino i dont get the raygun as 1st weapon tgun and monkeys only

                  AlexInVrundefined Offline
                  AlexInVrundefined Offline
                  AlexInVr
                  wrote last edited by
                  #21

                  xFakaah This is the moon patch, do you mean using my other patch

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                  • xFakaahundefined Offline
                    xFakaahundefined Offline
                    xFakaah
                    wrote last edited by
                    #22

                    Yes im using the other patch

                    AlexInVrundefined 1 Reply Last reply
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                    • xFakaahundefined xFakaah

                      Yes im using the other patch

                      AlexInVrundefined Offline
                      AlexInVrundefined Offline
                      AlexInVr
                      wrote last edited by
                      #23

                      xFakaah Raygun is 3rd hit on Kino, 4th is crossbow

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                      • PHD 601undefined Offline
                        PHD 601undefined Offline
                        PHD 601
                        wrote last edited by
                        #24

                        hi with this patch is the gersh device 4th hit solo

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                        • MoonlightXYZundefined Offline
                          MoonlightXYZundefined Offline
                          MoonlightXYZ
                          wrote last edited by
                          #25

                          The timer isn't working on my end.

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