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  3. Looking for a potential GSC script for no restrictions on getting the ray gun and ray gun mark 2

Looking for a potential GSC script for no restrictions on getting the ray gun and ray gun mark 2

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • EnthusedFan4undefined Offline
    EnthusedFan4undefined Offline
    EnthusedFan4
    wrote on last edited by
    #1

    Basically bo2 zombies has a way of preventing you from obtaining the ray gun mark 2 if you already have the ray gun in your hands/loadout and vice versa without the use of glitches.

    EnthusedFan4undefined 1 Reply Last reply
    1
    • EnthusedFan4undefined EnthusedFan4

      Basically bo2 zombies has a way of preventing you from obtaining the ray gun mark 2 if you already have the ray gun in your hands/loadout and vice versa without the use of glitches.

      EnthusedFan4undefined Offline
      EnthusedFan4undefined Offline
      EnthusedFan4
      wrote on last edited by
      #2

      I should clarify, being able to obtain both of these weapons from the box. Not by use of console commands.

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      • Ivobardolfundefined Offline
        Ivobardolfundefined Offline
        Ivobardolf
        wrote on last edited by Ivobardolf
        #3

        Here is a simple script that does it, But keep in mind it also allows all players to get the Wonder Weapons of the map, 4 Paralyzer, 4 Blundergat etc:

        #include common_scripts\utility;
        #include maps\mp\zombies\_zm_utility;
        
        init()
        {
            flag_wait( "initial_blackscreen_passed" );
        
            wait 1;
        
           level.special_weapon_magicbox_check = ::No_Limited_Weapons;
        
        }
        
        No_Limited_Weapons( weapon )
        {
            return true;
        }
        
        EnthusedFan4undefined 1 Reply Last reply
        3
        • Ivobardolfundefined Ivobardolf

          Here is a simple script that does it, But keep in mind it also allows all players to get the Wonder Weapons of the map, 4 Paralyzer, 4 Blundergat etc:

          #include common_scripts\utility;
          #include maps\mp\zombies\_zm_utility;
          
          init()
          {
              flag_wait( "initial_blackscreen_passed" );
          
              wait 1;
          
             level.special_weapon_magicbox_check = ::No_Limited_Weapons;
          
          }
          
          No_Limited_Weapons( weapon )
          {
              return true;
          }
          
          EnthusedFan4undefined Offline
          EnthusedFan4undefined Offline
          EnthusedFan4
          wrote on last edited by
          #4

          Ivobardolf You're a g, bro. Been wanting something like this ever since Buried first came out lol.

          Ivobardolfundefined 1 Reply Last reply
          1
          • EnthusedFan4undefined EnthusedFan4

            Ivobardolf You're a g, bro. Been wanting something like this ever since Buried first came out lol.

            Ivobardolfundefined Offline
            Ivobardolfundefined Offline
            Ivobardolf
            wrote on last edited by
            #5

            EnthusedFan4 how is the script behaving? since you can get double rayguns the odds get lower, making you spend much more on average

            EnthusedFan4undefined 1 Reply Last reply
            0
            • EnthusedFan4undefined Offline
              EnthusedFan4undefined Offline
              EnthusedFan4
              wrote on last edited by
              #6
              This post is deleted!
              1 Reply Last reply
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              • Ivobardolfundefined Ivobardolf

                EnthusedFan4 how is the script behaving? since you can get double rayguns the odds get lower, making you spend much more on average

                EnthusedFan4undefined Offline
                EnthusedFan4undefined Offline
                EnthusedFan4
                wrote on last edited by
                #7

                Ivobardolf Script is behaving beautifully actually! I haven't noticed any difference in box rarity or such, and since I play solo I can't see if the wonder weapons (e.g. paralyzer, sliquifier (once built), or blundergat) are given to more than one player. But as far as just getting the og raygun and mk2? Perfection! I love it man. Thank you

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