Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] Kick Player with Reasoning in GSC (using IW4MAdmin)

[Release] Kick Player with Reasoning in GSC (using IW4MAdmin)

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
8 Posts 6 Posters 1.5k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • mikzy Offline
    mikzy Offline
    mikzy
    Banned
    wrote on last edited by mikzy
    #1
    This post is deleted!
    Matrix 1 Reply Last reply
    0
    • Chase Offline
      Chase Offline
      Chase
      wrote on last edited by
      #2

      Nice release:)

      1 Reply Last reply
      2
      • Yo_Angelo Offline
        Yo_Angelo Offline
        Yo_Angelo
        Plutonium Staff
        wrote on last edited by
        #3

        🙂 🙂 🙂

        1 Reply Last reply
        1
        • ItsDojah Offline
          ItsDojah Offline
          ItsDojah
          wrote on last edited by
          #4

          mikey Well done man 👍

          1 Reply Last reply
          0
          • mikzy mikzy

            This post is deleted!

            Matrix Offline
            Matrix Offline
            Matrix
            Plutonium Staff
            wrote on last edited by
            #5

            mikey said in [Release] Kick Player with Reasoning in GSC (using IW4MAdmin):

            kick(player getEntityNumber(),"EXE_PLAYERKICKED");

            I don't understand what this is useful for. The second parameter to the kick call in gsc IS the reason. You don't have to put EXE_PLAYERKICKED there you can put whatever you want

            mikzy 1 Reply Last reply
            0
            • Xerxes Offline
              Xerxes Offline
              Xerxes
              Plutonium Staff
              wrote on last edited by Xerxes
              #6

              CoD Community not giving credit as usual.
              How about you give some credit to the people that showed you some examples or even Raidmax who gave you half the mod?

              You may want to read https://forum.plutonium.pw/topic/514/

              mikzy 1 Reply Last reply
              2
              • Matrix Matrix

                mikey said in [Release] Kick Player with Reasoning in GSC (using IW4MAdmin):

                kick(player getEntityNumber(),"EXE_PLAYERKICKED");

                I don't understand what this is useful for. The second parameter to the kick call in gsc IS the reason. You don't have to put EXE_PLAYERKICKED there you can put whatever you want

                mikzy Offline
                mikzy Offline
                mikzy
                Banned
                wrote on last edited by mikzy
                #7

                Matrix really? never worked for me but the other purpose of me doing this was so it logged through IW4MAdmin and so people had the ability to kick without me having to give Mod perms on the webfront. there can be multiple reasons for using this, not just kicking with a reasoning.

                1 Reply Last reply
                1
                • Xerxes Xerxes

                  CoD Community not giving credit as usual.
                  How about you give some credit to the people that showed you some examples or even Raidmax who gave you half the mod?

                  You may want to read https://forum.plutonium.pw/topic/514/

                  mikzy Offline
                  mikzy Offline
                  mikzy
                  Banned
                  wrote on last edited by mikzy
                  #8

                  Xerxes of course he helped me do it. it was me literally just publicly releasing what Raid had showed me and taught me how to do. I thought I had given credit to Raid but if I didn't, my bad.. I wasn't even saying I did this all by myself and I never once mentioned myself doing this or coding this plugin.

                  1 Reply Last reply
                  0

                  Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                  Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                  With your input, this post could be even better 💗

                  Register Login
                  Reply
                  • Reply as topic
                  Log in to reply
                  • Oldest to Newest
                  • Newest to Oldest
                  • Most Votes


                  • Login

                  • Don't have an account? Register

                  • Login or register to search.
                  • First post
                    Last post
                  0
                  • Unread 0
                  • Recent
                  • Tags
                  • Popular
                  • Users
                  • Groups
                  • Donate