The Plutonium T4 (WAW) Suggestions Thread
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-Would be pretty cool to have a mod "browser" as a menu item. Gives you a selection of some of the best the modding community has to offer, as well as links to download the mods/maps
-T4M preinstalled? Would be one of the better QoL changes that could be added to the client
-This is more of a question. Would it be possible to add dedicated server tools to run zombies servers? Don't know if this is already in the works or not, but it would be pretty sick to just be able to connect to a server and play with people, rather than using UPnP or whatever alternative to connect with friends and play with them -
Zom said in The Plutonium T4 (WAW) Suggestions Thread:
-T4M preinstalled? Would be one of the better QoL changes that could be added to the client
I believe these changes can and will be baked into the client removing the need for T4M.
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Custom GSC functions
And GSC functions to control testclients; botAction, botMovement, etc.
If the developers do not want to do it, I have it already implemented on my T4M fork
https://github.com/ineedbots/T4M/blob/master/t4m/PatchT4MP.cpp#L370Its more of a proof of concept and not production code
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Awesome guys!
I'd say:- fov slider
- server browser
- Mods downloader (but i think it's just too complicated to parse all downloadable mods on ugx mods...)
- Controller support (aim assist maybe?)
- 8 players in WaW Zombies? A man can dream...
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Mr. Android If it's possible, fix the Der Riese bug where your Jugg is removed if you shoot the Wunderwaffe DG-2, and DG-3.
Also, I'd love official controller support instead of the mess we have in the original WAW.
And finally, fix the squished main menu.
Much love.
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Cigar This. That Wunderwaffe bug makes Der Riese sometimes unplayable.
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Like with T6 Zombies you should make an attempt to raise the player cap in Zombies to 8 players instead of 4. It would be pretty fun to do. I do think it should be possible because mp can handle over 30 ppl last time I checked.
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Mr. Android installing custom maps through some plutonium server/menu modded into the game. also fix the Der Riese Wunderwaffe bug and I will play W@W Der Riese for the first time happily
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Mr. Android yes for waw all they have to do is open console and type typing "exec default_controller.cfg" and it will allow them to use controller for waw
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you guys are doing us a favour by making this possible. Im sure the waw zombies community will move to pluto t4. id really be grateful if u could somehow add a in-game list with a few of the most played waw zombies maps.
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Maybe better graphics to the game?? (optional settings)
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Cigar sounds like something more suited for a mod. Take Bo1 Reimagined as an example:
https://github.com/Jbleezy/BO1-Reimagined -
NamelessZ3RO said in The Plutonium T4 (WAW) Suggestions Thread:
Maybe better graphics to the game?? (optional settings)
I myself did think if the engine is capable of higher values for graphic settings that are maybe softcapped via the menu GUI.
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FragsAreUs said in The Plutonium T4 (WAW) Suggestions Thread:
Mr. Android yes for waw all they have to do is open console and type typing "exec default_controller.cfg" and it will allow them to use controller for waw
Correct. It works but is a bit jank and bare bones are far as controller support goes. Doesn't hold up in 2020 if you ask me.
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H3X1C It's an issue with the game A LOT of people wish was fixed but Treyarch doesn't update this game anymore, so if it was a base fix, I'd be happy.
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Cigar H3X1C Fixing the waf jug glitch would mostly likely & should be a mod as console and pc waw have the same bug, fixing the glitch for pc would cause a lot of issues in Der Riese World records and would most likely need a split category on zwr if it was automatically fixed within plutonium without a mod.
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Multiple character voice lines instead of being stuck with Dempsey every game on solo zombies.
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Xool Xuicider It already exists?
https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_Mapping_MP -
Deagle Yep, CoE is the best custom map
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If there are .menu files, it would be nice to use those too. I don't know if there is already compatibility with WaW. Some cod use menus in Lua others use .menu . They are very interesting on the server side