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  3. ZM/MP Misty View Hands Patch

ZM/MP Misty View Hands Patch

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • sanjisolosundefined sanjisolos

    was wondering if you knew if is there any way to use the animated camos by bone crusher that are linked with the misty gloves without there being animated camo on the misty gloves, not sure if youve experienced this at all but or even used the animated camos but still lol, thanks

    HomerJay42undefined Online
    HomerJay42undefined Online
    HomerJay42
    wrote on last edited by
    #31

    sanjisolos If you just remove the mistyember, mistyheat, and mistyshowcamo textures from the animatedcamos.iwd the gloves won't be animated anymore

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    • sanjisolosundefined Offline
      sanjisolosundefined Offline
      sanjisolos
      wrote on last edited by
      #32

      thank you so much, im not sure how to remove that from the iwi file is there like a program to use?

      HomerJay42undefined 1 Reply Last reply
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      • sanjisolosundefined sanjisolos

        thank you so much, im not sure how to remove that from the iwi file is there like a program to use?

        HomerJay42undefined Online
        HomerJay42undefined Online
        HomerJay42
        wrote on last edited by
        #33

        sanjisolos you can use 7zip to open iwd files. when you open it there will be a folder called images and the files will be in there

        sanjisolosundefined 1 Reply Last reply
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        • HomerJay42undefined HomerJay42

          sanjisolos you can use 7zip to open iwd files. when you open it there will be a folder called images and the files will be in there

          sanjisolosundefined Offline
          sanjisolosundefined Offline
          sanjisolos
          wrote on last edited by
          #34

          HomerJay42 thank you man im bad with all this files stuff i wouldve never figured this out i really appreciate it

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          • HUGGI1684undefined Offline
            HUGGI1684undefined Offline
            HUGGI1684
            wrote on last edited by
            #35

            can you make a tutorial for the bo2 version

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            • yukimotoundefined Offline
              yukimotoundefined Offline
              yukimoto
              wrote last edited by
              #36

              this mod is pretty nice but I've noticed 2 bugs/odd things.

              -the glow effect for the powerups is still purple like the source mod this mod comes from, could this be changed back to normal?
              -maybe this is just me but the mule kick perk bottle is invisible whenever I drink it.

              HomerJay42undefined 1 Reply Last reply
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              • yukimotoundefined yukimoto

                this mod is pretty nice but I've noticed 2 bugs/odd things.

                -the glow effect for the powerups is still purple like the source mod this mod comes from, could this be changed back to normal?
                -maybe this is just me but the mule kick perk bottle is invisible whenever I drink it.

                HomerJay42undefined Online
                HomerJay42undefined Online
                HomerJay42
                wrote last edited by
                #37

                yukimoto I had included a version of this patch that had the base powerup color but I included a bunch of different versions so you might of used the wrong ones
                I did however update the download anyway to only include 2 versions of the patch files to make it not unnecessarily complicated, one that resembles the base game with only the viewhands changed and one with white power-ups

                The issue with the mulekick bottle might of been an issue on your end but when I updated these patch files I made sure the textures were there when I tested it

                yukimotoundefined 1 Reply Last reply
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                • HomerJay42undefined HomerJay42

                  yukimoto I had included a version of this patch that had the base powerup color but I included a bunch of different versions so you might of used the wrong ones
                  I did however update the download anyway to only include 2 versions of the patch files to make it not unnecessarily complicated, one that resembles the base game with only the viewhands changed and one with white power-ups

                  The issue with the mulekick bottle might of been an issue on your end but when I updated these patch files I made sure the textures were there when I tested it

                  yukimotoundefined Offline
                  yukimotoundefined Offline
                  yukimoto
                  wrote last edited by
                  #38

                  HomerJay42 with your help i managed to fix both problems, i must've downloaded another version of the mod as the file size for this new one was significantly smaller, cheers!

                  HomerJay42undefined 1 Reply Last reply
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                  • yukimotoundefined yukimoto

                    HomerJay42 with your help i managed to fix both problems, i must've downloaded another version of the mod as the file size for this new one was significantly smaller, cheers!

                    HomerJay42undefined Online
                    HomerJay42undefined Online
                    HomerJay42
                    wrote last edited by
                    #39

                    yukimoto I had changed the download to make it smaller since I felt like I included too much in the original
                    I'm glad the patch is able to work properly for you now!!

                    yukimotoundefined 1 Reply Last reply
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                    • HomerJay42undefined HomerJay42

                      yukimoto I had changed the download to make it smaller since I felt like I included too much in the original
                      I'm glad the patch is able to work properly for you now!!

                      yukimotoundefined Offline
                      yukimotoundefined Offline
                      yukimoto
                      wrote last edited by yukimoto
                      #40

                      HomerJay42 thank you! I just have a question, did you ever make a version of this mod that uses the BO1 perk opening head bob? If I'm correct I think this mod still uses the WaW head bob when opening a perk bottle. tbh I didn't even know you could change that animation lol

                      HomerJay42undefined 1 Reply Last reply
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                      • yukimotoundefined yukimoto

                        HomerJay42 thank you! I just have a question, did you ever make a version of this mod that uses the BO1 perk opening head bob? If I'm correct I think this mod still uses the WaW head bob when opening a perk bottle. tbh I didn't even know you could change that animation lol

                        HomerJay42undefined Online
                        HomerJay42undefined Online
                        HomerJay42
                        wrote last edited by
                        #41

                        yukimoto bo1 originally used the waw perk opening animation but it was changed in an update through patch files (I think) and I didn't include the updated anim when I made these patch files

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