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  2. BO1 Modding Releases & Resources
  3. ZM/MP Misty View Hands Patch (now with online mp support)

ZM/MP Misty View Hands Patch (now with online mp support)

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • sanjisolosundefined Offline
    sanjisolosundefined Offline
    sanjisolos
    wrote on last edited by
    #32

    thank you so much, im not sure how to remove that from the iwi file is there like a program to use?

    HomerJay42undefined 1 Reply Last reply
    1
    • sanjisolosundefined sanjisolos

      thank you so much, im not sure how to remove that from the iwi file is there like a program to use?

      HomerJay42undefined Offline
      HomerJay42undefined Offline
      HomerJay42
      wrote on last edited by
      #33

      sanjisolos you can use 7zip to open iwd files. when you open it there will be a folder called images and the files will be in there

      sanjisolosundefined 1 Reply Last reply
      1
      • HomerJay42undefined HomerJay42

        sanjisolos you can use 7zip to open iwd files. when you open it there will be a folder called images and the files will be in there

        sanjisolosundefined Offline
        sanjisolosundefined Offline
        sanjisolos
        wrote on last edited by
        #34

        HomerJay42 thank you man im bad with all this files stuff i wouldve never figured this out i really appreciate it

        1 Reply Last reply
        1
        • HUGGI1684undefined Offline
          HUGGI1684undefined Offline
          HUGGI1684
          wrote on last edited by
          #35

          can you make a tutorial for the bo2 version

          1 Reply Last reply
          0
          • yukimotoundefined Offline
            yukimotoundefined Offline
            yukimoto
            wrote on last edited by
            #36

            this mod is pretty nice but I've noticed 2 bugs/odd things.

            -the glow effect for the powerups is still purple like the source mod this mod comes from, could this be changed back to normal?
            -maybe this is just me but the mule kick perk bottle is invisible whenever I drink it.

            HomerJay42undefined 1 Reply Last reply
            0
            • yukimotoundefined yukimoto

              this mod is pretty nice but I've noticed 2 bugs/odd things.

              -the glow effect for the powerups is still purple like the source mod this mod comes from, could this be changed back to normal?
              -maybe this is just me but the mule kick perk bottle is invisible whenever I drink it.

              HomerJay42undefined Offline
              HomerJay42undefined Offline
              HomerJay42
              wrote on last edited by
              #37

              yukimoto I had included a version of this patch that had the base powerup color but I included a bunch of different versions so you might of used the wrong ones
              I did however update the download anyway to only include 2 versions of the patch files to make it not unnecessarily complicated, one that resembles the base game with only the viewhands changed and one with white power-ups

              The issue with the mulekick bottle might of been an issue on your end but when I updated these patch files I made sure the textures were there when I tested it

              yukimotoundefined 1 Reply Last reply
              0
              • HomerJay42undefined HomerJay42

                yukimoto I had included a version of this patch that had the base powerup color but I included a bunch of different versions so you might of used the wrong ones
                I did however update the download anyway to only include 2 versions of the patch files to make it not unnecessarily complicated, one that resembles the base game with only the viewhands changed and one with white power-ups

                The issue with the mulekick bottle might of been an issue on your end but when I updated these patch files I made sure the textures were there when I tested it

                yukimotoundefined Offline
                yukimotoundefined Offline
                yukimoto
                wrote on last edited by
                #38

                HomerJay42 with your help i managed to fix both problems, i must've downloaded another version of the mod as the file size for this new one was significantly smaller, cheers!

                HomerJay42undefined 1 Reply Last reply
                1
                • yukimotoundefined yukimoto

                  HomerJay42 with your help i managed to fix both problems, i must've downloaded another version of the mod as the file size for this new one was significantly smaller, cheers!

                  HomerJay42undefined Offline
                  HomerJay42undefined Offline
                  HomerJay42
                  wrote on last edited by
                  #39

                  yukimoto I had changed the download to make it smaller since I felt like I included too much in the original
                  I'm glad the patch is able to work properly for you now!!

                  yukimotoundefined 1 Reply Last reply
                  1
                  • HomerJay42undefined HomerJay42

                    yukimoto I had changed the download to make it smaller since I felt like I included too much in the original
                    I'm glad the patch is able to work properly for you now!!

                    yukimotoundefined Offline
                    yukimotoundefined Offline
                    yukimoto
                    wrote on last edited by yukimoto
                    #40

                    HomerJay42 thank you! I just have a question, did you ever make a version of this mod that uses the BO1 perk opening head bob? If I'm correct I think this mod still uses the WaW head bob when opening a perk bottle. tbh I didn't even know you could change that animation lol

                    HomerJay42undefined 1 Reply Last reply
                    0
                    • yukimotoundefined yukimoto

                      HomerJay42 thank you! I just have a question, did you ever make a version of this mod that uses the BO1 perk opening head bob? If I'm correct I think this mod still uses the WaW head bob when opening a perk bottle. tbh I didn't even know you could change that animation lol

                      HomerJay42undefined Offline
                      HomerJay42undefined Offline
                      HomerJay42
                      wrote on last edited by
                      #41

                      yukimoto bo1 originally used the waw perk opening animation but it was changed in an update through patch files (I think) and I didn't include the updated anim when I made these patch files

                      1 Reply Last reply
                      1
                      • 3bl0undefined Offline
                        3bl0undefined Offline
                        3bl0
                        wrote last edited by
                        #42

                        Hello , there's a way to play gloves without load a mod multiplayer ? I want to play it online

                        HomerJay42undefined 1 Reply Last reply
                        0
                        • 3bl0undefined 3bl0

                          Hello , there's a way to play gloves without load a mod multiplayer ? I want to play it online

                          HomerJay42undefined Offline
                          HomerJay42undefined Offline
                          HomerJay42
                          wrote last edited by
                          #43

                          3bl0 I would have to make a modified patch_mp.ff which I've attempted but the mini maps for the dlc maps have missing textures along with the loading screens so I need to get that figured out first
                          Besides that it works, I just don't wanna release a version that breaks the mp

                          1 Reply Last reply
                          0
                          • AlienModzundefined Offline
                            AlienModzundefined Offline
                            AlienModz
                            wrote last edited by
                            #44
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