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  3. [Updated: 2nd Oct] All 31 BO2 Multiplayer maps ported into zombies. Now with BOSS/SPECIAL ZOMBIES [BETA]

[Updated: 2nd Oct] All 31 BO2 Multiplayer maps ported into zombies. Now with BOSS/SPECIAL ZOMBIES [BETA]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • thewawpro thewawpro

    IIRadiatioNII The fizz price and perk limit is coming from a mod or a script you have set.

    All wonder weapons will be coming, along with bugfixes.

    No plans for perk machines (I dont have the time to find locations on all 31 maps and set them up properly)
    No plans for wall buys for the same reason
    No plans for debris for the same reason

    Sorry, and thanks for the feedback

    RedxSkull
    RedxSkull
    RedxSkull
    wrote last edited by RedxSkull
    #112

    thewawpro Could you add all the individual perk machine assets that are included in the Wunderfizz pool? Currently, you only have the models for Juggernog and Speed Cola. Adding the rest would allow modders to use each perk's respective machine models, FX, and assets to manually place the perk machine locations themselves

    1 Reply Last reply
    0
    • HTHHighTierHuman
      HTHHighTierHuman
      HTHHighTierHuman
      wrote last edited by
      #113

      ts fire asf

      1 Reply Last reply
      0
      • thewawpro thewawpro

        IIRadiatioNII The fizz price and perk limit is coming from a mod or a script you have set.

        All wonder weapons will be coming, along with bugfixes.

        No plans for perk machines (I dont have the time to find locations on all 31 maps and set them up properly)
        No plans for wall buys for the same reason
        No plans for debris for the same reason

        Sorry, and thanks for the feedback

        IIRadiatioNII
        IIRadiatioNII
        IIRadiatioNII
        wrote last edited by
        #114

        thewawpro the wall buy and debris arent the biggest of deals but not having the perk machines around the map is what absolutely kills this mod for me cause only being able to get perks from the wunderfizz is so lame, not sure how it works but I would honestly have no problem finding all the locations for each perk on every map for you and sending you the coordinates for each, also adding power switches would be a cool touch too

        1 Reply Last reply
        0
        • paquitorush
          paquitorush
          paquitorush
          wrote last edited by
          #115

          Why u have to download every map if they are supposed to be installed in multiplayer?

          thewawpro 1 Reply Last reply
          0
          • N8WasN0tHere
            N8WasN0tHere
            N8WasN0tHere
            wrote last edited by
            #116

            Hi, just wondering how to get all the settings for the special enemies. I've got the mod installed but I don't get the settings before loading into maps it just sends me straight in. If there's something else I need to install could you let me know and how to get that done please?

            thewawpro 1 Reply Last reply
            0
            • paquitorush paquitorush

              Why u have to download every map if they are supposed to be installed in multiplayer?

              thewawpro
              thewawpro
              thewawpro
              wrote last edited by
              #117

              paquitorush Not everyone has DLC

              1 Reply Last reply
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              • N8WasN0tHere N8WasN0tHere

                Hi, just wondering how to get all the settings for the special enemies. I've got the mod installed but I don't get the settings before loading into maps it just sends me straight in. If there's something else I need to install could you let me know and how to get that done please?

                thewawpro
                thewawpro
                thewawpro
                wrote last edited by
                #118

                N8WasN0tHere Delete the loader mod and download the latest version.

                1 Reply Last reply
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                • FaZe Flick
                  FaZe Flick
                  FaZe Flick
                  wrote last edited by
                  #119

                  thewawpro whens the next update for this mod?

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                  0
                  • FaZe Flick
                    FaZe Flick
                    FaZe Flick
                    wrote last edited by
                    #120

                    forgot to say, i tried both ascention monkeys and avogadro; they work perfectly fine. avogadro I think needs a little tweaking when it comes to him doing damage to the player, feels like he does too much damage then intended. I also think he may be shocking too quickly; he doesnt have the delay after shocking someone thats from tranzit. I also have no idea if he drops a reward. The very last thing i'd say about him is whnever you have him enabled for any map for the entire game you hear tranzit's thunderstorm sounds. Maybe make it so that when he spawns in those sounds come along upon spawning and until hes gone.

                    1 Reply Last reply
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                    • Lukopro
                      Lukopro
                      Lukopro
                      wrote last edited by
                      #121

                      I've been loving the maps so far. I tried doing something like this for Yemen a while back, but I suck at modding and couldn't get something playable enough to release. I couldn't find any of the pre-compiled files for the maps (I assume that intentional, but idk if I just missed them), but I'd love to help polishing the pathing, box/PaP/wunderfizz positioning, etc. I've noticed a lot of little things (e.g. on Yemen, some of the negotiations put the zombies in the ceiling, and one of the boxes is backwards). Hmu if you want some help, discord Lukopro
                      Thanks for doing this anyway, this is really frickin cool.

                      thewawpro 1 Reply Last reply
                      0
                      • Lukopro Lukopro

                        I've been loving the maps so far. I tried doing something like this for Yemen a while back, but I suck at modding and couldn't get something playable enough to release. I couldn't find any of the pre-compiled files for the maps (I assume that intentional, but idk if I just missed them), but I'd love to help polishing the pathing, box/PaP/wunderfizz positioning, etc. I've noticed a lot of little things (e.g. on Yemen, some of the negotiations put the zombies in the ceiling, and one of the boxes is backwards). Hmu if you want some help, discord Lukopro
                        Thanks for doing this anyway, this is really frickin cool.

                        thewawpro
                        thewawpro
                        thewawpro
                        wrote last edited by
                        #122

                        Lukopro Sent you a DM

                        1 Reply Last reply
                        0
                        • Rextri0
                          Rextri0
                          Rextri0
                          wrote last edited by
                          #123
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • killwitch79
                            killwitch79
                            killwitch79
                            wrote last edited by
                            #124

                            Bro how much GB is this?

                            1 Reply Last reply
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