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  3. replace default viewhands with bo3 chronicles viewhands + better viewhands for "five"

replace default viewhands with bo3 chronicles viewhands + better viewhands for "five"

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • A Former User? Offline
    A Former User? Offline
    A Former User
    wrote on last edited by
    #41
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    • Takenwyatt Offline
      Takenwyatt Offline
      Takenwyatt
      wrote on last edited by
      #42

      has this been updated?

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      • HomerJay42 HomerJay42

        Monkey of Goats I had to use a modified version of the "five" gsc script to make the viewhands unique for each player since they normally all have the same hand model, however if you're using a modified five script it won't include that making them all have the same viewhands
        If you have a custom five script in your plutonium directory this can cause that to happen,
        I think the same can happen if you're playing with someone else as the host as you'll be playing based off their five script but I may be wrong on that

        _GENERAL_ Offline
        _GENERAL_ Offline
        _GENERAL_
        wrote last edited by
        #43

        HomerJay42 I have no scripts for Five and all the hands are the same. The Castro hand only works in your bo1 mod with more guns and perks on every map not base bo1 plutonium

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        • _GENERAL_ _GENERAL_

          HomerJay42 I have no scripts for Five and all the hands are the same. The Castro hand only works in your bo1 mod with more guns and perks on every map not base bo1 plutonium

          _GENERAL_ Offline
          _GENERAL_ Offline
          _GENERAL_
          wrote last edited by
          #44

          and to add on i just realized, Castro hands appear on Ascension instead

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          • binaryO_O Online
            binaryO_O Online
            binaryO_O
            wrote last edited by
            #45

            this is peak! if i could i'd like to port this patch onto custom maps, im not sure how to do that though. i tried a little bit and it didnt end up working lol

            HomerJay42 1 Reply Last reply
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            • binaryO_O binaryO_O

              this is peak! if i could i'd like to port this patch onto custom maps, im not sure how to do that though. i tried a little bit and it didnt end up working lol

              HomerJay42 Online
              HomerJay42 Online
              HomerJay42
              wrote last edited by
              #46

              binaryO_O you could get one of the patch files (not five or cotd, unless the map uses cotd viewhands) and rename the .ff to "mod1.ff" and insert it into the mod folder of the map you wanna use the hands with
              if the map uses custom viewhand models it won't work

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              • lynion Offline
                lynion Offline
                lynion
                wrote last edited by
                #47
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                • lynion Offline
                  lynion Offline
                  lynion
                  wrote last edited by
                  #48

                  is there a genuine way to fix the view hands in ascension cause ascension uses the five viewhands and not the bo3 ones

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