Skip to content
  • 0 Unread 0
  • Recent
  • Popular
  • Users
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [Zombies] Wunderfizz Script (All Maps)

[Release] [Zombies] Wunderfizz Script (All Maps)

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
17 Posts 13 Posters 10.8k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • GerardS0406 Offline
    GerardS0406 Offline
    GerardS0406
    VIP
    wrote on last edited by GerardS0406
    #8

    Version 1.1 has been released including at least 3 locations on each map (besides Origins) and a video showcase/install. Enjoy!

    1 Reply Last reply
    0
    • Sorex Offline
      Sorex Offline
      Sorex
      Contributor
      wrote on last edited by
      #9

      GerardS0406 Awesome work but i think this thing is to op and make the game easier. I think is better add a limit for round or make more easier get anything.
      This is mine opinion idk if u agree or not.
      But is a really nice job ❤

      1 Reply Last reply
      0
      • FragsAreUs Offline
        FragsAreUs Offline
        FragsAreUs
        Plutonium Staff
        wrote on last edited by
        #10

        Dear god man activate your windows

        luigistyle 1 Reply Last reply
        0
        • FragsAreUs FragsAreUs

          Dear god man activate your windows

          luigistyle Offline
          luigistyle Offline
          luigistyle
          Plutonium Staff
          wrote on last edited by
          #11

          FragsAreUs lol

          1 Reply Last reply
          0
          • GerardS0406 GerardS0406

            BO2 Wunderfizz All Maps
            Developer: GerardS0406

            Hello all, I'm releasing my Wunderfizz script for all maps (including Origins). Since the Wunderfizz model is not on all maps, the Wunderfizz uses perk machine models as the "randomized" bottles. I have posted a video below showing off what it looks like in-game, as well as default locations for each map.

            README
            Whether the Wunderfizz checks for power and the cost of the Wunderfizz can be changed using the dedicated_zm.cfg file. Only need to go into the source Wunderfizz file is for adding or changing locations.

            Note: You can place multiple locations (no limit), and it will move between locations as the Wunderfizz should. The Wunderfizz default model is Juggernog on all maps except Origins. Every map has at least 3 locations by default (besides Origins).

            Update 1.1 Released:

            • Wunderfizz uses Mystery Box Light for Location Changes
            • Wunderfizz changes locations after 3-6 uses
            • Wunderfizz acts like real Wunderfizz on all maps, just doesn't include the model.
            • Wunderfizz model changes to a teddy bear when moving on all maps besides Origins.

            Link: https://github.com/GerardS0406/Black-Ops-II-Wunderfizz

            Config options:

            set wunderfizzChecksPower 1 //Changes whether Wunderfizz checks for power; defaulted to 1
            set wunderfizzCost 1500 //Changes cost of the Wunderfizz; defaulted to 1500
            set wunderfizzUseRandomStart 0 //Changes whether a random start location is used; defaulted to 0
            

            Video Install/Showcase for Version 1.1
            https://www.youtube.com/watch?v=QEAKw9cP-pA

            Update 1.1 (Released):
            https://www.youtube.com/watch?v=a9PksHhpCxs

            Pictures
            Origins:
            Desktop Screenshot 2020.05.19 - 16.24.25.23.png
            Buried:
            Desktop Screenshot 2020.05.19 - 19.52.55.15.png
            Mob of the Dead:
            Desktop Screenshot 2020.05.19 - 18.56.21.60.png
            Die Rise:
            Desktop Screenshot 2020.05.19 - 20.06.09.24.png
            Nuketown:
            Desktop Screenshot 2020.05.19 - 19.18.14.56.png
            TranZit:
            Desktop Screenshot 2020.05.19 - 19.58.35.52.png

            Vin Soren Offline
            Vin Soren Offline
            Vin Soren
            wrote on last edited by
            #12

            GerardS0406 sirve para sirvival?

            1 Reply Last reply
            0
            • luizdoufera Offline
              luizdoufera Offline
              luizdoufera
              wrote on last edited by
              #13

              GerardS0406
              does anyone know how to keep Wunderfizz only in one place?, want to play town, farm and bus station with Wunderfizz but he doesn't always appear in those places

              lightplayer 1 Reply Last reply
              1
              • GerardS0406 GerardS0406

                BO2 Wunderfizz All Maps
                Developer: GerardS0406

                Hello all, I'm releasing my Wunderfizz script for all maps (including Origins). Since the Wunderfizz model is not on all maps, the Wunderfizz uses perk machine models as the "randomized" bottles. I have posted a video below showing off what it looks like in-game, as well as default locations for each map.

                README
                Whether the Wunderfizz checks for power and the cost of the Wunderfizz can be changed using the dedicated_zm.cfg file. Only need to go into the source Wunderfizz file is for adding or changing locations.

                Note: You can place multiple locations (no limit), and it will move between locations as the Wunderfizz should. The Wunderfizz default model is Juggernog on all maps except Origins. Every map has at least 3 locations by default (besides Origins).

                Update 1.1 Released:

                • Wunderfizz uses Mystery Box Light for Location Changes
                • Wunderfizz changes locations after 3-6 uses
                • Wunderfizz acts like real Wunderfizz on all maps, just doesn't include the model.
                • Wunderfizz model changes to a teddy bear when moving on all maps besides Origins.

                Link: https://github.com/GerardS0406/Black-Ops-II-Wunderfizz

                Config options:

                set wunderfizzChecksPower 1 //Changes whether Wunderfizz checks for power; defaulted to 1
                set wunderfizzCost 1500 //Changes cost of the Wunderfizz; defaulted to 1500
                set wunderfizzUseRandomStart 0 //Changes whether a random start location is used; defaulted to 0
                

                Video Install/Showcase for Version 1.1
                https://www.youtube.com/watch?v=QEAKw9cP-pA

                Update 1.1 (Released):
                https://www.youtube.com/watch?v=a9PksHhpCxs

                Pictures
                Origins:
                Desktop Screenshot 2020.05.19 - 16.24.25.23.png
                Buried:
                Desktop Screenshot 2020.05.19 - 19.52.55.15.png
                Mob of the Dead:
                Desktop Screenshot 2020.05.19 - 18.56.21.60.png
                Die Rise:
                Desktop Screenshot 2020.05.19 - 20.06.09.24.png
                Nuketown:
                Desktop Screenshot 2020.05.19 - 19.18.14.56.png
                TranZit:
                Desktop Screenshot 2020.05.19 - 19.58.35.52.png

                Vitrolic Wither Offline
                Vitrolic Wither Offline
                Vitrolic Wither
                wrote on last edited by
                #14

                GerardS0406 Is there anyway to remove the perk limit?

                1 Reply Last reply
                1
                • OnePlusOneIsToo Offline
                  OnePlusOneIsToo Offline
                  OnePlusOneIsToo
                  wrote on last edited by
                  #15

                  Hey I made several edits to this mod and I want to know if i have your permission to post it. My edits make it function like a regular addon that can be downloaded like any script in addition to changing some of the wunderfizz spawn locations and adding proper separations for the tranzit maps (tranzit bus depot survival, town and farm).

                  neonnatta 1 Reply Last reply
                  1
                  • luizdoufera luizdoufera

                    GerardS0406
                    does anyone know how to keep Wunderfizz only in one place?, want to play town, farm and bus station with Wunderfizz but he doesn't always appear in those places

                    lightplayer Offline
                    lightplayer Offline
                    lightplayer
                    wrote on last edited by
                    #16

                    luizdoufera i was also trying to figure this out

                    1 Reply Last reply
                    0
                    • OnePlusOneIsToo OnePlusOneIsToo

                      Hey I made several edits to this mod and I want to know if i have your permission to post it. My edits make it function like a regular addon that can be downloaded like any script in addition to changing some of the wunderfizz spawn locations and adding proper separations for the tranzit maps (tranzit bus depot survival, town and farm).

                      neonnatta Offline
                      neonnatta Offline
                      neonnatta
                      wrote last edited by
                      #17

                      OnePlusOneIsToo could you share that with me? also does it include town on survival?

                      1 Reply Last reply
                      0

                      Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                      Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                      With your input, this post could be even better 💗

                      Register Login
                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      • Login

                      • Don't have an account? Register

                      • Login or register to search.
                      • First post
                        Last post
                      0
                      • Unread 0
                      • Recent
                      • Popular
                      • Users
                      • Donate