Forum Suggestion: Public User Reports
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Dec
Get good or play with bots, that’s how games work. There’s a reason why SBMM doesn’t work well and is disliked in many games where it’s implemented. If you have a K/D between 0.4 and 1.0, playing with bots is basically the same as playing against people at your skill level. Either way, it doesn’t matter much, since most servers are run by admins who don’t have much skill and ban people for no real reason.Dec
Get good or play with bots, that’s how games work. There’s a reason why SBMM doesn’t work well and is disliked in many games where it’s implemented. If you have a K/D between 0.4 and 1.0, playing with bots is basically the same as playing against people at your skill level. Either way, it doesn’t matter much, since most servers are run by admins who don’t have much skill and ban people for no real reason.SBMM is hated because of how it's implemented, with CoD for example being super aggressive about it putting you in high ping lobbies and making it easy to cheese by intentionally doing bad in one or two games then being matched with noobs you can easily dominate. Nobody complained about Halo 2 having it.
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- Even though you don't like it 9 out of 10 games have adopted it so it must be working.
- Like I said that's the beauty of plutonium, the variety of servers you're not forced to play any said server. If you don't like a server simply put, don't play it.
- If it didn't matter to you, you wouldn't of commented in the first place.
- One of the good reasons for ranked based match making is filtering out the low skilled players therefore making it easier to moderate the higher ranks for cheaters.
Let me explain it better, Anyone can play the higher servers even if their kd is below 3.0, you only get banned in the 3.0 kd when you reach over it meaning if you wanted to you could just go straight to playing the higher skilled server, Having a server where low tier players can only play to play casually is a great idea.
Some people touch grass, work and have friends so something like this would be great imo.
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Yes, especially for Black Ops 7, it’s a great game and very successful.
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It seems that you haven’t considered the fact that the Pluto population is quite low. Look at how many servers there are in the US and Canada, and tell me why only about a third of them are full all the time.
It doesn’t really matter, since I’ve been banned before and will probably be banned again. Some random admin might get killed by me and assume I’m cheating.
"making it easier to moderate the higher ranks for cheaters"
I shared a video, and you still haven’t explained how you would distinguish a cheater from someone like Viscose. She’s just one example, there are many players who can play at that level.
And finally, you haven’t taken into consideration things like ping, player population based on server distribution, and geographic location. If people wanted SBMM, they would rather play the newer Call of Duty games, not a 14-year-old one.
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Dec
Get good or play with bots, that’s how games work. There’s a reason why SBMM doesn’t work well and is disliked in many games where it’s implemented. If you have a K/D between 0.4 and 1.0, playing with bots is basically the same as playing against people at your skill level. Either way, it doesn’t matter much, since most servers are run by admins who don’t have much skill and ban people for no real reason.SBMM is hated because of how it's implemented, with CoD for example being super aggressive about it putting you in high ping lobbies and making it easy to cheese by intentionally doing bad in one or two games then being matched with noobs you can easily dominate. Nobody complained about Halo 2 having it.
DrSkum88
In most games, it’s mainly used for player retention. I’m not sure how Halo 2 implemented it, but at least looking at the Steam charts for Halo: The Master Chief Collection, having around 2,561 players isn’t a great sign that SBMM is working -
Nice idea! because someone seeing 1 hack and decides to stop playing is a possibility.
maybe also a demo sharing ( the theater mode file ) so other server owners can look for themselves to confirm it if they need to?
seeing others talk about sbmm and how to distinguish legit players from hackers, maybe start with the blatant hacks first? for example:- Shooting people across the whole map and auto killing everyone that is alive ( the regular hack, somehow they still exist
) - Absolute 0 recoil while firing ( easily spottable if you look at the match demo )
- Shooting people across the whole map and auto killing everyone that is alive ( the regular hack, somehow they still exist
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Nice idea! because someone seeing 1 hack and decides to stop playing is a possibility.
maybe also a demo sharing ( the theater mode file ) so other server owners can look for themselves to confirm it if they need to?
seeing others talk about sbmm and how to distinguish legit players from hackers, maybe start with the blatant hacks first? for example:- Shooting people across the whole map and auto killing everyone that is alive ( the regular hack, somehow they still exist
) - Absolute 0 recoil while firing ( easily spottable if you look at the match demo )
Ivobardolf
There are two types of cheats: public and private. Public cheats are the ones you can find on YouTube or websites like UnknownCheats. Private cheats are a different story.They usually work through subscriptions and are sold through websites or Discord servers. They’re much harder for anti-cheat systems to detect, and they receive constant updates. Just look at the current cheating situation in Apex for context.
So if you see some random guy tracking people through walls, instantly landing headshots, and killing everyone right away, that’s obviously an aimbot.
And about recoil:
‘0 recoil while firing (easily noticeable if you watch the match demo)’
No, demos are not fully synced with the actual game, and you can test it yourself. If you record a demo of your own gameplay, the recoil often won’t appear correctly there. Something similar happens when spectating players, and previous CoD games worked the same way too.
- Shooting people across the whole map and auto killing everyone that is alive ( the regular hack, somehow they still exist
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Ivobardolf
There are two types of cheats: public and private. Public cheats are the ones you can find on YouTube or websites like UnknownCheats. Private cheats are a different story.They usually work through subscriptions and are sold through websites or Discord servers. They’re much harder for anti-cheat systems to detect, and they receive constant updates. Just look at the current cheating situation in Apex for context.
So if you see some random guy tracking people through walls, instantly landing headshots, and killing everyone right away, that’s obviously an aimbot.
And about recoil:
‘0 recoil while firing (easily noticeable if you watch the match demo)’
No, demos are not fully synced with the actual game, and you can test it yourself. If you record a demo of your own gameplay, the recoil often won’t appear correctly there. Something similar happens when spectating players, and previous CoD games worked the same way too.
ChosenUndead we are not combating the cheats, we just ban the players who cheat and spread the word, if someone is banned they gonna have to create another account etc.
You can easily spot someone using absolute 0 recoil while firing when watching the demo, you can't replicate it yourself since there will always be some movement that is visible, using 0 recoil the gun doesn't move at all and is just shooting straight
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ChosenUndead we are not combating the cheats, we just ban the players who cheat and spread the word, if someone is banned they gonna have to create another account etc.
You can easily spot someone using absolute 0 recoil while firing when watching the demo, you can't replicate it yourself since there will always be some movement that is visible, using 0 recoil the gun doesn't move at all and is just shooting straight
Ivobardolf
"we are not combating the cheats, we just ban the players who cheat and spread the word, if someone is banned they gonna have to create another account etc."I don’t know what you mean by that, but creating a ‘new’ account is kind of pointless. First of all, because the ban system is based on IPs, so unless you have a dynamic IP or a way to change your public IP, you can’t bypass the ban
"You can easily spot someone using absolute 0 recoil while firing when watching the demo, you can't replicate it yourself since there will always be some movement that is visible, using 0 recoil the gun doesn't move at all and is just shooting straight"
Secondly, yes, you will have recoil in-game, but you won’t see it properly in the demo. And if you don’t believe me, just play a custom game with bots and then watch the demo recording.
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Ivobardolf
"we are not combating the cheats, we just ban the players who cheat and spread the word, if someone is banned they gonna have to create another account etc."I don’t know what you mean by that, but creating a ‘new’ account is kind of pointless. First of all, because the ban system is based on IPs, so unless you have a dynamic IP or a way to change your public IP, you can’t bypass the ban
"You can easily spot someone using absolute 0 recoil while firing when watching the demo, you can't replicate it yourself since there will always be some movement that is visible, using 0 recoil the gun doesn't move at all and is just shooting straight"
Secondly, yes, you will have recoil in-game, but you won’t see it properly in the demo. And if you don’t believe me, just play a custom game with bots and then watch the demo recording.
ChosenUndead good thing that bypassing isn't simple

You need to look at a no recoil demo you will notice it: it's like the regular hacks that shoot across the spawns but only the stable aim no recoil part without the wall hacks or auto shots hitting etc
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ChosenUndead we are not combating the cheats, we just ban the players who cheat and spread the word, if someone is banned they gonna have to create another account etc.
You can easily spot someone using absolute 0 recoil while firing when watching the demo, you can't replicate it yourself since there will always be some movement that is visible, using 0 recoil the gun doesn't move at all and is just shooting straight
Ivobardolf
This is proof of what i'm saingand here is the same of the same gameplay
And in the demo, it looks like there’s no recoil or visual recoil at all.
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Ivobardolf
This is proof of what i'm saingand here is the same of the same gameplay
And in the demo, it looks like there’s no recoil or visual recoil at all.
ChosenUndead good comparison videos!
While it does look no recoil, unless you are able to do this for the whole game that can be 7-10 min+ with 100% consistency,
while the hackers are 100% consistent across the whole game. but you have a point
here is a no recoil hacker shooting from a demo file:
normal speed: https://jumpshare.com/s/jhLZOvIVpgRwcD2LQj3aslowed down to 0.2 in-game: https://jumpshare.com/s/OvdriXA2qirjPOyqBnWF
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ChosenUndead good thing that bypassing isn't simple

You need to look at a no recoil demo you will notice it: it's like the regular hacks that shoot across the spawns but only the stable aim no recoil part without the wall hacks or auto shots hitting etc
This post is deleted! -
ChosenUndead good comparison videos!
While it does look no recoil, unless you are able to do this for the whole game that can be 7-10 min+ with 100% consistency,
while the hackers are 100% consistent across the whole game. but you have a point
here is a no recoil hacker shooting from a demo file:
normal speed: https://jumpshare.com/s/jhLZOvIVpgRwcD2LQj3aslowed down to 0.2 in-game: https://jumpshare.com/s/OvdriXA2qirjPOyqBnWF
Ivobardolf
Recoil control is a thing on video game, and cod have not much recoil in their weapons. -
ChosenUndead good comparison videos!
While it does look no recoil, unless you are able to do this for the whole game that can be 7-10 min+ with 100% consistency,
while the hackers are 100% consistent across the whole game. but you have a point
here is a no recoil hacker shooting from a demo file:
normal speed: https://jumpshare.com/s/jhLZOvIVpgRwcD2LQj3aslowed down to 0.2 in-game: https://jumpshare.com/s/OvdriXA2qirjPOyqBnWF
Ivobardolf
In both videos there is no recoil, and the visual recoil is minimal. In demo files, the viewkick is not recorded, and the amount of recoil and bullet spread shown is minimal. You also haven’t taken into consideration the fact that recoil control is a real skill, which means people learn how to naturally compensate for recoil. -
Ivobardolf
In both videos there is no recoil, and the visual recoil is minimal. In demo files, the viewkick is not recorded, and the amount of recoil and bullet spread shown is minimal. You also haven’t taken into consideration the fact that recoil control is a real skill, which means people learn how to naturally compensate for recoil.ChosenUndead are you talking about the videos i linked?
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ChosenUndead are you talking about the videos i linked?
Ivobardolf
yes
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