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  3. replace default viewhands with bo3 chronicles viewhands + better viewhands for "five"

replace default viewhands with bo3 chronicles viewhands + better viewhands for "five"

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • marcoxd15 marcoxd15

    What are the other folders called "bo3 perk machines standalone" and "patch files with bo3 perk machine models" for? I don't understand.

    HomerJay42 Offline
    HomerJay42 Offline
    HomerJay42
    wrote on last edited by
    #38

    marcoxd15 "bo3 perk machines standalone" replaces the perk machine models with the models from bo3 without the viewhands and the "patch files with bo3 perk machine models" has the viewhands and bo3 perk machine models

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    • Monkey of Goats Monkey of Goats

      _GENERAL_ Same problem here. The mod is amazing, but I wanna see Castro's hand model.

      HomerJay42 Offline
      HomerJay42 Offline
      HomerJay42
      wrote on last edited by
      #39

      Monkey of Goats I had to use a modified version of the "five" gsc script to make the viewhands unique for each player since they normally all have the same hand model, however if you're using a modified five script it won't include that making them all have the same viewhands
      If you have a custom five script in your plutonium directory this can cause that to happen,
      I think the same can happen if you're playing with someone else as the host as you'll be playing based off their five script but I may be wrong on that

      _GENERAL_ 1 Reply Last reply
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      • ak47uh Offline
        ak47uh Offline
        ak47uh
        wrote on last edited by
        #40

        Really good bro

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        • A Former User? Offline
          A Former User? Offline
          A Former User
          wrote on last edited by
          #41
          This post is deleted!
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          • Takenwyatt Offline
            Takenwyatt Offline
            Takenwyatt
            wrote on last edited by
            #42

            has this been updated?

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            • HomerJay42 HomerJay42

              Monkey of Goats I had to use a modified version of the "five" gsc script to make the viewhands unique for each player since they normally all have the same hand model, however if you're using a modified five script it won't include that making them all have the same viewhands
              If you have a custom five script in your plutonium directory this can cause that to happen,
              I think the same can happen if you're playing with someone else as the host as you'll be playing based off their five script but I may be wrong on that

              _GENERAL_ Offline
              _GENERAL_ Offline
              _GENERAL_
              wrote last edited by
              #43

              HomerJay42 I have no scripts for Five and all the hands are the same. The Castro hand only works in your bo1 mod with more guns and perks on every map not base bo1 plutonium

              _GENERAL_ 1 Reply Last reply
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              • _GENERAL_ _GENERAL_

                HomerJay42 I have no scripts for Five and all the hands are the same. The Castro hand only works in your bo1 mod with more guns and perks on every map not base bo1 plutonium

                _GENERAL_ Offline
                _GENERAL_ Offline
                _GENERAL_
                wrote last edited by
                #44

                and to add on i just realized, Castro hands appear on Ascension instead

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                • binaryO_O Offline
                  binaryO_O Offline
                  binaryO_O
                  wrote last edited by
                  #45

                  this is peak! if i could i'd like to port this patch onto custom maps, im not sure how to do that though. i tried a little bit and it didnt end up working lol

                  HomerJay42 1 Reply Last reply
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                  • binaryO_O binaryO_O

                    this is peak! if i could i'd like to port this patch onto custom maps, im not sure how to do that though. i tried a little bit and it didnt end up working lol

                    HomerJay42 Offline
                    HomerJay42 Offline
                    HomerJay42
                    wrote last edited by
                    #46

                    binaryO_O you could get one of the patch files (not five or cotd, unless the map uses cotd viewhands) and rename the .ff to "mod1.ff" and insert it into the mod folder of the map you wanna use the hands with
                    if the map uses custom viewhand models it won't work

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                    • lynion Offline
                      lynion Offline
                      lynion
                      wrote last edited by
                      #47
                      This post is deleted!
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                      • lynion Offline
                        lynion Offline
                        lynion
                        wrote last edited by
                        #48

                        is there a genuine way to fix the view hands in ascension cause ascension uses the five viewhands and not the bo3 ones

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