[Updated: 2nd Oct] All 31 BO2 Multiplayer maps ported into zombies. Now with BOSS/SPECIAL ZOMBIES [BETA]
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IIRadiatioNII The fizz price and perk limit is coming from a mod or a script you have set.
All wonder weapons will be coming, along with bugfixes.
No plans for perk machines (I dont have the time to find locations on all 31 maps and set them up properly)
No plans for wall buys for the same reason
No plans for debris for the same reasonSorry, and thanks for the feedback
thewawpro the wall buy and debris arent the biggest of deals but not having the perk machines around the map is what absolutely kills this mod for me cause only being able to get perks from the wunderfizz is so lame, not sure how it works but I would honestly have no problem finding all the locations for each perk on every map for you and sending you the coordinates for each, also adding power switches would be a cool touch too
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Why u have to download every map if they are supposed to be installed in multiplayer?
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Hi, just wondering how to get all the settings for the special enemies. I've got the mod installed but I don't get the settings before loading into maps it just sends me straight in. If there's something else I need to install could you let me know and how to get that done please?
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Why u have to download every map if they are supposed to be installed in multiplayer?
paquitorush Not everyone has DLC
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Hi, just wondering how to get all the settings for the special enemies. I've got the mod installed but I don't get the settings before loading into maps it just sends me straight in. If there's something else I need to install could you let me know and how to get that done please?
N8WasN0tHere Delete the loader mod and download the latest version.
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thewawpro whens the next update for this mod?
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forgot to say, i tried both ascention monkeys and avogadro; they work perfectly fine. avogadro I think needs a little tweaking when it comes to him doing damage to the player, feels like he does too much damage then intended. I also think he may be shocking too quickly; he doesnt have the delay after shocking someone thats from tranzit. I also have no idea if he drops a reward. The very last thing i'd say about him is whnever you have him enabled for any map for the entire game you hear tranzit's thunderstorm sounds. Maybe make it so that when he spawns in those sounds come along upon spawning and until hes gone.
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I've been loving the maps so far. I tried doing something like this for Yemen a while back, but I suck at modding and couldn't get something playable enough to release. I couldn't find any of the pre-compiled files for the maps (I assume that intentional, but idk if I just missed them), but I'd love to help polishing the pathing, box/PaP/wunderfizz positioning, etc. I've noticed a lot of little things (e.g. on Yemen, some of the negotiations put the zombies in the ceiling, and one of the boxes is backwards). Hmu if you want some help, discord Lukopro
Thanks for doing this anyway, this is really frickin cool. -
I've been loving the maps so far. I tried doing something like this for Yemen a while back, but I suck at modding and couldn't get something playable enough to release. I couldn't find any of the pre-compiled files for the maps (I assume that intentional, but idk if I just missed them), but I'd love to help polishing the pathing, box/PaP/wunderfizz positioning, etc. I've noticed a lot of little things (e.g. on Yemen, some of the negotiations put the zombies in the ceiling, and one of the boxes is backwards). Hmu if you want some help, discord Lukopro
Thanks for doing this anyway, this is really frickin cool. -
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Bro how much GB is this?
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