[Release][ZM] Any Player Easter Egg Mods
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Hadi77KSA where should I put this function at? it doesn't work for me as it still shows the balls having the pickup trigger with and without the fix
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Hadi77KSA where should I put this function at? it doesn't work for me as it still shows the balls having the pickup trigger with and without the fix
Ivobardolf apparently array_wait_any doesn’t work for whatever reason. Use the code from the edited message.
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Should the scripts comes with the latest release download or are they downloaded separately?
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Should the scripts comes with the latest release download or are they downloaded separately?
fluxation the main installation and complete scripts folder alternative installation will make the following scripts load automatically:
tranzit_maxis_any_player_ee.gscdie_rise_any_player_ee.gscburied_any_player_ee.gscsuper_any_player_ee.gscorigins_any_player_ee.gsc
For any other script (patches/extras/Mob of the Dead), you'd have to follow additional steps, which those would be exactly or close to the individual files alternative installation instructions.
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Thanks for clarifying

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Tranzit and Die Rise have worked for me, but in Buried I always get stuck on the last step of the EE. Can someone help me?
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Tranzit and Die Rise have worked for me, but in Buried I always get stuck on the last step of the EE. Can someone help me?
Juanlaverga1234 if you’re able to start the sharpshooter, then make sure to hit the required number of targets. Otherwise, you haven’t completed the previous step.
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undefined Hadi77KSA referenced this topic
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[KI]Val09 yes, that means the motd_solo script is loaded, and that you’ll be able to do the Easter Egg for Mob of the Dead in solo.
Hadi77KSA I get the same result, and in the end it says "raw," , and the bot doesn't appear. What can I do?
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Hadi77KSA I get the same result, and in the end it says "raw," , and the bot doesn't appear. What can I do?
Robert2532M the bot spawns in after entering the prisoner numbers.
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Hey! was just wondering it was possible to merge this mod with the BO2 Remix mod or any other mod in general, thanks!
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Hey! was just wondering it was possible to merge this mod with the BO2 Remix mod or any other mod in general, thanks!
tallynxd as long as they don’t change how Easter Eggs work, they should be compatible. If they're a fs_game mod that requires loading from the Mods menu, then for my mod instead of following the main installation instructions, you could follow one of the alternative installation methods so that it loads automatically without needing to load it from the Mods menu.